diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/标准原料掉落/标准原料掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/标准原料掉落/标准原料掉落.prefab index 8af1c44113..5788608b05 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/标准原料掉落/标准原料掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/标准原料掉落/标准原料掉落.prefab @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/武器原料掉落/武器原料掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/武器原料掉落/武器原料掉落.prefab index 600b9c5c45..57defefeb5 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/武器原料掉落/武器原料掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/武器原料掉落/武器原料掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8112651744133749632} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -54,23 +54,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/箭袋/箭袋.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/箭袋/箭袋.prefab index 8fd33235d4..c4d131ee02 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/箭袋/箭袋.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/箭袋/箭袋.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6577798538008748149} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -47,15 +47,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3699079401816124767, guid: 6395916c8e1c6414fb8e6e1959fc97ae, type: 3} propertyPath: m_LocalPosition.x - value: 0 + value: 0.032 objectReference: {fileID: 0} - target: {fileID: 3699079401816124767, guid: 6395916c8e1c6414fb8e6e1959fc97ae, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.042 objectReference: {fileID: 0} - target: {fileID: 3699079401816124767, guid: 6395916c8e1c6414fb8e6e1959fc97ae, type: 3} propertyPath: m_LocalPosition.z - value: 0 + value: 0.183 objectReference: {fileID: 0} - target: {fileID: 3699079401816124767, guid: 6395916c8e1c6414fb8e6e1959fc97ae, type: 3} propertyPath: m_LocalRotation.w diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/级别引子掉落/级别引子掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/级别引子掉落/级别引子掉落.prefab index 6c3bf7a43f..0d6e774b40 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/级别引子掉落/级别引子掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/级别引子掉落/级别引子掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3638764057548816080} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -54,23 +54,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1150226677362908939, guid: a5f70af5717e04f41932142e049e42be, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 1150226677362908939, guid: a5f70af5717e04f41932142e049e42be, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 1150226677362908939, guid: a5f70af5717e04f41932142e049e42be, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1150226677362908939, guid: a5f70af5717e04f41932142e049e42be, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1150226677362908939, guid: a5f70af5717e04f41932142e049e42be, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 1150226677362908939, guid: a5f70af5717e04f41932142e049e42be, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/装备原料掉落/装备原料掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/装备原料掉落/装备原料掉落.prefab index b918fff8c4..30d55e3236 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/装备原料掉落/装备原料掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/装备原料掉落/装备原料掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7713340797082409816} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 9032781137457085673, guid: f74d7b73b8d2dcf42bc1266b765fdfb7, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/铁锹/铁锹.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/铁锹/铁锹.prefab index 9ba95bfadd..d1841f36ae 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/铁锹/铁锹.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/铁锹/铁锹.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 911865005479170313} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -54,23 +54,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1454876133581816576, guid: 1c3768305f0829342b6b9c925cff65d7, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 1454876133581816576, guid: 1c3768305f0829342b6b9c925cff65d7, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 1454876133581816576, guid: 1c3768305f0829342b6b9c925cff65d7, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1454876133581816576, guid: 1c3768305f0829342b6b9c925cff65d7, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1454876133581816576, guid: 1c3768305f0829342b6b9c925cff65d7, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 1454876133581816576, guid: 1c3768305f0829342b6b9c925cff65d7, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/铸基符掉落/铸基符掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/铸基符掉落/铸基符掉落.prefab index d27d404bae..2dc1c652ce 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/铸基符掉落/铸基符掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/铸基符掉落/铸基符掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1144621493686659548} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2363244402168186645, guid: 6192de014facd844ebd84a2e754b7826, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 2363244402168186645, guid: 6192de014facd844ebd84a2e754b7826, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 2363244402168186645, guid: 6192de014facd844ebd84a2e754b7826, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 2363244402168186645, guid: 6192de014facd844ebd84a2e754b7826, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 2363244402168186645, guid: 6192de014facd844ebd84a2e754b7826, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 2363244402168186645, guid: 6192de014facd844ebd84a2e754b7826, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/镐/镐.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/镐/镐.prefab index 08c91bbfbf..9982412c39 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/镐/镐.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/镐/镐.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2580320397804333658} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -54,23 +54,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3877823872460603897, guid: ed0e010320803584a99b8862ef0f562f, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 3877823872460603897, guid: ed0e010320803584a99b8862ef0f562f, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 3877823872460603897, guid: ed0e010320803584a99b8862ef0f562f, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 3877823872460603897, guid: ed0e010320803584a99b8862ef0f562f, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 3877823872460603897, guid: ed0e010320803584a99b8862ef0f562f, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 3877823872460603897, guid: ed0e010320803584a99b8862ef0f562f, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/镖袋/镖袋.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/镖袋/镖袋.prefab index 22b3fb5efa..90996d3f91 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/镖袋/镖袋.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/镖袋/镖袋.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8409792793829243099} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -47,27 +47,27 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 429554796967418400, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: -0.057 objectReference: {fileID: 0} - target: {fileID: 429554796967418400, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_LocalPosition.z - value: 0 + value: 0.047 objectReference: {fileID: 0} - target: {fileID: 429554796967418400, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.62592345 objectReference: {fileID: 0} - target: {fileID: 429554796967418400, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 429554796967418400, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 429554796967418400, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0.7798845 objectReference: {fileID: 0} - target: {fileID: 429554796967418400, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -79,7 +79,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 429554796967418400, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_LocalEulerAnglesHint.z - value: 0 + value: 102.5 objectReference: {fileID: 0} - target: {fileID: 3864182597966510124, guid: 15804959c6470ad4c87a4bdfd2b01864, type: 3} propertyPath: m_Name diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/项链掉落/项链掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/项链掉落/项链掉落.prefab index e6f1433232..4e3bd6623c 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/项链掉落/项链掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/项链掉落/项链掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3511442733939064416} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -54,23 +54,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3339511657241687328, guid: f32a89109ac9801428da89091f55106a, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 3339511657241687328, guid: f32a89109ac9801428da89091f55106a, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 3339511657241687328, guid: f32a89109ac9801428da89091f55106a, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 3339511657241687328, guid: f32a89109ac9801428da89091f55106a, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 3339511657241687328, guid: f32a89109ac9801428da89091f55106a, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 3339511657241687328, guid: f32a89109ac9801428da89091f55106a, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/飞剑掉落/风火轮掉落/风火轮掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/飞剑掉落/风火轮掉落/风火轮掉落.prefab index 3cbee69ac6..82ae3d5388 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/飞剑掉落/风火轮掉落/风火轮掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/飞剑掉落/风火轮掉落/风火轮掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4600070125251368178} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6275344622803579787, guid: 391f66739c5b91d4199889c15e8192cb, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 6275344622803579787, guid: 391f66739c5b91d4199889c15e8192cb, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 6275344622803579787, guid: 391f66739c5b91d4199889c15e8192cb, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6275344622803579787, guid: 391f66739c5b91d4199889c15e8192cb, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6275344622803579787, guid: 391f66739c5b91d4199889c15e8192cb, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 6275344622803579787, guid: 391f66739c5b91d4199889c15e8192cb, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/飞剑掉落/飞剑掉落/飞剑掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/飞剑掉落/飞剑掉落/飞剑掉落.prefab index 7ea4469030..bc8f829ffc 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/飞剑掉落/飞剑掉落/飞剑掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/飞剑掉落/飞剑掉落/飞剑掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639284360391807244} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 9120319458483744805, guid: c62ad23074d67a6429282f63a8a0c716, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 9120319458483744805, guid: c62ad23074d67a6429282f63a8a0c716, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 9120319458483744805, guid: c62ad23074d67a6429282f63a8a0c716, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 9120319458483744805, guid: c62ad23074d67a6429282f63a8a0c716, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 9120319458483744805, guid: c62ad23074d67a6429282f63a8a0c716, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 9120319458483744805, guid: c62ad23074d67a6429282f63a8a0c716, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/饰品原料掉落/饰品原料掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/饰品原料掉落/饰品原料掉落.prefab index 7aedd8f547..28290438bd 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/饰品原料掉落/饰品原料掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/饰品原料掉落/饰品原料掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6555790354549071952} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -54,23 +54,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 4695660154291657719, guid: c866fc58f5ddc1f45a43eceffc687388, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/物品/高级易容卷轴/高级易容卷轴.prefab b/Assets/ModelRenderer/Art/Models/models/matters/物品/高级易容卷轴/高级易容卷轴.prefab index fa361b069f..891773a0d0 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/物品/高级易容卷轴/高级易容卷轴.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/物品/高级易容卷轴/高级易容卷轴.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5654899213397747068} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8208175559829476628, guid: 8218e360891719e45a89dadc3da5a417, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 8208175559829476628, guid: 8218e360891719e45a89dadc3da5a417, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 8208175559829476628, guid: 8218e360891719e45a89dadc3da5a417, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8208175559829476628, guid: 8218e360891719e45a89dadc3da5a417, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8208175559829476628, guid: 8218e360891719e45a89dadc3da5a417, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 8208175559829476628, guid: 8218e360891719e45a89dadc3da5a417, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/裤子掉落/裤子掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/裤子掉落/裤子掉落.prefab index b51238a3ee..558fa05143 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/裤子掉落/裤子掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/裤子掉落/裤子掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2932288761620260205} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -54,23 +54,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1504646094209692518, guid: 9ec10c6b91fdc2c4086c5e764131a8f3, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 1504646094209692518, guid: 9ec10c6b91fdc2c4086c5e764131a8f3, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 1504646094209692518, guid: 9ec10c6b91fdc2c4086c5e764131a8f3, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1504646094209692518, guid: 9ec10c6b91fdc2c4086c5e764131a8f3, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1504646094209692518, guid: 9ec10c6b91fdc2c4086c5e764131a8f3, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 1504646094209692518, guid: 9ec10c6b91fdc2c4086c5e764131a8f3, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/轻帽掉落/轻帽掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/轻帽掉落/轻帽掉落.prefab index 71b10c4005..cc434b4300 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/轻帽掉落/轻帽掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/轻帽掉落/轻帽掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4408810013952301111} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -46,11 +46,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalPosition.x - value: 0 + value: -0.08 objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.216 objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalPosition.z @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 3309327477216512195, guid: 29303b3a2e590af4d94fc835982db4dd, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/轻护腕掉落/轻护腕掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/轻护腕掉落/轻护腕掉落.prefab index c922fd20ee..73ddecf7ff 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/轻护腕掉落/轻护腕掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/轻护腕掉落/轻护腕掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5762765838255267468} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -50,7 +50,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4682005672696679488, guid: 7dd1d9e4577960b448fd6f050e3cccd4, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.123 objectReference: {fileID: 0} - target: {fileID: 4682005672696679488, guid: 7dd1d9e4577960b448fd6f050e3cccd4, type: 3} propertyPath: m_LocalPosition.z diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/轻甲靴掉落/轻甲靴掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/轻甲靴掉落/轻甲靴掉落.prefab index 4a21bbb287..70440f0cde 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/轻甲靴掉落/轻甲靴掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/轻甲靴掉落/轻甲靴掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5685544565470319580} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -50,7 +50,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6972832401164187884, guid: e6cb529ab9b89714b85c65598c4c4f86, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.247 objectReference: {fileID: 0} - target: {fileID: 6972832401164187884, guid: e6cb529ab9b89714b85c65598c4c4f86, type: 3} propertyPath: m_LocalPosition.z diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/轻腿甲掉落/轻腿甲掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/轻腿甲掉落/轻腿甲掉落.prefab index 83d61aa269..c5cf2333c6 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/轻腿甲掉落/轻腿甲掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/轻腿甲掉落/轻腿甲掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3315857865865063861} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -46,7 +46,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4315138061128095606, guid: e18a4a3369e57234ca67f84fc6897691, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.086 objectReference: {fileID: 0} - target: {fileID: 4315138061128095606, guid: e18a4a3369e57234ca67f84fc6897691, type: 3} propertyPath: m_LocalPosition.z diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/重甲护腕掉落/重甲护腕掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/重甲护腕掉落/重甲护腕掉落.prefab index dd8273150a..861dcacf60 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/重甲护腕掉落/重甲护腕掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/重甲护腕掉落/重甲护腕掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434554562402633893} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -46,7 +46,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3079870691974766919, guid: 6d148c4d72f581249bc9fb67fa5ee9c8, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.117 objectReference: {fileID: 0} - target: {fileID: 3079870691974766919, guid: 6d148c4d72f581249bc9fb67fa5ee9c8, type: 3} propertyPath: m_LocalPosition.z diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/重盔掉落/重盔掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/重盔掉落/重盔掉落.prefab index 7322c145ab..09b47904a3 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/重盔掉落/重盔掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/重盔掉落/重盔掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7156279842103258133} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -46,7 +46,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4341658678632965077, guid: f89d8aa51be28b14faab10053a4c73dc, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.072 objectReference: {fileID: 0} - target: {fileID: 4341658678632965077, guid: f89d8aa51be28b14faab10053a4c73dc, type: 3} propertyPath: m_LocalPosition.z diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/重腿铠掉落/重腿铠掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/重腿铠掉落/重腿铠掉落.prefab index 30ac5ff6ca..a963618b08 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/重腿铠掉落/重腿铠掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/重腿铠掉落/重腿铠掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362263966279392096} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -50,7 +50,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8755295963040123580, guid: 36ba7d4357ae237408bb9bd52395a386, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.085 objectReference: {fileID: 0} - target: {fileID: 8755295963040123580, guid: 36ba7d4357ae237408bb9bd52395a386, type: 3} propertyPath: m_LocalPosition.z @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8755295963040123580, guid: 36ba7d4357ae237408bb9bd52395a386, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 8755295963040123580, guid: 36ba7d4357ae237408bb9bd52395a386, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 8755295963040123580, guid: 36ba7d4357ae237408bb9bd52395a386, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8755295963040123580, guid: 36ba7d4357ae237408bb9bd52395a386, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8755295963040123580, guid: 36ba7d4357ae237408bb9bd52395a386, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 8755295963040123580, guid: 36ba7d4357ae237408bb9bd52395a386, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/重铠掉落/重铠掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/重铠掉落/重铠掉落.prefab index 83a10096b0..e29b15b15f 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/重铠掉落/重铠掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/重铠掉落/重铠掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7102103436242998056} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -50,7 +50,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2318822869422569846, guid: bf5391b1586c80945b940dd268aae929, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.095 objectReference: {fileID: 0} - target: {fileID: 2318822869422569846, guid: bf5391b1586c80945b940dd268aae929, type: 3} propertyPath: m_LocalPosition.z @@ -58,23 +58,23 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2318822869422569846, guid: bf5391b1586c80945b940dd268aae929, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 2318822869422569846, guid: bf5391b1586c80945b940dd268aae929, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 2318822869422569846, guid: bf5391b1586c80945b940dd268aae929, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 2318822869422569846, guid: bf5391b1586c80945b940dd268aae929, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 2318822869422569846, guid: bf5391b1586c80945b940dd268aae929, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 2318822869422569846, guid: bf5391b1586c80945b940dd268aae929, type: 3} propertyPath: m_LocalEulerAnglesHint.y diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/重靴掉落/重靴掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/重靴掉落/重靴掉落.prefab index 1bf703e53e..58697e74b7 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/重靴掉落/重靴掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/重靴掉落/重靴掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739175028126166881} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -46,7 +46,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1939973225179208224, guid: ad0680e4e3876c04d90005e6c1951574, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.252 objectReference: {fileID: 0} - target: {fileID: 1939973225179208224, guid: ad0680e4e3876c04d90005e6c1951574, type: 3} propertyPath: m_LocalPosition.z @@ -58,15 +58,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1939973225179208224, guid: ad0680e4e3876c04d90005e6c1951574, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1939973225179208224, guid: ad0680e4e3876c04d90005e6c1951574, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1939973225179208224, guid: ad0680e4e3876c04d90005e6c1951574, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 1939973225179208224, guid: ad0680e4e3876c04d90005e6c1951574, type: 3} propertyPath: m_LocalEulerAnglesHint.x diff --git a/Assets/ModelRenderer/Art/Models/models/matters/装备/鞋子掉落/鞋子掉落.prefab b/Assets/ModelRenderer/Art/Models/models/matters/装备/鞋子掉落/鞋子掉落.prefab index 3eded2fcfb..19352e366f 100644 --- a/Assets/ModelRenderer/Art/Models/models/matters/装备/鞋子掉落/鞋子掉落.prefab +++ b/Assets/ModelRenderer/Art/Models/models/matters/装备/鞋子掉落/鞋子掉落.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7082348328586381282} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -46,7 +46,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1961960456400310602, guid: fe1eaf27c29907e4e99a65f98469a140, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 0.253 objectReference: {fileID: 0} - target: {fileID: 1961960456400310602, guid: fe1eaf27c29907e4e99a65f98469a140, type: 3} propertyPath: m_LocalPosition.z