diff --git a/Assets/PerfectWorld/Scripts/Managers/CECAttacksMan.cs b/Assets/PerfectWorld/Scripts/Managers/CECAttacksMan.cs index f410a75352..3c59eeeed7 100644 --- a/Assets/PerfectWorld/Scripts/Managers/CECAttacksMan.cs +++ b/Assets/PerfectWorld/Scripts/Managers/CECAttacksMan.cs @@ -401,7 +401,6 @@ namespace BrewMonster 200, // timeToBeFired 1000 // timeToDoDamage ); - BMLogger.LogError("HoangDev: idTarget:" + idTarget); m_targets.AddLast(newEvent); #if UNITY_EDITOR if (m_AttackList.Count == 0) diff --git a/Assets/PerfectWorld/Scripts/ModelFiles/CECTaoistRank.cs b/Assets/PerfectWorld/Scripts/ModelFiles/CECTaoistRank.cs index 7942b3f018..d91f075567 100644 --- a/Assets/PerfectWorld/Scripts/ModelFiles/CECTaoistRank.cs +++ b/Assets/PerfectWorld/Scripts/ModelFiles/CECTaoistRank.cs @@ -140,7 +140,6 @@ namespace BrewMonster s_allTaoistRanks[i] = new CECTaoistRank(); } s_allTaoistRanks[i].m_id = TaoistRankIDs[i]; - BMLogger.LogError("HoangDev: CECUIManager.Instance.GetInGameUIMan() " + CECUIManager.Instance.GetInGameUIMan()); s_allTaoistRanks[i].m_name = CECUIManager.Instance.GetInGameUIMan().GetStringFromTable(1001 + s_allTaoistRanks[i].m_id); if (i != (int)ToaistRank.BaseRankCount - 1 && i != (int)ToaistRank.BaseRankCount + (int)ToaistRank.GodRankCount - 1 && diff --git a/Assets/PerfectWorld/Scripts/Move/CECPlayer.cs b/Assets/PerfectWorld/Scripts/Move/CECPlayer.cs index fc16307e4c..bf766aac63 100644 --- a/Assets/PerfectWorld/Scripts/Move/CECPlayer.cs +++ b/Assets/PerfectWorld/Scripts/Move/CECPlayer.cs @@ -957,7 +957,6 @@ namespace BrewMonster continue; string strGFXFile = szBasePath + strEffect; - BMLogger.LogError("HoangDevGFXSTATE: strGFXFile: " +strGFXFile); // [中文] TestProcessPetCureGFX — 宠愈 GFX 系统尚未移植,跳过(等价于始终返回 false) // [English] TestProcessPetCureGFX — pet-cure GFX system not ported yet; skip (equivalent to always false) // if (TestProcessPetCureGFX(strGFXFile, dwFlag2 != 0, i + idState * bitSize)) continue; @@ -2607,9 +2606,7 @@ namespace BrewMonster if (GetMoveEnv() == (int)MoveEnvironment.MOVEENV_GROUND) { riseName = EC_Utility.BuildActionName(data, weapon_type, "_施放起_"); - Debug.Log("HoangDev: riseName: " + riseName); fallName = EC_Utility.BuildActionName(data, weapon_type, "_施放落_"); - Debug.Log("HoangDev: fallName: " + fallName); } else { diff --git a/Assets/PerfectWorld/Scripts/Players/CECPlayerActionController.cs b/Assets/PerfectWorld/Scripts/Players/CECPlayerActionController.cs index ab0281b1db..a8e8ea8c59 100644 --- a/Assets/PerfectWorld/Scripts/Players/CECPlayerActionController.cs +++ b/Assets/PerfectWorld/Scripts/Players/CECPlayerActionController.cs @@ -115,7 +115,6 @@ namespace BrewMonster public bool PlaySkillAttackActionWithName(int idSkill, string szActName, bool bNoFX = false, CECAttackEvent attackEvent = null, uint dwFlagMode = 0) { - BMLogger.LogError("HoangDev PlaySkillAttackActionWithName:"+szActName); bool? pActFlag = null; if (m_actionPlayPolicy != null && m_actionPlayPolicy.PlaySkillAttackActionWithName(idSkill, szActName, bNoFX, attackEvent, dwFlagMode))