From 3aca254fd413f9b8143f97cc58f8dc37729c2521 Mon Sep 17 00:00:00 2001 From: HungDK <> Date: Fri, 16 Jan 2026 17:24:01 +0700 Subject: [PATCH] Fix wrong cmd method name --- .../CSNetwork/C2SCommand/C2SCommandFactory.cs | 14 ++++---- .../Scripts/Network/CSNetwork/GameSession.cs | 32 +++++++++---------- .../Scripts/Network/UnityGameSession.cs | 16 +++++----- 3 files changed, 31 insertions(+), 31 deletions(-) diff --git a/Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs b/Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs index 0efa3a9bdd..9d2fff7937 100644 --- a/Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs +++ b/Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs @@ -366,7 +366,7 @@ namespace CSNetwork.C2SCommand }; return SerializeCommand(CommandID.PICKUP, cmd); } - public static Octets CreateCheckSecurityPassWd(string password) + public static Octets c2s_SendCmdOpenFashionTrash(string password) { // Calculate password length (similar to C++ strlen) uint passwdSize = 0; @@ -391,11 +391,11 @@ namespace CSNetwork.C2SCommand return octets; } - public static Octets CreateQueryPlayerCash() + public static Octets c2s_SendCmdQueryCashInfo() { return SerializeCommand(CommandID.QUERY_CASH_INFO); } - public static Octets CreateEquipItem(byte iIvtrIdx, byte iEquipIdx) + public static Octets c2s_SendCmdEquipItem(byte iIvtrIdx, byte iEquipIdx) { var cmd = new CMD_EquipItem { @@ -405,7 +405,7 @@ namespace CSNetwork.C2SCommand return SerializeCommand(CommandID.EQUIP_ITEM, cmd); } - public static Octets CreateGetInventoryDetail(byte byPackage) + public static Octets c2s_SendCmdGetIvtrDetailData(byte byPackage) { var cmd = new CMD_GetInventoryDetail { @@ -414,7 +414,7 @@ namespace CSNetwork.C2SCommand return SerializeCommand(CommandID.GET_IVTR_DETAIL, cmd); } - public static Octets CreateReviveBase(int param) + public static Octets c2s_SendCmdReviveVillage(int param) { var cmd = new cmd_revive { @@ -422,7 +422,7 @@ namespace CSNetwork.C2SCommand }; return SerializeCommand(CommandID.REVIVE_VILLAGE, cmd); } - public static Octets CreateReviveItem(int param) + public static Octets c2s_SendCmdReviveItem(int param) { var cmd = new cmd_revive { @@ -763,7 +763,7 @@ namespace CSNetwork.C2SCommand return SerializeCommand(CommandID.AUTO_TEAM_SET_GOAL, pCmd); } - public static Octets c2s_CmdGatherMaterial(int idMatter, int iToolPack, int iToolIdx, int idTool, int idTask) + public static Octets c2s_SendCmdGatherMaterial(int idMatter, int iToolPack, int iToolIdx, int idTool, int idTask) { var cmd = new cmd_gather_material { diff --git a/Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs b/Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs index c053fc48a5..95a0a7c60d 100644 --- a/Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs +++ b/Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs @@ -223,64 +223,64 @@ namespace CSNetwork SendProtocol(gamedatasendRequest); } - public void RequestInventoryAsync(byte byPackage, Action callback) + public void c2s_SendCmdGetIvtrDetailData(byte byPackage, Action callback) { gamedatasend gamedatasendRequest = new gamedatasend(); - gamedatasendRequest.Data = CSNetwork.C2SCommand.C2SCommandFactory.CreateGetInventoryDetail(byPackage); + gamedatasendRequest.Data = CSNetwork.C2SCommand.C2SCommandFactory.c2s_SendCmdGetIvtrDetailData(byPackage); SendProtocol(gamedatasendRequest, callback); } - public void RequestQueryPlayerCash() + public void c2s_SendCmdQueryCashInfo() { gamedatasend gamedatasendRequest = new gamedatasend(); - gamedatasendRequest.Data = C2SCommandFactory.CreateQueryPlayerCash(); + gamedatasendRequest.Data = C2SCommandFactory.c2s_SendCmdQueryCashInfo(); SendProtocol(gamedatasendRequest); } - public void RequestCheckSecurityPassWd(string password) + public void c2s_SendCmdOpenFashionTrash(string password) { gamedatasend gamedatasendRequest = new gamedatasend(); - gamedatasendRequest.Data = C2SCommandFactory.CreateCheckSecurityPassWd(password); + gamedatasendRequest.Data = C2SCommandFactory.c2s_SendCmdOpenFashionTrash(password); SendProtocol(gamedatasendRequest); } - public void RequestEquipItem(byte iIvtrIdx, byte iEquipIdx, Action callback) + public void c2s_SendCmdEquipItem(byte iIvtrIdx, byte iEquipIdx, Action callback) { gamedatasend gamedatasendRequest = new gamedatasend(); - gamedatasendRequest.Data = CSNetwork.C2SCommand.C2SCommandFactory.CreateEquipItem(iIvtrIdx, iEquipIdx); + gamedatasendRequest.Data = CSNetwork.C2SCommand.C2SCommandFactory.c2s_SendCmdEquipItem(iIvtrIdx, iEquipIdx); SendProtocol(gamedatasendRequest, callback); } - public void RequestReviveBase(int param = 0) + public void c2s_SendCmdReviveVillage(int param = 0) { gamedatasend gamedatasendRequest = new gamedatasend(); - gamedatasendRequest.Data = C2SCommandFactory.CreateReviveBase(param); + gamedatasendRequest.Data = C2SCommandFactory.c2s_SendCmdReviveVillage(param); SendProtocol(gamedatasendRequest); } - public void RequestReviveItem(int param = 0) + public void c2s_SendCmdReviveItem(int param = 0) { gamedatasend gamedatasendRequest = new gamedatasend(); - gamedatasendRequest.Data = C2SCommandFactory.CreateReviveBase(param); + gamedatasendRequest.Data = C2SCommandFactory.c2s_SendCmdReviveVillage(param); SendProtocol(gamedatasendRequest); } public void RequestReviveByPlayer(int param = 0) { gamedatasend gamedatasendRequest = new gamedatasend(); - gamedatasendRequest.Data = C2SCommandFactory.CreateReviveBase(param); + gamedatasendRequest.Data = C2SCommandFactory.c2s_SendCmdReviveVillage(param); SendProtocol(gamedatasendRequest); } - public void RequestMallShopping(uint count, CMD_MallShopping.goods[] goodsArray) + public void c2s_SendCmdMallShopping(uint count, CMD_MallShopping.goods[] goodsArray) { gamedatasend gamedatasendRequest = new gamedatasend(); gamedatasendRequest.Data = CSNetwork.C2SCommand.C2SCommandFactory.CreateGetMallShopping(count, goodsArray); SendProtocol(gamedatasendRequest); } - public void c2s_CmdGatherMaterial(int idMatter, int iToolPack, int idToolIndex, int idTool, int idTask) + public void c2s_SendCmdGatherMaterial(int idMatter, int iToolPack, int idToolIndex, int idTool, int idTask) { gamedatasend gamedatasendRequest = new gamedatasend(); - gamedatasendRequest.Data = CSNetwork.C2SCommand.C2SCommandFactory.c2s_CmdGatherMaterial(idMatter, iToolPack, idToolIndex, idTool, idTask); + gamedatasendRequest.Data = CSNetwork.C2SCommand.C2SCommandFactory.c2s_SendCmdGatherMaterial(idMatter, iToolPack, idToolIndex, idTool, idTask); SendProtocol(gamedatasendRequest); } diff --git a/Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs b/Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs index 169a54a821..a7bdff958b 100644 --- a/Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs +++ b/Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs @@ -180,11 +180,11 @@ namespace BrewMonster.Network } public static void RequestInventoryAsync(byte byPackage, Action callback = null) { - Instance._gameSession.RequestInventoryAsync(byPackage, callback); + Instance._gameSession.c2s_SendCmdGetIvtrDetailData(byPackage, callback); } public static void RequesrQueryPlayerCash() { - Instance._gameSession.RequestQueryPlayerCash(); + Instance._gameSession.c2s_SendCmdQueryCashInfo(); } public static void RequestDropEquipItem(byte index) { @@ -192,7 +192,7 @@ namespace BrewMonster.Network } public static void RequestEquipItemAsync(byte iIvtrIdx, byte iEquipIdx, Action callback = null) { - Instance._gameSession.RequestEquipItem(iIvtrIdx, iEquipIdx, callback); + Instance._gameSession.c2s_SendCmdEquipItem(iIvtrIdx, iEquipIdx, callback); } public static void RequestPickupItem(int idItem, int tid) { @@ -208,7 +208,7 @@ namespace BrewMonster.Network } public static void RequestCheckSecurityPassWd(string password) { - Instance._gameSession.RequestCheckSecurityPassWd(password); + Instance._gameSession.c2s_SendCmdOpenFashionTrash(password); } public static void c2s_SendCmdContinueAction() { @@ -216,11 +216,11 @@ namespace BrewMonster.Network } public static void RequestReviveBase() { - Instance._gameSession.RequestReviveBase(); + Instance._gameSession.c2s_SendCmdReviveVillage(); } public static void RequestReviveItem() { - Instance._gameSession.RequestReviveItem(); + Instance._gameSession.c2s_SendCmdReviveItem(); } public static void RequestReviveByPlayer() { @@ -238,7 +238,7 @@ namespace BrewMonster.Network goods_pos = good_pos } }; - Instance._gameSession.RequestMallShopping(count, goods); + Instance._gameSession.c2s_SendCmdMallShopping(count, goods); } public static void RequestAllInventoriesAsync(Action callback = null, params byte[] packages) { @@ -367,7 +367,7 @@ namespace BrewMonster.Network } public static void c2s_CmdGatherMaterial(int idMatter, int iToolPack, int idToolIndex, int idTool, int idTask) { - Instance._gameSession.c2s_CmdGatherMaterial(idMatter, iToolPack, idToolIndex, idTool, idTask); + Instance._gameSession.c2s_SendCmdGatherMaterial(idMatter, iToolPack, idToolIndex, idTool, idTask); } #endregion