diff --git a/Assets/AddressableAssetsData/AddressableAssetSettings.asset b/Assets/AddressableAssetsData/AddressableAssetSettings.asset index bd80e9cca7..049dac9a74 100644 --- a/Assets/AddressableAssetsData/AddressableAssetSettings.asset +++ b/Assets/AddressableAssetsData/AddressableAssetSettings.asset @@ -58,7 +58,7 @@ MonoBehaviour: m_ContentStateBuildPathProfileVariableName: m_CustomContentStateBuildPath: m_ContentStateBuildPath: - m_BuildAddressablesWithPlayerBuild: 0 + m_BuildAddressablesWithPlayerBuild: 2 m_overridePlayerVersion: '[UnityEditor.PlayerSettings.bundleVersion]' m_GroupAssets: - {fileID: 11400000, guid: c99cbfd356e4d487b8da3554688ea241, type: 2} diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/CDlgSkillSubList.cs b/Assets/PerfectWorld/Scripts/UI/Dialogs/CDlgSkillSubList.cs index 3cc4f00152..b69a271e71 100644 --- a/Assets/PerfectWorld/Scripts/UI/Dialogs/CDlgSkillSubList.cs +++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/CDlgSkillSubList.cs @@ -27,9 +27,9 @@ namespace BrewMonster.UI [Header("State")] [SerializeField] private bool m_isEvil; - private readonly Dictionary m_rankSubDialogs = new(); - private readonly List m_skillSubDialogs = new(); - private readonly Dictionary m_skillSubDialogsMap = new(); + private Dictionary m_rankSubDialogs ; + private List m_skillSubDialogs ; + private Dictionary m_skillSubDialogsMap ; private int m_skillSubCount; // 当前显示的技能数量 / Current shown skill count private float m_curBottom; // 当前底部位置 / Current bottom position @@ -49,6 +49,9 @@ namespace BrewMonster.UI { m_contentRoot = transform as RectTransform; } + m_skillSubDialogsMap = new Dictionary(); + m_skillSubDialogs = new List(); + m_rankSubDialogs = new Dictionary(); EventBus.Subscribe(OnModelChange); CacheTemplateInfo(); HideTemplates(); @@ -274,9 +277,10 @@ namespace BrewMonster.UI return; } BMLogger.LogError("HoangDEv subListItem before update "); + BMLogger.LogError("HoangDEv subListItem before2 update "+ subListItem); subListItem.UpdateSkill(skillID); - BMLogger.LogError("HoangDEv subListItem after update "); + BMLogger.LogError("HoangDEv subListItem after update " + subListItem); subListItem.Show(true); BMLogger.LogError("HoangDEv subListItem true");