add new pack: Editor Attributes, complete GoTo cmd
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using UnityEngine;
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using EditorAttributes;
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namespace EditorAttributesSamples
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{
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[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/ButtonAttributes/valuebuttons.html")]
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public class ValueButtonsSample : MonoBehaviour
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{
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[Header("ValueButtons Attribute:")]
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[SerializeField, ValueButtons(nameof(stringValues))] private string stringField;
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private string[] stringValues = new string[]
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{
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"Value01", "Value02", "Value03", "Value04", "Value05", "Value06"
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};
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}
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}
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