update Task: complete read task templ, log task name and description on UI, add sprites asset

This commit is contained in:
MinhHai
2025-11-12 16:56:35 +07:00
parent 58ae3d64b2
commit 2c3c44de4e
81 changed files with 16253 additions and 506 deletions
+7 -2
View File
@@ -3,12 +3,14 @@ using BrewMonster.Scripts.World;
using CSNetwork.GPDataType;
using CSNetwork.Protocols.RPCData;
using System.Data;
using BrewMonster.Network;
using CSNetwork;
using Unity.Cinemachine;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UIElements;
public partial class CECGameRun : MonoBehaviour
public partial class CECGameRun : MonoBehaviour, IMsgHandler
{
private static CECGameRun instance;
@@ -19,7 +21,7 @@ public partial class CECGameRun : MonoBehaviour
[SerializeField] private GameObject _testVfxPrefab;
//[SerializeField] private Transform ground;
CECHostPlayer hostPlayer;
public CinemachineFreeLook freeLookCam;
public float rotateSpeedX = 300f; // tốc độ xoay ngang
public float rotateSpeedY = 2f; // tốc độ xoay dọc
@@ -57,6 +59,8 @@ public partial class CECGameRun : MonoBehaviour
{
instance = this;
}
EC_ManMessage.RegisterHandler(this);
}
public void Log(string s)
@@ -118,6 +122,7 @@ public partial class CECGameRun : MonoBehaviour
GameObject character = Instantiate(characterPrefab, transform);
return character.gameObject;
}
private void OnDestroy()
{
instance = null;