From 2e59be592940efc32268d15eb3fd26e0c432fd13 Mon Sep 17 00:00:00 2001
From: HungDK <>
Date: Mon, 2 Feb 2026 09:18:10 +0700
Subject: [PATCH] Placeholder for 2 dlg TODO
---
.../Scripts/UI/Dialogs/DlgTeamMain.cs | 27 +++++++++++++++++++
.../Scripts/UI/Dialogs/DlgTeamMain.cs.meta | 2 ++
.../Scripts/UI/Dialogs/DlgTeamMate.cs | 15 +++++++++++
.../Scripts/UI/Dialogs/DlgTeamMate.cs.meta | 2 ++
4 files changed, 46 insertions(+)
create mode 100644 Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs
create mode 100644 Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs.meta
create mode 100644 Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMate.cs
create mode 100644 Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMate.cs.meta
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs
new file mode 100644
index 0000000000..5db5ff1f70
--- /dev/null
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs
@@ -0,0 +1,27 @@
+// Placeholder for CDlgTeamMain. Real UI later.
+
+using UnityEngine;
+
+namespace BrewMonster.UI
+{
+ public class DlgTeamMain : AUIDialog
+ {
+ public override void Awake()
+ {
+ base.Awake();
+ SetName("Win_TeamMain");
+ }
+
+ /// No-op until real implementation.
+ public bool UpdateTeamInfo()
+ {
+ return true;
+ }
+
+ /// Returns null until real implementation (Win_TeamMate1…10).
+ public AUIDialog GetTeamMateDlg(int index)
+ {
+ return null;
+ }
+ }
+}
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs.meta b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs.meta
new file mode 100644
index 0000000000..097ec5b2c6
--- /dev/null
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMain.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: df3bb47226cff9e489563187e474129a
\ No newline at end of file
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMate.cs b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMate.cs
new file mode 100644
index 0000000000..00b749b19b
--- /dev/null
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMate.cs
@@ -0,0 +1,15 @@
+// Placeholder for CDlgTeamMate. Minimal script for prefabs (e.g. Teamate.prefab) that reference it; real UI later.
+
+using UnityEngine;
+
+namespace BrewMonster.UI
+{
+ public class DlgTeamMate : AUIDialog
+ {
+ public override void Awake()
+ {
+ base.Awake();
+ // Registration as Win_TeamMate1…10 can be done when real implementation is added
+ }
+ }
+}
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMate.cs.meta b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMate.cs.meta
new file mode 100644
index 0000000000..f265e2c61e
--- /dev/null
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgTeamMate.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: de66283425f4c8a4fb98021ff3301392
\ No newline at end of file