From 3674ffba43695f765cbc493689ddc8d9834c760f Mon Sep 17 00:00:00 2001 From: Le Duc Anh Date: Tue, 14 Oct 2025 10:00:34 +0700 Subject: [PATCH] ecgame to normal class --- Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs b/Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs index e8fb988a5a..dbec590394 100644 --- a/Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs +++ b/Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs @@ -3,12 +3,18 @@ using PerfectWorld.Scripts.Task; using UnityEngine; namespace BrewMonster.Network { - public static class EC_Game + public class EC_Game { #region Fields private static ATaskTemplMan m_pTaskMan; // Task template manager private static elementdataman m_pElementDataMan; // global element templates manager private static CECGameRun m_pGameRun; // Game running object + + CECStringTab m_FixedMsgs; // Fixed message table + CECStringTab m_ItemDesc; // Item desciption string table + CECStringTab m_ItemExtDesc; // Item extend description string table + CECStringTab m_SkillDesc; // Skill description string table + CECStringTab m_BuffDesc; // Buff description string table #endregion #region Properties