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diff --git a/Assets/PerfectWorld/Prefab/UI/General/Win_Prgs2.prefab.meta b/Assets/PerfectWorld/Prefab/UI/General/Win_Prgs2.prefab.meta
new file mode 100644
index 0000000000..219d2f3eb7
--- /dev/null
+++ b/Assets/PerfectWorld/Prefab/UI/General/Win_Prgs2.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 51bad2e6d1ec69a4683135ce85288faa
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PerfectWorld/Resources/UI/DialogScriptTableObject.asset b/Assets/PerfectWorld/Resources/UI/DialogScriptTableObject.asset
index 31f1cdb26a..415919ac8c 100644
--- a/Assets/PerfectWorld/Resources/UI/DialogScriptTableObject.asset
+++ b/Assets/PerfectWorld/Resources/UI/DialogScriptTableObject.asset
@@ -23,3 +23,7 @@ MonoBehaviour:
prefab: {fileID: 6999114045547682248, guid: 8027cada0ef5e4a9f827001b4747174d, type: 3}
- id: Win_SkillSubAction
prefab: {fileID: 111271885693053298, guid: eb88919320b4229459c83b6b1f8f1e7b, type: 3}
+ - id: Win_Prgs2
+ prefab: {fileID: 977375840943150650, guid: 51bad2e6d1ec69a4683135ce85288faa, type: 3}
+ - id: Win_Hpmpxp
+ prefab: {fileID: 6032603119232429246, guid: 8350aa55906d08448bb47e10a473ca61, type: 3}
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/AUIDialog.cs b/Assets/PerfectWorld/Scripts/UI/Dialogs/AUIDialog.cs
index e437bf2489..58717de5d1 100644
--- a/Assets/PerfectWorld/Scripts/UI/Dialogs/AUIDialog.cs
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/AUIDialog.cs
@@ -100,9 +100,19 @@ namespace BrewMonster.UI
{
}
+
+ public virtual void Update()
+ {
+ Render();
+ }
public virtual void OnShowDialogue()
{
}
+
+ public virtual bool Render()
+ {
+ return false;
+ }
}
}
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgHost.cs b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgHost.cs
new file mode 100644
index 0000000000..ef364fe45f
--- /dev/null
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgHost.cs
@@ -0,0 +1,123 @@
+using UnityEngine;
+
+namespace BrewMonster.UI
+{
+ //Win_Hpmpxp
+ public class DlgHost : AUIDialog
+ {
+ public const int AUIPROGRESS_MAX = 100;
+ private DlgWinPrgs2 _dlgWinPrgs;
+ private CECHostPlayer _pHost;
+
+ public override bool Render()
+ {
+ // if( m_szName == "Win_Hpmpxp" )
+ // RefreshHostStats();
+ // else if (m_szName == "Win_HideHP")
+ // {
+ // a_LogOutput(1,"[Dat Mine] Win_HideHP");
+ RefreshStatusBar();
+ // }
+
+ return base.Render();
+ }
+
+ public void RefreshStatusBar()
+ {
+ bool bActive = true;
+ // if( GetGameUIMan()->GetActiveDialog() &&
+ // GetGameUIMan()->GetActiveDialog()->GetFocus() &&
+ // GetGameUIMan()->GetActiveDialog()->GetFocus()->GetType() == AUIOBJECT_TYPE_EDITBOX )
+ // bActive = false;
+ //
+ // // Flight bar.
+ // RefreshFlightBar(bActive);
+ //
+ // // Oxigen bar.
+ // RefreshOxigenBar(bActive);
+
+ // Gather bar.
+ RefreshGatherBar(bActive);
+
+ // // group these bars, show only one at one time
+ // bool bShow = false;
+ // // Power bar.
+ // bShow |= RefreshPowerBar(bShow, bActive);
+ // // Array bar.
+ // bShow |= RefreshArrayBar(bShow, bActive);
+ // // Incant bar.
+ // bShow |= RefreshIncantBar(bShow, bActive);
+ //
+ // if (GetHostPlayer()->GetCurSkill() && !bShow)
+ // {
+ // // ´«Ë͵ȷ½Ê½µ¼ÖÂλÖÃÇл»¡¢¼¼ÄÜ£¨Õó¼¼ÄÜ£©ÈÔÈ»ÔÚÊÍ·Å״̬
+ // //
+ // GetGameSession()->c2s_CmdCancelAction();
+ // }
+ //
+ // // AutoHP bar.
+ // RefreshAutoHPBar(bActive);
+ //
+ // // AutoMP bar.
+ // RefreshAutoMPBar(bActive);
+ //
+ // // pet status
+ // RefreshPetStatus();
+ //
+ // //ELF status
+ // RefreshElfStatus();
+ }
+
+ private bool RefreshGatherBar(bool bActive)
+ {
+ if (_dlgWinPrgs == null)
+ {
+ var pDlg = GetGameUIMan().GetDialog("Win_Prgs2");
+ if (pDlg == null)
+ {
+ BMLogger.LogError("Null Win_Prgs2");
+ return false;
+ }
+
+ if (pDlg is not DlgWinPrgs2 dlgWinPrgs)
+ {
+ BMLogger.LogError("Can not cast Win_Prgs2");
+ return false;
+ }
+ _dlgWinPrgs = dlgWinPrgs;
+ }
+
+ if (_pHost == null)
+ {
+ _pHost = GetHostPlayer();
+ if (_pHost == null) return false;
+ }
+
+ CECCounter counter = _pHost.GetGatherCnt();
+ if (_pHost.IsGathering())
+ {
+ Debug.LogError($"Counter: {counter.GetCounter()}");
+ int nCur = (int)counter.GetCounter();
+ int nMax = Mathf.Max((int)counter.GetPeriod(), 1);
+
+ if (!_dlgWinPrgs.IsShow())
+ _dlgWinPrgs.Show(bActive);//true, false, bActive
+
+ // PAUIPROGRESS pProgress = (PAUIPROGRESS)pDlg.GetDlgItem("Prgs");
+ // PAUILABEL pLabel = (PAUILABEL)pDlg.GetDlgItem("1");
+
+ var percent = AUIPROGRESS_MAX * nCur / nMax;
+ _dlgWinPrgs.SetProgressAndText(percent,$"{percent}%");
+ // pLabel.SetText(percent);
+ // pProgress.SetProgress(AUIPROGRESS_MAX * nCur / nMax);
+ }
+ else
+ {
+ if (_dlgWinPrgs.IsShow())
+ _dlgWinPrgs.Show(false);
+ }
+
+ return _dlgWinPrgs.IsShow();
+ }
+ }
+}
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgHost.cs.meta b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgHost.cs.meta
new file mode 100644
index 0000000000..7734322bc1
--- /dev/null
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgHost.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 11e80692643c0ff4ca58d76679b26327
\ No newline at end of file
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgWinPrgs2.cs b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgWinPrgs2.cs
new file mode 100644
index 0000000000..d610c727aa
--- /dev/null
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgWinPrgs2.cs
@@ -0,0 +1,30 @@
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace BrewMonster.UI
+{
+ //Win_Prgs2
+ public class DlgWinPrgs2 : AUIDialog
+ {
+ [SerializeField] private Slider progressSlider; // Slider bar
+ [SerializeField] private TMPro.TextMeshProUGUI progressText; // Progress text
+
+ ///
+ /// Set the slider's value and text at the same time
+ ///
+ /// Progress percentage (0~1)
+ ///
+ public void SetProgressAndText(float value, string text)
+ {
+ if (progressSlider != null)
+ {
+ progressSlider.value = Mathf.Clamp01(value);
+ }
+
+ if (progressText != null)
+ {
+ progressText.text = text;
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgWinPrgs2.cs.meta b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgWinPrgs2.cs.meta
new file mode 100644
index 0000000000..d9d7fec844
--- /dev/null
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/DlgWinPrgs2.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 57d74d19ef3b2c44fbb72ec587caa705
\ No newline at end of file
diff --git a/Assets/Scripts/CECHostPlayer.cs b/Assets/Scripts/CECHostPlayer.cs
index 5636f0de10..cf29575b9a 100644
--- a/Assets/Scripts/CECHostPlayer.cs
+++ b/Assets/Scripts/CECHostPlayer.cs
@@ -320,6 +320,8 @@ namespace BrewMonster
// track status of Task
TickTask();
+ // Update timers
+ UpdateTimers(Time.deltaTime);
m_pWorkMan?.Tick(Time.deltaTime);
@@ -5031,15 +5033,13 @@ namespace BrewMonster
}
// Is gathering resources
- bool IsGathering()
+ public bool IsGathering()
{
+ if(m_pWorkMan == null) return false;
+ CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_PICKUP);
+ if (pWork != null)
+ return ((EC_HPWorkPick)pWork).IsGather();
return false;
- // TODO: fix later
- //CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_PICKUP);
- //if (pWork != null)
- // return (pWork as CECHPWorkPick).IsGather();
- //else
- // return false;
}
// Is using item ?
@@ -5616,5 +5616,161 @@ namespace BrewMonster
}
}
}
+ public CECCounter GetGatherCnt() { return m_GatherCnt; }
+ // Update time counters
+ private void UpdateTimers(float dwDeltaTime)
+ {
+ // // Get real time tick of this frame
+ var iRealTime = EC_Game.GetRealTickTime();
+ //
+ // // Update flysword time
+ // if (IsFlying() && GetRushFlyFlag())
+ // {
+ // CECIvtrItem* pItem = m_pEquipPack->GetItem(EQUIPIVTR_FLYSWORD);
+ // ASSERT(pItem);
+ //
+ // if (pItem->GetClassID() == CECIvtrItem::ICID_FLYSWORD)
+ // {
+ // CECIvtrFlySword* pFlySword = (CECIvtrFlySword*)pItem;
+ // pFlySword->TimePass(iRealTime);
+ // }
+ // }
+ //
+ // int i;
+ //
+ // // Update skills
+ // for (i=0; i < m_aPtSkills.GetSize(); i++)
+ // m_aPtSkills[i]->Tick();
+ //
+ // for (i=0; i < m_aPsSkills.GetSize(); i++)
+ // m_aPsSkills[i]->Tick();
+ //
+ // for (i=0; i < m_aGoblinSkills.GetSize(); i++)
+ // m_aGoblinSkills[i]->Tick();
+ //
+ // for (i=0; i < m_aEquipSkills.GetSize(); i++)
+ // m_aEquipSkills[i]->Tick();
+ //
+ // if(m_pTargetItemSkill)
+ // m_pTargetItemSkill->Tick();
+ //
+ // CECComboSkillState::Instance().Tick();
+ //
+ // // Update cool times
+ // for (i=0; i < GP_CT_MAX; i++)
+ // m_aCoolTimes[i].Update(iRealTime);
+ //
+ // for (SkillCoolTime::iterator it = m_skillCoolTime.begin(); it != m_skillCoolTime.end(); ++ it)
+ // it->second.Update(iRealTime);
+
+ // Gather time counter
+ if (m_GatherCnt.IncCounter(Time.deltaTime))
+ m_GatherCnt.Reset(true);
+ // Debug.LogError("Gather counter: "+m_GatherCnt.GetCounter());
+
+ // // Incant time counter
+ // if (m_IncantCnt.IncCounter(iRealTime))
+ // m_IncantCnt.Reset(true);
+ //
+ // // Bind command cool counter
+ // if (m_BindCmdCoolCnt.IncCounter(iRealTime))
+ // m_BindCmdCoolCnt.Reset(true);
+ //
+ // // Auto fashion time counter
+ // if (m_bAutoFashion && GetBoothState() != 2 && !IsShapeChanged())
+ // {
+ // if(m_AutoFashionCnt.IncCounter(iRealTime))
+ // {
+ // if(!CheckAutoFashionCondition())
+ // {
+ // while(!EquipFashionBySuitID( (m_iCurFashionSuitID+1) % GetMaxFashionSuitNum() ))
+ // m_iCurFashionSuitID++;
+ //
+ // m_AutoFashionCnt.Reset();
+ // }
+ // }
+ // }
+ //
+ // // ×Ô¶¯×ª»»ÍêÃÀ񿮱
+ // if( m_AutoYinpiao.open )
+ // {
+ // if( m_AutoYinpiao.cnt.IncCounter(iRealTime) )
+ // {
+ // ExchangeYinpiao();
+ // m_AutoYinpiao.cnt.Reset();
+ // }
+ // }
+ //
+ // // Control the dialog of the target item
+ // m_TargetItemDlgCtrl.Update(iRealTime);
+ //
+ // // For some reasons on server, sometimes friend list couldn't be got
+ // // successfully. Try to get it again every 20s if this case really happen
+ // if (m_pFriendMan && !m_pFriendMan->CheckInit())
+ // {
+ // m_iGetFriendCnt -= iRealTime;
+ // if (m_iGetFriendCnt < 0)
+ // {
+ // g_pGame->GetGameSession()->friend_GetList();
+ // m_iGetFriendCnt = 60000;
+ // }
+ // }
+ //
+ // // Duel stopping time counter
+ // if (m_pvp.iDuelState == DUEL_ST_PREPARE)
+ // {
+ // m_pvp.iDuelTimeCnt -= iRealTime;
+ // if (m_pvp.iDuelTimeCnt < 0)
+ // m_pvp.iDuelTimeCnt = 0;
+ // }
+ // else if (m_pvp.iDuelState == DUEL_ST_INDUEL)
+ // {
+ // m_pvp.iDuelTimeCnt += iRealTime;
+ // }
+ // else if (m_pvp.iDuelState == DUEL_ST_STOPPING)
+ // {
+ // m_pvp.iDuelTimeCnt -= iRealTime;
+ // if (m_pvp.iDuelTimeCnt < 0)
+ // {
+ // m_pvp.iDuelTimeCnt = 0;
+ // m_pvp.iDuelState = DUEL_ST_NONE;
+ // m_pvp.idDuelOpp = 0;
+ // }
+ // }
+ //
+ // // Update pariah time counter
+ // if (m_dwPariahTime)
+ // {
+ // if (m_dwPariahTime > (DWORD)iRealTime)
+ // m_dwPariahTime -= (DWORD)iRealTime;
+ // else
+ // m_dwPariahTime = 0;
+ // }
+ //
+ // // Update pet operation time counter
+ // m_PetOptCnt.IncCounter(iRealTime);
+ //
+ // // Update battle result time counter
+ // if (IsInBattle() && !IsInFortress() && m_BattleInfo.iResult && m_BattleInfo.iResultCnt)
+ // {
+ // if ((m_BattleInfo.iResultCnt -= iRealTime) < 0)
+ // m_BattleInfo.iResultCnt = 0;
+ // }
+ //
+ // // Update pet corral
+ // if (m_pPetCorral)
+ // m_pPetCorral->Tick((DWORD)iRealTime);
+ //
+ // // Update the related people
+ // abase::hash_map::iterator itP = m_RelatedPlayer.begin();
+ // while( itP != m_RelatedPlayer.end() )
+ // {
+ // itP->second -= iRealTime;
+ // if( itP->second <= 0 )
+ // itP = m_RelatedPlayer.erase(itP);
+ // else
+ // ++itP;
+ // }
+ }
}
}
\ No newline at end of file
diff --git a/Assets/Scripts/CECUIManager.cs b/Assets/Scripts/CECUIManager.cs
index 95533002af..d783fe314c 100644
--- a/Assets/Scripts/CECUIManager.cs
+++ b/Assets/Scripts/CECUIManager.cs
@@ -39,6 +39,8 @@ public class CECUIManager : MonoSingleton
{
btnSecondClick.onClick.AddListener(OnSecondClickButtonClicked);
}
+
+ ShowUI("Win_Hpmpxp");
}
private void OnDestroy()