diff --git a/Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll b/Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll index 159ff36117..808bd1c9ba 100644 Binary files a/Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll and b/Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll differ diff --git a/Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs b/Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs index 570bafb707..932c392523 100644 --- a/Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs +++ b/Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs @@ -112,18 +112,13 @@ namespace PerfectWorld.Scripts.Managers GameController.Instance.InitCharacter(info); }; string nameScene = "NPCRender"; - /* UnityGameSession.Instance.LoadScene(nameScene, LoadSceneMode.Single, (value) => + UnityGameSession.Instance.LoadScene(nameScene, LoadSceneMode.Single, (value) => { isDoneNPCRender = value; actLoadChar?.Invoke(); }); nameScene = "WorldRender"; UnityGameSession.Instance.LoadScene(nameScene, LoadSceneMode.Additive, (value) => - { - isDoneWorldRender = value; - actLoadChar?.Invoke(); - });*/ - UnityGameSession.Instance.LoadScene("HoangTest", LoadSceneMode.Single, (value) => { isDoneWorldRender = value; actLoadChar?.Invoke(); diff --git a/Assets/Prefabs/HostPlayer.prefab b/Assets/Prefabs/HostPlayer.prefab index 21128662e4..8edd55e729 100644 --- a/Assets/Prefabs/HostPlayer.prefab +++ b/Assets/Prefabs/HostPlayer.prefab @@ -107,7 +107,7 @@ MonoBehaviour: joystick: {fileID: 0} btnJump: {fileID: 0} btnRun: {fileID: 0} - parentModel: {fileID: 0} + parentModel: {fileID: 78581589932911603} extraGroundDistance: 0.05 radiusEpsilon: 0.005 groundMask: