fix: Update show elesplayer,

This commit is contained in:
tung.do@monkey.edu.vn
2025-09-08 01:27:59 +07:00
parent b67ca3d945
commit 3eee335208
9 changed files with 202 additions and 80 deletions
@@ -9,7 +9,7 @@ namespace PerfectWorld.Scripts.Managers
{
public class EC_ManPlayer : IMsgHandler
{
public int HandlerId => MANAGER_INDEX.MAN_PLAYER;
public int HandlerId => (int)MANAGER_INDEX.MAN_PLAYER;
public bool ProcessMessage(ECMSG Msg)
{
if (Msg.iSubID == 0)
@@ -45,7 +45,7 @@ namespace PerfectWorld.Scripts.Managers
byteArray[i] = data[i];
}
int cid = BitConverter.ToInt32(byteArray);
switch (Msg.dwParam2)
switch (Convert.ToInt32(Msg.dwParam2))
{
case CommandID.PLAYER_INFO_1:
case CommandID.PLAYER_ENTER_WORLD:
@@ -53,7 +53,7 @@ namespace PerfectWorld.Scripts.Managers
{
if (cid != iHostID)
{
GameController.Instance.Log("ElsePlayer has join");
}
break;
}
+8
View File
@@ -0,0 +1,8 @@
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@@ -0,0 +1,16 @@
using UnityEngine;
public class EC_ElsePlayer : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
@@ -0,0 +1,2 @@
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