fix: Update show elesplayer,

This commit is contained in:
tung.do@monkey.edu.vn
2025-09-08 01:27:59 +07:00
parent b67ca3d945
commit 3eee335208
9 changed files with 202 additions and 80 deletions
+51 -54
View File
@@ -11,9 +11,9 @@ GameObject:
- component: {fileID: 3412441340983701579}
- component: {fileID: 4963688309523522575}
- component: {fileID: 8371471143466595520}
- component: {fileID: 8750866330409519469}
- component: {fileID: 2579337816850146009}
- component: {fileID: 7639115115142978997}
- component: {fileID: 8960181021787475507}
- component: {fileID: 1591670752219322405}
m_Layer: 0
m_Name: Character
m_TagString: Untagged
@@ -90,56 +90,6 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &8750866330409519469
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2013293210786114121}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &2579337816850146009
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2013293210786114121}
serializedVersion: 4
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &7639115115142978997
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -153,11 +103,58 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
txtName: {fileID: 0}
controller: {fileID: 0}
animator: {fileID: 0}
controller: {fileID: 8960181021787475507}
animator: {fileID: 1591670752219322405}
joystick: {fileID: 0}
btnJump: {fileID: 0}
btnRun: {fileID: 0}
--- !u!143 &8960181021787475507
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2013293210786114121}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Height: 2
m_Radius: 0.5
m_SlopeLimit: 45
m_StepOffset: 0.3
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0, z: 0}
--- !u!95 &1591670752219322405
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2013293210786114121}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &5363758751412688596
GameObject:
m_ObjectHideFlags: 0