diff --git a/Assets/Joystick Pack/Prefabs/Fixed Joystick.prefab b/Assets/Joystick Pack/Prefabs/Fixed Joystick.prefab index e69204b108..f7c5027bc9 100644 --- a/Assets/Joystick Pack/Prefabs/Fixed Joystick.prefab +++ b/Assets/Joystick Pack/Prefabs/Fixed Joystick.prefab @@ -29,10 +29,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2929252285020697096} m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -56,17 +56,17 @@ MonoBehaviour: m_GameObject: {fileID: 2929252283123773939} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: 5b56d9fa0e8bd6e409ed188db38a692c, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -76,6 +76,7 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 --- !u!114 &2929252283123773951 MonoBehaviour: m_ObjectHideFlags: 0 @@ -89,7 +90,10 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: handleRange: 1 - deadZone: 0 + deadZone: 1 + axisOptions: 0 + snapX: 0 + snapY: 0 background: {fileID: 2929252283123773938} handle: {fileID: 2929252285020697096} --- !u!1 &2929252285020697097 @@ -120,9 +124,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2929252283123773938} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -146,17 +150,17 @@ MonoBehaviour: m_GameObject: {fileID: 2929252285020697097} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: 010a6e5305fa7004f89c5d317b7b47d4, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -166,3 +170,4 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 diff --git a/Assets/PerfectWorld/Scripts/NPC/CECNPC.cs b/Assets/PerfectWorld/Scripts/NPC/CECNPC.cs index 3b64759e54..646fc0017f 100644 --- a/Assets/PerfectWorld/Scripts/NPC/CECNPC.cs +++ b/Assets/PerfectWorld/Scripts/NPC/CECNPC.cs @@ -1322,6 +1322,7 @@ public class CECNPC : CECObject return; } } + m_npcUI.gameObject.SetActive(false); } m_pNPCModelPolicy.PlayModelAction(iAction, bRestart, null); }