Fix use old login sdk first
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@@ -233,7 +233,8 @@ namespace BrewMonster.Network
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var ui = all[i];
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if (ui == null) continue;
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if (!ui.gameObject.scene.IsValid() || ui.gameObject.scene.name != LoginSceneName) continue;
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ui.ApplyLoginEntry(entryTarget);
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// Avoid hard dependency on method existence (merges may edit LoginScreenUI).
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ui.SendMessage("ApplyLoginEntry", entryTarget, SendMessageOptions.DontRequireReceiver);
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return;
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}
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}
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