fix: update logic move.

This commit is contained in:
Tungdv
2026-05-31 18:01:16 +07:00
parent 125d2c80b1
commit 51092862ed
6 changed files with 94 additions and 80 deletions
@@ -116,7 +116,6 @@ namespace BrewMonster.Scripts
m_pHost.PlayAction((int)PLAYER_ACTION_TYPE.ACT_TAKEOFF);
else
{
Debug.LogError("(int)PLAYER_ACTION_TYPE.ACT_TAKEOFF_SWORD");
m_pHost.PlayAction((int)PLAYER_ACTION_TYPE.ACT_TAKEOFF_SWORD);
}
}
@@ -139,7 +139,6 @@ namespace BrewMonster.Scripts
public override bool Tick(float dwDeltaTime)
{
base.Tick(dwDeltaTime);
int iMoveReason = ShouldMove();
if (iMoveReason != 0)
{
@@ -219,7 +219,7 @@ namespace BrewMonster
Vector3 vDelta = vDest - vStart;
const int allLayers = -1;
if (Physics.RaycastNonAlloc(ray, hits, Mathf.Infinity, allLayers) > 0)
if (Physics.RaycastNonAlloc(ray, hits, maxDistance: 1000f, allLayers) > 0)
{
int hostCid = GetCharacterID();
CECObject clickedObject = null;
+81 -66
View File
@@ -1,14 +1,9 @@
using BrewMonster.Network;
using BrewMonster.Scripts;
using BrewMonster.Scripts.Ornament;
using BrewMonster.Scripts.World;
using CSNetwork.GPDataType;
using System;
using System.Reflection;
using UnityEngine;
using UnityEngine.UI;
using static BrewMonster.CECHostMove;
using static System.Net.Mime.MediaTypeNames;
using WORD = System.UInt16;
namespace BrewMonster
@@ -159,7 +154,7 @@ namespace BrewMonster
vTerStart.y = fHitsTerrain[0].point.y;
}
}
fHitsTerrain = new RaycastHit[5];
countHits = Physics.RaycastNonAlloc(vTerStart, dir.normalized, fHitsTerrain, vDelta.magnitude, TerrainMask);
if ((countHits > 0 && Vector3.Distance(vTerStart, fHitsTerrain[0].point) > 0.0009f))
{
@@ -194,13 +189,13 @@ namespace BrewMonster
else
{
float h0 = 0f;
int countHits0 = Physics.RaycastNonAlloc(vWatStart + Vector3.up * 500f, Vector3.down, fHitsWater, 1000f, WaterMask);
int countHits0 = Physics.RaycastNonAlloc(vWatStart + Vector3.up * 500f, Vector3.down, fHitsWater, maxDistance: 1000f, WaterMask);
if (countHits0 > 0)
{
h0 = fHitsWater[0].point.y;
}
float h1 = 0f;
countHits0 = Physics.RaycastNonAlloc((vWatStart + vDelta) + Vector3.up * 500f, Vector3.down, fHitsWater, 1000f, WaterMask);
countHits0 = Physics.RaycastNonAlloc((vWatStart + vDelta) + Vector3.up * 500f, Vector3.down, fHitsWater, maxDistance: 1000f, WaterMask);
if(countHits0 > 0)
{
h1 = fHitsWater[0].point.y;
@@ -251,8 +246,21 @@ namespace BrewMonster
int countHits = Physics.RaycastNonAlloc(origin, Vector3.down, hits, dist, mask);
if (countHits > 0)
{
vHitNormal = hits[0].normal;
vEnd = new Vector3(vStart.x, hits[0].point.y + vExt.y, vStart.z);
float minDistance = 100f;
int idx = 0;
for (int i = 0; i < countHits; i++)
{
if (hits[i].collider != null && hits[i].distance > 0f)
{
if(hits[i].distance < minDistance)
{
minDistance = hits[i].distance;
idx = i;
}
}
}
vHitNormal = hits[idx].normal;
vEnd = new Vector3(vStart.x, hits[idx].point.y + vExt.y, vStart.z);
bSupport = (vHitNormal.y >= 0f);
return true;
}
@@ -563,7 +571,6 @@ namespace BrewMonster
{
//a_LogOutput(1, "bClear = true");
vFinalPos = vStart + vDelta;
Debug.LogError("bClear = true " + vFinalPos);
break;
}
@@ -582,7 +589,6 @@ namespace BrewMonster
tmpInfo.vTerStart = vStart;
tmpInfo.vTerStart.y -= vExt.y;
//bPull = !CollideWithEnv(ref tmpInfo);
Debug.LogError("CheckFootStepUp");
bPull = !CheckFootStepUp(tmpInfo);
//int count1 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(tmpInfo.vStart), EC_Utility.ToVector3(tmpInfo.vDelta).normalized, hits, EC_Utility.ToVector3(tmpInfo.vDelta).magnitude, BrushMask | TerrainMask);
@@ -699,7 +705,6 @@ namespace BrewMonster
if (groundTrc.bSupport)
{
vFinalPos = groundTrc.vEnd;
Debug.LogError("vFinalPos = " + vFinalPos);
if (!bJump)
{
vTPNormal = groundTrc.vHitNormal;
@@ -725,7 +730,6 @@ namespace BrewMonster
Vector3 vDelta = EC_Utility.ToVector3(pEnvTrc.vDelta);
Vector3 dir = vDelta;
int countHits = 0;
float num = 10f;
countHits = Physics.BoxCastNonAlloc(vStart, vExt, dir.normalized, hits, Quaternion.identity, vDelta.magnitude, BrushMask);
if (countHits > 0)
{
@@ -770,8 +774,6 @@ namespace BrewMonster
return false;
}
pTrc.vEnd = trcInfo.vStart + trcInfo.vDelta * trcInfo.fFraction;
if(check)
Debug.LogError("trcInfo.fFraction = " + trcInfo.fFraction + " trcInfo.vStart = " + trcInfo.vStart + " pTrc.vEnd = " + pTrc.vEnd);
pTrc.vEnd.y = hitPoint.y + pTrc.vExt.y + 0.1f;
//if((pTrc.vEnd.y + 0.17f) < (hitPoint.y + pTrc.vExt.y + 0.1f))
//{
@@ -813,19 +815,26 @@ namespace BrewMonster
{
vPosOnSurface = vPos;
int countHits = 0;
countHits = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vPosOnSurface), Vector3.down, fHitsTerrain,maxDistance: 1000f, TerrainMask);
countHits = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vPosOnSurface), Vector3.down, fHitsTerrain, maxDistance: 1000f, TerrainMask);
if (countHits > 0)
{
System.Array.Sort(fHitsTerrain, 0, fHitsTerrain.Length, raycastHitDistanceComparer);
for(int i = 0; i < fHitsTerrain.Length; i++)
int idx = 0;
float maxDistance = 100f;
//System.Array.Sort(fHitsTerrain, 0, fHitsTerrain.Length, raycastHitDistanceComparer);
for (int i = 0; i < countHits; i++)
{
if (fHitsTerrain[i].distance > 0.0009f)
if (fHitsTerrain[i].collider != null && fHitsTerrain[i].distance > 0f)
{
vPosOnSurface.y = fHitsTerrain[i].point.y;
vNormal = EC_Utility.ToA3DVECTOR3(fHitsTerrain[i].normal);
return;
if(fHitsTerrain[i].distance < maxDistance)
{
maxDistance = fHitsTerrain[i].distance;
idx = i;
}
}
}
vPosOnSurface.y = fHitsTerrain[idx].point.y;
vNormal = EC_Utility.ToA3DVECTOR3(fHitsTerrain[idx].normal);
return;
}
}
@@ -1027,28 +1036,36 @@ namespace BrewMonster
Vector3 vDelta = EC_Utility.ToVector3(brushTraceInfo.vDelta);
Vector3 dir = vDelta;
int countHits = 0;
float num = 10f;
//Quaternion quaternion = EC_Game.GetGameRun().GetWorld().GetPlayerMan().GetHostPlayer().transform.rotation;
Vector3[] arrVExt = new Vector3[5] {
vExt
,new Vector3(vExt.x / num, vExt.y, vExt.z),
new Vector3(vExt.x, vExt.y / num, vExt.z),
new Vector3(vExt.x, vExt.y, vExt.z / num),
vExt / num
};
for (int i = 0; i < arrVExt.Length; i++)
float fFraction = 100f;
Vector3 normal = Vector3.zero;
Vector3 hitP = Vector3.zero;
countHits = Physics.BoxCastNonAlloc(vStart, vExt, dir.normalized, hits, Quaternion.identity, vDelta.magnitude, BrushMask);
for (int i = 0; i < countHits; i++)
{
countHits = Physics.BoxCastNonAlloc(vStart, arrVExt[i], dir.normalized, hits, Quaternion.identity, vDelta.magnitude, BrushMask);
if (countHits > 0)
if (hits[i].collider != null && hits[i].distance > 0f)
{
if(hits[0].distance > 0.0009f)
float value = (hits[i].distance) / vDelta.magnitude;
if (value < fFraction)
{
brushTraceInfo.fFraction = (hits[0].distance) / vDelta.magnitude;
brushTraceInfo.normal = EC_Utility.ToA3DVECTOR3(hits[0].normal);
return true;
fFraction = value;
normal = hits[i].normal;
hitP = hits[i].point;
}
}
}
if (fFraction < 100f)
{
if (fFraction > 0f && fFraction <= 1f)
{
brushTraceInfo.fFraction = fFraction;
brushTraceInfo.normal = EC_Utility.ToA3DVECTOR3(normal);
}
if (Math.Abs(fFraction - 0f) < float.Epsilon)
{
brushTraceInfo.bStartSolid = true;
}
return true;
}
brushTraceInfo.normal = new A3DVECTOR3(0f);
brushTraceInfo.fFraction = 100f;
return false;
@@ -1061,42 +1078,40 @@ namespace BrewMonster
Vector3 vDelta = EC_Utility.ToVector3(brushTraceInfo.vDelta);
Vector3 dir = vDelta;
int countHits = 0;
float num = 10f;
float fFraction = 100f;
Vector3 normal = Vector3.zero;
Vector3 hitP = Vector3.zero;
countHits = Physics.BoxCastNonAlloc(vStart, vExt, dir.normalized, hits, Quaternion.identity, vDelta.magnitude, BrushMask);
if (countHits > 0)
for (int i = 0; i < countHits; i++)
{
System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
if (check)
if (hits[i].collider != null && hits[i].distance > 0f)
{
BoxCastDrawer.Draw(vStart, vExt, vDelta.normalized,
Quaternion.identity, vDelta.magnitude, hits, 1, Color.green, 10f);
float value = (hits[i].distance) / vDelta.magnitude;
if(value < fFraction)
{
fFraction = value;
normal = hits[i].normal;
hitP = hits[i].point;
}
}
if (check)
}
if(fFraction < 100f)
{
if(fFraction > 0f && fFraction <= 1f)
{
Debug.LogError("AABBCollideWithBrush pos = " + hits[0].point + " name = " + hits[0].collider.name);
brushTraceInfo.fFraction = fFraction;
brushTraceInfo.normal = EC_Utility.ToA3DVECTOR3(normal);
hitPoint = hitP;
}
if (Math.Abs(hits[0].distance - 0f) < float.Epsilon)
if (Math.Abs(fFraction - 0f) < float.Epsilon)
{
brushTraceInfo.bStartSolid = true;
}
else
{
brushTraceInfo.fFraction = (hits[0].distance) / vDelta.magnitude;
brushTraceInfo.normal = EC_Utility.ToA3DVECTOR3(hits[0].normal);
hitPoint = hits[0].point;
if (check)
{
Debug.LogError("AABBCollideWithBrush true pos = " + hits[0].point);
}
return true;
}
return true;
}
brushTraceInfo.normal = new A3DVECTOR3(0f);
brushTraceInfo.fFraction = 100f;
if (check)
{
Debug.LogError("AABBCollideWithBrush false = ");
}
hitPoint = Vector3.zero;
return false;
}
@@ -1209,7 +1224,7 @@ namespace BrewMonster
awmInfo.bMeetHeightThresh = true;
float fHWater = 0f;
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vFinalPos) + Vector3.up * 500f, Vector3.down, fHitsWater, 1000f, 1 << 8);
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vFinalPos) + Vector3.up * 500f, Vector3.down, fHitsWater, maxDistance: 1000f, WaterMask);
if (countHits0 > 0)
{
fHWater = fHitsWater[0].point.y;
@@ -1321,7 +1336,7 @@ namespace BrewMonster
{//rescue from solid
//@note : it may cause some problems. By Kuiwu[11/10/2005]
float fHWater = 0f;
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vStart) + Vector3.up * 500f, Vector3.down, fHitsWater, 1000f, 1 << 8);
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vStart) + Vector3.up * 500f, Vector3.down, fHitsWater, maxDistance: 1000f, WaterMask);
if(countHits0 > 0)
{
fHWater = fHitsWater[0].point.y;
@@ -1374,7 +1389,7 @@ namespace BrewMonster
if (bAdjust && (vOverTp.y + awmInfo.fHeightThresh > vFinalPos.y))
{
float fHWater = 0f;
int countHits = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vFinalPos), Vector3.down, fHitsWater, 1000f, 1 << 8);
int countHits = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vFinalPos), Vector3.down, fHitsWater, maxDistance: 1000f, WaterMask);
if (countHits > 0)
{
fHWater = fHitsWater[0].point.y;
+1 -1
View File
@@ -213,7 +213,7 @@ namespace BrewMonster
// 注意:暂时跳过地形高度检查,因为它需要世界访问
A3DVECTOR3 vNormal = new A3DVECTOR3();
float vTerrainHeight = vPos.y;
if (Physics.RaycastNonAlloc(vPos, (Vector3.down), hits, 1000f, 1 << 6) > 0)
if (Physics.RaycastNonAlloc(vPos, (Vector3.down), hits, maxDistance: 1000f, EC_CDR.TerrainMask) > 0)
{
vTerrainHeight = hits[0].point.y;
vNormal = EC_Utility.ToA3DVECTOR3(hits[0].normal);
+10 -9
View File
@@ -1390,9 +1390,9 @@ namespace BrewMonster
m_CDRInfo.vExtent = m_aabbServer.Extents;
Vector3 pStart = pos;
pos.y += m_CDRInfo.vExtent.y;
if (Physics.RaycastNonAlloc(pos, Vector3.down, hits, m_CDRInfo.vExtent.y, 1 << 6) > 0)
if (Physics.RaycastNonAlloc(pos, Vector3.down, hits, m_CDRInfo.vExtent.y, EC_CDR.TerrainMask) > 0)
{
System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
//System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
m_CDRInfo.vTPNormal = EC_Utility.ToA3DVECTOR3(hits[0].normal);
}
else
@@ -1799,14 +1799,14 @@ namespace BrewMonster
float fTerrainHeight = 0f;
if (Physics.RaycastNonAlloc(startPoint, dir, hits, layerGround) > 0)
{
System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
//System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
fTerrainHeight = Vector3.Distance(hits[0].point, startPoint);
}
float fWaterHeight = 0f;
if (Physics.RaycastNonAlloc(startPoint, dir, hits, layerWater) > 0)
{
System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
//System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
fWaterHeight = Vector3.Distance(hits[0].point, startPoint);
}
@@ -2459,10 +2459,10 @@ namespace BrewMonster
A3DVECTOR3 vPos = GetPos();
float h0 = 0f;
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vPos) + Vector3.up * 500f, Vector3.down, hits, 1000f, 1 << 8);
int countHits0 = Physics.RaycastNonAlloc(EC_Utility.ToVector3(vPos) + Vector3.up * 500f, Vector3.down, hits, maxDistance: 1000f, EC_CDR.WaterMask);
if (countHits0 > 0)
{
System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
//System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
h0 = hits[0].point.y;
}
if (vPos.y < h0 - m_MoveConst.fShoreDepth)
@@ -3184,7 +3184,7 @@ namespace BrewMonster
VertRayTrace(EC_Utility.ToVector3(vTestPos), ref vGndPos, ref m_GndInfo.vGndNormal, 1000f);
m_GndInfo.fGndHei = vGndPos.y;
if (Physics.RaycastNonAlloc(EC_Utility.ToVector3(vTestPos) + Vector3.up * 500f, Vector3.down, hits, 1000f, 1 << 8) > 0)
if (Physics.RaycastNonAlloc(EC_Utility.ToVector3(vTestPos) + Vector3.up * 500f, Vector3.down, hits, maxDistance: 1000f, EC_CDR.WaterMask) > 0)
{
System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
m_GndInfo.fWaterHei = hits[0].point.y;
@@ -3286,9 +3286,10 @@ namespace BrewMonster
LayerMask layerMaskTerrain = 1 << 6;
LayerMask layerMaskBush = 1 << 7;
if (Physics.RaycastNonAlloc(vPos, (Vector3.down), hits, 1000f, layerMaskTerrain) > 0 /*&& hits[0].distance > 0.0009f*/)
if (Physics.RaycastNonAlloc(vPos, (Vector3.down), hits, maxDistance: 1000f, layerMaskTerrain) > 0 /*&& hits[0].distance > 0.0009f*/)
{
System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
//System.Array.Sort(hits, 0, hits.Length, raycastHitDistanceComparer);
vTerrainPos = hits[0].point;
vTerrainNormal = hits[0].normal;
}