From 51d9c5ccd89bb24c2f9003ae52353a29c1635a3d Mon Sep 17 00:00:00 2001 From: Le Duc Anh Date: Thu, 30 Apr 2026 17:48:03 +0700 Subject: [PATCH] hide transpoint when close map --- .../PerfectWorld/Scripts/UI/WorldMap/DlgWorldMap.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/Assets/PerfectWorld/Scripts/UI/WorldMap/DlgWorldMap.cs b/Assets/PerfectWorld/Scripts/UI/WorldMap/DlgWorldMap.cs index 63e98f1a83..d1f0051a7e 100644 --- a/Assets/PerfectWorld/Scripts/UI/WorldMap/DlgWorldMap.cs +++ b/Assets/PerfectWorld/Scripts/UI/WorldMap/DlgWorldMap.cs @@ -68,6 +68,17 @@ namespace BrewMonster.UI } } + public override void CloseDialogue() + { + base.CloseDialogue(); + + // hide all the trans points + foreach(var transPoint in _transPoints) + { + transPoint.Value.gameObject.SetActive(false); + } + } + public override bool Render() { UpdateHostPlayerPositionImage();