From 59e06cc5f3f0d9259c74ae3cb79a4c34326a0429 Mon Sep 17 00:00:00 2001 From: NguyenVanDat Date: Tue, 28 Oct 2025 17:56:33 +0700 Subject: [PATCH] fix bug --- Assets/PerfectWorld/Scripts/Move/CECPlayer.cs | 1 - Assets/Scripts/CECHostPlayer.cs | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/PerfectWorld/Scripts/Move/CECPlayer.cs b/Assets/PerfectWorld/Scripts/Move/CECPlayer.cs index 4a8d9aac06..0790b01af9 100644 --- a/Assets/PerfectWorld/Scripts/Move/CECPlayer.cs +++ b/Assets/PerfectWorld/Scripts/Move/CECPlayer.cs @@ -801,7 +801,6 @@ public abstract class CECPlayer : CECObject public int GetLevelUpExp(int iLevel) { - // BMLogger.LogError(); return _player_levelup_exp.exp[iLevel - 1]; //return iLevel * iLevel * 500; } diff --git a/Assets/Scripts/CECHostPlayer.cs b/Assets/Scripts/CECHostPlayer.cs index 53044f66c9..4af062a22d 100644 --- a/Assets/Scripts/CECHostPlayer.cs +++ b/Assets/Scripts/CECHostPlayer.cs @@ -407,8 +407,8 @@ public class CECHostPlayer : CECPlayer m_ExtProps.bs.max_mp = pCmd.iMaxMP; m_ExtProps.max_ap = pCmd.iMaxAP; - EventBus.Publish(pCmd); EventBus.Publish(new EXPToUpLevel(GetLevelUpExp(pCmd.sLevel))); + EventBus.Publish(pCmd); // if (pCmd.State != 0 && m_bFight == false) PlayEnterBattleGfx(); m_bFight = pCmd.State != 0 ? true : false;