Merge pull request 'feature/gfx-action' (#475) from feature/gfx-action into develop
Reviewed-on: https://git.pthub.vn/Unity/perfect-world-unity/pulls/475
This commit is contained in:
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// UTF-8 with BOM — required for Chinese character paths
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using System;
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||||
using System.Collections.Generic;
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using BrewMonster;
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||||
using BrewMonster.Scripts.ECModel;
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using ModelViewer.Common;
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using UnityEditor;
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using UnityEngine;
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public enum CombinedActionGfxPhase
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{
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All,
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Cast,
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Attack,
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Other,
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}
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public readonly struct CombinedActionGfxEntry
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{
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public CombinedActionGfxEntry(
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A3DCombinedAction action,
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FX_BASE_INFO fxEvent,
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string path,
|
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string actionName,
|
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string gfxBasename,
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CombinedActionGfxPhase phase)
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{
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Action = action;
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FxEvent = fxEvent;
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Path = path;
|
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ActionName = actionName;
|
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GfxBasename = gfxBasename;
|
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Phase = phase;
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}
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public A3DCombinedAction Action { get; }
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public FX_BASE_INFO FxEvent { get; }
|
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public string Path { get; }
|
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public string ActionName { get; }
|
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public string GfxBasename { get; }
|
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public CombinedActionGfxPhase Phase { get; }
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}
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public static class CombinedActionGfxQuery
|
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{
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||||
const string CastToken = "_\u541f\u5531_";
|
||||
const string AttackRiseToken = "_\u65bd\u653e\u8d77_";
|
||||
const string AttackFallToken = "_\u65bd\u653e\u843d_";
|
||||
|
||||
public static CombinedActionGfxPhase GetPhase(string actionName)
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||||
{
|
||||
if (string.IsNullOrEmpty(actionName))
|
||||
return CombinedActionGfxPhase.Other;
|
||||
|
||||
if (actionName.Contains(CastToken, StringComparison.Ordinal))
|
||||
return CombinedActionGfxPhase.Cast;
|
||||
|
||||
if (actionName.Contains(AttackRiseToken, StringComparison.Ordinal) ||
|
||||
actionName.Contains(AttackFallToken, StringComparison.Ordinal))
|
||||
return CombinedActionGfxPhase.Attack;
|
||||
|
||||
return CombinedActionGfxPhase.Other;
|
||||
}
|
||||
|
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public static string GetPhaseLabel(CombinedActionGfxPhase phase)
|
||||
{
|
||||
return phase switch
|
||||
{
|
||||
CombinedActionGfxPhase.Cast => "Cast",
|
||||
CombinedActionGfxPhase.Attack => "Attack",
|
||||
CombinedActionGfxPhase.Other => "Other",
|
||||
_ => "All",
|
||||
};
|
||||
}
|
||||
|
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public static IEnumerable<CombinedActionGfxEntry> Scan(CombinedActionSO so)
|
||||
{
|
||||
if (so?.CombinedActionData == null)
|
||||
yield break;
|
||||
|
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foreach (A3DCombinedAction action in so.CombinedActionData)
|
||||
{
|
||||
if (action?.m_EventInfoLst == null)
|
||||
continue;
|
||||
|
||||
string actionName = action.m_strName ?? string.Empty;
|
||||
CombinedActionGfxPhase phase = GetPhase(actionName);
|
||||
|
||||
foreach (EVENT_INFO eventInfo in action.m_EventInfoLst)
|
||||
{
|
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if (eventInfo is not FX_BASE_INFO fx || fx.m_strFilePaths == null)
|
||||
continue;
|
||||
|
||||
foreach (string path in fx.m_strFilePaths)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(path) || !path.Contains("gfx", StringComparison.OrdinalIgnoreCase))
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continue;
|
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|
||||
string basename = LogPanelAnimeScene.GfxBasename(path);
|
||||
if (string.IsNullOrEmpty(basename))
|
||||
continue;
|
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|
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yield return new CombinedActionGfxEntry(action, fx, path, actionName, basename, phase);
|
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}
|
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}
|
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}
|
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}
|
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|
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public static bool MatchesFilters(
|
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CombinedActionGfxEntry entry,
|
||||
CombinedActionGfxPhase phaseFilter,
|
||||
string actionFilter,
|
||||
string basenameFilter)
|
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{
|
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if (phaseFilter != CombinedActionGfxPhase.All && entry.Phase != phaseFilter)
|
||||
return false;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(actionFilter) &&
|
||||
entry.ActionName.IndexOf(actionFilter, StringComparison.OrdinalIgnoreCase) < 0)
|
||||
return false;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(basenameFilter) &&
|
||||
entry.GfxBasename.IndexOf(basenameFilter, StringComparison.OrdinalIgnoreCase) < 0)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool RemoveEntry(CombinedActionSO so, CombinedActionGfxEntry entry)
|
||||
{
|
||||
return RemovePath(so, entry.Action, entry.FxEvent, entry.Path);
|
||||
}
|
||||
|
||||
public static bool RemovePath(CombinedActionSO so, A3DCombinedAction action, FX_BASE_INFO fxEvent, string path)
|
||||
{
|
||||
if (so == null || action == null || fxEvent == null || string.IsNullOrWhiteSpace(path))
|
||||
return false;
|
||||
|
||||
Undo.RecordObject(so, "Remove GFX Event");
|
||||
|
||||
if (!ApplyRemoval(action, fxEvent, path))
|
||||
return false;
|
||||
|
||||
EditorUtility.SetDirty(so);
|
||||
AssetDatabase.SaveAssets();
|
||||
return true;
|
||||
}
|
||||
|
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public static int RemoveMatchingBasenameFromPhase(
|
||||
CombinedActionSO so,
|
||||
string basename,
|
||||
CombinedActionGfxPhase phase)
|
||||
{
|
||||
if (so == null || string.IsNullOrWhiteSpace(basename) || phase == CombinedActionGfxPhase.All)
|
||||
return 0;
|
||||
|
||||
Undo.RecordObject(so, "Remove GFX Events");
|
||||
|
||||
int removed = 0;
|
||||
var toRemove = new List<(A3DCombinedAction action, FX_BASE_INFO fx, string path)>();
|
||||
|
||||
foreach (CombinedActionGfxEntry entry in Scan(so))
|
||||
{
|
||||
if (entry.Phase != phase)
|
||||
continue;
|
||||
|
||||
if (!string.Equals(entry.GfxBasename, basename, StringComparison.OrdinalIgnoreCase))
|
||||
continue;
|
||||
|
||||
toRemove.Add((entry.Action, entry.FxEvent, entry.Path));
|
||||
}
|
||||
|
||||
foreach ((A3DCombinedAction action, FX_BASE_INFO fx, string path) item in toRemove)
|
||||
{
|
||||
if (ApplyRemoval(item.action, item.fx, item.path))
|
||||
removed++;
|
||||
}
|
||||
|
||||
if (removed > 0)
|
||||
{
|
||||
EditorUtility.SetDirty(so);
|
||||
AssetDatabase.SaveAssets();
|
||||
}
|
||||
|
||||
return removed;
|
||||
}
|
||||
|
||||
static bool ApplyRemoval(A3DCombinedAction action, FX_BASE_INFO fxEvent, string path)
|
||||
{
|
||||
if (action == null || fxEvent == null || string.IsNullOrWhiteSpace(path))
|
||||
return false;
|
||||
|
||||
if (fxEvent.m_strFilePaths != null && fxEvent.m_strFilePaths.Count > 1)
|
||||
{
|
||||
if (!fxEvent.m_strFilePaths.Remove(path))
|
||||
return false;
|
||||
|
||||
if (fxEvent.m_strFilePaths.Count == 0 && action.m_EventInfoLst != null)
|
||||
action.m_EventInfoLst.Remove(fxEvent);
|
||||
}
|
||||
else if (action.m_EventInfoLst != null)
|
||||
{
|
||||
if (!action.m_EventInfoLst.Remove(fxEvent))
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5c3e5692ee8ed8043958fe88d788e1ed
|
||||
@@ -0,0 +1,165 @@
|
||||
// UTF-8 with BOM — required for Chinese character paths
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using BrewMonster.Scripts.ECModel;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
public class CombinedActionSOGfxRemover : EditorWindow
|
||||
{
|
||||
CombinedActionSO _combinedActionSo;
|
||||
CombinedActionGfxPhase _phaseFilter = CombinedActionGfxPhase.All;
|
||||
string _actionFilter = string.Empty;
|
||||
string _basenameFilter = string.Empty;
|
||||
Vector2 _scrollPos;
|
||||
readonly List<CombinedActionGfxEntry> _entries = new();
|
||||
GUIStyle _headerStyle;
|
||||
|
||||
GUIStyle HeaderStyle => _headerStyle ??= new GUIStyle(EditorStyles.boldLabel) { fontSize = 14 };
|
||||
|
||||
[MenuItem("Tools/Brew Monster/Combined Action GFX Event Remover")]
|
||||
public static void ShowWindow()
|
||||
{
|
||||
var win = GetWindow<CombinedActionSOGfxRemover>(false, "GFX Event Remover", true);
|
||||
win.minSize = new Vector2(760, 420);
|
||||
}
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
RefreshEntries();
|
||||
}
|
||||
|
||||
void OnGUI()
|
||||
{
|
||||
EditorGUILayout.Space(6);
|
||||
EditorGUILayout.LabelField("Combined Action GFX Event Remover", HeaderStyle);
|
||||
EditorGUILayout.LabelField(
|
||||
"Browse and remove FX/GFX events from CombinedActionSO assets.",
|
||||
EditorStyles.miniLabel);
|
||||
EditorGUILayout.Space(4);
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
_combinedActionSo = (CombinedActionSO)EditorGUILayout.ObjectField(
|
||||
"Combined Action SO",
|
||||
_combinedActionSo,
|
||||
typeof(CombinedActionSO),
|
||||
false);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
RefreshEntries();
|
||||
|
||||
using (new EditorGUILayout.HorizontalScope())
|
||||
{
|
||||
_phaseFilter = (CombinedActionGfxPhase)EditorGUILayout.EnumPopup("Phase", _phaseFilter);
|
||||
if (GUILayout.Button("Refresh", GUILayout.Width(80)))
|
||||
RefreshEntries();
|
||||
}
|
||||
|
||||
_actionFilter = EditorGUILayout.TextField("Filter action name", _actionFilter);
|
||||
_basenameFilter = EditorGUILayout.TextField("Filter gfx basename", _basenameFilter);
|
||||
|
||||
DrawBulkRemoveRow();
|
||||
DrawSeparator();
|
||||
DrawEntryTable();
|
||||
}
|
||||
|
||||
void DrawBulkRemoveRow()
|
||||
{
|
||||
using (new EditorGUI.DisabledScope(_combinedActionSo == null || string.IsNullOrWhiteSpace(_basenameFilter)))
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.LabelField("Bulk remove", GUILayout.Width(100));
|
||||
if (GUILayout.Button("Remove basename from Attack actions", GUILayout.Height(22)))
|
||||
{
|
||||
int removed = CombinedActionGfxQuery.RemoveMatchingBasenameFromPhase(
|
||||
_combinedActionSo,
|
||||
_basenameFilter.Trim(),
|
||||
CombinedActionGfxPhase.Attack);
|
||||
Debug.Log($"[GFX Event Remover] Removed {removed} Attack GFX row(s) matching basename '{_basenameFilter.Trim()}'.");
|
||||
RefreshEntries();
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Remove basename from Cast actions", GUILayout.Height(22)))
|
||||
{
|
||||
int removed = CombinedActionGfxQuery.RemoveMatchingBasenameFromPhase(
|
||||
_combinedActionSo,
|
||||
_basenameFilter.Trim(),
|
||||
CombinedActionGfxPhase.Cast);
|
||||
Debug.Log($"[GFX Event Remover] Removed {removed} Cast GFX row(s) matching basename '{_basenameFilter.Trim()}'.");
|
||||
RefreshEntries();
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawEntryTable()
|
||||
{
|
||||
IEnumerable<CombinedActionGfxEntry> visible = _entries.Where(entry =>
|
||||
CombinedActionGfxQuery.MatchesFilters(entry, _phaseFilter, _actionFilter, _basenameFilter));
|
||||
|
||||
int visibleCount = visible.Count();
|
||||
EditorGUILayout.LabelField($"GFX rows: {visibleCount} / {_entries.Count}", EditorStyles.boldLabel);
|
||||
|
||||
if (_combinedActionSo == null)
|
||||
{
|
||||
EditorGUILayout.HelpBox("Assign a CombinedActionSO asset to begin.", MessageType.Info);
|
||||
return;
|
||||
}
|
||||
|
||||
if (visibleCount == 0)
|
||||
{
|
||||
EditorGUILayout.HelpBox("No GFX rows match the current filters.", MessageType.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
_scrollPos = EditorGUILayout.BeginScrollView(_scrollPos);
|
||||
foreach (CombinedActionGfxEntry entry in visible)
|
||||
DrawEntryRow(entry);
|
||||
EditorGUILayout.EndScrollView();
|
||||
}
|
||||
|
||||
void DrawEntryRow(CombinedActionGfxEntry entry)
|
||||
{
|
||||
using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
|
||||
{
|
||||
using (new EditorGUILayout.HorizontalScope())
|
||||
{
|
||||
EditorGUILayout.LabelField(CombinedActionGfxQuery.GetPhaseLabel(entry.Phase), GUILayout.Width(56));
|
||||
EditorGUILayout.LabelField(entry.GfxBasename, EditorStyles.boldLabel, GUILayout.Width(180));
|
||||
EditorGUILayout.SelectableLabel(entry.Path, EditorStyles.miniLabel, GUILayout.Height(16));
|
||||
if (GUILayout.Button("Remove", GUILayout.Width(72)))
|
||||
{
|
||||
if (EditorUtility.DisplayDialog(
|
||||
"Remove GFX event",
|
||||
$"Remove '{entry.GfxBasename}' from action '{entry.ActionName}'?",
|
||||
"Remove",
|
||||
"Cancel") &&
|
||||
CombinedActionGfxQuery.RemoveEntry(_combinedActionSo, entry))
|
||||
{
|
||||
Debug.Log(
|
||||
$"[GFX Event Remover] Removed '{entry.GfxBasename}' from action '{entry.ActionName}'.");
|
||||
RefreshEntries();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.LabelField(entry.ActionName, EditorStyles.miniLabel);
|
||||
}
|
||||
}
|
||||
|
||||
void RefreshEntries()
|
||||
{
|
||||
_entries.Clear();
|
||||
if (_combinedActionSo == null)
|
||||
return;
|
||||
|
||||
_entries.AddRange(CombinedActionGfxQuery.Scan(_combinedActionSo));
|
||||
Repaint();
|
||||
}
|
||||
|
||||
static void DrawSeparator()
|
||||
{
|
||||
var rect = EditorGUILayout.GetControlRect(false, 1);
|
||||
EditorGUI.DrawRect(rect, new Color(0.5f, 0.5f, 0.5f, 0.35f));
|
||||
EditorGUILayout.Space(4);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 550035299b5b67d489ea68adb0609e5a
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:ea74bc9aef8c1251035c339a2a463e2d026cc0af379759abf687dcf13c9bda99
|
||||
size 146707
|
||||
oid sha256:ae9957c9fce4d6cc838683462ae73b1957d1729753cfb49f653ba366248d845f
|
||||
size 150615
|
||||
|
||||
@@ -26,6 +26,13 @@ namespace PerfectWorld.Scripts
|
||||
/// </summary>
|
||||
public class AnimScenePlayerBootstrap : MonoBehaviour
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
public const string EditorPrefsSwitchProfessionKey =
|
||||
"PerfectWorld.AnimScenePlayerBootstrapEditor.SwitchProfession";
|
||||
public const string EditorPrefsSwitchGenderKey =
|
||||
"PerfectWorld.AnimScenePlayerBootstrapEditor.SwitchGender";
|
||||
#endif
|
||||
|
||||
[Header("Player Reference")]
|
||||
[Tooltip("Scene host player. Do not put this bootstrap component on the same GameObject as the host if you enable Replace host on role switch.")]
|
||||
[SerializeField]
|
||||
@@ -101,8 +108,27 @@ namespace PerfectWorld.Scripts
|
||||
return;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
ApplyPersistedEditorSwitchRole();
|
||||
#endif
|
||||
await BootstrapAsync((byte)profession, (byte)gender, fromInitialStart: true);
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
/// <summary>
|
||||
/// Editor Play Mode: use profession/gender from the custom inspector dropdown (EditorPrefs), not stale Initial Role.
|
||||
/// 编辑器运行模式:使用自定义检视器下拉框(EditorPrefs)的职业/性别,而非过期的 Initial Role。
|
||||
/// </summary>
|
||||
public void ApplyPersistedEditorSwitchRole()
|
||||
{
|
||||
profession = (Profession)UnityEditor.EditorPrefs.GetInt(
|
||||
EditorPrefsSwitchProfessionKey,
|
||||
(int)Profession.PROF_MAGE);
|
||||
gender = (Gender)UnityEditor.EditorPrefs.GetInt(
|
||||
EditorPrefsSwitchGenderKey,
|
||||
(int)Gender.GENDER_FEMALE);
|
||||
}
|
||||
#endif
|
||||
public void ChangeCameraPos(int i)
|
||||
{
|
||||
if(i<0)
|
||||
@@ -335,6 +361,8 @@ namespace PerfectWorld.Scripts
|
||||
await player.SetPlayerModel(prof, gen);
|
||||
Debug.Log("[AnimSceneBootstrap] SetPlayerModel pipeline finished.");
|
||||
|
||||
player.AnimSceneMarkResourcesReady();
|
||||
|
||||
ApplyWeaponForActiveSlot();
|
||||
|
||||
AnimSceneInitSkillModelAndRefreshPanel(prof, gen);
|
||||
|
||||
@@ -6,19 +6,42 @@ public class CopyTextButton : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private TMP_Text textToCopy;
|
||||
[SerializeField] private TMP_Text labelText;
|
||||
[SerializeField] private TMP_Text actionNameText;
|
||||
[SerializeField] Button button;
|
||||
public void Awake()
|
||||
{
|
||||
button.onClick.AddListener(CopyText);
|
||||
if (actionNameText != null)
|
||||
{
|
||||
var actionButton = actionNameText.GetComponent<Button>();
|
||||
if (actionButton == null)
|
||||
{
|
||||
actionButton = actionNameText.gameObject.AddComponent<Button>();
|
||||
actionButton.transition = Selectable.Transition.None;
|
||||
actionButton.targetGraphic = actionNameText;
|
||||
}
|
||||
actionButton.onClick.AddListener(CopyActionName);
|
||||
}
|
||||
}
|
||||
|
||||
public void CopyText()
|
||||
{
|
||||
GUIUtility.systemCopyBuffer = textToCopy.text;
|
||||
}
|
||||
public void SetText(string labeltext, string text, bool? inAddressables = null)
|
||||
|
||||
public void CopyActionName()
|
||||
{
|
||||
var text = actionNameText.text;
|
||||
if (string.IsNullOrEmpty(text) || text == "—")
|
||||
return;
|
||||
GUIUtility.systemCopyBuffer = text;
|
||||
}
|
||||
public void SetText(string labeltext, string text, bool? inAddressables = null, string actionName = null)
|
||||
{
|
||||
labelText.text = labeltext;
|
||||
textToCopy.text = text;
|
||||
if (actionNameText != null)
|
||||
actionNameText.text = actionName ?? "—";
|
||||
if (inAddressables == null)
|
||||
labelText.color = Color.white;
|
||||
else
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Skills;
|
||||
using BrewMonster.Config;
|
||||
|
||||
using ModelViewer.Common;
|
||||
|
||||
@@ -36,19 +38,19 @@ namespace BrewMonster
|
||||
}
|
||||
}
|
||||
|
||||
public void AddCopyTextButton(string labeltext, string text, bool? inAddressables = null)
|
||||
public void AddCopyTextButton(string labeltext, string text, bool? inAddressables = null, string actionName = null)
|
||||
{
|
||||
if (currentIndex >= copyTextButtons.Count)
|
||||
{
|
||||
var copyTextButton = Instantiate(copyTextButtonPrefab, copyTextButtonsParent);
|
||||
copyTextButton.gameObject.SetActive(true);
|
||||
copyTextButton.SetText(labeltext, text, inAddressables);
|
||||
copyTextButton.SetText(labeltext, text, inAddressables, actionName);
|
||||
copyTextButtons.Add(copyTextButton);
|
||||
}
|
||||
else
|
||||
{
|
||||
copyTextButtons[currentIndex].gameObject.SetActive(true);
|
||||
copyTextButtons[currentIndex].SetText(labeltext, text, inAddressables);
|
||||
copyTextButtons[currentIndex].SetText(labeltext, text, inAddressables, actionName);
|
||||
}
|
||||
|
||||
currentIndex++;
|
||||
@@ -122,7 +124,7 @@ namespace BrewMonster
|
||||
if (string.IsNullOrEmpty(displayText))
|
||||
return;
|
||||
|
||||
AddCopyTextButton(label, displayText, GfxAddressableExists(rawPath));
|
||||
AddCopyTextButton(label, displayText, GfxAddressableExists(rawPath), "—");
|
||||
}
|
||||
|
||||
public void LogSkillCastGfx(CECHostPlayer player, int skillId)
|
||||
@@ -147,6 +149,75 @@ namespace BrewMonster
|
||||
LogSkillStubFlyHitGfx(ev.m_idSkill, ev.m_nSkillSection);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Logs visible-state aura GFX and state-reaction ComAct GFX (skill_state_action + name fallback for local anim-test).
|
||||
/// </summary>
|
||||
public void LogSkillStateGfx(CECHostPlayer player, int skillId)
|
||||
{
|
||||
List<int> stateIds = SkillVisibleStateResolver.ResolveVisibleStateIds(skillId);
|
||||
bool hasConfigRows = SkillVisibleStateResolver.TryGetConfigRows(skillId, out IReadOnlyList<SkillStateActionRow> rows);
|
||||
|
||||
// #region agent log
|
||||
AgentDebugLog("LogSkillStateGfx:entry", "resolved visible states", "H3",
|
||||
$"{{\"skillId\":{skillId},\"stateIds\":\"{string.Join(",", stateIds)}\",\"hasConfigRows\":{hasConfigRows.ToString().ToLower()},\"configRowCount\":{(hasConfigRows ? rows.Count : 0)}}}");
|
||||
// #endregion
|
||||
|
||||
if (stateIds.Count == 0 && !hasConfigRows)
|
||||
return;
|
||||
|
||||
const string stateGfxBasePath = "gfx/策划联入/状态效果/";
|
||||
var seenStateGfx = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
var seenBeHitActions = new HashSet<string>(StringComparer.Ordinal);
|
||||
var seenStayActions = new HashSet<string>(StringComparer.Ordinal);
|
||||
|
||||
CECModel playerModel = player?.GetPlayerCECModel();
|
||||
int profession = player != null ? player.GetProfession() : 0;
|
||||
|
||||
foreach (int stateId in stateIds)
|
||||
{
|
||||
VisibleState visibleState = VisibleState.Query(profession, stateId);
|
||||
string effect = visibleState?.GetEffect();
|
||||
// #region agent log
|
||||
AgentDebugLog("LogSkillStateGfx:query", "VisibleState resolved", "H2",
|
||||
$"{{\"skillId\":{skillId},\"stateId\":{stateId},\"profession\":{profession},\"effect\":\"{effect ?? ""}\",\"name\":\"{visibleState?.GetName() ?? ""}\"}}");
|
||||
// #endregion
|
||||
|
||||
if (string.IsNullOrWhiteSpace(effect))
|
||||
continue;
|
||||
|
||||
string rawPath = stateGfxBasePath + effect;
|
||||
string displayText = GfxBasename(rawPath);
|
||||
if (string.IsNullOrEmpty(displayText) || !seenStateGfx.Add(displayText))
|
||||
continue;
|
||||
|
||||
string stateLabel = visibleState.GetName();
|
||||
if (string.IsNullOrEmpty(stateLabel))
|
||||
stateLabel = $"state {stateId}";
|
||||
else
|
||||
stateLabel += $" (id {stateId})";
|
||||
|
||||
AddCopyTextButton("State", displayText, GfxAddressableExists(rawPath), stateLabel);
|
||||
}
|
||||
|
||||
if (!hasConfigRows)
|
||||
return;
|
||||
|
||||
foreach (SkillStateActionRow row in rows)
|
||||
{
|
||||
if (playerModel != null && !string.IsNullOrWhiteSpace(row.beHitAction) &&
|
||||
seenBeHitActions.Add(row.beHitAction))
|
||||
{
|
||||
AddGfxEventsFromComAct(playerModel.GetComActByName(row.beHitAction), "StateBeHit");
|
||||
}
|
||||
|
||||
if (playerModel != null && !string.IsNullOrWhiteSpace(row.stayDownAction) &&
|
||||
seenStayActions.Add(row.stayDownAction))
|
||||
{
|
||||
AddGfxEventsFromComAct(playerModel.GetComActByName(row.stayDownAction), "StateStay");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddGfxEventsFromComAct(A3DCombinedAction comAct, string label)
|
||||
{
|
||||
if (string.IsNullOrEmpty(label) || comAct?.m_EventInfoLst == null)
|
||||
@@ -176,7 +247,7 @@ namespace BrewMonster
|
||||
if (string.IsNullOrEmpty(displayText) || !seen.Add(displayText))
|
||||
continue;
|
||||
|
||||
AddCopyTextButton(label, displayText, GfxAddressableExists(path));
|
||||
AddCopyTextButton(label, displayText, GfxAddressableExists(path), comAct.m_strName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -221,5 +292,21 @@ namespace BrewMonster
|
||||
AddGfxPathRow("Hit", hit);
|
||||
AddGfxPathRow("HitGrnd", hitGrnd);
|
||||
}
|
||||
|
||||
// #region agent log
|
||||
public static void AgentDebugLog(string location, string message, string hypothesisId, string dataJson)
|
||||
{
|
||||
try
|
||||
{
|
||||
string path = Path.GetFullPath(Path.Combine(Application.dataPath, "..", "..", "debug-1197c4.log"));
|
||||
long ts = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
|
||||
string line = "{\"sessionId\":\"1197c4\",\"location\":\"" + location + "\",\"message\":\"" + message + "\",\"hypothesisId\":\"" + hypothesisId + "\",\"timestamp\":" + ts + ",\"data\":" + dataJson + "}";
|
||||
File.AppendAllText(path, line + Environment.NewLine);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
// #endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,128 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BrewMonster.Config;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Skills;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
/// <summary>
|
||||
/// Resolves visible-state ids for anim-test (skill_state_action + name fallback) and applies ext-state bits locally (no server).
|
||||
/// </summary>
|
||||
public static class SkillVisibleStateResolver
|
||||
{
|
||||
const int ExtStateCount = 6;
|
||||
const int BitSize = 32;
|
||||
|
||||
public static List<int> ResolveVisibleStateIds(int skillId)
|
||||
{
|
||||
var ids = new HashSet<int>();
|
||||
|
||||
if (CECAttacksMan.Instance != null &&
|
||||
CECAttacksMan.Instance.TryGetSkillStateActions(skillId, out IReadOnlyList<SkillStateActionRow> rows))
|
||||
{
|
||||
for (int i = 0; i < rows.Count; i++)
|
||||
ids.Add(rows[i].state);
|
||||
}
|
||||
|
||||
SkillStub stub = SkillStub.GetStub((uint)skillId);
|
||||
if (stub != null && !string.IsNullOrEmpty(stub.name))
|
||||
{
|
||||
foreach (KeyValuePair<int, VisibleStateImp> kv in GNET.VisibleState)
|
||||
{
|
||||
string visibleName = kv.Value?.GetName();
|
||||
if (string.IsNullOrEmpty(visibleName))
|
||||
continue;
|
||||
|
||||
if (string.Equals(visibleName, stub.name, StringComparison.Ordinal) ||
|
||||
string.Equals(visibleName, stub.nativename, StringComparison.Ordinal))
|
||||
ids.Add(kv.Key);
|
||||
}
|
||||
}
|
||||
|
||||
return new List<int>(ids);
|
||||
}
|
||||
|
||||
public static bool TryGetConfigRows(int skillId, out IReadOnlyList<SkillStateActionRow> rows)
|
||||
{
|
||||
rows = null;
|
||||
return CECAttacksMan.Instance != null &&
|
||||
CECAttacksMan.Instance.TryGetSkillStateActions(skillId, out rows);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Simulates server UPDATE_EXT_STATE for AnimationTest: sets bits and calls ShowExtendStates via SetNewExtendStates.
|
||||
/// </summary>
|
||||
public static void TryApplyLocalExtStates(int skillId, CECHostPlayer hostPlayer, CECMonsterTest targetMarker)
|
||||
{
|
||||
List<int> stateIds = ResolveVisibleStateIds(skillId);
|
||||
// #region agent log
|
||||
LogPanelAnimeScene.AgentDebugLog("TryApplyLocalExtStates", "resolved state ids", "H4",
|
||||
$"{{\"skillId\":{skillId},\"stateIds\":\"{string.Join(",", stateIds)}\",\"targetType\":{GetSkillTargetType((uint)skillId)}}}");
|
||||
// #endregion
|
||||
|
||||
if (stateIds.Count == 0 || hostPlayer == null)
|
||||
return;
|
||||
|
||||
if (!hostPlayer.IsAllResReady() && hostPlayer.IsPlayerModelReady)
|
||||
hostPlayer.AnimSceneMarkResourcesReady();
|
||||
|
||||
uint[] nextStates = BuildExtStates(hostPlayer.m_aExtStates, stateIds);
|
||||
int targetType = GetSkillTargetType((uint)skillId);
|
||||
|
||||
// #region agent log
|
||||
LogPanelAnimeScene.AgentDebugLog("TryApplyLocalExtStates:apply", "calling SetNewExtendStates", "H5",
|
||||
$"{{\"skillId\":{skillId},\"targetType\":{targetType},\"isAllResReady\":{hostPlayer.IsAllResReady().ToString().ToLower()},\"isModelReady\":{hostPlayer.IsPlayerModelReady.ToString().ToLower()},\"stateBits\":\"{string.Join(",", nextStates)}\"}}");
|
||||
// #endregion
|
||||
|
||||
if (targetType == 0)
|
||||
{
|
||||
hostPlayer.SetNewExtendStates(0, nextStates, ExtStateCount);
|
||||
return;
|
||||
}
|
||||
|
||||
if (targetMarker != null)
|
||||
targetMarker.SetNewExtendStates(0, nextStates, ExtStateCount);
|
||||
}
|
||||
|
||||
static uint[] BuildExtStates(uint[] current, IEnumerable<int> stateIds)
|
||||
{
|
||||
var states = new uint[ExtStateCount];
|
||||
if (current != null && current.Length >= ExtStateCount)
|
||||
Array.Copy(current, states, ExtStateCount);
|
||||
|
||||
foreach (int stateId in stateIds)
|
||||
{
|
||||
if (stateId < 0)
|
||||
continue;
|
||||
|
||||
int dwordIndex = stateId / BitSize;
|
||||
int bit = stateId % BitSize;
|
||||
if (dwordIndex < ExtStateCount)
|
||||
states[dwordIndex] |= 1u << bit;
|
||||
}
|
||||
|
||||
return states;
|
||||
}
|
||||
|
||||
static int GetSkillTargetType(uint skillId)
|
||||
{
|
||||
SkillStub stub = SkillStub.GetStub(skillId);
|
||||
if (stub == null)
|
||||
return 1;
|
||||
|
||||
if (stub.restrict_corpse == 1)
|
||||
return 2;
|
||||
if (stub.restrict_corpse == 2)
|
||||
return 3;
|
||||
if (stub.type == (int)skill_type.TYPE_ATTACK || stub.type == (int)skill_type.TYPE_CURSE)
|
||||
return 1;
|
||||
if (stub.type == (int)skill_type.TYPE_BLESSPET)
|
||||
return 4;
|
||||
if (stub.GetRange().NoTarget())
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1ba8d537bc3de3c49845d22a1f9a69ce
|
||||
@@ -614,6 +614,7 @@ namespace BrewMonster
|
||||
|
||||
logPanelAnimeScene.LogSkillCastGfx(player, skillId);
|
||||
logPanelAnimeScene.LogPlayAttackEffectGfx(player, skillId, 0);
|
||||
logPanelAnimeScene.LogSkillStateGfx(player, skillId);
|
||||
|
||||
// Self-cast skills target the host; all others target the draggable marker.
|
||||
// 自身施法技能以主角为目标;其余技能以可拖动标记为目标。
|
||||
@@ -805,6 +806,8 @@ namespace BrewMonster
|
||||
|
||||
if(!replayAttackAnim)
|
||||
ScheduleFadeAllGfxWhenAttackStopped(attackTime);
|
||||
|
||||
SkillVisibleStateResolver.TryApplyLocalExtStates(skillId, hostPlayer, targetMarker);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,54 @@ namespace PerfectWorld.Scripts
|
||||
private int _playActionIndex;
|
||||
private bool _playActionRestart = true;
|
||||
|
||||
static AnimScenePlayerBootstrapEditor()
|
||||
{
|
||||
EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
|
||||
}
|
||||
|
||||
private static void OnPlayModeStateChanged(PlayModeStateChange state)
|
||||
{
|
||||
if (state != PlayModeStateChange.ExitingEditMode)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var boots = Object.FindObjectsByType<AnimScenePlayerBootstrap>(
|
||||
FindObjectsInactive.Include,
|
||||
FindObjectsSortMode.None);
|
||||
foreach (AnimScenePlayerBootstrap boot in boots)
|
||||
{
|
||||
boot.ApplyPersistedEditorSwitchRole();
|
||||
EditorUtility.SetDirty(boot);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_editorSwitchProfession = (Profession)EditorPrefs.GetInt(
|
||||
AnimScenePlayerBootstrap.EditorPrefsSwitchProfessionKey,
|
||||
(int)Profession.PROF_MAGE);
|
||||
_editorSwitchGender = (Gender)EditorPrefs.GetInt(
|
||||
AnimScenePlayerBootstrap.EditorPrefsSwitchGenderKey,
|
||||
(int)Gender.GENDER_FEMALE);
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
SaveSwitchModelEditorPrefs();
|
||||
}
|
||||
|
||||
private static void SaveSwitchModelEditorPrefs(Profession profession, Gender gender)
|
||||
{
|
||||
EditorPrefs.SetInt(AnimScenePlayerBootstrap.EditorPrefsSwitchProfessionKey, (int)profession);
|
||||
EditorPrefs.SetInt(AnimScenePlayerBootstrap.EditorPrefsSwitchGenderKey, (int)gender);
|
||||
}
|
||||
|
||||
private void SaveSwitchModelEditorPrefs()
|
||||
{
|
||||
SaveSwitchModelEditorPrefs(_editorSwitchProfession, _editorSwitchGender);
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
DrawDefaultInspector();
|
||||
@@ -21,16 +69,27 @@ namespace PerfectWorld.Scripts
|
||||
EditorGUILayout.Space(8f);
|
||||
EditorGUILayout.LabelField("Play Mode — switch model", EditorStyles.boldLabel);
|
||||
EditorGUILayout.HelpBox(
|
||||
"Enter Play Mode, pick profession / gender below, then click Switch model. " +
|
||||
"This calls SwitchRole on this component (same as code).",
|
||||
"On Play Mode enter, the model loads from the profession / gender below (saved in EditorPrefs). " +
|
||||
"Use Switch model to change role while playing.",
|
||||
MessageType.Info);
|
||||
|
||||
using (new EditorGUI.DisabledScope(!Application.isPlaying))
|
||||
{
|
||||
_editorSwitchProfession =
|
||||
(Profession)EditorGUILayout.EnumPopup("Switch to profession", _editorSwitchProfession);
|
||||
_editorSwitchGender =
|
||||
(Gender)EditorGUILayout.EnumPopup("Switch to gender", _editorSwitchGender);
|
||||
Profession profession = (Profession)EditorGUILayout.EnumPopup(
|
||||
"Switch to profession",
|
||||
_editorSwitchProfession);
|
||||
if (profession != _editorSwitchProfession)
|
||||
{
|
||||
_editorSwitchProfession = profession;
|
||||
SaveSwitchModelEditorPrefs();
|
||||
}
|
||||
|
||||
Gender gender = (Gender)EditorGUILayout.EnumPopup("Switch to gender", _editorSwitchGender);
|
||||
if (gender != _editorSwitchGender)
|
||||
{
|
||||
_editorSwitchGender = gender;
|
||||
SaveSwitchModelEditorPrefs();
|
||||
}
|
||||
}
|
||||
|
||||
using (new EditorGUI.DisabledScope(!Application.isPlaying))
|
||||
|
||||
@@ -223,6 +223,31 @@ namespace BrewMonster
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all skill_state_action rows for a skill (anim-test / debug lookup).
|
||||
/// </summary>
|
||||
public bool TryGetSkillStateActions(int skillId, out IReadOnlyList<SkillStateActionRow> rows)
|
||||
{
|
||||
rows = null;
|
||||
SkillStateActionConfig cfg = skillStateActionConfig;
|
||||
if (cfg?.Entries == null || cfg.Entries.Count == 0)
|
||||
return false;
|
||||
|
||||
var matches = new List<SkillStateActionRow>();
|
||||
for (int i = 0; i < cfg.Entries.Count; i++)
|
||||
{
|
||||
SkillStateActionRow row = cfg.Entries[i];
|
||||
if (row.skill == skillId)
|
||||
matches.Add(row);
|
||||
}
|
||||
|
||||
if (matches.Count == 0)
|
||||
return false;
|
||||
|
||||
rows = matches;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
uint dwDeltaTime = (uint)(Time.deltaTime * 1000);
|
||||
@@ -836,7 +861,6 @@ namespace BrewMonster
|
||||
|
||||
if (nCastTargetID == tar.idTarget)
|
||||
bCastInTargets = true;
|
||||
BMLogger.LogError("HoangDev: nCastTargetID:"+nCastTargetID);
|
||||
AddOneTarget(nCastTargetID, nHostID, szFly, szHit, tar, i == 0, bIsGoblinSkill);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,6 @@ using UnityEngine;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
|
||||
public class CECSkillGfxEvent : A3DSkillGfxEvent
|
||||
{
|
||||
protected EC_ManPlayer m_pPlayerMan; // 玩家管理器 / Player manager
|
||||
@@ -136,7 +135,8 @@ namespace BrewMonster
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
BMLogger.LogError($"[SKILL_GFX_DEBUG] GetTargetCenter: Exception accessing target {m_nTargetID} - {ex.Message}");
|
||||
BMLogger.LogError(
|
||||
$"[SKILL_GFX_DEBUG] GetTargetCenter: Exception accessing target {m_nTargetID} - {ex.Message}");
|
||||
// Return last known position or zero
|
||||
// 返回最后已知位置或零
|
||||
return m_vTargetPos != Vector3.zero ? m_vTargetPos : Vector3.zero;
|
||||
@@ -196,7 +196,8 @@ namespace BrewMonster
|
||||
pTargetPos.szHanger,
|
||||
pTargetPos.bChildHook);
|
||||
|
||||
m_bTargetDirAndUpExist = _get_dir_and_up_by_id(m_pPlayerMan, m_pNPCMan, (int)m_nTargetID, out m_vTargetDir, out m_vTargetUp);
|
||||
m_bTargetDirAndUpExist = _get_dir_and_up_by_id(m_pPlayerMan, m_pNPCMan, (int)m_nTargetID,
|
||||
out m_vTargetDir, out m_vTargetUp);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -235,26 +236,14 @@ namespace BrewMonster
|
||||
// Spawn fly GFX when entering Flying state / 进入飞行状态时生成飞行特效
|
||||
if (prevState == GfxSkillEventState.enumWait && m_enumState == GfxSkillEventState.enumFlying)
|
||||
{
|
||||
#region agent log
|
||||
#if UNITY_EDITOR || DEVELOPMENT_BUILD
|
||||
DebugSessionLog.Write("CECSkillGfxEvent.Tick", "wait_to_flying", "D",
|
||||
new DebugSessionPayload
|
||||
{
|
||||
eventId = m_debugEventId,
|
||||
prevState = prevState.ToString(),
|
||||
newState = m_enumState.ToString(),
|
||||
frame = Time.frameCount
|
||||
});
|
||||
#endif
|
||||
#endregion
|
||||
|
||||
#if UNITY_EDITOR
|
||||
Vector3 currentPos = m_pMoveMethod.GetPos();
|
||||
//BMLogger.LogError($"[SKILL_GFX_DEBUG] Event.Tick: Registering gizmo - hostPos={m_vHostPos}, targetPos={m_vTargetPos}, currentPos={currentPos}, hostExist={m_bHostExist}, targetExist={m_bTargetExist}");
|
||||
|
||||
if (m_vHostPos.sqrMagnitude > 0.01f && m_vTargetPos.sqrMagnitude > 0.01f)
|
||||
{
|
||||
SkillGfxGizmoDrawer.RegisterProjectile(m_nHostID, m_nTargetID, m_vHostPos, m_vTargetPos, m_pMoveMethod.GetMode());
|
||||
SkillGfxGizmoDrawer.RegisterProjectile(m_nHostID, m_nTargetID, m_vHostPos, m_vTargetPos,
|
||||
m_pMoveMethod.GetMode());
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -360,25 +349,9 @@ namespace BrewMonster
|
||||
}
|
||||
|
||||
Vector3 pos = m_pMoveMethod.GetPos();
|
||||
/* Vector3 dir = m_pMoveMethod.GetMoveDir();
|
||||
Quaternion rot = dir.sqrMagnitude > 1e-4f ? Quaternion.LookRotation(dir) : Quaternion.identity;*/
|
||||
BMLogger.LogError($"[SKILL_GFX_DEBUG] SpawnFlyGfx: Fly GFX "+ m_pComposer.flyGfxName);
|
||||
Quaternion rot = prefab.transform.rotation;
|
||||
|
||||
#region agent log
|
||||
#if UNITY_EDITOR || DEVELOPMENT_BUILD
|
||||
DebugSessionLog.Write("CECSkillGfxEvent.SpawnFlyGfx", "spawn_fly_gfx", "D",
|
||||
new DebugSessionPayload
|
||||
{
|
||||
eventId = m_debugEventId,
|
||||
hostId = (int)m_nHostID,
|
||||
targetId = (int)m_nTargetID,
|
||||
flyGfx = m_pComposer?.flyGfxName ?? "",
|
||||
frame = Time.frameCount
|
||||
});
|
||||
#endif
|
||||
#endregion
|
||||
|
||||
m_flyGfxInstance = GameObject.Instantiate(prefab, pos, prefab.transform.rotation);
|
||||
m_flyGfxInstance = GameObject.Instantiate(prefab, pos, rot);
|
||||
SFXManager.Instance?.PlaySkillSfxAtPointAsync(m_pComposer.GetFlySfxPath(), pos).Forget();
|
||||
|
||||
// If m_bTraceTarget is true, add to tracking list when spawned
|
||||
@@ -397,6 +370,12 @@ namespace BrewMonster
|
||||
{
|
||||
if (m_flyGfxInstance == null) return;
|
||||
m_flyGfxInstance.transform.position = m_pMoveMethod.GetPos();
|
||||
|
||||
// enumOnTarget effects stay at target with prefab-authored rotation (e.g. skill 182 hail)
|
||||
// enumOnTarget特效在目标处保持预制体原始旋转(例如技能182冰雹)
|
||||
if (m_pMoveMethod.GetMode() == GfxMoveMode.enumOnTarget)
|
||||
return;
|
||||
|
||||
Vector3 dir = m_pMoveMethod.GetMoveDir();
|
||||
if (dir.sqrMagnitude > 1e-4f)
|
||||
m_flyGfxInstance.transform.rotation = Quaternion.LookRotation(dir);
|
||||
@@ -470,7 +449,8 @@ namespace BrewMonster
|
||||
|
||||
if (prefab == null)
|
||||
{
|
||||
BMLogger.LogWarning($"[SKILL_GFX_DEBUG] SpawnHitGfx: {(bTargetExists ? "Hit" : "Ground Hit")} GFX prefab is NULL - cannot spawn!");
|
||||
BMLogger.LogWarning(
|
||||
$"[SKILL_GFX_DEBUG] SpawnHitGfx: {(bTargetExists ? "Hit" : "Ground Hit")} GFX prefab is NULL - cannot spawn!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -494,6 +474,7 @@ namespace BrewMonster
|
||||
if (string.IsNullOrEmpty(hitSfxPath))
|
||||
hitSfxPath = m_pComposer.GetHitSfxPath();
|
||||
}
|
||||
|
||||
SFXManager.Instance?.PlaySkillSfxAtPointAsync(hitSfxPath, vTarget).Forget();
|
||||
|
||||
// If m_bTraceTarget is true, add to tracking list (don't auto-destroy)
|
||||
@@ -571,7 +552,6 @@ namespace BrewMonster
|
||||
// pHitGfx->SetActualScale(pHitGfx->GetScale() * 2.0f);
|
||||
m_pHitGfx = pHitGfx;
|
||||
}*/
|
||||
|
||||
private static bool get_pos_by_id(
|
||||
EC_ManPlayer pPlayerMan,
|
||||
CECNPCMan pNPCMan,
|
||||
@@ -631,10 +611,12 @@ namespace BrewMonster
|
||||
if (pHook != null)
|
||||
{
|
||||
Transform modelTransform = goblinModel.transform;
|
||||
vPos = HookUtils.GetHookWorldPosition(pHook, pOffset, bRelHook, modelTransform);
|
||||
vPos = HookUtils.GetHookWorldPosition(pHook, pOffset, bRelHook,
|
||||
modelTransform);
|
||||
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.Log($"[HOOK_DEBUG] Found goblin hook '{szHook}' for player ID {nID}, position={vPos}");
|
||||
BMLogger.Log(
|
||||
$"[HOOK_DEBUG] Found goblin hook '{szHook}' for player ID {nID}, position={vPos}");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
@@ -648,7 +630,8 @@ namespace BrewMonster
|
||||
vPos.y += 0.5f;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.Log($"[HOOK_DEBUG] Using goblin center position for player ID {nID}, position={vPos}");
|
||||
BMLogger.Log(
|
||||
$"[HOOK_DEBUG] Using goblin center position for player ID {nID}, position={vPos}");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
@@ -675,7 +658,8 @@ namespace BrewMonster
|
||||
if (pModel == null)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.LogWarning($"[HOOK_DEBUG] Player model not found for ID {nID}, hook '{szHook}'");
|
||||
BMLogger.LogWarning(
|
||||
$"[HOOK_DEBUG] Player model not found for ID {nID}, hook '{szHook}'");
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -688,7 +672,8 @@ namespace BrewMonster
|
||||
if (pModel == null)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.LogWarning($"[HOOK_DEBUG] Child model '{szHanger}' not found for player ID {nID}, hook '{szHook}'");
|
||||
BMLogger.LogWarning(
|
||||
$"[HOOK_DEBUG] Child model '{szHanger}' not found for player ID {nID}, hook '{szHook}'");
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -700,7 +685,8 @@ namespace BrewMonster
|
||||
if (pHook == null)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.LogWarning($"[HOOK_DEBUG] Hook '{szHook}' not found for player ID {nID}, falling back to center position");
|
||||
BMLogger.LogWarning(
|
||||
$"[HOOK_DEBUG] Hook '{szHook}' not found for player ID {nID}, falling back to center position");
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -714,7 +700,8 @@ namespace BrewMonster
|
||||
vPos = HookUtils.GetHookWorldPosition(pHook, pOffset, bRelHook, modelTransform);
|
||||
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.Log($"[HOOK_DEBUG] Found hook '{szHook}' for player ID {nID}, position={vPos}, relative={bRelHook}, offset={pOffset}");
|
||||
BMLogger.Log(
|
||||
$"[HOOK_DEBUG] Found hook '{szHook}' for player ID {nID}, position={vPos}, relative={bRelHook}, offset={pOffset}");
|
||||
#endif
|
||||
|
||||
return true;
|
||||
@@ -771,7 +758,8 @@ namespace BrewMonster
|
||||
if (pModel == null)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.LogWarning($"[HOOK_DEBUG] Child model '{szHanger}' not found for NPC ID {nID}, hook '{szHook}'");
|
||||
BMLogger.LogWarning(
|
||||
$"[HOOK_DEBUG] Child model '{szHanger}' not found for NPC ID {nID}, hook '{szHook}'");
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -783,7 +771,8 @@ namespace BrewMonster
|
||||
if (pHook == null)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.LogWarning($"[HOOK_DEBUG] Hook '{szHook}' not found for NPC ID {nID}, falling back to center position");
|
||||
BMLogger.LogWarning(
|
||||
$"[HOOK_DEBUG] Hook '{szHook}' not found for NPC ID {nID}, falling back to center position");
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -797,7 +786,8 @@ namespace BrewMonster
|
||||
vPos = HookUtils.GetHookWorldPosition(pHook, pOffset, bRelHook, modelTransform);
|
||||
|
||||
#if UNITY_EDITOR
|
||||
BMLogger.Log($"[HOOK_DEBUG] Found hook '{szHook}' for NPC ID {nID}, position={vPos}, relative={bRelHook}, offset={pOffset}");
|
||||
BMLogger.Log(
|
||||
$"[HOOK_DEBUG] Found hook '{szHook}' for NPC ID {nID}, position={vPos}, relative={bRelHook}, offset={pOffset}");
|
||||
#endif
|
||||
|
||||
return true;
|
||||
@@ -869,6 +859,7 @@ namespace BrewMonster
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -960,12 +951,10 @@ namespace BrewMonster
|
||||
{
|
||||
_instancesub = new SkillGfxMan(EC_Game.GetGameRun());
|
||||
}
|
||||
|
||||
return _instancesub;
|
||||
}
|
||||
set
|
||||
{
|
||||
_instancesub = value;
|
||||
}
|
||||
set { _instancesub = value; }
|
||||
}
|
||||
|
||||
private const int DEFAULT_EVENT_BUF_SIZE = 10; // 默认事件缓冲区大小 / Default event buffer size
|
||||
@@ -1012,6 +1001,7 @@ namespace BrewMonster
|
||||
base.Dispose();
|
||||
InstanceSub = null;
|
||||
}
|
||||
|
||||
public A3DSkillGfxEvent GetEmptyEvent(GfxMoveMode mode)
|
||||
{
|
||||
int modeIndex = (int)mode;
|
||||
@@ -1136,6 +1126,7 @@ namespace BrewMonster
|
||||
{
|
||||
GameObject.Destroy(gfx);
|
||||
}
|
||||
|
||||
m_TraceTargetGfxList.Remove(gfx);
|
||||
m_TraceTargetGfxSkillMap.Remove(gfx);
|
||||
}
|
||||
@@ -1166,6 +1157,7 @@ namespace BrewMonster
|
||||
nullKeys.Add(kvp.Key);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var key in nullKeys)
|
||||
{
|
||||
m_TraceTargetGfxSkillMap.Remove(key);
|
||||
@@ -1392,4 +1384,3 @@ namespace BrewMonster
|
||||
public SGC_POS_INFO m_HitPos = new SGC_POS_INFO(); // 命中位置信息 / Hit position info
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -111,6 +111,14 @@ namespace BrewMonster
|
||||
m_iFashionWeaponType = -1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Animation test scene skips server LoadResources; mark all resource flags so ShowExtendStates can play state GFX.
|
||||
/// </summary>
|
||||
public void AnimSceneMarkResourcesReady()
|
||||
{
|
||||
m_dwResFlags = (uint)PlayerResourcesReadyFlag.RESFG_ALL;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inspector/debug: non-null string means <see cref="PlayAction"/> will no-op or return false before Animancer runs.
|
||||
/// 非空表示 PlayAction 会在播放前失败或直接被拒。
|
||||
|
||||
@@ -915,7 +915,13 @@ namespace BrewMonster
|
||||
return;
|
||||
}
|
||||
if (!IsAllResReady() || !GetMajorModel())
|
||||
{
|
||||
// #region agent log
|
||||
LogPanelAnimeScene.AgentDebugLog("ShowExtendStates:blocked", "resource gate", "H5",
|
||||
$"{{\"isAllResReady\":{IsAllResReady().ToString().ToLower()},\"hasMajorModel\":{(GetMajorModel() != null).ToString().ToLower()},\"isModelReady\":{IsPlayerModelReady.ToString().ToLower()}}}");
|
||||
// #endregion
|
||||
return;
|
||||
}
|
||||
//TODO: Implement optimization
|
||||
// if (!bIgnoreOptimize &&
|
||||
// !CECOptimize::Instance().GetGFX().CanShowState(GetCharacterID(), GetClassID()))
|
||||
@@ -3086,6 +3092,10 @@ namespace BrewMonster
|
||||
if (prefab == null)
|
||||
{
|
||||
BMLogger.LogWarning($"[StateGFX] Failed to load prefab: {path}");
|
||||
// #region agent log
|
||||
LogPanelAnimeScene.AgentDebugLog("PlayStateGfxAsync:fail", "prefab load failed", "H6",
|
||||
$"{{\"path\":\"{path}\",\"hook\":\"{hook ?? ""}\"}}");
|
||||
// #endregion
|
||||
return;
|
||||
}
|
||||
// [中文] 查找挂点骨骼,未找到则回退到玩家根 transform
|
||||
@@ -3098,6 +3108,10 @@ namespace BrewMonster
|
||||
vfx.transform.localPosition = Vector3.zero;
|
||||
|
||||
_stateGfxObjects[key] = vfx;
|
||||
// #region agent log
|
||||
LogPanelAnimeScene.AgentDebugLog("PlayStateGfxAsync:spawned", "state gfx instantiated", "H6",
|
||||
$"{{\"path\":\"{path}\",\"hook\":\"{hook ?? ""}\",\"parent\":\"{parent.name}\"}}");
|
||||
// #endregion
|
||||
}
|
||||
|
||||
// [中文] 在武器 CECModel 上移除状态效果 GFX(武器挂点逻辑未接入,暂存桩)
|
||||
|
||||
@@ -45,26 +45,6 @@ namespace BrewMonster
|
||||
{
|
||||
m_vOffset = Vector3.zero;
|
||||
}
|
||||
|
||||
#region agent log
|
||||
#if UNITY_EDITOR || DEVELOPMENT_BUILD
|
||||
DebugSessionLog.Write("CGfxOnTargetMove.StartMove", "on_target_start", "F",
|
||||
new DebugSessionPayload
|
||||
{
|
||||
spawnX = m_vPos.x,
|
||||
spawnY = m_vPos.y,
|
||||
spawnZ = m_vPos.z,
|
||||
targetX = vTarget.x,
|
||||
targetY = vTarget.y,
|
||||
targetZ = vTarget.z,
|
||||
radius = m_fRadius,
|
||||
offsetMag = m_vOffset.magnitude,
|
||||
isCluster = m_bOneOfCluser,
|
||||
isArea = m_bArea,
|
||||
frame = Time.frameCount
|
||||
});
|
||||
#endif
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -5,14 +5,14 @@
|
||||
"param": 73125,
|
||||
"hasParam": true,
|
||||
"describe": "NoCooldown",
|
||||
"lastUsedUtcTicks": 639155498263144047
|
||||
"lastUsedUtcTicks": 639156347373042511
|
||||
},
|
||||
{
|
||||
"header": 1992,
|
||||
"param": 0,
|
||||
"hasParam": false,
|
||||
"describe": "Buff rage",
|
||||
"lastUsedUtcTicks": 639155497985615593
|
||||
"lastUsedUtcTicks": 639156346405221629
|
||||
},
|
||||
{
|
||||
"header": 2000,
|
||||
|
||||
Reference in New Issue
Block a user