Merge pull request 'hotfix/skilltable' (#478) from hotfix/skilltable into develop
Reviewed-on: https://git.pthub.vn/Unity/perfect-world-unity/pulls/478
This commit is contained in:
@@ -58,7 +58,7 @@ MonoBehaviour:
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m_ContentStateBuildPathProfileVariableName: <default settings path>
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m_CustomContentStateBuildPath:
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m_ContentStateBuildPath:
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m_BuildAddressablesWithPlayerBuild: 0
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m_BuildAddressablesWithPlayerBuild: 2
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m_overridePlayerVersion: '[UnityEditor.PlayerSettings.bundleVersion]'
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m_GroupAssets:
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- {fileID: 11400000, guid: c99cbfd356e4d487b8da3554688ea241, type: 2}
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@@ -1241,12 +1241,6 @@ MonoBehaviour:
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m_SerializedLabels:
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- RemoteContent
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 96405357221afa34990f1c8b0ad64755
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m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u51FB\u4E2D/\u517D\u738B\u9524\u51FB\u4E2D.gfx"
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m_ReadOnly: 0
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m_SerializedLabels:
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- RemoteContent
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 97bb43aeae9345e4ea58bd33e8257cb0
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m_Address: "gfx/\u7B56\u5212\u8054\u5165/\u4EBA\u7269\u6280\u80FD/\u98DE\u884C/\u9F99\u73B0\u98DE\u884C.gfx"
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m_ReadOnly: 0
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@@ -1,59 +1,118 @@
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#if UNITY_EDITOR || DEVELOPMENT_BUILD
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using System;
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using System.IO;
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using System.Text;
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using UnityEngine;
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namespace BrewMonster
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{
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/// <summary>NDJSON debug session logger (agent instrumentation).</summary>
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public static class DebugSessionLog
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{
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const string LogPath = @"c:\Hoang\PW\debug-a9c674.log";
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const string SessionId = "a9c674";
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public static void Write(string location, string message, string hypothesisId, object data, string runId = "pre-fix")
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public static void Write(string location, string message, string hypothesisId, DebugSessionPayload data, string runId = "pre-fix")
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{
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try
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{
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var ts = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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var dataJson = data != null ? JsonUtility.ToJson(data) : "{}";
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var line = $"{{\"sessionId\":\"{SessionId}\",\"runId\":\"{runId}\",\"hypothesisId\":\"{hypothesisId}\",\"location\":\"{Escape(location)}\",\"message\":\"{Escape(message)}\",\"data\":{dataJson},\"timestamp\":{ts}}}\n";
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File.AppendAllText(LogPath, line, Encoding.UTF8);
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}
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catch { /* ignore */ }
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}
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static string Escape(string s) => (s ?? "").Replace("\\", "\\\\").Replace("\"", "\\\"");
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}
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[Serializable]
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public class DebugSessionPayload
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{
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public int skillId;
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public int hostId;
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public int castTargetId;
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public int targetId;
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public int targetCount;
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public bool castInTargets;
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public bool alreadyFired;
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public int flyClusterCount;
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public int flyDelayMs;
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public int eventId;
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public string flyGfx;
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public string prevState;
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public string newState;
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public int frame;
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public float spawnX;
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public float spawnY;
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public float spawnZ;
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public float targetX;
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public float targetY;
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public float targetZ;
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public float radius;
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public float offsetMag;
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public bool isCluster;
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public bool isArea;
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}
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}
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#endif
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@@ -401,7 +401,6 @@ namespace BrewMonster
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200, // timeToBeFired
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1000 // timeToDoDamage
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);
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BMLogger.LogError("HoangDev: idTarget:" + idTarget);
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m_targets.AddLast(newEvent);
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#if UNITY_EDITOR
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if (m_AttackList.Count == 0)
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@@ -957,7 +957,6 @@ namespace BrewMonster
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continue;
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string strGFXFile = szBasePath + strEffect;
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BMLogger.LogError("HoangDevGFXSTATE: strGFXFile: " +strGFXFile);
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// [中文] TestProcessPetCureGFX — 宠愈 GFX 系统尚未移植,跳过(等价于始终返回 false)
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// [English] TestProcessPetCureGFX — pet-cure GFX system not ported yet; skip (equivalent to always false)
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// if (TestProcessPetCureGFX(strGFXFile, dwFlag2 != 0, i + idState * bitSize)) continue;
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@@ -2607,9 +2606,7 @@ namespace BrewMonster
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if (GetMoveEnv() == (int)MoveEnvironment.MOVEENV_GROUND)
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{
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riseName = EC_Utility.BuildActionName(data, weapon_type, "_施放起_");
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Debug.Log("HoangDev: riseName: " + riseName);
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fallName = EC_Utility.BuildActionName(data, weapon_type, "_施放落_");
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Debug.Log("HoangDev: fallName: " + fallName);
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}
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else
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{
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@@ -115,7 +115,6 @@ namespace BrewMonster
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public bool PlaySkillAttackActionWithName(int idSkill, string szActName, bool bNoFX = false, CECAttackEvent attackEvent = null, uint dwFlagMode = 0)
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{
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BMLogger.LogError("HoangDev PlaySkillAttackActionWithName:"+szActName);
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bool? pActFlag = null;
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if (m_actionPlayPolicy != null
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&& m_actionPlayPolicy.PlaySkillAttackActionWithName(idSkill, szActName, bNoFX, attackEvent, dwFlagMode))
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@@ -98,6 +98,7 @@ namespace BrewMonster.Scripts.Skills
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public CECHostSkillModel()
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{
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m_allProfSkills = new Dictionary<int, ElementSkill>();
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m_skillLearnNPCNID = 0;
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m_bReceivedNPCGreeting = false;
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m_bInitialized = false;
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@@ -146,9 +147,19 @@ namespace BrewMonster.Scripts.Skills
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return enumEvilGod.SKILL_BASE;
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}
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}
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static CECHostPlayer TryGetHostPlayer() => CECGameRun.Instance?.GetHostPlayer();
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public enumSkillLearnedState GetSkillLearnedState(int skillID)
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{
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CECSkill pSkill = CECGameRun.Instance.GetHostPlayer().GetNormalSkill(skillID);
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CECHostPlayer host = TryGetHostPlayer();
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if (host == null)
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{
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return ElementSkill.IsOverridden((uint)skillID)
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? enumSkillLearnedState.SKILL_OVERRIDDEN
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: enumSkillLearnedState.SKILL_NOT_LEARNED;
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}
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CECSkill pSkill = host.GetNormalSkill(skillID);
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if (pSkill != null)
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{
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if (pSkill.GetSkillLevel() < pSkill.GetMaxLevel())
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@@ -309,9 +320,15 @@ namespace BrewMonster.Scripts.Skills
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BMLogger.LogError("skillID not exist in m_allProfSkills");
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return default;
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}
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int maxLevel = CECGameRun.Instance.GetHostPlayer().GetMaxLevelSofar();
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int rank = CECGameRun.Instance.GetHostPlayer().GetBasicProps().iLevel2;
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int realmLevel = CECGameRun.Instance.GetHostPlayer().GetRealmLevel();
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CECHostPlayer host = TryGetHostPlayer();
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if (host == null)
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{
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return enumSkillFitLevelState.SKILL_NOT_FIT_LEVEL;
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}
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int maxLevel = host.GetMaxLevelSofar();
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int rank = host.GetBasicProps().iLevel2;
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int realmLevel = host.GetRealmLevel();
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return GetSkillFitLevel(skillID, maxLevel, rank, realmLevel);
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}
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@@ -324,7 +341,7 @@ namespace BrewMonster.Scripts.Skills
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}
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int skillLevel = 1; //½«ÒªÑ§Ï°µÄ¼¼Äܼ¶±ð
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CECSkill pSkill = CECGameRun.Instance.GetHostPlayer().GetNormalSkill(skillID);
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CECSkill pSkill = TryGetHostPlayer()?.GetNormalSkill(skillID);
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if (pSkill != null)
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{
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skillLevel = pSkill.GetSkillLevel() + 1;
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@@ -359,7 +376,8 @@ namespace BrewMonster.Scripts.Skills
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}
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public int CheckLearnCondition(int skillID)
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{
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return CECGameRun.Instance.GetHostPlayer().CheckSkillLearnCondition(skillID, true);
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CECHostPlayer host = TryGetHostPlayer();
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return host != null ? host.CheckSkillLearnCondition(skillID, true) : 0;
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}
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public StringBuilder GetSkillDescription(int skillID, int level)
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{
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@@ -396,15 +414,13 @@ namespace BrewMonster.Scripts.Skills
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return 0;
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}
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CECSkill pSkill = CECGameRun.Instance.GetHostPlayer().GetNormalSkill(skillID);
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CECSkill pSkill = TryGetHostPlayer()?.GetNormalSkill(skillID);
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if (pSkill != null)
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{
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return pSkill.GetSkillLevel();
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}
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else
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{
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return 0;
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}
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return 0;
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}
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private void InitializeRootOfSkillTree(int rootSkillID)
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{
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@@ -520,7 +536,8 @@ namespace BrewMonster.Scripts.Skills
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}
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if (pSkill.GetCls() == CECGameRun.Instance.GetHostPlayer().GetProfession())
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CECHostPlayer host = TryGetHostPlayer();
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if (host != null && pSkill.GetCls() == host.GetProfession())
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{
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// ��NPC������ǰְҵ���ܣ���Ҫ��¼��NPC��ID
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profCorrect = true;
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@@ -574,14 +591,16 @@ namespace BrewMonster.Scripts.Skills
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}
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}
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var hostPlayer = TryGetHostPlayer();
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int playerProfession = professionOverride ?? (hostPlayer != null ? hostPlayer.GetProfession() : -1);
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// --- B2: Duyệt tất cả skill, lọc skill theo class hiện tại của người chơi ---
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uint curID = 0;
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while ((curID = ElementSkill.NextSkill(curID)) != 0)
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{
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ElementSkill pSkill = ElementSkill.Create(curID, 1);
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int cls = pSkill.GetCls();
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int playerCls = professionOverride ??
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CECGameRun.Instance.GetHostPlayer().GetProfession();
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int playerCls = playerProfession;
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bool isSameClass = (cls == playerCls || cls == 255);
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bool isProvidedByNPC = npcSkills.Contains(curID);
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@@ -650,7 +669,8 @@ namespace BrewMonster.Scripts.Skills
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}
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public bool CheckPreItem(int itemID)
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||||
{
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return CECGameRun.Instance.GetHostPlayer().GetPack().FindItem(itemID) != -1;
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CECHostPlayer host = TryGetHostPlayer();
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return host != null && host.GetPack().FindItem(itemID) != -1;
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}
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public bool IsSkillServedByNPC(int skillID)
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{
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|
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@@ -44,8 +44,8 @@ namespace BrewMonster.UI
|
||||
ImportStringTable("Assets/Addressable/ingame.txt");
|
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ImportAuiDialogStringTable("Assets/Addressable/msgbox.txt");
|
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ImportStringBadWords("Assets/Addressable/badwords.txt");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public string Translate(ushort[] str)
|
||||
{
|
||||
if (str == null || str.Length == 0)
|
||||
@@ -283,26 +283,23 @@ namespace BrewMonster.UI
|
||||
{
|
||||
try
|
||||
{
|
||||
// Wait for GameContentBootstrap gate + URL rewrite, then single shared init.
|
||||
AddressablesInitService.EnsureInitializedBlocking();
|
||||
|
||||
// Load using Addressables directly with WaitForCompletion (Unity-safe, won't deadlock)
|
||||
// This matches the pattern used in EC_Game.cs
|
||||
var handle = Addressables.LoadAssetAsync<TextAsset>(key);
|
||||
var textAsset = handle.WaitForCompletion();
|
||||
|
||||
|
||||
if (handle.Status == AsyncOperationStatus.Succeeded && textAsset != null)
|
||||
{
|
||||
// Keep the handle valid; string tables are used for the whole session
|
||||
// Note: We don't release the handle here to keep the asset loaded
|
||||
return textAsset;
|
||||
}
|
||||
|
||||
|
||||
if (handle.IsValid())
|
||||
{
|
||||
Addressables.Release(handle);
|
||||
}
|
||||
|
||||
|
||||
BMLogger.LogError($"[AUIManager] Failed to load TextAsset for key='{key}'");
|
||||
return null;
|
||||
}
|
||||
@@ -347,7 +344,7 @@ namespace BrewMonster.UI
|
||||
BMLogger.LogError($"[AUIManager] Không tìm thấy prefab dialog '{pszName}'. Add id+prefab to DialogScriptTableObject (Resources/UI/DialogScriptTableObject.asset).");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
public bool IsDialogShow(string pszName)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using BrewMonster;
|
||||
using BrewMonster.Scripts.Skills;
|
||||
using TMPro;
|
||||
@@ -26,9 +26,9 @@ namespace BrewMonster.UI
|
||||
[Header("State")]
|
||||
[SerializeField] private bool m_isEvil;
|
||||
|
||||
private readonly Dictionary<int, AUISubDialog> m_rankSubDialogs = new();
|
||||
private readonly List<CDlgSkillSubListItem> m_skillSubDialogs = new();
|
||||
private readonly Dictionary<int, CDlgSkillSubListItem> m_skillSubDialogsMap = new();
|
||||
private Dictionary<int, AUISubDialog> m_rankSubDialogs ;
|
||||
private List<CDlgSkillSubListItem> m_skillSubDialogs ;
|
||||
private Dictionary<int, CDlgSkillSubListItem> m_skillSubDialogsMap ;
|
||||
|
||||
private int m_skillSubCount; // 当前显示的技能数量 / Current shown skill count
|
||||
private float m_curBottom; // 当前底部位置 / Current bottom position
|
||||
@@ -40,6 +40,7 @@ namespace BrewMonster.UI
|
||||
private bool m_bAllocRankDlgs; // 是否已创建阶位子对话 / Whether rank sub dialogs are allocated
|
||||
|
||||
private int m_selectedSkillId;
|
||||
private Coroutine m_resetDialogCoroutine;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
@@ -47,6 +48,9 @@ namespace BrewMonster.UI
|
||||
{
|
||||
m_contentRoot = transform as RectTransform;
|
||||
}
|
||||
m_skillSubDialogsMap = new Dictionary<int, CDlgSkillSubListItem>();
|
||||
m_skillSubDialogs = new List<CDlgSkillSubListItem>();
|
||||
m_rankSubDialogs = new Dictionary<int, AUISubDialog>();
|
||||
EventBus.Subscribe<CECSkillPanelChange>(OnModelChange);
|
||||
CacheTemplateInfo();
|
||||
HideTemplates();
|
||||
@@ -61,7 +65,11 @@ namespace BrewMonster.UI
|
||||
private void OnShowDialog()
|
||||
{
|
||||
InitRankDlgs();
|
||||
ResetDialog();
|
||||
if (m_resetDialogCoroutine != null)
|
||||
{
|
||||
StopCoroutine(m_resetDialogCoroutine);
|
||||
}
|
||||
m_resetDialogCoroutine = StartCoroutine(ResetDialogWhenReady());
|
||||
|
||||
// 保留原始隐藏新图标逻辑 / Keep original "hide new" logic (pending port)
|
||||
// GetGameUIMan()->m_pDlgSystem->ShowNewImg(false);
|
||||
@@ -70,6 +78,30 @@ namespace BrewMonster.UI
|
||||
// GetGameUIMan()->m_pDlgSystem5b->ShowNewImg(false);
|
||||
}
|
||||
|
||||
private IEnumerator ResetDialogWhenReady()
|
||||
{
|
||||
const float timeoutSecs = 15f;
|
||||
float elapsed = 0f;
|
||||
while (GetHostPlayer() == null && elapsed < timeoutSecs)
|
||||
{
|
||||
elapsed += Time.unscaledDeltaTime;
|
||||
yield return null;
|
||||
}
|
||||
|
||||
if (GetHostPlayer() == null)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (CECUIManager.Instance?.GetInGameUIMan() == null)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
ResetDialog();
|
||||
m_resetDialogCoroutine = null;
|
||||
}
|
||||
|
||||
// 初始化模板尺寸 / Cache template sizing info
|
||||
private void CacheTemplateInfo()
|
||||
{
|
||||
@@ -145,6 +177,7 @@ namespace BrewMonster.UI
|
||||
// ���¶������Ի�����в��� / Reset dialog with all rank/skill sub dialogs
|
||||
public void ResetDialog()
|
||||
{
|
||||
m_skillSubDialogs.RemoveAll(item => item == null);
|
||||
m_skillSubDialogsMap.Clear();
|
||||
m_skillSubCount = 0;
|
||||
m_curBottom = m_originBottom;
|
||||
@@ -159,8 +192,6 @@ namespace BrewMonster.UI
|
||||
skill.Show(false);
|
||||
}
|
||||
|
||||
IReadOnlyDictionary<int, List<int>> allRankProfSkills = CECHostSkillModel.Instance?.GetAllRankProfSkills();
|
||||
|
||||
for (CECTaoistRank taoistRank = CECTaoistRank.GetBaseRankBegin();
|
||||
taoistRank != CECTaoistRank.GetBaseRankEnd();
|
||||
taoistRank = taoistRank.GetNext())
|
||||
@@ -213,17 +244,17 @@ namespace BrewMonster.UI
|
||||
// ��ijһ����������״̬ / Refresh a single skill sub dialog
|
||||
private void UpdateOneSubDlg(int skillID)
|
||||
{
|
||||
//BMLogger.LogError("UpdateOneSubDlg");
|
||||
if (!m_skillSubDialogsMap.TryGetValue(skillID, out var pSub))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CDlgSkillSubListItem subListItem = pSub;
|
||||
if(subListItem == null )
|
||||
if (subListItem == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
subListItem.UpdateSkill(skillID);
|
||||
subListItem.Show(true);
|
||||
if (GetSelectedSkillID() == skillID)
|
||||
@@ -256,20 +287,54 @@ namespace BrewMonster.UI
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_skillSubCount >= m_skillSubDialogs.Count)
|
||||
CDlgSkillSubListItem curSubSkill = AcquireSkillSubDialog(skillID, rankID);
|
||||
if (curSubSkill == null)
|
||||
{
|
||||
CDlgSkillSubListItem pSubSkill = Instantiate(m_pSubSkill, m_rankSubDialogs[rankID].transform);
|
||||
m_skillSubDialogs.Add(pSubSkill);
|
||||
return;
|
||||
}
|
||||
|
||||
CDlgSkillSubListItem curSubSkill = m_skillSubDialogs[m_skillSubCount];
|
||||
curSubSkill?.SetHighlight(false);
|
||||
|
||||
curSubSkill.SetHighlight(false);
|
||||
m_skillSubDialogsMap[skillID] = curSubSkill;
|
||||
m_skillSubCount++;
|
||||
UpdateOneSubDlg(skillID);
|
||||
}
|
||||
|
||||
private CDlgSkillSubListItem AcquireSkillSubDialog(int skillID, int rankID)
|
||||
{
|
||||
while (m_skillSubCount < m_skillSubDialogs.Count)
|
||||
{
|
||||
CDlgSkillSubListItem pooled = m_skillSubDialogs[m_skillSubCount];
|
||||
if (pooled != null)
|
||||
{
|
||||
return pooled;
|
||||
}
|
||||
|
||||
m_skillSubDialogs.RemoveAt(m_skillSubCount);
|
||||
}
|
||||
|
||||
if (!m_rankSubDialogs.TryGetValue(rankID, out AUISubDialog rankSub) || rankSub == null)
|
||||
{
|
||||
if (!m_bAllocRankDlgs)
|
||||
{
|
||||
InitRankDlgs();
|
||||
}
|
||||
|
||||
if (!m_rankSubDialogs.TryGetValue(rankID, out rankSub) || rankSub == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
CDlgSkillSubListItem created = Instantiate(m_pSubSkill, rankSub.transform);
|
||||
if (created == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
m_skillSubDialogs.Add(created);
|
||||
return created;
|
||||
}
|
||||
|
||||
// ��ijһ�����漶���Ӧ�����м���������Ի��� / Add dialogs for one rank
|
||||
private void AddDlgsOfOneRank(CECTaoistRank taoistRank)
|
||||
{
|
||||
@@ -291,7 +356,6 @@ namespace BrewMonster.UI
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!allRankProfSkills.TryGetValue(rankID, out var rankItr) || rankItr == null || rankItr.Count == 0)
|
||||
{
|
||||
return;
|
||||
@@ -302,7 +366,6 @@ namespace BrewMonster.UI
|
||||
{
|
||||
if (ElementSkill.IsOverridden((uint)skillID))
|
||||
{
|
||||
BMLogger.LogError("HoangDev: AddDlgsOfOneRank ElementSkill.IsOverridden for skillID " + skillID);
|
||||
continue;
|
||||
}
|
||||
/* bool bOnlyShowSkillCanLearn = GetGameUIMan()->m_pDlgSkillAction->IsOnlyShowSkillCanLearn();
|
||||
@@ -323,7 +386,6 @@ namespace BrewMonster.UI
|
||||
}
|
||||
if (rankSkills.Count == 0)
|
||||
{
|
||||
BMLogger.LogError("HoangDev: AddDlgsOfOneRank rankSkills.Count == 0");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -364,10 +426,14 @@ namespace BrewMonster.UI
|
||||
Destroy(kv.Value.gameObject);
|
||||
}
|
||||
m_rankSubDialogs.Clear();
|
||||
m_bAllocRankDlgs = false;
|
||||
|
||||
foreach (var dlg in m_skillSubDialogs)
|
||||
{
|
||||
Destroy(dlg.gameObject);
|
||||
if (dlg != null)
|
||||
{
|
||||
Destroy(dlg.gameObject);
|
||||
}
|
||||
}
|
||||
m_skillSubDialogs.Clear();
|
||||
|
||||
@@ -384,8 +450,7 @@ namespace BrewMonster.UI
|
||||
if (isActiveAndEnabled)
|
||||
{
|
||||
InitRankDlgs();
|
||||
FitSize();
|
||||
ShowLastSelectedSkill();
|
||||
ResetDialog();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -167,31 +167,34 @@ namespace BrewMonster
|
||||
|
||||
public void UpdateSkill(int skillID)
|
||||
{
|
||||
if (m_skillIconImgPic == null || m_skillNameLbl == null || skillLevel == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var uiMan = CECUIManager.Instance?.GetInGameUIMan();
|
||||
if (uiMan == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetHostPlayer() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CECHostSkillModel model = CECHostSkillModel.Instance;
|
||||
m_skillID = skillID;
|
||||
m_curLevel = model.GetSkillCurrentLevel(m_skillID);
|
||||
enumSkillLearnedState learnedState = model.GetSkillLearnedState(m_skillID);
|
||||
|
||||
var spriteName = model.GetSkillIcon(skillID);
|
||||
var slot = CECUIManager.Instance.GetInGameUIMan().SetCover(m_skillIconImgPic, spriteName, EC_GAMEUI_ICONS.ICONS_SKILL);
|
||||
var slot = uiMan.SetCover(m_skillIconImgPic, spriteName, EC_GAMEUI_ICONS.ICONS_SKILL);
|
||||
if (slot is AUIImagePicture picture)
|
||||
{
|
||||
picture.SetSkillId(skillID);
|
||||
}
|
||||
|
||||
/* var sprites = Resources.LoadAll<Sprite>("iconlist_skill_multisprite");
|
||||
if (sprites == null || sprites.Length == 0)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < sprites.Length; i++)
|
||||
{
|
||||
if (sprites[i].name == spriteName)
|
||||
{
|
||||
skillIcon.sprite = sprites[i];
|
||||
break;
|
||||
}
|
||||
}*/
|
||||
|
||||
StringBuilder skillDsc;
|
||||
int reqLevel;
|
||||
int reqRealmLevel;
|
||||
@@ -209,37 +212,31 @@ namespace BrewMonster
|
||||
reqLevel = ElementSkill.GetRequiredLevel((uint)m_skillID, m_curLevel);
|
||||
reqRealmLevel = ElementSkill.GetRequiredRealmLevel((uint)m_skillID, m_curLevel);
|
||||
}
|
||||
|
||||
if (skillDsc == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (reqLevel == 0)
|
||||
{
|
||||
reqLevel = 1;
|
||||
}
|
||||
skillDsc.AppendLine(GPDataTypeHelper.ReplacePercentD(GetStringFromTable(11328), reqLevel));
|
||||
skillDsc.AppendLine(GPDataTypeHelper.ReplacePercentD(GetTableString(uiMan, 11328), reqLevel));
|
||||
if (reqRealmLevel != 0)
|
||||
{
|
||||
skillDsc.AppendLine(GetStringFromTable(11401));
|
||||
skillDsc.AppendLine(GetGameUIMan().GetRealmName(reqRealmLevel));
|
||||
skillDsc.AppendLine(GetTableString(uiMan, 11401));
|
||||
skillDsc.AppendLine(uiMan.GetRealmName(reqRealmLevel));
|
||||
}
|
||||
var str = EC_Utility.FormatForTextMeshPro(skillDsc.ToString());
|
||||
|
||||
// Store hint for tooltip display when clicking skill icon
|
||||
m_skillIconImgPic.SetHint(str);
|
||||
|
||||
string skillName = model.GetSkillName(m_skillID);
|
||||
/* if (model.IsPassiveSkill(m_skillID))
|
||||
{
|
||||
skillName += ACString(GetStringFromTable(11322));
|
||||
}*/
|
||||
if (m_skillNameLbl == null)
|
||||
{
|
||||
BMLogger.LogError("HoangDev: CDlgSkillSubListItem m_skillNameLbl is null for skillID " + skillID);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.name = "Item_"+m_skillID;
|
||||
}
|
||||
m_skillNameLbl.text = skillName;
|
||||
name = "Item_" + m_skillID;
|
||||
m_skillNameLbl.text = skillName ?? string.Empty;
|
||||
|
||||
UpdateUpgradeBtn();
|
||||
UpdateUpgradeBtn(uiMan);
|
||||
|
||||
if (enumSkillLearnedState.SKILL_NOT_LEARNED == learnedState)
|
||||
{
|
||||
@@ -248,12 +245,28 @@ namespace BrewMonster
|
||||
else
|
||||
{
|
||||
skillLevel.gameObject.SetActive(true);
|
||||
skillLevel.text = GetStringFromTable(11323).Replace("%d", m_curLevel.ToString());
|
||||
skillLevel.text = GetTableString(uiMan, 11323).Replace("%d", m_curLevel.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateUpgradeBtn()
|
||||
static string GetTableString(CECGameUIMan uiMan, int id)
|
||||
{
|
||||
if (uiMan == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
return uiMan.GetStringFromAuiDialogTable(id) ?? uiMan.GetStringFromTable(id) ?? string.Empty;
|
||||
}
|
||||
|
||||
private void UpdateUpgradeBtn(CECGameUIMan uiMan = null)
|
||||
{
|
||||
uiMan ??= CECUIManager.Instance?.GetInGameUIMan();
|
||||
if (m_upgradeBtn == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CECHostSkillModel model = CECHostSkillModel.Instance;
|
||||
enumSkillFitLevelState fitLevel = model.GetSkillFitLevel(m_skillID);
|
||||
enumSkillLearnedState learnedState = model.GetSkillLearnedState(m_skillID);
|
||||
@@ -264,14 +277,20 @@ namespace BrewMonster
|
||||
(requiredItem == 0 || model.CheckPreItem(requiredItem)))
|
||||
{
|
||||
m_upgradeBtn.gameObject.SetActive(true);
|
||||
string str;
|
||||
if (model.IsSkillServedByNPC(m_skillID))
|
||||
{
|
||||
int needSp = model.GetSkillSp(m_skillID, m_curLevel + 1);
|
||||
int needMoney = model.GetSkillMoney(m_skillID, m_curLevel + 1);
|
||||
|
||||
int curSp = GetHostPlayer().GetBasicProps().iSP;
|
||||
uint curMoney = GetHostPlayer().GetMoneyAmount();
|
||||
CECHostPlayer host = GetHostPlayer();
|
||||
if (host == null)
|
||||
{
|
||||
m_upgradeBtn.gameObject.SetActive(false);
|
||||
return;
|
||||
}
|
||||
|
||||
int curSp = host.GetBasicProps().iSP;
|
||||
uint curMoney = host.GetMoneyAmount();
|
||||
|
||||
bool spOK = curSp >= needSp;
|
||||
bool moneyOK = curMoney >= needMoney;
|
||||
@@ -289,7 +308,7 @@ namespace BrewMonster
|
||||
}
|
||||
}
|
||||
}
|
||||
//if (m_skillID == 234)
|
||||
|
||||
if (spOK && moneyOK && preSkillOK)
|
||||
{
|
||||
m_upgradeDisabledReason = null;
|
||||
@@ -300,25 +319,27 @@ namespace BrewMonster
|
||||
|
||||
if (!spOK)
|
||||
{
|
||||
string strSp = GPDataTypeHelper.ReplacePercentD(GetStringFromTable(11402), needSp);
|
||||
string strSp = GPDataTypeHelper.ReplacePercentD(GetTableString(uiMan, 11402), needSp);
|
||||
sb.AppendLine(l_colorRed + strSp + l_colorClose);
|
||||
}
|
||||
|
||||
if (!moneyOK)
|
||||
{
|
||||
string strMoney = GPDataTypeHelper.ReplacePercentD(GetStringFromTable(11403), needMoney);
|
||||
string strMoney = GPDataTypeHelper.ReplacePercentD(GetTableString(uiMan, 11403), needMoney);
|
||||
sb.AppendLine(l_colorRed + strMoney + l_colorClose);
|
||||
}
|
||||
|
||||
if (!preSkillOK)
|
||||
sb.AppendLine(GetStringFromTable(11404));
|
||||
{
|
||||
sb.AppendLine(GetTableString(uiMan, 11404));
|
||||
}
|
||||
|
||||
m_upgradeDisabledReason = sb.ToString().TrimEnd();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_upgradeDisabledReason = GetStringFromTable(11321);
|
||||
m_upgradeDisabledReason = GetTableString(uiMan, 11321);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
"threadedArchiving": true,
|
||||
"logCacheMiss": false,
|
||||
"logAssetWarnings": true,
|
||||
"slimWriteResults": true,
|
||||
"slimWriteResults": false,
|
||||
"maximumCacheSize": 20,
|
||||
"useDetailedBuildLog": false,
|
||||
"useV2Hasher": true,
|
||||
|
||||
Reference in New Issue
Block a user