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a/Assets/PerfectWorld/Scene/SelectCharacter.unity.meta b/Assets/PerfectWorld/Scene/SelectCharacter.unity.meta new file mode 100644 index 0000000000..6c220a10b8 --- /dev/null +++ b/Assets/PerfectWorld/Scene/SelectCharacter.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 875112af7a2ab4c4eb9e1e73add5ba96 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/PerfectWorld/Scripts/Common/DataProcess/ElementDataManProvider.cs b/Assets/PerfectWorld/Scripts/Common/DataProcess/ElementDataManProvider.cs index f40ab55507..e8d5a6ab5b 100644 --- a/Assets/PerfectWorld/Scripts/Common/DataProcess/ElementDataManProvider.cs +++ b/Assets/PerfectWorld/Scripts/Common/DataProcess/ElementDataManProvider.cs @@ -25,7 +25,7 @@ namespace BrewMonster } catch (Exception ex) { - Logger.LogError($"ElementDataManProvider: Failed to load element data: {ex} - {ex.StackTrace}"); + BMLogger.LogError($"ElementDataManProvider: Failed to load element data: {ex} - {ex.StackTrace}"); } } diff --git a/Assets/PerfectWorld/Scripts/Common/DataProcess/elementdataman.cs b/Assets/PerfectWorld/Scripts/Common/DataProcess/elementdataman.cs index a229caaf54..1a039ea41e 100644 --- a/Assets/PerfectWorld/Scripts/Common/DataProcess/elementdataman.cs +++ b/Assets/PerfectWorld/Scripts/Common/DataProcess/elementdataman.cs @@ -1,7 +1,9 @@ -using System.Collections.Generic; +using BrewMonster; +using System.Collections.Generic; using System.IO; +using System.Linq; using System.Text; -using BrewMonster; +using Unity.VisualScripting; namespace ModelRenderer.Scripts.GameData { @@ -41,6 +43,10 @@ namespace ModelRenderer.Scripts.GameData public Dictionary recipe_index_id_map = new Dictionary(); public Dictionary recipe_id_data_map = new Dictionary(); + public Dictionary addon_id_data_type_map = new Dictionary(); + public Dictionary addon_index_id_map = new Dictionary(); + public Dictionary addon_id_data_map = new Dictionary(); + public EQUIPMENT_ADDON[] equipment_addon_array = new EQUIPMENT_ADDON[0]; public WEAPON_MAJOR_TYPE[] weapon_major_type_array = new WEAPON_MAJOR_TYPE[0]; public WEAPON_SUB_TYPE[] weapon_sub_type_array = new WEAPON_SUB_TYPE[0]; @@ -294,7 +300,7 @@ namespace ModelRenderer.Scripts.GameData if (version != 805306495) { - Logger.LogError("ERROR:: File version mismatch"); + BMLogger.LogError("ERROR:: File version mismatch"); return -1; } @@ -1406,7 +1412,17 @@ namespace ModelRenderer.Scripts.GameData case ID_SPACE.ID_SPACE_ESSENCE: essence_id_data_type_map[id] = type; break; - + case ID_SPACE.ID_SPACE_ADDON: + addon_id_data_type_map[id] = type; + break; + //case ID_SPACE.ID_SPACE_TALK: + // add_id_index_talk(id, type, pos, start); + // break; + //case ID_SPACE.ID_SPACE_FACE: + // add_id_index_face(id, type, pos, start); + // break; + //case ID_SPACE.ID_SPACE_RECIPE: + // add_id_index_recipe(id, type, pos, start); case ID_SPACE.ID_SPACE_CONFIG: config_id_data_type_map[id] = type; break; @@ -1453,6 +1469,10 @@ namespace ModelRenderer.Scripts.GameData id = recipe_index_id_map[index]; dataType = recipe_id_data_type_map[id]; break; + case ID_SPACE.ID_SPACE_ADDON: + id = addon_index_id_map[index]; + dataType = addon_id_data_type_map[id]; + break; default: break; @@ -1501,6 +1521,17 @@ namespace ModelRenderer.Scripts.GameData { case ID_SPACE.ID_SPACE_ESSENCE: return essence_id_data_type_map.Count; + case ID_SPACE.ID_SPACE_ADDON: + return addon_id_data_type_map.Count; + + // case ID_SPACE.ID_SPACE_TALK: + // return talk_id_index_map.Count; + + // case ID_SPACE.ID_SPACE_FACE: + // return face_id_index_map.Count; + + // case ID_SPACE.ID_SPACE_RECIPE: + // return recipe_id_index_map.Count; case ID_SPACE.ID_SPACE_CONFIG: return config_id_data_type_map.Count; @@ -1536,6 +1567,12 @@ namespace ModelRenderer.Scripts.GameData return configType; } break; + case ID_SPACE.ID_SPACE_ADDON: + if (addon_id_data_type_map.TryGetValue(id, out DATA_TYPE addonType)) + { + return addonType; + } + break; case ID_SPACE.ID_SPACE_TALK: if (talk_id_data_type_map.TryGetValue(id, out DATA_TYPE talkType)) @@ -1606,11 +1643,116 @@ namespace ModelRenderer.Scripts.GameData } break; + case ID_SPACE.ID_SPACE_ADDON: + if (addon_id_data_map.TryGetValue(id, out data)) + { + dataType = addon_id_data_type_map[id]; + return data; + } + break; + default: return null; } return null; } + + //public uint get_first_data_id(ID_SPACE idspace,ref DATA_TYPE datatype) + //{ + // uint id = 0; + // switch (idspace) + // { + // case ID_SPACE.ID_SPACE_ESSENCE: + // if (essence_id_data_type_map.Count==0) + // { + // id = 0; + // datatype = DATA_TYPE.DT_INVALID; + // } + // else + // { + // var firstElement = essence_id_data_type_map.FirstOrDefault(); + // id = firstElement.Key; + // datatype = firstElement.Value; + // } + // break; + + // case ID_SPACE.ID_SPACE_ADDON: + // addon_id_index_itr = addon_id_index_map.begin(); + // if (addon_id_index_itr == addon_id_index_map.end()) + // { + // id = 0; + // datatype = DT_INVALID; + // } + // else + // { + // id = addon_id_index_itr->first; + // datatype = (addon_id_index_itr->second).type; + // } + // break; + + // case ID_SPACE.ID_SPACE_TALK: + // talk_id_index_itr = talk_id_index_map.begin(); + // if (talk_id_index_itr == talk_id_index_map.end()) + // { + // id = 0; + // datatype = DT_INVALID; + // } + // else + // { + // id = talk_id_index_itr->first; + // datatype = (talk_id_index_itr->second).type; + // } + // break; + + // case ID_SPACE.ID_SPACE_FACE: + // face_id_index_itr = face_id_index_map.begin(); + // if (face_id_index_itr == face_id_index_map.end()) + // { + // id = 0; + // datatype = DT_INVALID; + // } + // else + // { + // id = face_id_index_itr->first; + // datatype = (face_id_index_itr->second).type; + // } + // break; + + // case ID_SPACE.ID_SPACE_RECIPE: + // recipe_id_index_itr = recipe_id_index_map.begin(); + // if (recipe_id_index_itr == recipe_id_index_map.end()) + // { + // id = 0; + // datatype = DT_INVALID; + // } + // else + // { + // id = recipe_id_index_itr->first; + // datatype = (recipe_id_index_itr->second).type; + // } + // break; + + // case ID_SPACE.ID_SPACE_CONFIG: + // config_id_index_itr = config_id_index_map.begin(); + // if (config_id_index_itr == config_id_index_map.end()) + // { + // id = 0; + // datatype = DT_INVALID; + // } + // else + // { + // id = config_id_index_itr->first; + // datatype = (config_id_index_itr->second).type; + // } + // break; + + // default: + // id = 0; + // datatype = DATA_TYPE.DT_INVALID; + // break; + // } + // return id; + //} } } \ No newline at end of file diff --git a/Assets/PerfectWorld/Scripts/Common/Logger.cs b/Assets/PerfectWorld/Scripts/Common/Logger.cs index 593174c789..e3c64e92b4 100644 --- a/Assets/PerfectWorld/Scripts/Common/Logger.cs +++ b/Assets/PerfectWorld/Scripts/Common/Logger.cs @@ -4,7 +4,7 @@ using UnityEngine; namespace BrewMonster { - public class Logger + public class BMLogger { public static void Log(string message) { diff --git a/Assets/PerfectWorld/Scripts/Common/MonoSingleton.cs b/Assets/PerfectWorld/Scripts/Common/MonoSingleton.cs index 7b7721b7dc..ed75f8764b 100644 --- a/Assets/PerfectWorld/Scripts/Common/MonoSingleton.cs +++ b/Assets/PerfectWorld/Scripts/Common/MonoSingleton.cs @@ -26,7 +26,7 @@ namespace BrewMonster protected virtual void Awake() { _instance = this as T; - BrewMonster.Logger.Log("HoangDev : " + gameObject.name); + BrewMonster.BMLogger.Log("HoangDev : " + gameObject.name); Initialize(); } diff --git a/Assets/PerfectWorld/Scripts/Managers/EC_IvtrType.cs b/Assets/PerfectWorld/Scripts/Managers/EC_IvtrType.cs index 3b60ba17d5..3cdbafa880 100644 --- a/Assets/PerfectWorld/Scripts/Managers/EC_IvtrType.cs +++ b/Assets/PerfectWorld/Scripts/Managers/EC_IvtrType.cs @@ -91,6 +91,20 @@ namespace PerfectWorld.Scripts.Managers } } + // Decoration -> derive from sub-type mask (neck, waist, etc.) + foreach (var it in edm.decoration_essence_array) + { + if (it.id == id) + { + var slot = ResolveDecorationSlotBySubtype(edm, it.id_sub_type); + if (slot < IndexOfIteminEquipmentInventory.SIZE_EQUIPIVTR) + { + return (byte)slot; + } + break; + } + } + // Fashion -> derive from sub-type mask foreach (var it in edm.fashion_essence_array) { @@ -165,7 +179,6 @@ namespace PerfectWorld.Scripts.Managers if (sub.id != armorSubTypeId) continue; uint mask = sub.equip_mask; if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_HEAD)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_HEAD; - if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_NECK)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_NECK; if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_SHOULDER)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_SHOULDER; if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_BODY)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_BODY; if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_WAIST)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_WAIST; @@ -179,6 +192,22 @@ namespace PerfectWorld.Scripts.Managers return IndexOfIteminEquipmentInventory.SIZE_EQUIPIVTR; } + private static IndexOfIteminEquipmentInventory ResolveDecorationSlotBySubtype(elementdataman edm, uint decorationSubTypeId) + { + foreach (var sub in edm.decoration_sub_type_array) + { + if (sub.id != decorationSubTypeId) continue; + uint mask = sub.equip_mask; + if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_NECK)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_NECK; + if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_WAIST)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_WAIST; + if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_FINGER1)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_FINGER1; + if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_FINGER2)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_FINGER2; + if ((mask & (1u << (int)IndexOfIteminEquipmentInventory.EQUIPIVTR_WRIST)) != 0) return IndexOfIteminEquipmentInventory.EQUIPIVTR_WRIST; + break; + } + return IndexOfIteminEquipmentInventory.SIZE_EQUIPIVTR; + } + private static IndexOfIteminEquipmentInventory ResolveFashionSlotBySubtype(elementdataman edm, uint fashionSubTypeId) { foreach (var sub in edm.fashion_sub_type_array) diff --git a/Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs b/Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs index 67935b33a7..6763df0fb4 100644 --- a/Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs +++ b/Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs @@ -53,7 +53,7 @@ namespace BrewMonster.Network /// Set the connection info. This MUST be called call before login public static void SetConnectionInfo(string ip, int port) { - Logger.Log($"Set connection info {ip} {port}"); + BMLogger.Log($"Set connection info {ip} {port}"); Instance._ip = ip; Instance._port = port; } @@ -65,7 +65,7 @@ namespace BrewMonster.Network if (Instance._ip == "" || Instance._port == 0) { - Logger.LogError($"IP or port is not set {Instance._ip} {Instance._port}"); + BMLogger.LogError($"IP or port is not set {Instance._ip} {Instance._port}"); onLoginComplete?.Invoke(false); return; } @@ -74,7 +74,7 @@ namespace BrewMonster.Network if (!Instance._gameSession.IsConnected) { - Logger.LogError($"Failed to connect to {Instance._ip} {Instance._port}"); + BMLogger.LogError($"Failed to connect to {Instance._ip} {Instance._port}"); onLoginComplete?.Invoke(false); return; } @@ -107,7 +107,7 @@ namespace BrewMonster.Network { if (!Instance._isInitialized) { - Logger.LogError("GameSession is not initialized"); + BMLogger.LogError("GameSession is not initialized"); return; } await Instance._gameSession.ConnectAsync(ip, port); diff --git a/Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs b/Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs index f157af806a..43a07b88b9 100644 --- a/Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs +++ b/Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs @@ -140,7 +140,7 @@ namespace PerfectWorld.Scripts.Player public void MoveTo(cmd_object_move Cmd) { - BrewMonster.Logger.Log("HoangDev : MoveToMoveTo"); + BrewMonster.BMLogger.Log("HoangDev : MoveToMoveTo"); if (Cmd.use_time == 0) return; @@ -153,7 +153,7 @@ namespace PerfectWorld.Scripts.Player // to that position. if (fDist >= MAX_LAGDIST) { - BrewMonster.Logger.Log("HoangDev : fDist >= MAX_LAGDIST"); + BrewMonster.BMLogger.Log("HoangDev : fDist >= MAX_LAGDIST"); SetPos(Cmd.dest); //m_pEPWorkMan->FinishWork(CECEPWork::WORK_MOVE); return; @@ -236,14 +236,14 @@ namespace PerfectWorld.Scripts.Player float fMoveDelta = A3d_Magnitude(vPos - vCurPos); if (Math.Abs(fMoveDelta - 0f) <= float.Epsilon || fMoveDelta >= fDist) //!fMoveDelta <=> (Math.Abs(fMoveDelta - 0f) <= float.Epsilon) Compare with 0 { - BrewMonster.Logger.Log($"HoangDev : SetPosServer({m_vServerPos}) 1;"); + BrewMonster.BMLogger.Log($"HoangDev : SetPosServer({m_vServerPos}) 1;"); SetPos(m_vServerPos); PlayAction(GetMoveStandAction(false), true, 1, false); bRet = true; } else { - BrewMonster.Logger.Log($"HoangDev : SetPos({vPos}) 1;"); + BrewMonster.BMLogger.Log($"HoangDev : SetPos({vPos}) 1;"); SetPos(vPos); } } @@ -267,11 +267,11 @@ namespace PerfectWorld.Scripts.Player ); vPos = MoveStep(vDir, m_fMoveSpeed, fDeltaTime); SetPos(vPos); - BrewMonster.Logger.Log("HoangDev : SetPos(vPos) 1;"); + BrewMonster.BMLogger.Log("HoangDev : SetPos(vPos) 1;"); float fDist = A3d_Magnitude(m_vServerPos - vCurPos); if (fDist >= MAX_LAGDIST) { - BrewMonster.Logger.Log("HoangDev : SetPos(m_vServerPos) 2;"); + BrewMonster.BMLogger.Log("HoangDev : SetPos(m_vServerPos) 2;"); SetPos(m_vServerPos); return true; } @@ -291,7 +291,7 @@ namespace PerfectWorld.Scripts.Player SetServerPos(Cmd.dest); float fDist = m_vMoveDir.Normalize(); - BrewMonster.Logger.Log($"HoangDev : {fDist} : {MAX_LAGDIST} || {m_fMoveSpeed}"); + BrewMonster.BMLogger.Log($"HoangDev : {fDist} : {MAX_LAGDIST} || {m_fMoveSpeed}"); if (fDist >= MAX_LAGDIST || m_fMoveSpeed < 0.01f) { @@ -415,7 +415,7 @@ namespace PerfectWorld.Scripts.Player // Set server position public void SetServerPos(A3DVECTOR3 vPos) { - BrewMonster.Logger.Log("SetServerPos "); + BrewMonster.BMLogger.Log("SetServerPos "); m_vServerPos = vPos; // If this player is a mule, change it's rider's server pos too. if (m_iBuddyId != 0 && !m_bHangerOn) diff --git a/Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs b/Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs index f5ef7667a9..69e41729c5 100644 --- a/Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs +++ b/Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs @@ -49,7 +49,7 @@ namespace BrewMonster.UI #if UNITY_EDITOR if (Input.GetKeyUp(KeyCode.LeftAlt)) { - _usernameInputField.text = "test025"; + _usernameInputField.text = "test004"; _passwordInputField.text = "123456"; } #endif @@ -57,7 +57,7 @@ namespace BrewMonster.UI public async void OnLoginButtonClicked() { - Logger.Log("OnLoginButtonClicked"); + BMLogger.Log("OnLoginButtonClicked"); string username = _usernameInputField.text; string password = _passwordInputField.text; UnityGameSession.SetConnectionInfo("103.182.22.52", 29000); @@ -72,7 +72,7 @@ namespace BrewMonster.UI { if (!result) { - Logger.LogError("Login failed"); + BMLogger.LogError("Login failed"); return; } UnityGameSession.GetRoleListAsync(OnGetRoleListComplete); @@ -84,14 +84,14 @@ namespace BrewMonster.UI /// private void OnGetRoleListComplete(List roleInfos) { - Logger.Log($"OnGetRoleListComplete {roleInfos.Count}"); + BMLogger.Log($"OnGetRoleListComplete {roleInfos.Count}"); _roleInfos = roleInfos; } private void OnClickSelectCharacter(RoleInfo roleInfo) { - Logger.Log($"OnClickSelectCharacter {roleInfo.name}"); + BMLogger.Log($"OnClickSelectCharacter {roleInfo.name}"); UnityGameSession.SelectRoleAsync(roleInfo, OnSelectRoleComplete); } @@ -134,11 +134,13 @@ namespace BrewMonster.UI private async void OnEnterWorldComplete() { - await Task.Delay(2000); // Request all known packages: 0=Inventory,1=Equipment,2=Task - UnityGameSession.RequestAllInventoriesAsync(() => { Logger.Log("Sent Inventory Detail Requests (all packs)"); }, 0, 1, 2); + UnityGameSession.RequestAllInventoriesAsync(() => { BMLogger.Log("Sent Inventory Detail Requests (all packs)"); }, 0, 1, 2); + + await Task.Delay(2000); UnityGameSession.c2s_CmdGetAllData(true, true, false); + EC_Game.Init(); } //private void OnInventoryReceived(List inventoryData) diff --git a/Assets/Prefabs/UI.meta b/Assets/Prefabs/UI.meta new file mode 100644 index 0000000000..6ad9e58c55 --- /dev/null +++ b/Assets/Prefabs/UI.meta @@ -0,0 +1,8 @@ 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3349db6ab4..18e244d434 100644 --- a/Assets/Scripts/CECHostPlayer.cs +++ b/Assets/Scripts/CECHostPlayer.cs @@ -214,7 +214,7 @@ public class CECHostPlayer : EC_Player case int value when value == EC_MsgDef.MSG_HST_TASKDATA: { OnMsgHstTaskData(Msg); - Debug.LogError("[Dat]- OnMsgHstTaskData"); + Debug.Log("[Dat]- OnMsgHstTaskData"); break; } case int value when value == EC_MsgDef.MSG_HST_ITEMOPERATION: @@ -422,18 +422,18 @@ public class CECHostPlayer : EC_Player //pData += iStorageTasksListSize; //A3DRELEASE(m_pTaskInterface); + + return; + var m_pTaskInterface = new CECTaskInterface(this); - //todo - //var m_pTaskInterface = new CECTaskInterface(this); + if (!m_pTaskInterface.Init(null, 0, null, 0, + null, 0, null, 0, null, 0)) + { + //a_LogOutput(1, "CECHostPlayer::OnMsgHstTaskData, failed to initialize task interface"); + return; + } - //if (!m_pTaskInterface.Init(null, 0, null, 0, - // null, 0, null, 0, null, 0)) - //{ - // //a_LogOutput(1, "CECHostPlayer::OnMsgHstTaskData, failed to initialize task interface"); - // return; - //} - - //m_pTaskInterface.CheckPQEnterWorldInit(); + m_pTaskInterface.CheckPQEnterWorldInit(); //// check if player has equipped goblin //if (m_pEquipPack->GetItem(EQUIPIVTR_GOBLIN) != NULL) diff --git a/Assets/Scripts/MainFiles.meta b/Assets/Scripts/MainFiles.meta new file mode 100644 index 0000000000..2a3c3bc448 --- /dev/null +++ b/Assets/Scripts/MainFiles.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7c78d146782232847ac2e4a6cec64dbf +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/MainFiles/EC_Game.cs b/Assets/Scripts/MainFiles/EC_Game.cs new file mode 100644 index 0000000000..615f715b06 --- /dev/null +++ b/Assets/Scripts/MainFiles/EC_Game.cs @@ -0,0 +1,36 @@ +using ModelRenderer.Scripts.GameData; +using PerfectWorld.Scripts.Task; +using UnityEngine; +namespace BrewMonster.Network +{ + public static class EC_Game + { + #region Fields + private static ATaskTemplMan m_pTaskMan; // Task template manager + private static elementdataman m_pElementDataMan; // global element templates manager + #endregion + + #region Properties + public static ATaskTemplMan GetTaskTemplateMan() { return m_pTaskMan; } + public static elementdataman GetElementDataMan() { return m_pElementDataMan; } + #endregion + + #region Public Methods + public static bool Init() + { + m_pElementDataMan = elementdataman.Instance; + + // Load task templates + if (m_pTaskMan == null) m_pTaskMan = new ATaskTemplMan(); + + m_pTaskMan.Init(m_pElementDataMan); + if (!m_pTaskMan.InitStorageTask()) + { + Debug.LogError("[Dat]- CECGame::Init, Storage task Init Failed!"); + return false; + } + return true; + } + #endregion + } +} \ No newline at end of file diff --git a/Assets/Scripts/MainFiles/EC_Game.cs.meta b/Assets/Scripts/MainFiles/EC_Game.cs.meta new file mode 100644 index 0000000000..731734f727 --- /dev/null +++ b/Assets/Scripts/MainFiles/EC_Game.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: e9b6b5b70c94a5c4e9dbaa1b2e1c323c \ No newline at end of file diff --git a/Assets/Scripts/PlayerVisual.cs b/Assets/Scripts/PlayerVisual.cs index f71a3d3350..93534fab07 100644 --- a/Assets/Scripts/PlayerVisual.cs +++ b/Assets/Scripts/PlayerVisual.cs @@ -20,13 +20,13 @@ public class PlayerVisual : MonoBehaviour namedAnimancer = GetComponentInChildren(); if(namedAnimancer == null) { - BrewMonster.Logger.LogError("animancer == null"); + BrewMonster.BMLogger.LogError("animancer == null"); return; } var player = GetComponentInParent(); if(player == null) { - BrewMonster.Logger.LogError("player == null"); + BrewMonster.BMLogger.LogError("player == null"); return; } _playerInfo = player.GetPlayInfo(); diff --git a/Assets/Scripts/Task/ATaskTemplMan.cs b/Assets/Scripts/Task/ATaskTemplMan.cs index 363c3d3fa1..a7981b970f 100644 --- a/Assets/Scripts/Task/ATaskTemplMan.cs +++ b/Assets/Scripts/Task/ATaskTemplMan.cs @@ -1,3 +1,4 @@ +using BrewMonster; using ModelRenderer.Scripts.GameData; using System.Collections.Generic; using System.IO; @@ -5,12 +6,6 @@ using UnityEngine; namespace PerfectWorld.Scripts.Task { - public struct TASK_PACK_HEADER - { - public ulong magic; - public ulong version; - public ulong item_count; - }; public class ATaskTemplMan { public const ulong TASK_PACK_MAGIC = 0x93858361; @@ -28,6 +23,10 @@ namespace PerfectWorld.Scripts.Task private Dictionary m_DeathTrigMap = new Dictionary(); private Dictionary m_PQTemplMap = new Dictionary(); + private Dictionary m_StorageEssenseMap = new Dictionary(); + private Dictionary m_WeightEssenseMap = new Dictionary(); + private Dictionary m_StorageTaskMap = new Dictionary(); + private List m_SkillTaskLst = new List(); private List m_TmLmtChkLst = new List(); @@ -41,17 +40,21 @@ namespace PerfectWorld.Scripts.Task { m_pEleDataMan = pMan; } + public bool LoadTasksFromPack(string szPackPath, bool bLoadDescript) { //TaskInterface::WriteLog(0, 0, 2, "LoadPack begin"); + BMLogger.Log("[Dat]- szPackPath: " + szPackPath); + if (!File.Exists(szPackPath)) + { + BMLogger.LogError("[Dat]- File not found: " + szPackPath); + return false; + } + + long readBytes = 0; FileStream fs = new FileStream(szPackPath, FileMode.Open, FileAccess.Read); - if (fs == null) return false; - - TASK_PACK_HEADER tph; - - // fread(&tph, sizeof(tph), 1, fp); - tph = ReadStruct(fs); + TASK_PACK_HEADER tph = AAssit.ReadFromBinaryOf(fs, ref readBytes); if (tph.magic != TASK_PACK_MAGIC || tph.version != _task_templ_cur_version) @@ -59,37 +62,24 @@ namespace PerfectWorld.Scripts.Task if (tph.item_count == 0) return true; - long[] pOffs = new long[tph.item_count]; + uint[] pOffs = new uint[tph.item_count]; g_ulNewCount++; + // fread(pOffs, sizeof(long), tph.item_count, fp); - // Convert fread(pOffs, sizeof(long), tph.item_count, fp); to C# - // Read tph.item_count 8-byte integers (long) from the FileStream fs into pOffs array + pOffs = AAssit.ReadArrayFromBinary(fs, tph.item_count, ref readBytes); - byte[] offsBuffer = new byte[tph.item_count * sizeof(long)]; - int bytesRead = fs.Read(offsBuffer, 0, offsBuffer.Length); - if (bytesRead != offsBuffer.Length) - throw new EndOfStreamException("Could not read enough bytes for offsets"); - for (ulong i = 0; i < tph.item_count; i++) + for (int i = 0; i < tph.item_count; i++) { - pOffs[i] = System.BitConverter.ToInt64(offsBuffer, (int)(i * sizeof(long))); - } - - - for (ulong i = 0; i < tph.item_count; i++) - { - // if (fseek(fp, pOffs[i], SEEK_SET) != 0) - // continue; - if (fs.Seek(pOffs[i], SeekOrigin.Begin) != 0) - continue; + fs.Seek(pOffs[i], SeekOrigin.Begin); ATaskTempl pTempl = new ATaskTempl(); g_ulNewCount++; if (!pTempl.LoadFromBinFile(fs)) { - CECTaskInterface.WriteLog(0, (int)pTempl.m_ID, 0, "Cant Load Task"); + CECTaskInterface.WriteLog(0, (int)pTempl.m_FixedData.m_ID, 0, "Cant Load Task"); // LOG_DELETE(pTempl); continue; } @@ -98,14 +88,14 @@ namespace PerfectWorld.Scripts.Task // TaskInterface::WriteLog(0, pTempl->m_ID, 2, "LoadTask"); } - // char log[1024]; - // sprintf(log, "LoadTask, Count = %d", m_TaskTemplMap.size()); - // TaskInterface::WriteLog(0, 0, 2, log); + // // char log[1024]; + // // sprintf(log, "LoadTask, Count = %d", m_TaskTemplMap.size()); + // // TaskInterface::WriteLog(0, 0, 2, log); - //todo: check - // LOG_DELETE_ARR(pOffs); + // //todo: check + // // LOG_DELETE_ARR(pOffs); fs.Close(); - UpdateTimeLimitCheckList(); + // UpdateTimeLimitCheckList(); #if _ELEMENTCLIENT _task_err.Release(); @@ -145,52 +135,52 @@ namespace PerfectWorld.Scripts.Task private void AddOneTaskTempl(ATaskTempl pTask) { //todo: recheck - wrong logic - if (m_AllTemplMap.ContainsKey(pTask.m_ID)) + if (m_AllTemplMap.ContainsKey(pTask.m_FixedData.m_ID)) { - CECTaskInterface.WriteLog(0, (int)pTask.m_ID, 0, "Dup Task Found"); + CECTaskInterface.WriteLog(0, (int)pTask.m_FixedData.m_ID, 0, "Dup Task Found"); // Optionally log duplicate task found, e.g.: // Debug.LogWarning($"Duplicate Task Found: {pTempl.m_ID}"); return; } - m_TaskTemplMap[pTask.m_ID] = pTask; + m_TaskTemplMap[pTask.m_FixedData.m_ID] = pTask; - if (pTask.m_bDeathTrig) m_DeathTrigMap[pTask.m_ID] = pTask; - else if (pTask.m_bAutoDeliver) m_AutoDelvMap[pTask.m_ID] = pTask; + if (pTask.m_FixedData.m_bDeathTrig) m_DeathTrigMap[pTask.m_FixedData.m_ID] = pTask; + else if (pTask.m_FixedData.m_bAutoDeliver) m_AutoDelvMap[pTask.m_FixedData.m_ID] = pTask; - if (pTask.m_bPQTask) m_PQTemplMap[pTask.m_ID] = pTask; + if (pTask.m_FixedData.m_bPQTask) m_PQTemplMap[pTask.m_FixedData.m_ID] = pTask; - if (pTask.m_bSkillTask) m_SkillTaskLst.Add(pTask); + if (pTask.m_FixedData.m_bSkillTask) m_SkillTaskLst.Add(pTask); //todo: recheck m_DynTaskType type - if (!string.IsNullOrEmpty(pTask.m_DynTaskType)) + if (!string.IsNullOrEmpty(pTask.m_FixedData.m_DynTaskType)) { - if (m_DynTaskMap.TryGetValue(pTask.m_ID, out ATaskTempl task)) + if (m_DynTaskMap.TryGetValue(pTask.m_FixedData.m_ID, out ATaskTempl task)) { - CECTaskInterface.WriteLog(0, (int)pTask.m_ID, 0, "Dup Dyn Task Found"); + CECTaskInterface.WriteLog(0, (int)pTask.m_FixedData.m_ID, 0, "Dup Dyn Task Found"); } - m_DynTaskMap[pTask.m_ID] = pTask; + m_DynTaskMap[pTask.m_FixedData.m_ID] = pTask; } - if (pTask.m_bDisplayInTitleTaskUI) - m_TitleTaskMap[pTask.m_ID] = pTask; - if (pTask.m_bAutoDeliver && pTask.m_bDisplayInExclusiveUI) - m_ExlusiveAwardTaskMap[pTask.m_ID] = pTask; + if (pTask.m_FixedData.m_bDisplayInTitleTaskUI) + m_TitleTaskMap[pTask.m_FixedData.m_ID] = pTask; + if (pTask.m_FixedData.m_bAutoDeliver && pTask.m_FixedData.m_bDisplayInExclusiveUI) + m_ExlusiveAwardTaskMap[pTask.m_FixedData.m_ID] = pTask; -//#if _TASK_CLIENT -// if (pTask.m_ulDelvNPC != 0 && pTask.m_bCanSeekOut) -// m_TasksCanSeekOut.Add(pTask); -//#endif + //#if _TASK_CLIENT + // if (pTask.m_ulDelvNPC != 0 && pTask.m_bCanSeekOut) + // m_TasksCanSeekOut.Add(pTask); + //#endif AddTaskToMap(pTask); } private void AddTaskToMap(ATaskTempl pTempl) { - if (pTempl.m_enumMethod == (ulong)TaskMethod.enumTMProtectNPC && pTempl.m_ulNPCToProtect > 0) - m_ProtectNPCMap[pTempl.m_ulNPCToProtect] = pTempl; + if (pTempl.m_FixedData.m_enumMethod == (ulong)TaskMethod.enumTMProtectNPC && pTempl.m_FixedData.m_ulNPCToProtect > 0) + m_ProtectNPCMap[pTempl.m_FixedData.m_ulNPCToProtect] = pTempl; - m_AllTemplMap[pTempl.m_ID] = pTempl; + m_AllTemplMap[pTempl.m_FixedData.m_ID] = pTempl; ATaskTempl pChild = pTempl.m_pFirstChild; while (pChild != null) @@ -206,12 +196,66 @@ namespace PerfectWorld.Scripts.Task foreach (var entry in m_TaskTemplMap) { - if (entry.Value.m_ulMaxReceiver != 0) + if (entry.Value.m_FixedData.m_ulMaxReceiver != 0) { m_TmLmtChkLst.Add(entry.Value); } } } + + public bool InitStorageTask() + { + m_StorageEssenseMap.Clear(); + m_WeightEssenseMap.Clear(); + + DATA_TYPE dt; + + //ID_SPACE.ID_SPACE_ESSENCE + foreach (var pair in m_pEleDataMan.essence_id_data_type_map) + { + if (pair.Value == DATA_TYPE.DT_NPC_TASK_OUT_SERVICE) + { + dt = pair.Value; + NPC_TASK_OUT_SERVICE pData = (NPC_TASK_OUT_SERVICE)m_pEleDataMan.get_data_ptr(pair.Key, ID_SPACE.ID_SPACE_ESSENCE, ref dt); + + if (pData.storage_id == 0) continue; + + if (pData.storage_id > CECTaskInterface.TASK_STORAGE_COUNT) return false; + if (m_StorageEssenseMap.ContainsKey(pData.storage_id)) return false; + m_StorageEssenseMap[pData.storage_id] = pData.id; + for (var i = 0; i < pData.id_tasks.Length; i++) + { + if (pData.id_tasks[i] > 0) + { + m_StorageTaskMap[(int)pData.id_tasks[i]] = (int)pData.storage_id; + } + } + } + } + // ID_SPACE_CONFIG + foreach (var pair in m_pEleDataMan.config_id_data_type_map) + { + if (pair.Value == DATA_TYPE.DT_NPC_TASK_OUT_SERVICE) + { + dt = pair.Value; + NPC_TASK_OUT_SERVICE pData = (NPC_TASK_OUT_SERVICE)m_pEleDataMan.get_data_ptr(pair.Key, ID_SPACE.ID_SPACE_ESSENCE, ref dt); + + if (pData.storage_id == 0) continue; + + if (pData.storage_id > CECTaskInterface.TASK_STORAGE_COUNT) return false; + if (m_StorageEssenseMap.ContainsKey(pData.storage_id)) return false; + m_StorageEssenseMap[pData.storage_id] = pData.id; + for (var i = 0; i < pData.id_tasks.Length; i++) + { + if (pData.id_tasks[i] > 0) + { + m_StorageTaskMap[(int)pData.id_tasks[i]] = (int)pData.storage_id; + } + } + } + } + return true; + } } } \ No newline at end of file diff --git a/Assets/Scripts/Task/CECTaskInterface.cs b/Assets/Scripts/Task/CECTaskInterface.cs index 007a4d195a..461bb9622a 100644 --- a/Assets/Scripts/Task/CECTaskInterface.cs +++ b/Assets/Scripts/Task/CECTaskInterface.cs @@ -1,11 +1,29 @@ +using BrewMonster.Network; using System.Collections.Generic; +using UnityEngine; namespace PerfectWorld.Scripts.Task { public class CECTaskInterface : TaskInterface { + public const int TASK_MAX_DELIVER_COUNT = 5; + public const int TASK_STORAGE_COUNT = 32; + public const int TASK_STORAGE_LEN = 10; + public const float TASK_STORAGE_WHELL_SCALE = 10000; + + public const int TASK_ACTIVE_LIST_HEADER_LEN = 8; + public const int TASK_ACTIVE_LIST_MAX_LEN = 175; + public const int TASK_FINISHED_LIST_MAX_LEN = 2040; + public const int TASK_DATA_BUF_MAX_LEN = 32; + public const int TASK_FINISH_TIME_MAX_LEN = 1700; + public const int TASK_FINISH_COUNT_MAX_LEN = 730; + + // µ±Ç°¼¤»îµÄÈÎÎñÁÐ±í»º³åÇø´óС + public int TASK_ACTIVE_LIST_BUF_SIZE => + (TASK_ACTIVE_LIST_MAX_LEN * TASK_DATA_BUF_MAX_LEN + TASK_ACTIVE_LIST_HEADER_LEN); + CECHostPlayer m_pHost; - object[] m_pActiveListBuf; // Active task list buffer + ActiveTaskList m_pActiveListBuf; // Active task list buffer object[] m_pFinishedListBuf; // Finished task list buffer object[] m_pFinishedTimeListBuf; // Finished time list buffer object[] m_pFinishedCountListBuf;// Finished count list buffer @@ -29,11 +47,11 @@ namespace PerfectWorld.Scripts.Task public bool Init(object[] pActiveListBuf, int iActiveListLen, object[] pFinishedListBuf, int iFinishedListLen, object[] pFinishedTimeListBuf, int iFinishedTimeListLen, object[] pFinishedCountListBuf, int iFinishedCountListLen, object[] pStorageTaskListBuf, int iStorageTaskListLen) { - //if (!(m_pActiveListBuf = a_malloc(TASK_ACTIVE_LIST_BUF_SIZE))) - //{ - // glb_ErrorOutput(ECERR_NOTENOUGHMEMORY, "CECTaskInterface::Init", __LINE__); - // return false; - //} + // if (!(m_pActiveListBuf = a_malloc(TASK_ACTIVE_LIST_BUF_SIZE))) + // { + // glb_ErrorOutput(ECERR_NOTENOUGHMEMORY, "CECTaskInterface::Init", __LINE__); + // return false; + // } //if (!(m_pFinishedListBuf = a_malloc(TASK_FINISHED_LIST_BUF_SIZE))) //{ @@ -92,17 +110,45 @@ namespace PerfectWorld.Scripts.Task //if (iStorageTaskListLen < TASK_STORAGE_LIST_BUF_SIZE) // memset((BYTE*)m_pStorageTaskListBuf + iStorageTaskListLen, 0, TASK_STORAGE_LIST_BUF_SIZE - iStorageTaskListLen); - //ATaskTemplMan pTaskMan = GetTaskTemplMan(); - //pTaskMan.Release(); - //pTaskMan.LoadTasksFromPack("data\\tasks.data", true); - //pTaskMan.LoadNPCInfoFromPack("data\\task_npc.data"); - //pTaskMan.VerifyDynTasksPack("userdata\\dyn_tasks.data"); - //InitActiveTaskList(); + Debug.Log("[Dat]- Init GetTaskTemplMan"); + ATaskTemplMan pTaskMan = GetTaskTemplMan(); + if (pTaskMan == null) + { + Debug.LogError("[Dat]- fail to create ATaskTemplMan"); + return false; + } + pTaskMan.Release(); + // pTaskMan.LoadTasksFromPack("data\\tasks.data", true); + // pTaskMan.LoadNPCInfoFromPack("data\\task_npc.data"); + // pTaskMan.VerifyDynTasksPack("userdata\\dyn_tasks.data"); + // InitActiveTaskList(); //m_bForceNavigateFinish = false; return true; } + + public void CheckPQEnterWorldInit() + { + return; + ActiveTaskList pList = GetActiveTaskList(); + List aEntries = new List(pList.m_TaskEntries); + + for(var i = 0; i < pList.m_uTaskCount; i++) + { + var CurEntry = aEntries[i]; + + if (CurEntry.m_ulTemplAddr == 0) + continue; + + ATaskTempl pTempl = CurEntry.GetTempl(); + if (pTempl == null || !pTempl.m_FixedData.m_bPQTask) + continue; + + pTempl.IncValidCount(); + // _notify_svr(this, TASK_CLT_NOTIFY_PQ_CHECK_INIT, CurEntry.m_ID); + } + } public static void WriteLog(int nPlayerId, int nTaskId, int nType, string szLog) { @@ -111,8 +157,11 @@ namespace PerfectWorld.Scripts.Task private ATaskTemplMan GetTaskTemplMan() { - //return g_pGame->GetTaskTemplateMan(); - return null; + return EC_Game.GetTaskTemplateMan(); + } + private ActiveTaskList GetActiveTaskList() + { + return m_pActiveListBuf; } } } diff --git a/Assets/Scripts/Task/TaskExpAnalyser.cs b/Assets/Scripts/Task/TaskExpAnalyser.cs new file mode 100644 index 0000000000..fb05f704bf --- /dev/null +++ b/Assets/Scripts/Task/TaskExpAnalyser.cs @@ -0,0 +1,13 @@ +namespace PerfectWorld.Scripts.Task +{ + public struct TASK_EXPRESSION + { + public int type; + public float value; + + public bool Equals(TASK_EXPRESSION src) + { + return (type == src.type && value == src.value); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Task/TaskExpAnalyser.cs.meta b/Assets/Scripts/Task/TaskExpAnalyser.cs.meta new file mode 100644 index 0000000000..09197b278c --- /dev/null +++ b/Assets/Scripts/Task/TaskExpAnalyser.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 9d2bf3627a0e544b2a6d78e170a46142 \ No newline at end of file diff --git a/Assets/Scripts/Task/TaskProcess.cs b/Assets/Scripts/Task/TaskProcess.cs new file mode 100644 index 0000000000..24230b2a9e --- /dev/null +++ b/Assets/Scripts/Task/TaskProcess.cs @@ -0,0 +1,176 @@ +using System; +using System.Runtime.InteropServices; +using PerfectWorld.Scripts.Task; +using UnityEngine; + +public class TaskProcess +{ + +} +[Flags] +public enum TaskState : byte +{ + TASK_STATE_FINISHED = 0x01, // Is finished + TASK_STATE_SUCCESS = 0x02, // Is successful + TASK_STATE_GIVEUP = 0x04, // Is given up + TASK_STATE_ERR_REPORTED = 0x08, // Error has been reported to client + TASK_STATE_AWARD_NOTIFY_TEAM = 0x10, // Award has been notified to team + TASK_STATE_CONTRIBUTION_FINISH = 0x20 // Contribution finished +} + +// Cur Size 21 bytes +public class TASK_ENTRY_FIXED_DATA +{ + public ushort m_ID; // ID + public char m_ParentIndex; // Parent node index + public char m_PrevSblIndex; // Previous sibling node index + public char m_NextSblIndex; // Next sibling node index + public char m_ChildIndex; // Child node index + public char m_uState; // Task state + public ulong m_ulTaskTime; // Timestamp + public ushort m_uCapTaskId; // Captain task ID + public ulong m_ulTemplAddr; // Template address + public ulong m_ulCapTemplAddr; // Captain task template address +}; + + // ´óСΪTASK_DATA_BUF_MAX_LEN +public class ActiveTaskEntry : TASK_ENTRY_FIXED_DATA +{ + // Buffer union simplified (C# does not support union directly) + public byte[] m_BufData; // Raw data buffer + public ushort[] m_wMonsterNum; // Monster numbers + public int m_iUsefulData1; + public char m_iUsefulData2; + + // bool IsFinished() const { return (m_uState & TASK_STATE_FINISHED) != 0; } + // bool IsSuccess() const { return (m_uState & TASK_STATE_SUCCESS) != 0; } + // bool IsGiveUp() const { return (m_uState & TASK_STATE_GIVEUP) != 0; } + // bool IsErrReported() const { return (m_uState & TASK_STATE_ERR_REPORTED) != 0; } + // bool IsAwardNotifyTeam() const { return (m_uState & TASK_STATE_AWARD_NOTIFY_TEAM) != 0; } + // bool IsContributionFinish() const { return (m_uState & TASK_STATE_CONTRIBUTION_FINISH) != 0; } + // --- State check methods --- + public bool IsFinished() => (m_uState & (byte)TaskState.TASK_STATE_FINISHED) != 0; + public bool IsSuccess() => (m_uState & (byte)TaskState.TASK_STATE_SUCCESS) != 0; + public bool IsGiveUp() => (m_uState & (byte)TaskState.TASK_STATE_GIVEUP) != 0; + public bool IsErrReported() => (m_uState & (byte)TaskState.TASK_STATE_ERR_REPORTED) != 0; + public bool IsAwardNotifyTeam() => (m_uState & (byte)TaskState.TASK_STATE_AWARD_NOTIFY_TEAM) != 0; + public bool IsContributionFinish() => (m_uState & (byte)TaskState.TASK_STATE_CONTRIBUTION_FINISH) != 0; + + // void SetFinished() { m_uState |= TASK_STATE_FINISHED; } + // void ClearFinished() { m_uState &= ~TASK_STATE_FINISHED; } + // void SetSuccess() { m_uState |= TASK_STATE_SUCCESS; } + // void ClearSuccess() { m_uState &= ~TASK_STATE_SUCCESS; } + // void SetGiveUp() { m_uState |= TASK_STATE_GIVEUP; } + // void ClearGiveUp() { m_uState &= ~TASK_STATE_GIVEUP; } + // void SetErrReported() { m_uState |= TASK_STATE_ERR_REPORTED; } + // void ClearErrReported() { m_uState &= ~TASK_STATE_ERR_REPORTED; } + // void SetAwardNotifyTeam() { m_uState |= TASK_STATE_AWARD_NOTIFY_TEAM; } + // void ClearAwardNotifyTeam() { m_uState &= ~TASK_STATE_AWARD_NOTIFY_TEAM; } + // void SetContributionFinish() { m_uState |= TASK_STATE_CONTRIBUTION_FINISH; } + // void ClearContributionFinish() { m_uState &= ~TASK_STATE_CONTRIBUTION_FINISH; } + // + public ATaskTempl GetTempl() + { + if (m_ulTemplAddr == 0) return null; + return Marshal.PtrToStructure( + new IntPtr(unchecked((long)m_ulTemplAddr)) + ); + // return reinterpret_cast(m_ulTemplAddr); + } + // const ATaskTempl* GetCap() const { return reinterpret_cast(m_ulCapTemplAddr); } + // const ATaskTempl* GetCapOrSelf() const + // { + // if (m_ulCapTemplAddr) return GetCap(); + // else return GetTempl(); + // } + // bool HasParent() const { return m_ParentIndex != 0xff; } + // bool HasChildren() const { return m_ChildIndex != 0xff; } + // bool IsValid(unsigned char uIndex, unsigned char uMaxCount) const + // { + // if (m_ParentIndex != 0xff) + // { + // if (m_ParentIndex >= uIndex || m_ParentIndex >= uMaxCount) + // return false; + // } + // + // if (m_PrevSblIndex != 0xff) + // { + // if (m_PrevSblIndex >= uIndex || m_PrevSblIndex >= uMaxCount) + // return false; + // } + // + // if (m_NextSblIndex != 0xff) + // { + // if (m_NextSblIndex <= uIndex || m_NextSblIndex >= uMaxCount) + // return false; + // } + // + // if (m_ChildIndex != 0xff) + // { + // if (m_ChildIndex <= uIndex || m_ChildIndex >= uMaxCount) + // return false; + // } + // + // return true; + // } +}; + +public class ActiveTaskList +{ + // --- Header Fields --- + public byte[] header = new byte[CECTaskInterface.TASK_ACTIVE_LIST_HEADER_LEN]; + + public byte m_uTaskCount; // number of tasks + public byte m_uUsedCount; // used count + public ushort m_Version; // version + public byte m_uTopShowTaskCount; // top show task count + public byte m_uListState; // list state + public byte m_uTopHideTaskCount; // top hide task count + + private byte _flags; // simulate bitfield (1 bit + 7 bits) + + public bool m_uMaxSimultaneousCount + { + get => (_flags & 0x01) != 0; + set + { + if (value) _flags |= 0x01; + else _flags &= unchecked((byte)~0x01); + } + } + + public byte m_uTitleTaskCount + { + get => (byte)((_flags & 0xFE) >> 1); + set => _flags = (byte)((_flags & 0x01) | ((value & 0x7F) << 1)); + } + + public ActiveTaskEntry[] m_TaskEntries = new ActiveTaskEntry[CECTaskInterface.TASK_ACTIVE_LIST_MAX_LEN]; + + // void UpdateTaskMask(unsigned long& ulMask) const; + // void UpdateUsedCount(); + // void RealignTask(ActiveTaskEntry* pEntry, unsigned char uReserve); + // void ClearTask(TaskInterface* pTask, ActiveTaskEntry* pEntry, bool bRemoveItem); + // void RecursiveClearTask(TaskInterface* pTask, ActiveTaskEntry* pEntry, bool bRemoveItem, bool bRemoveAcquired, bool bClearTask); + // void ClearChildrenOf(TaskInterface* pTask, ActiveTaskEntry* pParent, bool bRemoveItem = true); + // ActiveTaskEntry* GetEntry(unsigned long ulId) + // { + // for (unsigned char i = 0; i < m_uTaskCount; i++) + // if (m_TaskEntries[i].m_ID == ulId) + // return &m_TaskEntries[i]; + // + // return NULL; + // } + // void RemoveAll() + // { + // unsigned short ver = m_Version; + // memset(this, 0, sizeof(*this)); + // m_Version = ver; + // } + // bool IsValid() const { return m_uTaskCount <= TASK_ACTIVE_LIST_MAX_LEN; } + // bool IsTimeMarkUpdate() const { return (m_uListState & TLIST_STATE_UPDATE_TIME_MARK) != 0; } + // void SetTimeMarkUpdate() { m_uListState |= TLIST_STATE_UPDATE_TIME_MARK; } + // void ClearTimeMarkUpdate() { m_uListState &= ~TLIST_STATE_UPDATE_TIME_MARK; } + // int GetMaxSimultaneousCount() {return m_uMaxSimultaneousCount ? TASK_MAX_SIMULTANEOUS_COUT : TASK_DEFAULT_MAX_SIMULTANEOUS_COUT;} + // void ExpandMaxSimultaneousCount() {m_uMaxSimultaneousCount = 1;} +}; \ No newline at end of file diff --git a/Assets/Scripts/Task/TaskProcess.cs.meta b/Assets/Scripts/Task/TaskProcess.cs.meta new file mode 100644 index 0000000000..6bb9640cdd --- /dev/null +++ b/Assets/Scripts/Task/TaskProcess.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 624d08204f26c7c49bc8b1885be16f22 \ No newline at end of file diff --git a/Assets/Scripts/Task/TaskTempl.cs b/Assets/Scripts/Task/TaskTempl.cs index a631b54d15..9c28eae2d6 100644 --- a/Assets/Scripts/Task/TaskTempl.cs +++ b/Assets/Scripts/Task/TaskTempl.cs @@ -1,7 +1,100 @@ using UnityEngine; using System.IO; +using System.Runtime.InteropServices; + + namespace PerfectWorld.Scripts.Task { + public sealed class TaskConstant + { + public const int MAX_OCCUPATIONS = 12; + + public const int MAX_TASK_NAME_LEN = 30; + public const int MAX_AWARD_NPC_NUM = 8; + public const int MAX_PREM_TASK_COUNT = 20; + public const int MAX_MUTEX_TASK_COUNT = 5; + public const int MAX_TEAM_MEM_WANTED = MAX_OCCUPATIONS; + public const int MAX_TIMETABLE_SIZE = 24; + public const int MAX_AWARD_SCALES = 5; + public const int MAX_AWARD_CANDIDATES = 12; + public const int MAX_LIVING_SKILLS = 4; + public const int MAX_CONTRIB_MONSTERS = 100; + public const int MAX_AWARD_PQ_RANKING = 32; + public const int MAX_TITLE_NUM = 10; + public const int MAX_TASKREGION = 8; + public const int TASK_GENDER_NONE = 0; + public const int TASK_GENDER_MALE = 1; + public const int TASK_GENDER_FEMALE = 2; + public const int TASK_MAX_PATH = 260; + + public const int INVALID_VAL = -1; + public const int TASK_MAX_LINE_LEN = TASK_MAX_PATH; + public const int TASK_MAX_VALID_COUNT = 6; + public const int TASK_TREASURE_MAP_SIDE_MULTIPLE = 30; + + + + public readonly long[] task_week_map = + { + 7, + 1, + 2, + 3, + 4, + 5, + 6 + }; + } + + public struct task_tm + { + public int year; + public int month; + public int day; + public int hour; + public int min; + public int wday; + } + + public struct TASK_PACK_HEADER + { + public uint magic; + public uint version; + public int item_count; + } + + public struct MONSTERS_CONTRIB + { + public ulong m_ulMonsterTemplId; // Monster ID + public int m_iWholeContrib; // Team exclusive contribution + public int m_iShareContrib; // Team shared contribution + public int m_iPersonalWholeContrib; // Personal exclusive contribution + + public bool Equals(MONSTERS_CONTRIB src) + { + return (m_ulMonsterTemplId == src.m_ulMonsterTemplId && + m_iWholeContrib == src.m_iWholeContrib && + m_iShareContrib == src.m_iShareContrib && + m_iPersonalWholeContrib == src.m_iPersonalWholeContrib); + } + } + + public struct ZONE_VERT + { + public float x; + public float y; + public float z; + } + + public enum task_tm_type + { + enumTaskTimeDate = 0, + enumTaskTimeMonth, + enumTaskTimeWeek, + enumTaskTimeDay + }; + + /// /// Completion Method /// @@ -27,31 +120,141 @@ namespace PerfectWorld.Scripts.Task enumTMSimpleClientTaskForceNavi // Force navigation } - public class ATaskTemplFixedData + public struct Task_Region { - public ulong m_ID; - public ulong m_ulNPCToProtect; - public ulong m_ulProtectTimeLen; - public ulong m_enumMethod; - public ulong m_enumFinishType; + public ZONE_VERT zvMin; + public ZONE_VERT zvMax; - //Hierarchy - public ATaskTempl m_pParent; - public ATaskTempl m_pPrevSibling; - public ATaskTempl m_pNextSibling; - public ATaskTempl m_pFirstChild; + public bool Equals(Task_Region src) + { + return (zvMin.x == src.zvMin.x && zvMin.y == src.zvMin.y && zvMin.z == src.zvMin.z && + zvMax.x == src.zvMax.x && zvMax.y == src.zvMax.y && zvMax.z == src.zvMax.z); + } - // Required items - public ulong m_ulPremItems; - // public ItemWanted[] m_PremItems; // [MAX_ITEM_WANTED] - public bool m_bShowByItems; - public bool m_bPremItemsAnyOne; + public static bool operator ==(Task_Region a, Task_Region b) + { + return a.Equals(b); + } - // Level condition - public ulong m_ulPremise_Lev_Min; - public ulong m_ulPremise_Lev_Max; - public ulong m_bPremCheckMaxHistoryLevel; - public bool m_bShowByLev; + public static bool operator !=(Task_Region a, Task_Region b) + { + return !a.Equals(b); + } + + public override bool Equals(object obj) + { + if (obj is Task_Region) + return Equals((Task_Region)obj); + return false; + } + + public override int GetHashCode() + { + return zvMin.GetHashCode() ^ zvMax.GetHashCode(); + } + } + + public struct ATaskTemplFixedData + { + /* Task object properties */ + + // Task ID + public uint m_ID; + // Task name + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = TaskConstant.MAX_TASK_NAME_LEN)] + public ushort[] m_szName; + // Task signature + public bool m_bHasSign; + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = TaskConstant.MAX_TASK_NAME_LEN)] + public ushort[] m_pszSignature; + // Task type + public uint m_ulType; + // Time limit + public uint m_ulTimeLimit; + + // Task fails when offline + public bool m_bOfflineFail; + + // Absolute failure time + public bool m_bAbsFail; + public task_tm m_tmAbsFailTime; + + // Do not take items during task validation + public bool m_bItemNotTakeOff; + + // Whether using absolute time + public bool m_bAbsTime; + // Number of time periods + public ulong m_ulTimetable; + // Time method + [MarshalAs(UnmanagedType.ByValArray, SizeConst = TaskConstant.MAX_TIMETABLE_SIZE)] + public byte[] m_tmType; + // Start time for delivery + public task_tm[] m_tmStart; // [MAX_TIMETABLE_SIZE] + // End time for delivery + public task_tm[] m_tmEnd; // [MAX_TIMETABLE_SIZE] + // Delivery frequency + public long m_lAvailFrequency; + public long m_lPeriodLimit; + // Execute single subtask + public bool m_bChooseOne; + // Randomly rotate single subtask execution + public bool m_bRandOne; + // Whether subtasks have order + public bool m_bExeChildInOrder; + // Whether parent task fails when subtask fails + public bool m_bParentAlsoFail; + // Whether parent task succeeds when subtask succeeds + public bool m_bParentAlsoSucc; + // Whether task can be abandoned + public bool m_bCanGiveUp; + // Whether task can be repeated + public bool m_bCanRedo; + // Whether task can be redone after failure + public bool m_bCanRedoAfterFailure; + // Clear task on abandonment + public bool m_bClearAsGiveUp; + // Whether recording is needed + public bool m_bNeedRecord; + // Whether task fails when player dies + public bool m_bFailAsPlayerDie; + // Maximum number of receivers + public uint m_ulMaxReceiver; + // Delivery zone + public bool m_bDelvInZone; + public uint m_ulDelvWorld; + public uint m_ulDelvRegionCnt; + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = TaskConstant.MAX_TASKREGION)] + public Task_Region[] m_pDelvRegion; + + // Enter region task failure + public bool m_bEnterRegionFail; + public uint m_ulEnterRegionWorld; + public uint m_ulEnterRegionCnt; + //public ZONE_VERT m_EnterRegionMinVert; + //public ZONE_VERT m_EnterRegionMaxVert; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = TaskConstant.MAX_TASKREGION)] + public Task_Region[] m_pEnterRegion; + + // Leave region task failure + public bool m_bLeaveRegionFail; + public uint m_ulLeaveRegionWorld; + public uint m_ulLeaveRegionCnt; + //public ZONE_VERT m_LeaveRegionMinVert; + //public ZONE_VERT m_LeaveRegionMaxVert; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = TaskConstant.MAX_TASKREGION)] + public Task_Region[] m_pLeaveRegion; + + // Leave force failure + public bool m_bLeaveForceFail; + + // Transport to specific point + public bool m_bTransTo; + public uint m_ulTransWldId; + public ZONE_VERT m_TransPt; // Monster controller public long m_lMonsCtrl; @@ -67,14 +270,14 @@ namespace PerfectWorld.Scripts.Task // Whether used in token shop public bool m_bUsedInTokenShop; - // Trigger on death + // Death trigger public bool m_bDeathTrig; // Whether clear all acquired items public bool m_bClearAcquired; // Recommended level - public ulong m_ulSuitableLevel; + public uint m_ulSuitableLevel; // Whether to show prompt public bool m_bShowPrompt; @@ -82,56 +285,77 @@ namespace PerfectWorld.Scripts.Task // Whether it is a key task public bool m_bKeyTask; - // Deliver NPC - public ulong m_ulDelvNPC; + // Delivery NPC + public uint m_ulDelvNPC; // Award NPC - public ulong m_ulAwardNPC; + public uint m_ulAwardNPC; // Whether it is a skill task public bool m_bSkillTask; - // Can be sought out + // Whether can be searched public bool m_bCanSeekOut; - // Whether to show direction + // Whether show direction public bool m_bShowDirection; // Marriage public bool m_bMarriage; // Change global key/value - public ulong m_ulChangeKeyCnt; - public long[] m_plChangeKey; // [TASK_AWARD_MAX_CHANGE_VALUE] + public uint m_ulChangeKeyCnt; + public long[] m_plChangeKey; // [TASK_AWARD_MAX_CHANGE_VALUE] public long[] m_plChangeKeyValue; public bool[] m_pbChangeType; - // Switch scene fail + // Fail on scene switch public bool m_bSwitchSceneFail; // Hidden task public bool m_bHidden; - // Whether to deliver skill [Yongdong, 2010-1-6] + // Whether deliver skill public bool m_bDeliverySkill; public int m_iDeliveredSkillID; public int m_iDeliveredSkillLevel; - // Whether to show task finished effect [Yongdong, 2010-1-21] - public bool m_bShowGfxFinished; // Show effect when task is completed + // Whether show task completion effect + public bool m_bShowGfxFinished; - // Whether change PQ ranking + // Whether change player ranking in PQ public bool m_bChangePQRanking; - // Compare items with player inventory before delivery + // Compare delivery items with player inventory slots public bool m_bCompareItemAndInventory; - public ulong m_ulInventorySlotNum; // Required number of inventory slots + public uint m_ulInventorySlotNum; - // Whether it is a PQ task - public bool m_bPQTask; +/////////////////////////////////////////////// PQ Task start + // 是否是PQ任务 + public bool m_bPQTask; + // PQ任务全局变量显示 + public uint m_ulPQExpCnt; + + + + + public uint m_ulNPCToProtect; + public uint m_ulProtectTimeLen; + public uint m_enumMethod; + public uint m_enumFinishType; + + // Required items + public ulong m_ulPremItems; + // public ItemWanted[] m_PremItems; // [MAX_ITEM_WANTED] + public bool m_bShowByItems; + public bool m_bPremItemsAnyOne; + + // Level condition + public ulong m_ulPremise_Lev_Min; + public ulong m_ulPremise_Lev_Max; + public ulong m_bPremCheckMaxHistoryLevel; + public bool m_bShowByLev; - // PQ task global variable display - public ulong m_ulPQExpCnt; // Dynamic task type public string m_DynTaskType; @@ -140,12 +364,21 @@ namespace PerfectWorld.Scripts.Task // Whether to display in the title task UI public bool m_bDisplayInTitleTaskUI; - // Maximum number of receivers - public ulong m_ulMaxReceiver; + + } - public class ATaskTempl : ATaskTemplFixedData + public class ATaskTempl { + public ATaskTemplFixedData m_FixedData; + + //Hierarchy + public ATaskTempl m_pParent; + public ATaskTempl m_pPrevSibling; + public ATaskTempl m_pNextSibling; + public ATaskTempl m_pFirstChild; + const int MAX_TASK_NAME_LEN = 30; + public byte m_uValidCount; public bool LoadFromBinFile(FileStream fp) { LoadBinary(fp); @@ -197,41 +430,10 @@ namespace PerfectWorld.Scripts.Task } private bool LoadFixedDataFromBinFile(FileStream fp) { - // LOG_DELETE(m_Award_S); - // LOG_DELETE(m_Award_F); - // LOG_DELETE(m_AwByRatio_S); - // LOG_DELETE(m_AwByRatio_F); - // LOG_DELETE(m_AwByItems_S); - // LOG_DELETE(m_AwByItems_F); - // LOG_DELETE_ARR(m_tmStart); - // LOG_DELETE_ARR(m_tmEnd); - // LOG_DELETE_ARR(m_plChangeKey); - // LOG_DELETE_ARR(m_plChangeKeyValue); - // LOG_DELETE_ARR(m_pbChangeType); - // LOG_DELETE_ARR(m_PremItems); - // LOG_DELETE_ARR(m_GivenItems); - // LOG_DELETE_ARR(m_TeamMemsWanted); - // LOG_DELETE_ARR(m_ItemsWanted); - // LOG_DELETE_ARR(m_PlayerWanted); - // LOG_DELETE_ARR(m_MonsterWanted); - // LOG_DELETE_ARR(m_pszSignature); - // LOG_DELETE_ARR(m_pszExp); - // LOG_DELETE_ARR(m_pExpArr); - // LOG_DELETE_ARR(m_pTaskChar); - // LOG_DELETE_ARR(m_pszPQExp); - // LOG_DELETE_ARR(m_pPQExpArr); - // LOG_DELETE_ARR(m_MonstersContrib); - - // LOG_DELETE_ARR(m_pDelvRegion); - // LOG_DELETE_ARR(m_pEnterRegion); - // LOG_DELETE_ARR(m_pLeaveRegion); - // LOG_DELETE_ARR(m_pReachSite); - // LOG_DELETE_ARR(m_pLeaveSite); - // LOG_DELETE_ARR(m_PremTitles); ulong i; - //write method FRead convert this to c# - //fread(this, sizeof(*this), 1, fp); + long readBytes = 0; + ATaskTemplFixedData fixedData = AAssit.ReadFromBinaryOf(fp, ref readBytes); //convert_txt(m_szName, MAX_TASK_NAME_LEN, (namechar)m_ID); @@ -533,6 +735,8 @@ namespace PerfectWorld.Scripts.Task } return new string(chars); } + + public void IncValidCount() { m_uValidCount++; } } } \ No newline at end of file diff --git a/Assets/Scripts/Task/TaskTest.cs b/Assets/Scripts/Task/TaskTest.cs new file mode 100644 index 0000000000..2fca9f1774 --- /dev/null +++ b/Assets/Scripts/Task/TaskTest.cs @@ -0,0 +1,24 @@ +using System.IO; +using UnityEngine; + + +namespace PerfectWorld.Scripts.Task +{ + public class TaskTest : MonoBehaviour + { + ATaskTemplMan m_pTaskMan; + + [ContextMenu("Load Data")] + void LoadTaskData() + { + if (m_pTaskMan == null) + { + m_pTaskMan = new ATaskTemplMan(); + } + + string path = Path.Combine(Application.streamingAssetsPath, "data/tasks.data"); + m_pTaskMan.LoadTasksFromPack(path, true); + } + } +} + diff --git a/Assets/Scripts/Task/TaskTest.cs.meta b/Assets/Scripts/Task/TaskTest.cs.meta new file mode 100644 index 0000000000..a70240e40e --- /dev/null +++ b/Assets/Scripts/Task/TaskTest.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 561ff33122f704147a67d91c42fde5a4 \ No newline at end of file