diff --git a/Assets/PerfectWorld/Scripts/Skills/SkillStubs1/skill88.cs b/Assets/PerfectWorld/Scripts/Skills/SkillStubs1/skill88.cs
index 0d74af7434..772149e8b5 100644
--- a/Assets/PerfectWorld/Scripts/Skills/SkillStubs1/skill88.cs
+++ b/Assets/PerfectWorld/Scripts/Skills/SkillStubs1/skill88.cs
@@ -86,9 +86,9 @@ namespace BrewMonster
public Skill88Stub() : base(88)
{
cls = 1;
- name = "ӿȪ";
- nativename = "ӿȪ";
- icon = "ӿȪ";
+ name = "涌泉";
+ nativename = "涌泉";
+ icon = "涌泉";
max_level = 10;
type = 1;
apcost = 0;
@@ -109,11 +109,43 @@ namespace BrewMonster
long_range = 0;
restrict_corpse = 0;
allow_forms = 1;
- effect = "ӿȪ";
+ effect = "涌泉";
doenchant = 1;
dobless = 0;
commoncooldown = 0;
commoncooldowntime = 0;
+ m_szFlyGfxPath = string.Empty;
+ m_szHitGrndGfxPath = string.Empty;
+ m_szHitGfxPath = "策划联入/人物技能/飞行/涌泉中招.gfx";
+ m_szFlySfxPath = string.Empty;
+ m_szHitGrndSfxPath = string.Empty;
+ m_szHitSfxPath = "skill/02mage/涌泉_c";
+
+ // GFX Movement and Behavior Parameters / GFX移动和行为参数
+ m_MoveMode = (GfxMoveMode)0;
+ m_TargetMode = (GfxTargetMode)0;
+ m_AttFlyMode = (GfxAttackMode)0;
+ m_AttHitMode = (GfxAttackMode)0;
+ m_dwFlyTime = 0;
+ m_bTraceTarget = false;
+ m_FlyClusterCount = 1;
+ m_FlyClusterInterval = 0;
+ m_HitClusterCount = 1;
+ m_HitClusterInterval = 0;
+ m_bOneHit = true;
+ m_bFadeOut = false;
+ m_bRelScl = true;
+ m_fDefTarScl = 1.8f;
+
+ // Area parameters (commented out) / 区域参数(已注释)
+ // m_bArea = false;
+ // m_Shape = (EmitShape)0;
+ // m_vSize = new Vector3(0.0f, 0.0f, 0.0f);
+
+ // Param (commented out) / 参数(已注释)
+ // m_paramType = (GfxSkillValType)1;
+ // m_param = new GFX_SKILL_PARAM();
+ // m_param.nVal = 0;
restrict_weapons.Add(0);
restrict_weapons.Add(292);
range = new Range();
diff --git a/Assets/PerfectWorld/Scripts/UI/Dialogs/CDlgSkillSubList.cs b/Assets/PerfectWorld/Scripts/UI/Dialogs/CDlgSkillSubList.cs
index 027e8af95c..dd156bb996 100644
--- a/Assets/PerfectWorld/Scripts/UI/Dialogs/CDlgSkillSubList.cs
+++ b/Assets/PerfectWorld/Scripts/UI/Dialogs/CDlgSkillSubList.cs
@@ -129,7 +129,7 @@ namespace BrewMonster.UI
{
CreateOneRankDlg(taoistRank);
}
- totalSPText.text = " Nguyên Thần: " +GetHostPlayer().GetBasicProps().iSP.ToString() + "";
+
}
// ��ʼ�����������ڶԻ���һ���Է�����ڴ� / Initialize rank sub-dialogs once to avoid realloc
@@ -190,6 +190,7 @@ namespace BrewMonster.UI
FitSize();
ShowLastSelectedSkill();
}
+ totalSPText.text = " Nguyên Thần: " + GetHostPlayer().GetBasicProps().iSP.ToString() + "";
}
// ��鵯��ħ״̬ / Reset when switching between god/evil
diff --git a/Assets/Prefabs/UI/SkillUI.prefab b/Assets/Prefabs/UI/SkillUI.prefab
index 72df38ec75..6516114311 100644
--- a/Assets/Prefabs/UI/SkillUI.prefab
+++ b/Assets/Prefabs/UI/SkillUI.prefab
@@ -943,7 +943,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 335.91, y: -507.53912}
+ m_AnchoredPosition: {x: 335.91, y: -431.53912}
m_SizeDelta: {x: 651.82, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2731969899170380074