Merge branch 'develop' into feature/HP_jump
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fileFormatVersion: 2
|
||||
guid: f575aa063b9a30d428b5b3302fbb3b38
|
||||
IHVImageFormatImporter:
|
||||
externalObjects: {}
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
isReadable: 0
|
||||
sRGBTexture: 1
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
ignoreMipmapLimit: 0
|
||||
mipmapLimitGroupName:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -287,7 +287,7 @@ ParticleSystem:
|
||||
startSize:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 0.2
|
||||
scalar: 0.08
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -5120,7 +5120,7 @@ ParticleSystem:
|
||||
startSize:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 0.3
|
||||
scalar: 0.12
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -9953,7 +9953,7 @@ ParticleSystem:
|
||||
startSize:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 1.75
|
||||
scalar: 0.7
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -14871,7 +14871,7 @@ ParticleSystem:
|
||||
startSize:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 0.1
|
||||
scalar: 0.04
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -14924,7 +14924,7 @@ ParticleSystem:
|
||||
startSizeY:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 2
|
||||
scalar: 0.8
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -19704,7 +19704,7 @@ ParticleSystem:
|
||||
startSize:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 0.4
|
||||
scalar: 0.16
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -24537,7 +24537,7 @@ ParticleSystem:
|
||||
startSize:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 0.08
|
||||
scalar: 0.032
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -24590,7 +24590,7 @@ ParticleSystem:
|
||||
startSizeY:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 1
|
||||
scalar: 0.4
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -29379,7 +29379,7 @@ ParticleSystem:
|
||||
startSize:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 2.5
|
||||
scalar: 1
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -34279,7 +34279,7 @@ ParticleSystem:
|
||||
startSize:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 1.75
|
||||
scalar: 0.7
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
@@ -34332,7 +34332,7 @@ ParticleSystem:
|
||||
startSizeY:
|
||||
serializedVersion: 2
|
||||
minMaxState: 0
|
||||
scalar: 0.75
|
||||
scalar: 0.3
|
||||
minScalar: 1
|
||||
maxCurve:
|
||||
serializedVersion: 2
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AddressableAssets;
|
||||
using UnityEngine.AddressableAssets.ResourceLocators;
|
||||
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
using UnityEngine.ResourceManagement.ResourceLocations;
|
||||
|
||||
namespace BrewMonster.Scripts
|
||||
{
|
||||
@@ -14,6 +14,7 @@ namespace BrewMonster.Scripts
|
||||
private bool _isInitialized = false;
|
||||
|
||||
private Dictionary<string, AsyncOperationHandle<GameObject>> _loadedAssets = new();
|
||||
private Dictionary<string, AsyncOperationHandle<TextAsset>> _loadedTextAssets = new();
|
||||
public event Action OnDispose;
|
||||
|
||||
protected override void Initialize()
|
||||
@@ -23,6 +24,11 @@ namespace BrewMonster.Scripts
|
||||
Addressables.InitializeAsync().Completed += OnInitializeComplete;
|
||||
}
|
||||
|
||||
public bool IsInitialized()
|
||||
{
|
||||
return _isInitialized;
|
||||
}
|
||||
|
||||
void OnInitializeComplete(AsyncOperationHandle<IResourceLocator> handle)
|
||||
{
|
||||
if (handle.Status == AsyncOperationStatus.Succeeded)
|
||||
@@ -37,6 +43,132 @@ namespace BrewMonster.Scripts
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load a text asset asynchronously.
|
||||
/// NOTE: The key must match the Addressables "Address" (or another valid key like a label/GUID).
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <param name="assetPath"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<TextAsset> LoadTextAssetAsync(string assetPath)
|
||||
{
|
||||
if (_loadedTextAssets.ContainsKey(assetPath))
|
||||
{
|
||||
return _loadedTextAssets[assetPath].Result;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// First, try the key exactly as provided. If it doesn't exist in the catalog,
|
||||
// fall back to common project conventions (e.g. full Asset path).
|
||||
foreach (var key in GetCandidateKeys(assetPath))
|
||||
{
|
||||
var locationsHandle = Addressables.LoadResourceLocationsAsync(key, typeof(TextAsset));
|
||||
await locationsHandle.Task;
|
||||
|
||||
if (locationsHandle.Status != AsyncOperationStatus.Succeeded || locationsHandle.Result == null || locationsHandle.Result.Count == 0)
|
||||
{
|
||||
Addressables.Release(locationsHandle);
|
||||
continue;
|
||||
}
|
||||
|
||||
Addressables.Release(locationsHandle);
|
||||
|
||||
var handle = Addressables.LoadAssetAsync<TextAsset>(key);
|
||||
await handle.Task;
|
||||
|
||||
if (handle.Status == AsyncOperationStatus.Succeeded && handle.Result != null)
|
||||
{
|
||||
_loadedTextAssets[assetPath] = handle;
|
||||
return handle.Result;
|
||||
}
|
||||
|
||||
// If load failed, release and try next candidate.
|
||||
if (handle.IsValid())
|
||||
{
|
||||
Addressables.Release(handle);
|
||||
}
|
||||
}
|
||||
|
||||
BMLogger.LogError($"AddressableManager: No Location found for TextAsset key='{assetPath}'. " +
|
||||
$"Tried: {string.Join(", ", GetCandidateKeys(assetPath).Select(k => $"'{k}'"))}");
|
||||
LogSimilarKeys(assetPath);
|
||||
return null;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
BMLogger.LogError($"AddressableManager: Failed to load TextAsset '{assetPath}': {e}");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private static IEnumerable<string> GetCandidateKeys(string assetPath)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(assetPath))
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Exact key (what caller asked for)
|
||||
yield return assetPath;
|
||||
|
||||
// Common fallback used by this repo's Addressables settings: full asset path address.
|
||||
// Example in `Assets/AddressableAssetsData/AssetGroups/configuration.asset`:
|
||||
// m_Address: Assets/Addressable/elements.txt
|
||||
if (!assetPath.Contains("/") && !assetPath.Contains("\\"))
|
||||
{
|
||||
yield return $"Assets/Addressable/{assetPath}";
|
||||
}
|
||||
}
|
||||
|
||||
private static void LogSimilarKeys(string needle)
|
||||
{
|
||||
// Helpful diagnostics in dev builds: show a few keys containing the substring.
|
||||
try
|
||||
{
|
||||
var lower = needle?.ToLowerInvariant();
|
||||
if (string.IsNullOrEmpty(lower))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const int max = 20;
|
||||
var matches = new List<string>(max);
|
||||
|
||||
foreach (var locator in Addressables.ResourceLocators)
|
||||
{
|
||||
foreach (var keyObj in locator.Keys)
|
||||
{
|
||||
if (keyObj is not string keyStr)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!keyStr.ToLowerInvariant().Contains(lower))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
matches.Add(keyStr);
|
||||
if (matches.Count >= max)
|
||||
{
|
||||
goto Done;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Done:
|
||||
if (matches.Count > 0)
|
||||
{
|
||||
BMLogger.LogWarning($"AddressableManager: Similar Addressables keys for '{needle}': {string.Join(", ", matches)}");
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore diagnostics failures
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an asset asynchronously. The address should look like this: "models/npcs/npc/魅灵首领/魅灵首领/魅灵首领.prefab"
|
||||
/// </summary>
|
||||
|
||||
@@ -67,7 +67,7 @@ public class AAssit
|
||||
/// re-seeked before reading the count and each element.</param>
|
||||
/// <typeparam name="T">Element type to deserialize. Must be blittable/marshallable via <see cref="Marshal.PtrToStructure(System.IntPtr,System.Type)"/>.</typeparam>
|
||||
/// <returns>The populated array when <c>count</c> > 0; otherwise null.</returns>
|
||||
public static T[] ReadArrayPointerFromBinary<T>(FileStream stream, ref long readBytes, long fileOffset = -1)
|
||||
public static T[] ReadArrayPointerFromBinary<T>(Stream stream, ref long readBytes, long fileOffset = -1)
|
||||
{
|
||||
// seek to the fileOffset if it's >= 0
|
||||
if (fileOffset >= 0)
|
||||
@@ -112,7 +112,7 @@ public class AAssit
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public static bool GetBoolFromFileStream(FileStream fs, ref long readBytes)
|
||||
public static bool GetBoolFromFileStream(Stream fs, ref long readBytes)
|
||||
{
|
||||
byte[] buffer = new byte[1];
|
||||
int bytesRead = fs.Read(buffer, 0, 1);
|
||||
@@ -123,7 +123,7 @@ public class AAssit
|
||||
return buffer[0] != 0;
|
||||
}
|
||||
|
||||
public static int GetIntFromFileStream(FileStream fs, ref long readBytes)
|
||||
public static int GetIntFromFileStream(Stream fs, ref long readBytes)
|
||||
{
|
||||
byte[] buffer = new byte[4];
|
||||
int bytesRead = fs.Read(buffer, 0, 4);
|
||||
@@ -134,7 +134,7 @@ public class AAssit
|
||||
return BitConverter.ToInt32(buffer, 0);
|
||||
}
|
||||
|
||||
public static uint GetUIntFromFileStream(FileStream fs, ref long readBytes)
|
||||
public static uint GetUIntFromFileStream(Stream fs, ref long readBytes)
|
||||
{
|
||||
byte[] buffer = new byte[4];
|
||||
int bytesRead = fs.Read(buffer, 0, 4);
|
||||
@@ -145,7 +145,7 @@ public class AAssit
|
||||
return BitConverter.ToUInt32(buffer, 0);
|
||||
}
|
||||
|
||||
public static long GetLongFromFileStream(FileStream fs, ref long readBytes)
|
||||
public static long GetLongFromFileStream(Stream fs, ref long readBytes)
|
||||
{
|
||||
byte[] buffer = new byte[8];
|
||||
int bytesRead = fs.Read(buffer, 0, 8);
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using BrewMonster.Scripts;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using ModelRenderer.Scripts.GameData;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -15,12 +17,21 @@ namespace BrewMonster
|
||||
}
|
||||
|
||||
public async void Initialize()
|
||||
{
|
||||
await InitializeInternal();
|
||||
}
|
||||
|
||||
public async UniTask InitializeInternal()
|
||||
{
|
||||
_elementDataMan = new();
|
||||
_instance = this;
|
||||
|
||||
try
|
||||
{
|
||||
while (!AddressableManager.Instance.IsInitialized())
|
||||
{
|
||||
await UniTask.DelayFrame(1);
|
||||
}
|
||||
var result = await _elementDataMan.load_data();
|
||||
if (result == -1)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using BrewMonster;
|
||||
using BrewMonster.Scripts;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
@@ -300,26 +302,36 @@ namespace ModelRenderer.Scripts.GameData
|
||||
return true;
|
||||
}
|
||||
|
||||
public async Task<int> load_data(string pathname = "")
|
||||
public async UniTask<int> load_data(string pathname = "")
|
||||
{
|
||||
#if UNITY_ANDROID && !UNITY_EDITOR
|
||||
var success = await MoveElementFileToPersistentPath();
|
||||
if (!success)
|
||||
// #if UNITY_ANDROID && !UNITY_EDITOR
|
||||
// var success = await MoveElementFileToPersistentPath();
|
||||
// if (!success)
|
||||
// {
|
||||
// BMLogger.LogError("ElementDataMan: Failed to move element file to persistent path");
|
||||
// return -1;
|
||||
// }
|
||||
|
||||
// pathname = Path.Combine(UnityEngine.Application.persistentDataPath, "elements.data");
|
||||
// #endif
|
||||
// if (string.IsNullOrEmpty(pathname))
|
||||
// {
|
||||
// pathname = Path.Combine(UnityEngine.Application.streamingAssetsPath, "elements.data");
|
||||
// }
|
||||
|
||||
// if (!File.Exists(pathname)) return -1;
|
||||
|
||||
// Addressables key must match the configured "Address". This repo currently uses full asset paths
|
||||
// (see `Assets/AddressableAssetsData/AssetGroups/configuration.asset`).
|
||||
// `AddressableManager.LoadTextAssetAsync` also has fallbacks, so "elements.txt" will work too.
|
||||
var dataFile = await AddressableManager.Instance.LoadTextAssetAsync("Assets/Addressable/elements.txt");
|
||||
if (dataFile == null)
|
||||
{
|
||||
BMLogger.LogError("ElementDataMan: Failed to move element file to persistent path");
|
||||
BMLogger.LogError("ElementDataMan: Failed to load Addressable TextAsset for elements data.");
|
||||
return -1;
|
||||
}
|
||||
|
||||
pathname = Path.Combine(UnityEngine.Application.persistentDataPath, "elements.data");
|
||||
#endif
|
||||
if (string.IsNullOrEmpty(pathname))
|
||||
{
|
||||
pathname = Path.Combine(UnityEngine.Application.streamingAssetsPath, "elements.data");
|
||||
}
|
||||
|
||||
if (!File.Exists(pathname)) return -1;
|
||||
|
||||
using (var file = new FileStream(pathname, FileMode.Open, FileAccess.Read))
|
||||
using (var file = new MemoryStream(dataFile.bytes))
|
||||
{
|
||||
long dwRead = 0;
|
||||
int version = AAssit.GetIntFromFileStream(file, ref dwRead);
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#if UNITY_EDITOR
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
||||
@@ -45,3 +46,4 @@ namespace BrewMonster
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace BrewMonster
|
||||
}
|
||||
public static void LogMono(object source, string message)
|
||||
{
|
||||
#if ENALBE_LOGGING
|
||||
#if ENALBE_LOGGING && UNITY_EDITOR
|
||||
if (DebugRegistry.IsEnabled(source))
|
||||
UnityEngine.Debug.LogError($"[{source}] {message}");
|
||||
#endif
|
||||
|
||||
@@ -3924,8 +3924,8 @@ namespace BrewMonster
|
||||
|
||||
public int num_option; // number of options
|
||||
public option[] options; // options pointer
|
||||
|
||||
public void Read(FileStream file)
|
||||
|
||||
public void Read(Stream file)
|
||||
{
|
||||
long dwRead = file.Position;
|
||||
id = AAssit.GetIntFromFileStream(file, ref dwRead);
|
||||
@@ -3943,7 +3943,7 @@ namespace BrewMonster
|
||||
public window[] windows; // windows pointer
|
||||
|
||||
|
||||
public void Read(FileStream file)
|
||||
public void Read(Stream file)
|
||||
{
|
||||
long dwRead = file.Position;
|
||||
id_talk = AAssit.GetUIntFromFileStream(file, ref dwRead);
|
||||
|
||||
@@ -2,108 +2,74 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using BrewMonster;
|
||||
using BrewMonster.Scripts;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
public class GShopLoader : MonoBehaviour
|
||||
{
|
||||
[Header("File Paths")]
|
||||
public string gshopDataPath = "gshop.data";
|
||||
public string gshop1DataPath = "gshop1.data";
|
||||
// Addressables-only: do NOT load gshop/gshop1 from file system paths.
|
||||
// These must match the configured Addressables "Address" values in
|
||||
// `Assets/AddressableAssetsData/AssetGroups/configuration.asset`.
|
||||
private const string GSHOP_ADDRESS = "Assets/Addressable/gshop.txt";
|
||||
private const string GSHOP1_ADDRESS = "Assets/Addressable/gshop1.txt";
|
||||
|
||||
[Header("Loaded Data")]
|
||||
public GShopData primaryShop = new GShopData();
|
||||
public GShopData secondaryShop = new GShopData();
|
||||
|
||||
|
||||
|
||||
async void Start()
|
||||
{
|
||||
#if UNITY_ANDROID && !UNITY_EDITOR
|
||||
bool result = await MoveShopDataToPersistentPath();
|
||||
if (!result)
|
||||
// Wait for AddressableManager to be initialized
|
||||
while (!AddressableManager.Instance.IsInitialized())
|
||||
{
|
||||
BMLogger.LogError($"ElementDataMan: Failed to move element file to persistent path");
|
||||
return;
|
||||
await UniTask.DelayFrame(1);
|
||||
}
|
||||
#endif
|
||||
|
||||
LoadGShopData();
|
||||
}
|
||||
|
||||
public async UniTask<bool> MoveShopDataToPersistentPath()
|
||||
{
|
||||
var destinationPath = Path.Combine(UnityEngine.Application.persistentDataPath, gshopDataPath);
|
||||
var sourcePath = Path.Combine(UnityEngine.Application.streamingAssetsPath, gshopDataPath);
|
||||
|
||||
|
||||
if (!File.Exists(destinationPath))
|
||||
{
|
||||
UnityWebRequest request = UnityWebRequest.Get(sourcePath);
|
||||
await request.SendWebRequest();
|
||||
if (request.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
BMLogger.LogError($"ElementDataMan: Failed to move element file to persistent path: {request.error}");
|
||||
return false;
|
||||
}
|
||||
File.WriteAllBytes(destinationPath, request.downloadHandler.data);
|
||||
}
|
||||
|
||||
BMLogger.Log($"ElementDataMan: Successfully moved element file to persistent path: {destinationPath}");
|
||||
|
||||
destinationPath = Path.Combine(UnityEngine.Application.persistentDataPath, gshop1DataPath);
|
||||
sourcePath = Path.Combine(UnityEngine.Application.streamingAssetsPath, gshop1DataPath);
|
||||
|
||||
if (!File.Exists(destinationPath))
|
||||
{
|
||||
var request = UnityWebRequest.Get(sourcePath);
|
||||
await request.SendWebRequest();
|
||||
if (request.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
BMLogger.LogError($"ElementDataMan: Failed to move element file to persistent path: {request.error}");
|
||||
return false;
|
||||
}
|
||||
File.WriteAllBytes(destinationPath, request.downloadHandler.data);
|
||||
}
|
||||
|
||||
BMLogger.Log($"ElementDataMan: Successfully moved element file to persistent path: {destinationPath}");
|
||||
return true;
|
||||
await LoadGShopData();
|
||||
}
|
||||
|
||||
public void LoadGShopData()
|
||||
public async UniTask LoadGShopData()
|
||||
{
|
||||
Debug.Log("=== Loading GShop Data ===");
|
||||
|
||||
// Load primary shop
|
||||
if (LoadShopData(gshopDataPath, primaryShop))
|
||||
if (await LoadShopData(GSHOP_ADDRESS, primaryShop))
|
||||
{
|
||||
Debug.Log($"Primary shop loaded: {primaryShop.items.Count} items, {primaryShop.mainTypes.Count} categories");
|
||||
//LogShopData("Primary Shop", primaryShop);
|
||||
}
|
||||
|
||||
// Load secondary shop
|
||||
if (LoadShopData(gshop1DataPath, secondaryShop))
|
||||
if (await LoadShopData(GSHOP1_ADDRESS, secondaryShop))
|
||||
{
|
||||
Debug.Log($"Secondary shop loaded: {secondaryShop.items.Count} items, {secondaryShop.mainTypes.Count} categories");
|
||||
//LogShopData("Secondary Shop", secondaryShop);
|
||||
}
|
||||
}
|
||||
|
||||
private bool LoadShopData(string filePath, GShopData shopData)
|
||||
private async UniTask<bool> LoadShopData(string filePath, GShopData shopData)
|
||||
{
|
||||
try
|
||||
{
|
||||
string fullPath = Path.Combine(Application.streamingAssetsPath, filePath);
|
||||
// Load from Addressables
|
||||
var textAsset = await AddressableManager.Instance.LoadTextAssetAsync(filePath);
|
||||
|
||||
if (!File.Exists(fullPath))
|
||||
if (textAsset == null)
|
||||
{
|
||||
Debug.LogError($"GShop file not found: {fullPath}");
|
||||
BMLogger.LogError($"GShopLoader: Failed to load {filePath} from Addressables. File not found or load failed.");
|
||||
return false;
|
||||
}
|
||||
|
||||
using (FileStream fs = new FileStream(fullPath, FileMode.Open, FileAccess.Read))
|
||||
using (BinaryReader reader = new BinaryReader(fs))
|
||||
if (textAsset.bytes == null || textAsset.bytes.Length == 0)
|
||||
{
|
||||
BMLogger.LogError($"GShopLoader: {filePath} loaded from Addressables but bytes array is null or empty.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read binary data from TextAsset.bytes using MemoryStream
|
||||
using (MemoryStream ms = new MemoryStream(textAsset.bytes))
|
||||
using (BinaryReader reader = new BinaryReader(ms))
|
||||
{
|
||||
// Read timestamp
|
||||
shopData.timestamp = reader.ReadUInt32();
|
||||
@@ -133,7 +99,7 @@ public class GShopLoader : MonoBehaviour
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError($"Error loading GShop data from {filePath}: {e.Message}");
|
||||
BMLogger.LogError($"GShopLoader: Error loading GShop data from {filePath}: {e.Message}\nStackTrace: {e.StackTrace}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -714,6 +714,8 @@ public class CECAttackEvent
|
||||
szFlyGFX = fullFlyGfx.Length > 4 ? fullFlyGfx.Substring(4) : string.Empty; // skip gfx/
|
||||
string fullHitGfx = pProjectile.GetFileHitGfx();
|
||||
szHitGFX = fullHitGfx.Length > 4 ? fullHitGfx.Substring(4) : string.Empty; // skip gfx/*/
|
||||
|
||||
BMLogger.Log($"{ByteToStringUtils.UshortArrayToUnicodeString(pProjectile.name)} Use hit effect: {ByteToStringUtils.ByteArrayToCP936String(pProjectile.file_hitgfx)}");
|
||||
}
|
||||
else if (dt == DATA_TYPE.DT_WEAPON_ESSENCE)
|
||||
{
|
||||
@@ -726,6 +728,8 @@ public class CECAttackEvent
|
||||
// szFlyGFX = null;
|
||||
// string fullHitGfx = n//pWeaponType.GetFileHitGfx();
|
||||
// szHitGFX = fullHitGfx.Length > 4 ? fullHitGfx.Substring(4) : string.Empty; // skip gfx/
|
||||
|
||||
BMLogger.Log($"{ByteToStringUtils.UshortArrayToUnicodeString(pWeapon.name)} Use hit effect: {ByteToStringUtils.ByteArrayToCP936String(pWeaponType.file_hitgfx)}");
|
||||
}
|
||||
|
||||
bool bHideFlyGfx = false; // TODO: !CECOptimize.Instance.GetGFX().CanShowFly(m_idHost);
|
||||
@@ -754,7 +758,7 @@ public class CECAttackEvent
|
||||
return false;
|
||||
}
|
||||
//todo: not set default like this
|
||||
var fullGfx = "程序联入/击中/拳套击中";
|
||||
var fullGfx = "gfx/程序联入/击中/刀剑击中.gfx";
|
||||
CECGameRun.Instance.ShowVfx(fullGfx, target.position, null, 1f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Animancer;
|
||||
using BrewMonster;
|
||||
using BrewMonster.Managers;
|
||||
using CSNetwork;
|
||||
@@ -6,10 +5,7 @@ using CSNetwork.GPDataType;
|
||||
using ModelRenderer.Scripts.Common;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using static UnityEditor.PlayerSettings;
|
||||
using static BrewMonster.CECHostPlayer;
|
||||
|
||||
public class CECNPC : CECObject
|
||||
{
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
using UnityEngine;
|
||||
// using UniTask;
|
||||
|
||||
namespace BrewMonster.Scripts
|
||||
{
|
||||
public class CECSunMoon : MonoSingleton<CECSunMoon>
|
||||
{
|
||||
private const float TIME_SCALE = 6f;
|
||||
private const float NIGHT_DAY_START = (3.0f / 24.0f);
|
||||
private const float NIGHT_SUN_RISE_MIN = (4.0f / 24.0f);
|
||||
private const float NIGHT_DAY_END = (7.0f / 24.0f);
|
||||
private const float DAY_NIGHT_START = (18.0f / 24.0f);
|
||||
private const float DAY_SUN_SET_MAX = (19.5f / 24.0f);
|
||||
private const float DAY_NIGHT_END = (21.0f / 24.0f);
|
||||
|
||||
public double m_vTimeOfTheDay; // time of the day 0.0f means 00:00, 1.0f means 24:00
|
||||
public float m_fDNFactor; // day or night factor
|
||||
public float m_fDNFactorDest; // day or night factor dest
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
// keep this alive when scene is loaded
|
||||
DontDestroyOnLoad(gameObject);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
m_vTimeOfTheDay += Time.deltaTime / 3600.0 / 24.0 * TIME_SCALE;
|
||||
while( m_vTimeOfTheDay > 1.0 )
|
||||
m_vTimeOfTheDay -= 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 427757edde4d4aa4c8f1f0f45d926e40
|
||||
@@ -5290,8 +5290,6 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 20694866a3163b342953396044c25a4e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
gshopDataPath: gshop.data
|
||||
gshop1DataPath: gshop1.data
|
||||
--- !u!1 &7409039696840300032
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 087ffbfdea4d80a42a64ebf05e490b55
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a40390e992fe8974f8f27a8744af929b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e6764d07538a5143be3f59ee9684b2b
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user