From a13e931bc11ffa8f57f1d06f0828bfdf688e8aad Mon Sep 17 00:00:00 2001 From: VDH Date: Tue, 11 Nov 2025 13:44:55 +0700 Subject: [PATCH] fix bug after merge --- Assets/Scripts/CECHostPlayer.cs | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/Assets/Scripts/CECHostPlayer.cs b/Assets/Scripts/CECHostPlayer.cs index 5caccd5b64..e1e4325b08 100644 --- a/Assets/Scripts/CECHostPlayer.cs +++ b/Assets/Scripts/CECHostPlayer.cs @@ -452,8 +452,6 @@ public partial class CECHostPlayer : CECPlayer // Release passive skills m_aPsSkills.Clear(); } - } - } // Load skill data from command // C++: GNET::ElementSkill::LoadSkillData(pCmd); @@ -1011,7 +1009,7 @@ public partial class CECHostPlayer : CECPlayer // Move to revive position and play revive animation PlayAction((int)PLAYER_ACTION_TYPE.ACT_REVIVE); // Clear any running dead work if exists - m_pWorkMan?.FinishRunningWork(CECHPWork.Host_work_ID.WORK_DEAD); + m_pWorkMan?.FinishRunningWork(CECHPWork.Host_work_ID.WORK_DEAD); // Clear corpse state so player is alive again m_dwStates &= ~(uint)PlayerNPCState.GP_STATE_CORPSE; } @@ -1024,7 +1022,7 @@ public partial class CECHostPlayer : CECPlayer byte[] buf = (byte[])Msg.dwParam1; cmd_notify_hostpos pCmd = GPDataTypeHelper.FromBytes(buf); SetPos(new Vector3(pCmd.vPos.x, pCmd.vPos.y, pCmd.vPos.z)); - + } // Message MSG_HST_SELTARGET handler @@ -1862,9 +1860,9 @@ public partial class CECHostPlayer : CECPlayer else if (m_pWorkMan.CanStartWork(Host_work_ID.WORK_TRACEOBJECT)) { CECHPWorkTrace pWork2 = (CECHPWorkTrace)m_pWorkMan.CreateWork(Host_work_ID.WORK_TRACEOBJECT); - /* pWork2->SetTraceTarget(pWork2->CreatTraceTarget(idCastTarget, CECHPWorkTrace::TRACE_SPELL, bForceAttack), bUseAutoPF); - pWork2->SetPrepSkill(pSkill); - m_pWorkMan->StartWork_p1(pWork2);*/ + /* pWork2->SetTraceTarget(pWork2->CreatTraceTarget(idCastTarget, CECHPWorkTrace::TRACE_SPELL, bForceAttack), bUseAutoPF); + pWork2->SetPrepSkill(pSkill); + m_pWorkMan->StartWork_p1(pWork2);*/ bTraceOK = true; }