player animation
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@@ -1504,6 +1504,15 @@ namespace ModelRenderer.Scripts.GameData
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}
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break;
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// TODO: Add other id spaces here.
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case ID_SPACE.ID_SPACE_CONFIG:
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foreach (var item in config_id_data_type_map)
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{
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if (item.Value == dataType)
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{
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return item.Key;
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}
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}
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break;
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default:
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return 0;
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}
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