From be5bc82c7c9422ca941b04d464112fb6fff2831e Mon Sep 17 00:00:00 2001 From: Tungdv Date: Tue, 25 Nov 2025 15:12:54 +0700 Subject: [PATCH] fix: update anim stop move when finish auto move to target. --- Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs b/Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs index 5e90e07b3d..f06593fb62 100644 --- a/Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs +++ b/Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs @@ -934,7 +934,7 @@ public class CECHPWorkTrace : CECHPWork m_pHost.m_vVelocity.Clear(); //m_pHost.StopModelMove(); - + m_pHost.PlayAction((int)CECPlayer.PLAYER_ACTION_TYPE.ACT_STAND, true, 1, false); if (bFinish) { m_bFinished = true;