Merge branch 'develop' into feature/select-last-role

This commit is contained in:
Le Duc Anh
2026-05-27 10:08:58 +07:00
13 changed files with 1391 additions and 4 deletions
@@ -67,3 +67,5 @@ MonoBehaviour:
prefab: {fileID: 3837460183159982207, guid: 0986049a141406946b0ed97344b84f78, type: 3}
- id: DlgQuantity
prefab: {fileID: 8147986291757959694, guid: 11d09ee52b0c5f24fb3ef21e177ebe2d, type: 3}
- id: EC_AccountStorageUI
prefab: {fileID: 3837460183159982207, guid: 52c6d600a10af6b46a93fdc0ab719198, type: 3}
@@ -0,0 +1,126 @@
using BrewMonster;
using BrewMonster.Scripts;
using BrewMonster.UI;
using UnityEngine;
using UnityEngine.UI;
namespace BrewMonster.Scripts.Managers
{
/// <summary>
/// Money-only account warehouse UI. C++ uses Win_Storage3, but this Unity port keeps it
/// separate from <see cref="EC_StorageUI"/> so normal warehouse item logic cannot leak in.
/// </summary>
public class EC_AccountStorageUI : AUIDialog
{
[SerializeField] private Button closeButton;
[SerializeField] private Button depositMoneyButton;
[SerializeField] private Button withdrawMoneyButton;
[SerializeField] private Text accountMoneyTextLegacy;
[SerializeField] private TMPro.TextMeshProUGUI accountMoneyTextTMP;
private static EC_AccountStorageUI s_instance;
public override void Awake()
{
base.Awake();
s_instance = this;
ResolveButtons();
WireButtons();
}
private void OnDestroy()
{
if (s_instance == this)
s_instance = null;
}
public static void RefreshMoneyStatic()
{
s_instance?.RefreshMoney();
}
public void RefreshAll()
{
RefreshMoney();
}
void ResolveButtons()
{
var buttons = GetComponentsInChildren<Button>(true);
for (int i = 0; i < buttons.Length; i++)
{
var btn = buttons[i];
if (btn == null)
continue;
string n = btn.name.ToLowerInvariant();
if (closeButton == null && (n.Contains("close") || n.Contains("cancel") || n == "btn_close"))
closeButton = btn;
if (depositMoneyButton == null && (n.Contains("deposit") || n.Contains("put_money") || n.Contains("gui_tien")
|| n.Contains("send_money") || n == "choosemoney" || n.Contains("btn_put")))
depositMoneyButton = btn;
if (withdrawMoneyButton == null && (n.Contains("withdraw") || n.Contains("get_money") || n.Contains("rut")
|| n.Contains("take_money") || n.Contains("btn_get")))
withdrawMoneyButton = btn;
}
}
void WireButtons()
{
if (closeButton != null)
{
closeButton.onClick.RemoveAllListeners();
closeButton.onClick.AddListener(() => CECHostPlayer.PopupAccountBoxDialog(true));
}
if (depositMoneyButton != null)
{
depositMoneyButton.onClick.RemoveAllListeners();
depositMoneyButton.onClick.AddListener(OnDepositMoneyClicked);
}
if (withdrawMoneyButton != null)
{
withdrawMoneyButton.onClick.RemoveAllListeners();
withdrawMoneyButton.onClick.AddListener(OnWithdrawMoneyClicked);
}
}
void RefreshMoney()
{
var host = CECGameRun.Instance?.GetHostPlayer();
if (host == null)
return;
string accountMoney = host.GetAccountBoxMoneyCnt().ToString();
if (accountMoneyTextLegacy != null)
accountMoneyTextLegacy.text = accountMoney;
if (accountMoneyTextTMP != null)
accountMoneyTextTMP.text = accountMoney;
}
void OnDepositMoneyClicked()
{
var host = CECGameRun.Instance?.GetHostPlayer();
if (host == null || !host.IsUsingAccountBox())
return;
int max = (int)Mathf.Min(int.MaxValue, host.GetMoneyAmount());
if (max <= 0)
return;
DlgQuantity.Show(DlgQuantity.QuantityMode.AccountStorageDepositMoney, max, Mathf.Min(1, max));
}
void OnWithdrawMoneyClicked()
{
var host = CECGameRun.Instance?.GetHostPlayer();
if (host == null || !host.IsUsingAccountBox())
return;
int max = host.GetAccountBoxMoneyCnt();
if (max <= 0)
return;
DlgQuantity.Show(DlgQuantity.QuantityMode.AccountStorageWithdrawMoney, max, Mathf.Min(1, max));
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: f04de4d418987314e84daf47df9e9a9b
@@ -145,6 +145,11 @@ namespace BrewMonster.Scripts.Managers
CECHostPlayer.PopupStorageDialog(true);
return;
}
if (!value && GetHostPlayer() != null && GetHostPlayer().IsUsingAccountBox())
{
CECHostPlayer.PopupAccountBoxDialog(true);
return;
}
base.Show(value);
}
@@ -155,6 +160,11 @@ namespace BrewMonster.Scripts.Managers
CECHostPlayer.PopupStorageDialog(true);
return;
}
if (GetHostPlayer() != null && GetHostPlayer().IsUsingAccountBox())
{
CECHostPlayer.PopupAccountBoxDialog(true);
return;
}
base.CloseDialogue();
}
@@ -1268,6 +1268,16 @@ namespace CSNetwork.C2SCommand
return octets;
}
public static Octets CreateNPCSevOpenAccountBoxCmd()
{
var cmd = new cmd_sevnpc_serve
{
service_type = NPC_service_type.GP_NPCSEV_OPEN_ACCOUNT_BOX,
len = 0
};
return SerializeCommand(CommandID.SEVNPC_SERVE, cmd);
}
public static Octets CreateGetOtherEquipCmd(ushort _size, int[] _idlist)
{
var cmd = new cmd_get_other_equip
@@ -3129,6 +3129,12 @@ namespace CSNetwork
SendProtocol(req);
}
public void c2s_CmdNPCSevOpenAccountBox()
{
var req = new gamedatasend { Data = C2SCommandFactory.CreateNPCSevOpenAccountBoxCmd() };
SendProtocol(req);
}
public void c2s_CmdExgTrashBoxItem(byte where, byte index1, byte index2)
{
var req = new gamedatasend { Data = C2SCommandFactory.CreateCmdExgTrashBoxItem(where, index1, index2) };
@@ -979,6 +979,11 @@ namespace BrewMonster.Network
Instance._gameSession.c2s_CmdNPCSevOpenTrash(password);
}
public static void c2s_CmdNPCSevOpenAccountBox()
{
Instance._gameSession.c2s_CmdNPCSevOpenAccountBox();
}
public static void c2s_CmdGetTrashBoxData(bool detail, bool accountBox = false)
{
Instance._gameSession.c2s_CmdGetTrashBoxData(detail, accountBox);
@@ -3788,7 +3788,8 @@ namespace BrewMonster.UI
// GetGameUIMan().ShowErrorMsg(10130);
// GetGameUIMan().EndNPCService();
//}
//else g_pGame.GetGameSession().c2s_CmdNPCSevOpenAccountBox();
UnityGameSession.c2s_CmdNPCSevOpenAccountBox();
GetGameUIMan().EndNPCService();
}
else if (idFunction == (int)SERVICE_TYPE.NPC_ENGRAVE)
{
@@ -20,6 +20,10 @@ namespace BrewMonster.UI
StorageDepositMoney,
/// <summary>Rút tiền ra — C++ INPUTNO_STORAGE_TRASH_MONEY (Win_Storage choosemoney).</summary>
StorageWithdrawMoney,
/// <summary>Gửi tiền vào kho tài khoản — same C2S as storage, with is_accountbox=1.</summary>
AccountStorageDepositMoney,
/// <summary>Rút tiền ra từ kho tài khoản — same C2S as storage, with is_accountbox=1.</summary>
AccountStorageWithdrawMoney,
}
[Header("Amount")]
@@ -236,6 +240,12 @@ namespace BrewMonster.UI
// C++ INPUTNO_STORAGE_TRASH_MONEY: ExgTrashBoxMoney(iTrash=amount, iIvtr=0)
UnityGameSession.c2s_CmdExgTrashBoxMoney(0, amount);
break;
case QuantityMode.AccountStorageDepositMoney:
UnityGameSession.c2s_CmdExgTrashBoxMoney(amount, 0, true);
break;
case QuantityMode.AccountStorageWithdrawMoney:
UnityGameSession.c2s_CmdExgTrashBoxMoney(0, amount, true);
break;
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 52c6d600a10af6b46a93fdc0ab719198
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+62 -2
View File
@@ -23,10 +23,15 @@ namespace BrewMonster
private bool m_bTrashPsw;
private bool m_bFirstTBOpen = true;
private bool m_bUsingAccountBox;
private bool m_bFirstAccountBoxOpen = true;
private int m_iTrashBoxMoneyCnt;
private int m_iAccountBoxMoneyCnt;
public bool TrashBoxHasPsw() => m_bTrashPsw;
public int GetTrashBoxMoneyCnt() => m_iTrashBoxMoneyCnt;
public bool IsUsingAccountBox() => m_bUsingAccountBox;
public int GetAccountBoxMoneyCnt() => m_iAccountBoxMoneyCnt;
public EC_Inventory GetTrashBox() => m_pTrashBoxPack;
public EC_Inventory GetTrashBox2() => m_pTrashBoxPack2;
public EC_Inventory GetTrashBox3() => m_pTrashBoxPack3;
@@ -54,9 +59,22 @@ namespace BrewMonster
{
var pCmd = GPDataTypeHelper.FromBytes<cmd_trashbox_open>(data);
if (pCmd.is_accountbox != 0)
break; // PW_TODO: account box UI
{
m_bUsingAccountBox = true;
m_bUsingTrashBox = false;
if (m_bFirstAccountBoxOpen)
{
m_bFirstAccountBoxOpen = false;
UnityGameSession.c2s_CmdGetTrashBoxData(true, true);
}
PopupAccountBoxDialog();
break;
}
m_bUsingTrashBox = true;
m_bUsingAccountBox = false;
InitTrashBoxPacks();
if (m_bFirstTBOpen)
@@ -80,7 +98,11 @@ namespace BrewMonster
{
var pCmd = GPDataTypeHelper.FromBytes<cmd_trashbox_close>(data);
if (pCmd.is_accountbox != 0)
{
m_bUsingAccountBox = false;
PopupAccountBoxDialog(true);
break;
}
m_bUsingTrashBox = false;
PopupStorageDialog(true);
break;
@@ -89,19 +111,31 @@ namespace BrewMonster
{
var pCmd = GPDataTypeHelper.FromBytes<cmd_trashbox_wealth>(data);
if (pCmd.is_accountbox == 0)
{
m_iTrashBoxMoneyCnt = (int)pCmd.money;
EC_StorageUI.RefreshMoneyStatic();
}
else
{
m_iAccountBoxMoneyCnt = (int)pCmd.money;
EC_AccountStorageUI.RefreshMoneyStatic();
}
break;
}
case CommandID.EXG_TRASH_MONEY:
{
var pCmd = GPDataTypeHelper.FromBytes<cmd_exg_trash_money>(data);
AddMoneyAmount(pCmd.inv_delta);
if (pCmd.is_accountbox == 0)
{
AddMoneyAmount(pCmd.inv_delta);
m_iTrashBoxMoneyCnt += pCmd.tra_delta;
}
else
{
m_iAccountBoxMoneyCnt += pCmd.tra_delta;
}
EC_StorageUI.RefreshMoneyStatic();
EC_AccountStorageUI.RefreshMoneyStatic();
var invUi = UnityEngine.Object.FindFirstObjectByType<EC_InventoryUI>();
invUi?.RefreshAll();
break;
@@ -243,6 +277,32 @@ namespace BrewMonster
invDlg?.RefreshAll();
}
/// <summary>C++ CECGameUIMan::PopupAccountBoxDialog — money-only account warehouse.</summary>
public static void PopupAccountBoxDialog(bool close = false)
{
if (close)
{
var host = EC_Game.GetGameRun()?.GetHostPlayer();
if (host != null)
host.m_bUsingAccountBox = false;
EC_StorageUI.ClearSelectionStatic();
var invUi = UnityEngine.Object.FindFirstObjectByType<EC_InventoryUI>(FindObjectsInactive.Include);
invUi?.DismissItemDetail();
CECUIManager.Instance?.HideAccountStorageDialogPair();
EC_Game.GetGameRun()?.GetUIManager()?.GetInGameUIMan()?.EndNPCService();
return;
}
CECUIManager.Instance?.ShowAccountStorageDialogPair();
var accountDlg = EC_Game.GetGameRun()?.GetUIManager()?.GetInGameUIMan()?.GetDialog("EC_AccountStorageUI") as EC_AccountStorageUI;
accountDlg?.RefreshAll();
var invDlg = UnityEngine.Object.FindFirstObjectByType<EC_InventoryUI>(FindObjectsInactive.Include);
invDlg?.RefreshAll();
}
/// <summary>Transfer between main pack and trash box (C++ CDlgStorage::OnItemDragDrop).</summary>
public bool TransferPackAndTrash(byte trashWhere, int trashSlot, int invSlot, int amount = -1)
{
+52
View File
@@ -361,6 +361,58 @@ public class CECUIManager : MonoSingleton<CECUIManager>
}
}
/// <summary>
/// Show money-only account warehouse + inventory together. This intentionally uses a
/// separate dialog from EC_StorageUI to avoid enabling warehouse item slots.
/// </summary>
public void ShowAccountStorageDialogPair()
{
if (canvasDlg == null)
return;
var gui = GetInGameUIMan();
if (gui == null)
return;
var accountDlg = gui.GetDialog("EC_AccountStorageUI");
var invDlg = gui.GetDialog("Win_Inventory");
if (accountDlg == null || invDlg == null)
return;
_uiStack.Remove("Win_Inventory");
_uiStack.Remove("EC_AccountStorageUI");
invDlg.Show(true);
accountDlg.Show(true);
_uiStack.Insert(0, "Win_Inventory");
_uiStack.Insert(0, "EC_AccountStorageUI");
invDlg.transform.SetAsLastSibling();
accountDlg.transform.SetAsLastSibling();
}
/// <summary>Hide account warehouse pair and restore previous stack top if any.</summary>
public void HideAccountStorageDialogPair()
{
_uiStack.Remove("EC_AccountStorageUI");
_uiStack.Remove("Win_Inventory");
var gui = GetInGameUIMan();
gui?.GetDialog("Win_Inventory")?.Show(false);
gui?.GetDialog("EC_AccountStorageUI")?.Show(false);
if (_uiStack.Count > 0)
{
var newTop = gui?.GetDialog(_uiStack[0]);
if (newTop != null)
{
newTop.Show(true);
newTop.transform.SetAsLastSibling();
}
}
}
/// <summary>
/// Pop the top dialog off the stack: hide it and bring the new top (if any) to front. Returns true if something was popped.
/// </summary>