From c31adee89f45bcbeb68c7f8dff1021bc4d6806c4 Mon Sep 17 00:00:00 2001 From: Le Duc Anh Date: Wed, 28 Jan 2026 19:33:09 +0700 Subject: [PATCH] use sprites for minimap --- Assets/PerfectWorld/Prefab/UI/MiniMap.prefab | 454 +++++++++++++++++- .../UI/MallItemImg/DDSAtlas_Atlas.spriteatlas | 44 -- .../DDSAtlas_Atlas.spriteatlas.meta | 8 - .../MallItemImg/DDSAtlas_Atlas.spriteatlasv2 | 15 + .../DDSAtlas_Atlas.spriteatlasv2.meta | 30 ++ .../surfaces/minimaps/a61/0000.png.meta | 18 +- .../surfaces/minimaps/a61/0001.png.meta | 18 +- .../surfaces/minimaps/a61/0002.png.meta | 18 +- .../surfaces/minimaps/a61/0003.png.meta | 18 +- .../surfaces/minimaps/a61/0004.png.meta | 18 +- .../surfaces/minimaps/a61/0005.png.meta | 18 +- .../surfaces/minimaps/a61/0006.png.meta | 18 +- .../surfaces/minimaps/a61/0007.png.meta | 18 +- .../surfaces/minimaps/a61/0100.png.meta | 18 +- .../surfaces/minimaps/a61/0101.png.meta | 18 +- .../surfaces/minimaps/a61/0102.png.meta | 18 +- .../surfaces/minimaps/a61/0103.png.meta | 18 +- .../surfaces/minimaps/a61/0104.png.meta | 18 +- .../surfaces/minimaps/a61/0105.png.meta | 18 +- .../surfaces/minimaps/a61/0106.png.meta | 18 +- .../surfaces/minimaps/a61/0107.png.meta | 18 +- .../surfaces/minimaps/a61/0200.png.meta | 18 +- .../surfaces/minimaps/a61/0201.png.meta | 18 +- .../surfaces/minimaps/a61/0202.png.meta | 20 +- .../surfaces/minimaps/a61/0203.png.meta | 18 +- .../surfaces/minimaps/a61/0204.png.meta | 18 +- .../surfaces/minimaps/a61/0205.png.meta | 18 +- .../surfaces/minimaps/a61/0206.png.meta | 18 +- .../surfaces/minimaps/a61/0207.png.meta | 18 +- .../surfaces/minimaps/a61/0300.png.meta | 18 +- .../surfaces/minimaps/a61/0301.png.meta | 18 +- .../surfaces/minimaps/a61/0302.png.meta | 18 +- .../surfaces/minimaps/a61/0303.png.meta | 18 +- .../surfaces/minimaps/a61/0304.png.meta | 18 +- .../surfaces/minimaps/a61/0305.png.meta | 18 +- .../surfaces/minimaps/a61/0306.png.meta | 18 +- .../surfaces/minimaps/a61/0307.png.meta | 18 +- .../surfaces/minimaps/a61/0400.png.meta | 18 +- .../surfaces/minimaps/a61/0401.png.meta | 18 +- .../surfaces/minimaps/a61/0402.png.meta | 18 +- .../surfaces/minimaps/a61/0403.png.meta | 18 +- .../surfaces/minimaps/a61/0404.png.meta | 18 +- .../surfaces/minimaps/a61/0405.png.meta | 18 +- .../surfaces/minimaps/a61/0406.png.meta | 18 +- .../surfaces/minimaps/a61/0407.png.meta | 18 +- .../surfaces/minimaps/a61/0500.png.meta | 18 +- .../surfaces/minimaps/a61/0501.png.meta | 18 +- .../surfaces/minimaps/a61/0502.png.meta | 18 +- .../surfaces/minimaps/a61/0503.png.meta | 18 +- .../surfaces/minimaps/a61/0504.png.meta | 18 +- .../surfaces/minimaps/a61/0505.png.meta | 18 +- .../surfaces/minimaps/a61/0506.png.meta | 18 +- .../surfaces/minimaps/a61/0507.png.meta | 18 +- .../surfaces/minimaps/a61/a61.spriteatlasv2 | 63 +++ .../minimaps/a61/a61.spriteatlasv2.meta | 30 ++ .../Common/Extensions/RectExtension.cs | 7 +- .../Network/CSNetwork/CSNetwork.csproj.meta | 7 - .../Scripts/UI/MiniMap/MiniMapUI.cs | 12 +- .../IngameDebugConsoleSpriteAtlas.spriteatlas | 97 ---- ...meDebugConsoleSpriteAtlas.spriteatlas.meta | 15 - ...ngameDebugConsoleSpriteAtlas.spriteatlasv2 | 29 ++ ...DebugConsoleSpriteAtlas.spriteatlasv2.meta | 43 ++ 62 files changed, 1104 insertions(+), 616 deletions(-) delete mode 100644 Assets/PerfectWorld/Resources/UI/MallItemImg/DDSAtlas_Atlas.spriteatlas delete mode 100644 Assets/PerfectWorld/Resources/UI/MallItemImg/DDSAtlas_Atlas.spriteatlas.meta create mode 100644 Assets/PerfectWorld/Resources/UI/MallItemImg/DDSAtlas_Atlas.spriteatlasv2 create mode 100644 Assets/PerfectWorld/Resources/UI/MallItemImg/DDSAtlas_Atlas.spriteatlasv2.meta create mode 100644 Assets/PerfectWorld/Resources/surfaces/minimaps/a61/a61.spriteatlasv2 create mode 100644 Assets/PerfectWorld/Resources/surfaces/minimaps/a61/a61.spriteatlasv2.meta delete mode 100644 Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta delete mode 100644 Assets/Plugins/IngameDebugConsole/Sprites/IngameDebugConsoleSpriteAtlas.spriteatlas delete mode 100644 Assets/Plugins/IngameDebugConsole/Sprites/IngameDebugConsoleSpriteAtlas.spriteatlas.meta create mode 100644 Assets/Plugins/IngameDebugConsole/Sprites/IngameDebugConsoleSpriteAtlas.spriteatlasv2 create mode 100644 Assets/Plugins/IngameDebugConsole/Sprites/IngameDebugConsoleSpriteAtlas.spriteatlasv2.meta diff --git a/Assets/PerfectWorld/Prefab/UI/MiniMap.prefab b/Assets/PerfectWorld/Prefab/UI/MiniMap.prefab index f78fc17577..4897a12dc7 100644 --- a/Assets/PerfectWorld/Prefab/UI/MiniMap.prefab +++ b/Assets/PerfectWorld/Prefab/UI/MiniMap.prefab @@ -30,9 +30,10 @@ RectTransform: m_Children: - 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wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0101.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0101.png.meta index cb8dbec6db..867c35ad00 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0101.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0101.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0102.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0102.png.meta index 978b704b18..3b50f127cc 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0102.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0102.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - 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wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0104.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0104.png.meta index 38b240d717..76615951ef 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0104.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0104.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0105.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0105.png.meta index f3bc74db86..c3d9c73d1f 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0105.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0105.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0106.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0106.png.meta index 904580c401..c2977fe5bd 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0106.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0106.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0107.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0107.png.meta index 974afbe4d4..50d430d19c 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0107.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0107.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0200.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0200.png.meta index 80dba194e2..4c94e2e98d 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0200.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0200.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0201.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0201.png.meta index 5cb6e2d7d2..6ff44070f3 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0201.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0201.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0202.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0202.png.meta index 93e16dd744..cd6a582177 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0202.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0202.png.meta @@ -25,7 +25,7 @@ TextureImporter: streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 - ignoreMipmapLimit: 1 + ignoreMipmapLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0203.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0203.png.meta index b3582f3a90..f53e37d393 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0203.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0203.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0204.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0204.png.meta index 9cc29de44e..67f3231bde 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0204.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0204.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0205.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0205.png.meta index 0cd774db59..dcdfe23478 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0205.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0205.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -69,7 +69,7 @@ TextureImporter: platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -139,7 +139,7 @@ TextureImporter: customData: physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0206.png.meta b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0206.png.meta index f4128e1551..1fb0d9e6a1 100644 --- a/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0206.png.meta +++ b/Assets/PerfectWorld/Resources/surfaces/minimaps/a61/0206.png.meta @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - 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rect.yMin += y; + rect.yMax += y; rect.xMax += x; - rect.yMax += y; + rect.yMin += y; + + rect.width = rect.xMax - rect.xMin; + rect.height = rect.yMax - rect.yMin; return rect; } } diff --git a/Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta b/Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta deleted file mode 100644 index 333a9b1482..0000000000 --- a/Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: d0c06c588e2a6442488a3542551fb243 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/PerfectWorld/Scripts/UI/MiniMap/MiniMapUI.cs b/Assets/PerfectWorld/Scripts/UI/MiniMap/MiniMapUI.cs index b026b30dc7..a23ff662d2 100644 --- a/Assets/PerfectWorld/Scripts/UI/MiniMap/MiniMapUI.cs +++ b/Assets/PerfectWorld/Scripts/UI/MiniMap/MiniMapUI.cs @@ -5,6 +5,7 @@ using BrewMonster.Scripts.Extensions; using CSNetwork.GPDataType; using TMPro; using UnityEngine; +using UnityEngine.U2D; using UnityEngine.UI; namespace PerfectWorld.UI.MiniMap @@ -41,6 +42,7 @@ namespace PerfectWorld.UI.MiniMap private const int MINIMAP_LR = 3; private const int MINIMAP_MAX = 4; + [SerializeField] private RectTransform _hostPlayerIcon; [SerializeField] private Texture2D m_pA3DRadarBack; [SerializeField] private Texture2D m_TexRadarBack; [SerializeField] private byte nRow, nCol; // number of rows and cols in the current map instances.txt @@ -48,6 +50,10 @@ namespace PerfectWorld.UI.MiniMap [SerializeField] private RectTransform pObjMiniMap; [SerializeField] private TMP_Text txtHostPos; [SerializeField] private Texture2D[] m_TexMapParts = new Texture2D[MINIMAP_MAX]; + [SerializeField] private Sprite[] m_SpriteMapParts = new Sprite[MINIMAP_MAX]; + + // reference to unity sprite atlas + [SerializeField] private SpriteAtlas _spriteAtlas; private List m_vecMark = new(); private List m_vecNPCMark = new(); @@ -190,12 +196,15 @@ namespace PerfectWorld.UI.MiniMap rcHost.width = Mathf.FloorToInt(W * m_fZoom); rcHost.height = Mathf.FloorToInt(H * m_fZoom); + _hostPlayerIcon.anchoredPosition = new Vector2(rcHost.x / 10, rcHost.y / 10); + int i, j; bool bval; //*/ string strIndex = string.Empty; bool bLoadNewMap = false; Texture2D pA3DTex = m_TexRadarBack; + Sprite pSprite = null; for( i = MINIMAP_UL; i < MINIMAP_MAX; i++ ) { rcCell[i].xMin = idxCorner[i].x * nSide; @@ -239,6 +248,7 @@ namespace PerfectWorld.UI.MiniMap // { strFile = string.Format(strSubPath, strIndex); //"Surfaces\\MiniMaps\\" + strSubPath + "\\" + strIndex + ".dds"; pA3DTex = Resources.Load(strFile); + pSprite = _spriteAtlas.GetSprite(strIndex); // } } @@ -386,7 +396,7 @@ namespace PerfectWorld.UI.MiniMap } m_TexMap.Clear(); UpdateMiniMap(); - 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