From c62b05d10e81443b2354792d6fa56c38f9e2e03e Mon Sep 17 00:00:00 2001 From: HungDK <> Date: Tue, 14 Oct 2025 11:17:46 +0700 Subject: [PATCH] Update CECHostPlayer.cs --- Assets/Scripts/CECHostPlayer.cs | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/Assets/Scripts/CECHostPlayer.cs b/Assets/Scripts/CECHostPlayer.cs index 7f14072f75..c6c63b92e0 100644 --- a/Assets/Scripts/CECHostPlayer.cs +++ b/Assets/Scripts/CECHostPlayer.cs @@ -417,17 +417,10 @@ public class CECHostPlayer : CECPlayer pickupItem pickupScript = pickupItem.Instance; if (pickupScript != null) { - int tid = BitConverter.ToInt32(data, 0); - int expire_date = BitConverter.ToInt32(data, 4); - uint iAmount = BitConverter.ToUInt32(data, 8); - uint iSlotAmount = BitConverter.ToUInt32(data, 12); - byte byPackage = data[16]; - byte bySlot = data[17]; - Debug.Log($"[Inventory] PICKUP_ITEM: tid={tid}, expire_date={expire_date}, iAmount={iAmount}, iSlotAmount={iSlotAmount}, byPackage={byPackage}, bySlot={bySlot}"); // Notify pickupItem script about successful pickup - pickupItem pickupScript = UnityEngine.Object.FindFirstObjectByType(); + pickupScript = UnityEngine.Object.FindFirstObjectByType(); if (pickupScript != null) { pickupScript.OnPickupSuccess(tid);