fix gfx hit not sych with animation. Fix wrong animation timing with long weapon. Add animation scaling speed

This commit is contained in:
Tran Hai Nam
2026-05-17 15:48:29 +07:00
parent 285697bf8b
commit c851c46292
9 changed files with 10163 additions and 300 deletions
@@ -67,7 +67,6 @@ namespace BrewMonster.Scripts
public override bool Tick(float dwDeltaTime)
{
base.Tick(dwDeltaTime * 1000);
//BMLogger.Log($" m_OverTimeCnt m_dwCounter:{m_OverTimeCnt.m_dwCounter}, m_dwPeriod:{m_OverTimeCnt.m_dwPeriod} ");
if (m_OverTimeCnt.IncCounter(dwDeltaTime * 1000,out float fCounter,out float fPeriod))
{
m_bFinished = true;