diff --git a/Assets/PerfectWorld/Scripts/Managers/EC_InventoryUI.cs b/Assets/PerfectWorld/Scripts/Managers/EC_InventoryUI.cs index 78b2ced562..ee3af86ae5 100644 --- a/Assets/PerfectWorld/Scripts/Managers/EC_InventoryUI.cs +++ b/Assets/PerfectWorld/Scripts/Managers/EC_InventoryUI.cs @@ -1,238 +1,255 @@ using System.Collections.Generic; -using System.Linq; using UnityEngine; using UnityEngine.UI; +using System.Reflection; namespace PerfectWorld.Scripts.Managers { public class EC_InventoryUI : MonoBehaviour { - [Header("UI References")] - [SerializeField] private GridLayoutGroup gridLayoutGroup; - [SerializeField] private GameObject inventoryButtonPrefab; - [SerializeField] private Transform inventoryContainer; - + [Header("Pack Buttons (assign in Inspector)")] + [SerializeField] private List