From cf2f0dc40d990db087be2fbd8d4cfda826c2c046 Mon Sep 17 00:00:00 2001 From: hungdk Date: Thu, 18 Sep 2025 00:55:35 +0700 Subject: [PATCH] Update EC_InventoryUI.cs --- .../Scripts/Managers/EC_InventoryUI.cs | 399 +++++++++--------- 1 file changed, 208 insertions(+), 191 deletions(-) diff --git a/Assets/PerfectWorld/Scripts/Managers/EC_InventoryUI.cs b/Assets/PerfectWorld/Scripts/Managers/EC_InventoryUI.cs index 78b2ced562..ee3af86ae5 100644 --- a/Assets/PerfectWorld/Scripts/Managers/EC_InventoryUI.cs +++ b/Assets/PerfectWorld/Scripts/Managers/EC_InventoryUI.cs @@ -1,238 +1,255 @@ using System.Collections.Generic; -using System.Linq; using UnityEngine; using UnityEngine.UI; +using System.Reflection; namespace PerfectWorld.Scripts.Managers { public class EC_InventoryUI : MonoBehaviour { - [Header("UI References")] - [SerializeField] private GridLayoutGroup gridLayoutGroup; - [SerializeField] private GameObject inventoryButtonPrefab; - [SerializeField] private Transform inventoryContainer; - + [Header("Pack Buttons (assign in Inspector)")] + [SerializeField] private List