FIx bug animation not stop. add more QOL for test animation scene. add AnimationSceneSkillTest.md to show how to use
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@@ -63,6 +63,9 @@ namespace BrewMonster
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[SerializeField] private bool isEvilSkillPath;
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[SerializeField] private int skillCatalogLevel = 1;
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[SerializeField]
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private LogPanelAnimeScene logPanelAnimeScene;
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/// <summary>
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/// World position of the draggable target marker, read by CECSkillGfxMan.get_pos_by_id.
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@@ -455,18 +458,21 @@ namespace BrewMonster
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{
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if (player == null || skill == null)
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return;
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logPanelAnimeScene.Reset();
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int skillId = skill.GetSkillID();
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logPanelAnimeScene.AddCopyTextButton("ID", skillId.ToString());
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logPanelAnimeScene.LogSkillCastGfx(player, skillId);
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logPanelAnimeScene.LogPlayAttackEffectGfx(player, skillId, 0);
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// Self-cast skills target the host; all others target the draggable marker.
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// 自身施法技能以主角为目标;其余技能以可拖动标记为目标。
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int targetId = ResolveLocalCastTargetId(skill);
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BMLogger.Log($"[SkillTriggerPanel] LocalCastSkill: skillID={skillId}, targetId={targetId}, hostCid={player.GetCharacterID()}");
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// 1. Trigger cast animation (PlaySkillCastAction resolves action name internally)
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// 触发施法动画(PlaySkillCastAction 内部解析动作名)
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bool animOk = player.PlaySkillCastAction(skillId);
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if (!animOk)
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Debug.LogWarning($"[SkillTriggerPanel] PlaySkillCastAction returned false for skill {skillId} — animation may not play.");
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@@ -521,7 +527,7 @@ namespace BrewMonster
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ElementSkill.GetType((uint)skillId) == 2)
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{
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pAttack = CECAttacksMan.Instance.AddSkillAttack(
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hostPlayer.GetPlayerInfo().cid, hostPlayer.GetPlayerInfo().cid, targetMarker.GetNPCID(), hostPlayer.GetWeaponID(), skillId, 0, 0x0200, 0);
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hostPlayer.GetPlayerInfo().cid, hostPlayer.GetPlayerInfo().cid, hostPlayer.GetPlayerInfo().cid, hostPlayer.GetWeaponID(), skillId, 0, 0x0200, 0);
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}
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else
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{
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