FIx bug animation not stop. add more QOL for test animation scene. add AnimationSceneSkillTest.md to show how to use
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@@ -501,7 +501,6 @@ public class A3DCombActDynData
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RemoveAllActiveFx();
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if (ActiveAttackEvent != null)
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{
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Debug.Log($"[Nam Debug]Stop: ActiveAttackEvent.m_bSignaled = true, Action name: {m_pAct.m_strName}");
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ActiveAttackEvent.m_bSignaled = true;
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}
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@@ -1553,7 +1552,7 @@ public class CECModel
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{
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foreach (var ca in m_ChannelActs)
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ca?.Release();
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//EventBus.PublishChannel(m_nId, new ClearComActFlagAllRankNodesEvent(bSignalCurrent));
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EventBus.PublishChannel(m_nId, new ClearComActFlagAllRankNodesEvent(bSignalCurrent));
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return false;
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}
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