Merge remote-tracking branch 'origin/develop' into feature/mini-map
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using UnityEngine;
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||||
using TMPro;
|
||||
using UnityEngine.EventSystems;
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||||
using BrewMonster.Scripts.Task.UI;
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||||
using System.Collections.Generic;
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||||
using BrewMonster.UI;
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||||
namespace BrewMonster
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||||
{
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||||
public class StyledTaskTraceText : MonoBehaviour, IPointerMoveHandler, IPointerExitHandler,IPointerClickHandler
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{
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public enum LinkType
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{
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coord,
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||||
npc,
|
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monster,
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item,
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target
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}
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public TMP_Text tmp;
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private List<LinkCommand> linkCommands =new List<LinkCommand>();
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int hoveredLink = -1;
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LinkType linkType = LinkType.coord;
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||||
Color32 normalColor = new Color32(77, 166, 255, 255);
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Color32 hoverColor = new Color32(255, 200, 80, 255);
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public void SetLinkType( LinkType linkType)
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||||
{
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||||
this.linkType = linkType;
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||||
}
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||||
private void Start()
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||||
{
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||||
tmp.raycastTarget = true;
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||||
ResetLinkColor();
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||||
tmp.ForceMeshUpdate();
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}
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public void OnPointerMove(PointerEventData eventData)
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||||
{
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int linkIndex = TMP_TextUtilities.FindIntersectingLink(
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||||
tmp,
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||||
eventData.position,
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||||
eventData.pressEventCamera
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||||
);
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if (linkIndex != hoveredLink)
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||||
{
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ResetLinkColor();
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hoveredLink = linkIndex;
|
||||
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if (hoveredLink != -1)
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||||
SetLinkColor(hoveredLink, hoverColor);
|
||||
}
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}
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||||
public void Set(string text)
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||||
{
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||||
tmp.text = text;
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||||
}
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||||
public void OnPointerExit(PointerEventData eventData)
|
||||
{
|
||||
ResetLinkColor();
|
||||
hoveredLink = -1;
|
||||
}
|
||||
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||||
public void AddToFirstPosition(LinkCommand linkCommand)
|
||||
{
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||||
linkCommands.Insert(0, linkCommand);
|
||||
}
|
||||
public void AddToLastPosition(LinkCommand linkCommand)
|
||||
{
|
||||
linkCommands.Add(linkCommand);
|
||||
}
|
||||
public void AddLinkCommand(LinkCommand linkCommand)
|
||||
{
|
||||
linkCommands.Add(linkCommand);
|
||||
}
|
||||
public void RemoveLinkCommand(int linkIndex)
|
||||
{
|
||||
linkCommands.RemoveAt(linkIndex);
|
||||
}
|
||||
public void RefreshLinkCommands()
|
||||
{
|
||||
tmp.text = "";
|
||||
linkCommands.Clear();
|
||||
}
|
||||
void SetLinkColor(int linkIndex, Color32 color)
|
||||
{
|
||||
TMP_LinkInfo linkInfo = tmp.textInfo.linkInfo[linkIndex];
|
||||
|
||||
for (int i = 0; i < linkInfo.linkTextLength; i++)
|
||||
{
|
||||
int charIndex = linkInfo.linkTextfirstCharacterIndex + i;
|
||||
var charInfo = tmp.textInfo.characterInfo[charIndex];
|
||||
|
||||
if (!charInfo.isVisible) continue;
|
||||
|
||||
int meshIndex = charInfo.materialReferenceIndex;
|
||||
int vertexIndex = charInfo.vertexIndex;
|
||||
|
||||
var colors = tmp.textInfo.meshInfo[meshIndex].colors32;
|
||||
colors[vertexIndex + 0] = color;
|
||||
colors[vertexIndex + 1] = color;
|
||||
colors[vertexIndex + 2] = color;
|
||||
colors[vertexIndex + 3] = color;
|
||||
}
|
||||
|
||||
tmp.UpdateVertexData(TMP_VertexDataUpdateFlags.Colors32);
|
||||
}
|
||||
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
if (hoveredLink == -1) return;
|
||||
|
||||
TMP_LinkInfo linkInfo = tmp.textInfo.linkInfo[hoveredLink];
|
||||
string linkText = linkInfo.GetLinkText();
|
||||
string entityID = linkInfo.GetLinkID();
|
||||
switch (linkType)
|
||||
{
|
||||
case LinkType.coord:
|
||||
Debug.Log($"Clicked coord link: ID={entityID} Type={linkType} Text={linkText}");
|
||||
linkCommands[hoveredLink].Execute(tmp);
|
||||
//Debug.Log($"[StyledTaskTraceText] OnPointerClick: linkCommands[hoveredLink].Execute(tmp) => {linkCommands[hoveredLink].Execute(tmp)}");
|
||||
break;
|
||||
case LinkType.npc:
|
||||
Debug.Log($"Clicked npc link: ID={entityID} Type={linkType} Text={linkText}");
|
||||
break;
|
||||
case LinkType.monster:
|
||||
Debug.Log($"Clicked monster link: ID={entityID} Type={linkType} Text={linkText}");
|
||||
break;
|
||||
}
|
||||
ResetLinkColor();
|
||||
hoveredLink = -1;
|
||||
}
|
||||
|
||||
void ResetLinkColor()
|
||||
{
|
||||
if (hoveredLink == -1) return;
|
||||
SetLinkColor(hoveredLink, normalColor);
|
||||
}
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}
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}
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|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 757291f3b49ff4f309f9a726204f6260, type: 3}
|
||||
m_Name: TaskTreeStateMap
|
||||
m_EditorClassIdentifier:
|
||||
resources:
|
||||
- state: 0
|
||||
Rto_ButtonSprite: {fileID: 21300000, guid: b545f49a479374ffaaec0c8f123b0c5f, type: 3}
|
||||
BackgroundSprite: {fileID: 21300000, guid: 5346df76337624cc9ab94bb030214bae, type: 3}
|
||||
TextColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- state: 1
|
||||
Rto_ButtonSprite: {fileID: 21300000, guid: e09a5d2cb3c3f4c858754a1e90a44abd, type: 3}
|
||||
BackgroundSprite: {fileID: 21300000, guid: 9de07872267c5419b9fa9c849eb45858, type: 3}
|
||||
TextColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- state: 2
|
||||
Rto_ButtonSprite: {fileID: 21300000, guid: 73873399fec964578b62204f20c40517, type: 3}
|
||||
BackgroundSprite: {fileID: 21300000, guid: 5346df76337624cc9ab94bb030214bae, type: 3}
|
||||
TextColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- state: 3
|
||||
Rto_ButtonSprite: {fileID: 21300000, guid: 42074c4f5f76b4cbc9043df8f430af5f, type: 3}
|
||||
BackgroundSprite: {fileID: 21300000, guid: 9de07872267c5419b9fa9c849eb45858, type: 3}
|
||||
TextColor: {r: 0.9528302, g: 0.8330688, b: 0.4809096, a: 1}
|
||||
- state: 4
|
||||
Rto_ButtonSprite: {fileID: 21300000, guid: 42074c4f5f76b4cbc9043df8f430af5f, type: 3}
|
||||
BackgroundSprite: {fileID: 21300000, guid: 00976b2e066af4e1f85ff5f3c94b5d48, type: 3}
|
||||
TextColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 27e9cc22629754e65aa6498753b8de6d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -663,7 +663,7 @@ namespace BrewMonster.Common
|
||||
{
|
||||
int piMax = -1;
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
|
||||
if (pHost.GetCoolTime((int)CSNetwork.GPDataType.CoolTimeIndex.GP_CT_QUERY_MAFIA_PVP_INFO, ref piMax) == 0)
|
||||
if (pHost.GetCoolTime((int)CSNetwork.GPDataType.CoolTimeIndex.GP_CT_QUERY_MAFIA_PVP_INFO, out piMax) == 0)
|
||||
{
|
||||
UnityGameSession.Instance.GameSession.c2s_SendCmdQueryFactionPVPInfo(idFaction);
|
||||
}
|
||||
|
||||
@@ -2678,6 +2678,7 @@ namespace BrewMonster
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
|
||||
public ushort[] name; // name, max 15 chars
|
||||
public string Name => ByteToStringUtils.UshortArrayToUnicodeString(name);
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
|
||||
public ushort[] prop; // properties
|
||||
@@ -5351,6 +5352,7 @@ namespace BrewMonster
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
|
||||
public ushort[] name; // name, max 15 characters
|
||||
public string Name => ByteToStringUtils.UshortArrayToCP936String(name);
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)]
|
||||
public uint[] id_tasks; // task IDs
|
||||
|
||||
@@ -8,6 +8,7 @@ using System.Globalization;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AddressableAssets;
|
||||
using CSNetwork.GPDataType;
|
||||
namespace BrewMonster.Network
|
||||
{
|
||||
public partial class EC_Game
|
||||
@@ -324,12 +325,6 @@ namespace BrewMonster.Network
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
private struct OBJECT_COORD
|
||||
{
|
||||
public string strMap;
|
||||
public Vector3 vPos;
|
||||
}
|
||||
|
||||
private static readonly Dictionary<string, List<OBJECT_COORD>> m_CoordTab =
|
||||
new Dictionary<string, List<OBJECT_COORD>>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
@@ -414,7 +409,7 @@ namespace BrewMonster.Network
|
||||
var coord = new OBJECT_COORD
|
||||
{
|
||||
strMap = map,
|
||||
vPos = new Vector3(x, y, z),
|
||||
vPos = new A3DVECTOR3(x, y, z),
|
||||
};
|
||||
|
||||
if (!m_CoordTab.TryGetValue(key, out var list))
|
||||
@@ -447,7 +442,7 @@ namespace BrewMonster.Network
|
||||
return false;
|
||||
}
|
||||
|
||||
pos = list[0].vPos;
|
||||
pos = new Vector3(list[0].vPos.x, list[0].vPos.y, list[0].vPos.z);
|
||||
map = list[0].strMap;
|
||||
return true;
|
||||
}
|
||||
@@ -530,6 +525,21 @@ namespace BrewMonster.Network
|
||||
return iIndex;
|
||||
}
|
||||
|
||||
public static int GetObjectCoord(string strTargetID, ref List<OBJECT_COORD> TargetCoord)
|
||||
{
|
||||
|
||||
int count = 0;
|
||||
foreach(var coord in TargetCoord)
|
||||
{
|
||||
if(coord.strMap == strTargetID)
|
||||
{
|
||||
count++;
|
||||
TargetCoord.Add(coord);
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
@@ -601,7 +601,7 @@ namespace BrewMonster.Scripts
|
||||
case CECHPWork.Host_work_ID.WORK_TRACEOBJECT: pWork = new CECHPWorkTrace(this); break;
|
||||
case CECHPWork.Host_work_ID.WORK_HACKOBJECT: pWork = new CECHPWorkMelee(this); break;
|
||||
case CECHPWork.Host_work_ID.WORK_SPELLOBJECT: pWork = new CECHPWorkSpell(this); break;
|
||||
//case CECHPWork.Host_work_ID.WORK_USEITEM: pWork = new CECHPWorkUse(this); break;
|
||||
case CECHPWork.Host_work_ID.WORK_USEITEM: pWork = new CECHPWorkUse(this); break;
|
||||
//case CECHPWork.Host_work_ID.WORK_DEAD: pWork = new CECHPWorkDead(this); break;
|
||||
//case CECHPWork.Host_work_ID.WORK_FOLLOW: pWork = new CECHPWorkFollow(this); break;
|
||||
case CECHPWork.Host_work_ID.WORK_FLYOFF: pWork = new CECHPWorkFly(this); break;
|
||||
|
||||
@@ -0,0 +1,189 @@
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using CSNetwork.GPDataType;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BrewMonster.Scripts
|
||||
{
|
||||
/// <summary>
|
||||
/// Host player work: Use item
|
||||
/// 主角玩家工作:使用物品
|
||||
/// </summary>
|
||||
public class CECHPWorkUse : CECHPWork
|
||||
{
|
||||
// Fields / 字段
|
||||
private int m_idItem; // Item template ID / 物品模板ID
|
||||
private int m_idTarget; // Target object ID / 目标对象ID
|
||||
private bool m_bWorkForMonsterSpirit; // Is this work for monster spirit gathering? / 是否为命轮采集工作
|
||||
private CECCounter m_UseTimeCnt; // Use time counter / 使用时间计数器
|
||||
|
||||
/// <summary>
|
||||
/// Constructor / 构造函数
|
||||
/// </summary>
|
||||
public CECHPWorkUse(CECHPWorkMan pWorkMan) : base(Host_work_ID.WORK_USEITEM, pWorkMan)
|
||||
{
|
||||
m_dwMask = Work_mask.MASK_USEITEM;
|
||||
m_dwTransMask = Work_mask.MASK_STAND | Work_mask.MASK_MOVETOPOS;
|
||||
Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset work / 重置工作
|
||||
/// </summary>
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
m_idItem = 0;
|
||||
m_idTarget = 0;
|
||||
m_bWorkForMonsterSpirit = false;
|
||||
|
||||
if (m_UseTimeCnt == null)
|
||||
m_UseTimeCnt = new CECCounter();
|
||||
|
||||
m_UseTimeCnt.SetPeriod(100);
|
||||
m_UseTimeCnt.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copy work data / 复制工作数据
|
||||
/// </summary>
|
||||
public override bool CopyData(CECHPWork pWork)
|
||||
{
|
||||
if (!base.CopyData(pWork))
|
||||
return false;
|
||||
|
||||
CECHPWorkUse pSrc = pWork as CECHPWorkUse;
|
||||
if (pSrc == null)
|
||||
return false;
|
||||
|
||||
m_idItem = pSrc.m_idItem;
|
||||
m_idTarget = pSrc.m_idTarget;
|
||||
m_bWorkForMonsterSpirit = pSrc.m_bWorkForMonsterSpirit;
|
||||
|
||||
m_UseTimeCnt.SetPeriod(pSrc.m_UseTimeCnt.GetPeriod());
|
||||
m_UseTimeCnt.SetCounter(pSrc.m_UseTimeCnt.GetCounter());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// On first tick / 第一帧执行
|
||||
/// </summary>
|
||||
protected override void OnFirstTick()
|
||||
{
|
||||
if (m_pHost == null)
|
||||
return;
|
||||
|
||||
m_pHost.m_iMoveMode = (int)MoveMode.MOVE_STAND;
|
||||
|
||||
EC_IvtrItem pItem = EC_IvtrItem.CreateItem(m_idItem, 0, 1);
|
||||
if (pItem == null)
|
||||
return;
|
||||
|
||||
if (m_bWorkForMonsterSpirit)
|
||||
{
|
||||
// Play gather monster spirit action / 播放采集命轮动作
|
||||
// TODO: Implement PlayGatherMonsterSpiritAction if needed
|
||||
// m_pHost.PlayGatherMonsterSpiritAction();
|
||||
Debug.Log($"[CECHPWorkUse] Playing gather monster spirit action for item {m_idItem}");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Play start use item action / 播放开始使用物品动作
|
||||
// TODO: Implement PlayStartUseItemAction if needed
|
||||
// m_pHost.PlayStartUseItemAction(m_idItem);
|
||||
Debug.Log($"[CECHPWorkUse] Playing start use item action for item {m_idItem}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Work is cancelled / 工作被取消
|
||||
/// </summary>
|
||||
public override void Cancel()
|
||||
{
|
||||
if (m_idTarget != 0 && m_pHost != null)
|
||||
{
|
||||
m_pHost.TurnFaceTo(0);
|
||||
}
|
||||
|
||||
base.Cancel();
|
||||
|
||||
// TODO: Implement AP_ActionEvent if needed
|
||||
// AP_ActionEvent(AP_EVENT_STOPUSEITEM);
|
||||
Debug.Log("[CECHPWorkUse] Work cancelled - STOPUSEITEM event");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set parameters / 设置参数
|
||||
/// </summary>
|
||||
/// <param name="idItem">Item template ID / 物品模板ID</param>
|
||||
/// <param name="dwUseTime">Use time in milliseconds / 使用时间(毫秒)</param>
|
||||
/// <param name="idTarget">Target object ID / 目标对象ID</param>
|
||||
/// <param name="bWorkForMonsterSpirit">Is for monster spirit gathering / 是否为命轮采集</param>
|
||||
public void SetParams(int idItem, float dwUseTime, int idTarget, bool bWorkForMonsterSpirit)
|
||||
{
|
||||
m_idItem = idItem;
|
||||
m_idTarget = idTarget;
|
||||
m_bWorkForMonsterSpirit = bWorkForMonsterSpirit;
|
||||
|
||||
m_UseTimeCnt.SetPeriod(dwUseTime);
|
||||
m_UseTimeCnt.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tick routine / 每帧更新
|
||||
/// </summary>
|
||||
public override bool Tick(float dwDeltaTime)
|
||||
{
|
||||
base.Tick(dwDeltaTime);
|
||||
|
||||
// Update use time counter / 更新使用时间计数器
|
||||
if (m_UseTimeCnt.IncCounter(dwDeltaTime))
|
||||
{
|
||||
m_UseTimeCnt.Reset(true);
|
||||
m_bFinished = true;
|
||||
}
|
||||
|
||||
// Turn face to target if needed / 如果有目标则面向目标
|
||||
if (m_idTarget != 0 && m_pHost != null)
|
||||
{
|
||||
m_pHost.TurnFaceTo(m_idTarget);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get item template ID / 获取物品模板ID
|
||||
/// </summary>
|
||||
public int GetItem()
|
||||
{
|
||||
return m_idItem;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get target object ID / 获取目标对象ID
|
||||
/// </summary>
|
||||
public int GetTarget()
|
||||
{
|
||||
return m_idTarget;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Is this work for monster spirit gathering? / 是否为命轮采集工作
|
||||
/// </summary>
|
||||
public bool IsWorkForMonsterSpirit()
|
||||
{
|
||||
return m_bWorkForMonsterSpirit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get use time counter / 获取使用时间计数器
|
||||
/// </summary>
|
||||
public CECCounter GetUseTimeCnt()
|
||||
{
|
||||
return m_UseTimeCnt;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 965c8f617755486429a9f1bb88521065
|
||||
@@ -305,5 +305,15 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
return m_aItems.Length;
|
||||
}
|
||||
// Unfreeze all items
|
||||
public void UnfreezeAllItems()
|
||||
{
|
||||
// Release all items
|
||||
for (int i=0; i < m_aItems.Length; i++)
|
||||
{
|
||||
if (m_aItems[i] != null)
|
||||
m_aItems[i].Freeze(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,6 +134,66 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
RefreshAll();
|
||||
}
|
||||
|
||||
UpdateCooldownOverlays();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update all cooldown overlays
|
||||
/// 更新所有冷却遮罩
|
||||
/// </summary>
|
||||
public void UpdateCooldownOverlays()
|
||||
{
|
||||
// Update inventory pack cooldowns
|
||||
// 更新背包冷却
|
||||
UpdatePackageCooldowns(inventoryPackButtons, PKG_INVENTORY);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update cooldown overlays for a specific package
|
||||
/// 更新特定包裹的冷却遮罩
|
||||
/// </summary>
|
||||
private void UpdatePackageCooldowns(List<Button> buttons, byte package)
|
||||
{
|
||||
if (buttons == null)
|
||||
{
|
||||
Debug.LogWarning($"[UpdatePackageCooldowns] Buttons list is null for package {package}");
|
||||
return;
|
||||
}
|
||||
|
||||
var items = model.GetInventoryData(package);
|
||||
if (items == null)
|
||||
{
|
||||
Debug.LogWarning($"[UpdatePackageCooldowns] Items dictionary is null for package {package}");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.Log($"[UpdatePackageCooldowns] Updating package {package} with {buttons.Count} buttons and {items.Count} items");
|
||||
|
||||
for (int slot = 0; slot < buttons.Count; slot++)
|
||||
{
|
||||
var button = buttons[slot];
|
||||
if (button == null)
|
||||
continue;
|
||||
|
||||
// Get item at this slot
|
||||
// 获取此槽位的物品
|
||||
EC_IvtrItem itemData = null;
|
||||
bool hasItem = items.TryGetValue(slot, out itemData) && itemData != null;
|
||||
|
||||
if (hasItem)
|
||||
{
|
||||
// Use InventoryView's method to update cooldown
|
||||
// 使用 InventoryView 的方法更新冷却
|
||||
view.UpdateCooldownOverlay(button, itemData);
|
||||
}
|
||||
else
|
||||
{
|
||||
//// Hide overlay for empty slots
|
||||
//// 空槽位隐藏遮罩
|
||||
//view.HideCooldownOverlay(button);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RefreshAll()
|
||||
@@ -335,15 +395,24 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
if (currentSelectedItem == null)
|
||||
{
|
||||
Debug.LogWarning("[InventoryUI] No item selected for equip/unequip operation");
|
||||
Debug.LogWarning("[InventoryUI] No item selected for operation");
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentSelectedPackage == PKG_INVENTORY)
|
||||
{
|
||||
// Check if item is equipment
|
||||
if (currentSelectedItem.IsEquipment())
|
||||
{
|
||||
// Equipping from inventory
|
||||
EquipItem();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Use item from inventory
|
||||
UseItem();
|
||||
}
|
||||
}
|
||||
else if (currentSelectedPackage == PKG_EQUIPMENT)
|
||||
{
|
||||
// Unequipping from equipment
|
||||
@@ -351,7 +420,56 @@ namespace BrewMonster.Scripts.Managers
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[InventoryUI] Equip/Unequip not supported for package {currentSelectedPackage}");
|
||||
Debug.LogWarning($"[InventoryUI] Operation not supported for package {currentSelectedPackage}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use the currently selected item from inventory
|
||||
/// </summary>
|
||||
private void UseItem()
|
||||
{
|
||||
if (currentSelectedItem == null)
|
||||
{
|
||||
Debug.LogWarning("[InventoryUI] No item selected for use");
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentSelectedPackage != PKG_INVENTORY)
|
||||
{
|
||||
Debug.LogWarning("[InventoryUI] Can only use items from inventory package");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.Log($"[UseItem] Attempting to use item {currentSelectedItem.m_tid} from slot {currentSelectedSlot}");
|
||||
|
||||
// Get host player to call UseItemInPack
|
||||
var host = CECGameRun.Instance?.GetHostPlayer();
|
||||
if (host == null)
|
||||
{
|
||||
Debug.LogError("[InventoryUI] Cannot get host player");
|
||||
return;
|
||||
}
|
||||
|
||||
// Call UseItemInPack with current package and slot
|
||||
bool success = host.UseItemInPack(currentSelectedPackage, currentSelectedSlot, true);
|
||||
|
||||
if (success)
|
||||
{
|
||||
Debug.Log($"[UseItem] Successfully used item {currentSelectedItem.m_tid} from slot {currentSelectedSlot}");
|
||||
|
||||
// Close detail panel after using item
|
||||
ShowDetailPanel(false);
|
||||
|
||||
// Refresh inventory to reflect changes
|
||||
RefreshAll();
|
||||
|
||||
Debug.Log($"[UseItem] Calling UpdateCooldownOverlays after item use");
|
||||
UpdateCooldownOverlays();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[UseItem] Failed to use item {currentSelectedItem.m_tid} from slot {currentSelectedSlot}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -598,6 +716,8 @@ namespace BrewMonster.Scripts.Managers
|
||||
{
|
||||
private static readonly Dictionary<Image, Sprite> _defaultSprites = new Dictionary<Image, Sprite>();
|
||||
|
||||
private static readonly Dictionary<Button, Image> _overlayImages = new Dictionary<Button, Image>();
|
||||
|
||||
public void RenderPackage(List<Button> buttons, Dictionary<int, EC_IvtrItem> items, byte package, System.Action<byte, int> onClick, System.Func<int, EC_IvtrItem, string> getDisplayText)
|
||||
{
|
||||
if (buttons == null)
|
||||
@@ -615,34 +735,41 @@ namespace BrewMonster.Scripts.Managers
|
||||
|
||||
EC_IvtrItem itemData = null;
|
||||
bool hasItem = items != null && items.TryGetValue(slot, out itemData);
|
||||
|
||||
button.onClick.RemoveAllListeners();
|
||||
int capturedSlot = slot;
|
||||
button.onClick.AddListener(() => onClick(package, capturedSlot));
|
||||
// Optional visual tweaks based on state/count
|
||||
|
||||
// Update icon and count
|
||||
var image = button.GetComponent<Image>();
|
||||
if (image != null)
|
||||
{
|
||||
// Store the default sprite if we haven't seen this image before
|
||||
// Store default sprite
|
||||
if (!_defaultSprites.ContainsKey(image))
|
||||
{
|
||||
_defaultSprites[image] = image.sprite;
|
||||
}
|
||||
|
||||
// Set icon sprite based on item TemplateId
|
||||
// Set icon sprite based on item
|
||||
if (hasItem && itemData != null && itemData.m_iCount > 0)
|
||||
{
|
||||
var sprite = EC_IvtrItemUtils.Instance.ResolveItemIconSprite(itemData.m_tid);
|
||||
image.sprite = sprite;
|
||||
image.enabled = true;
|
||||
|
||||
UpdateItemCountText(button, itemData.m_iCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Restore the default sprite instead of setting to null
|
||||
// Restore default sprite
|
||||
image.sprite = _defaultSprites[image];
|
||||
image.enabled = true;
|
||||
|
||||
UpdateItemCountText(button, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Setup drag-drop events
|
||||
var eventTrigger = button.GetComponent<EventTrigger>();
|
||||
if (eventTrigger == null)
|
||||
eventTrigger = button.gameObject.AddComponent<EventTrigger>();
|
||||
@@ -662,6 +789,166 @@ namespace BrewMonster.Scripts.Managers
|
||||
AddEvent(EventTriggerType.Drop, (data) => ((EC_InventoryUI)button.GetComponentInParent<EC_InventoryUI>()).OnDrop((PointerEventData)data));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update cooldown overlay for item
|
||||
/// 更新物品冷却遮罩
|
||||
/// </summary>
|
||||
public void UpdateCooldownOverlay(Button button, EC_IvtrItem itemData)
|
||||
{
|
||||
if (button == null || itemData == null)
|
||||
{
|
||||
Debug.LogWarning("[UpdateCooldownOverlay] Button or itemData is null");
|
||||
return;
|
||||
}
|
||||
|
||||
// Find or cache overlay image
|
||||
// 查找或缓存遮罩图片
|
||||
Image overlay = null;
|
||||
if (_overlayImages.TryGetValue(button, out overlay))
|
||||
{
|
||||
if (overlay == null)
|
||||
{
|
||||
// Cached but destroyed, remove and search again
|
||||
// 已缓存但被销毁,移除并重新查找
|
||||
Debug.LogWarning($"[UpdateCooldownOverlay] Cached overlay was destroyed for button {button.name}");
|
||||
_overlayImages.Remove(button);
|
||||
}
|
||||
}
|
||||
|
||||
if (overlay == null)
|
||||
{
|
||||
// Find image_overlay in button's children
|
||||
// 在按钮子物体中查找 image_overlay
|
||||
var overlayTransform = button.transform.Find("image_overlay");
|
||||
if (overlayTransform != null)
|
||||
{
|
||||
overlay = overlayTransform.GetComponent<Image>();
|
||||
if (overlay != null)
|
||||
{
|
||||
_overlayImages[button] = overlay;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[UpdateCooldownOverlay] Found transform but no Image component on image_overlay for button {button.name}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[UpdateCooldownOverlay] Cannot find image_overlay child in button {button.name}");
|
||||
}
|
||||
}
|
||||
|
||||
if (overlay == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Get cooldown info from item
|
||||
// 从物品获取冷却信息
|
||||
int maxCooldown = -1;
|
||||
int currentCooldown = itemData.GetCoolTime(out maxCooldown);
|
||||
|
||||
if (currentCooldown > 0)
|
||||
{
|
||||
// Show overlay and set fill amount
|
||||
// 显示遮罩并设置填充量
|
||||
overlay.gameObject.SetActive(true);
|
||||
|
||||
// Calculate fill amount (1 = full cooldown, 0 = ready)
|
||||
// 计算填充量(1=完全冷却,0=就绪)
|
||||
if (maxCooldown > 0)
|
||||
{
|
||||
float fillAmount = (float)currentCooldown / maxCooldown;
|
||||
overlay.fillAmount = fillAmount;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// Hide overlay when not in cooldown
|
||||
// 不在冷却时隐藏遮罩
|
||||
overlay.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hide cooldown overlay
|
||||
/// 隐藏冷却遮罩
|
||||
/// </summary>
|
||||
public void HideCooldownOverlay(Button button)
|
||||
{
|
||||
if (button == null)
|
||||
return;
|
||||
|
||||
Image overlay = null;
|
||||
if (_overlayImages.TryGetValue(button, out overlay) && overlay != null)
|
||||
{
|
||||
overlay.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update or create text component to show item count on the button
|
||||
/// </summary>
|
||||
/// <param name="button">The inventory button</param>
|
||||
/// <param name="count">Item count (0 to hide)</param>
|
||||
private void UpdateItemCountText(Button button, int count)
|
||||
{
|
||||
if (button == null) return;
|
||||
|
||||
TMPro.TextMeshProUGUI tmpText = null;
|
||||
Text legacyText = null;
|
||||
|
||||
// Find text component
|
||||
var textTransform = button.transform.Find("text_quality");
|
||||
|
||||
if (textTransform != null)
|
||||
{
|
||||
tmpText = textTransform.GetComponent<TMPro.TextMeshProUGUI>();
|
||||
legacyText = textTransform.GetComponent<Text>();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback: find any text in children
|
||||
tmpText = button.GetComponentInChildren<TMPro.TextMeshProUGUI>();
|
||||
if (tmpText == null)
|
||||
{
|
||||
legacyText = button.GetComponentInChildren<Text>();
|
||||
}
|
||||
}
|
||||
|
||||
// Update text
|
||||
if (count > 1)
|
||||
{
|
||||
string countText = count.ToString();
|
||||
|
||||
if (tmpText != null)
|
||||
{
|
||||
tmpText.text = countText;
|
||||
tmpText.gameObject.SetActive(true);
|
||||
}
|
||||
else if (legacyText != null)
|
||||
{
|
||||
legacyText.text = countText;
|
||||
legacyText.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Hide when count <= 1
|
||||
if (tmpText != null)
|
||||
{
|
||||
tmpText.text = "";
|
||||
tmpText.gameObject.SetActive(false);
|
||||
}
|
||||
else if (legacyText != null)
|
||||
{
|
||||
legacyText.text = "";
|
||||
legacyText.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// === Detail Panel Helpers ===
|
||||
|
||||
@@ -77,6 +77,8 @@ namespace PerfectWorld.Scripts.Managers
|
||||
protected ARMOR_SUB_TYPE m_pDBSubType;
|
||||
protected ARMOR_ESSENCE m_pDBEssence;
|
||||
|
||||
public ARMOR_ESSENCE GetDBEssence() { return m_pDBEssence; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for armor item (Mu + Ao + Quan + Giay) / Constructor for armor item (Helmet + Armor + Pants + Boots)
|
||||
/// </summary>
|
||||
|
||||
@@ -165,10 +165,11 @@ namespace PerfectWorld.Scripts.Managers
|
||||
}
|
||||
|
||||
// Get item cool time
|
||||
public int GetCoolTime(ref int piMax)
|
||||
public override int GetCoolTime(out int piMax)
|
||||
{
|
||||
piMax = 0;
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
|
||||
return pHost != null ? pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_AUTOHP, ref piMax) : 0;
|
||||
return pHost != null ? pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_AUTOHP, out piMax) : 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -168,7 +168,7 @@ namespace PerfectWorld.Scripts.Managers
|
||||
public int GetCoolTime(ref int piMax)
|
||||
{
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
|
||||
return pHost != null ? pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_AUTOMP, ref piMax) : 0;
|
||||
return pHost != null ? pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_AUTOMP, out piMax) : 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -49,6 +49,8 @@ namespace PerfectWorld.Scripts.Managers
|
||||
protected DECORATION_SUB_TYPE m_pDBSubType;
|
||||
protected DECORATION_ESSENCE m_pDBEssence;
|
||||
|
||||
public DECORATION_ESSENCE GetDBEssence() { return m_pDBEssence; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for decoration item (cac loai trang suc) / Constructor for decoration item (various types of decorations)
|
||||
/// </summary>
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
using BrewMonster;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
namespace PerfectWorld.Scripts.Managers
|
||||
{
|
||||
public class EC_IvtrDoubleExp : EC_IvtrItem
|
||||
{
|
||||
private DOUBLE_EXP_ESSENCE m_pDBEssence;
|
||||
|
||||
/// <summary>
|
||||
/// Not create logic yet (add summary later)
|
||||
/// </summary>
|
||||
@@ -15,6 +18,11 @@ namespace PerfectWorld.Scripts.Managers
|
||||
public EC_IvtrDoubleExp(EC_IvtrDoubleExp other) : base(other)
|
||||
{
|
||||
}
|
||||
|
||||
public DOUBLE_EXP_ESSENCE GetDBEssence()
|
||||
{
|
||||
return m_pDBEssence;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -706,6 +706,9 @@ namespace BrewMonster.Scripts.Managers
|
||||
|
||||
public EC_Inventory m_pDescIvtr; // Inventory only used to get item description
|
||||
|
||||
private ushort m_dwData;
|
||||
private string m_strDataName;
|
||||
|
||||
#region Constructors
|
||||
|
||||
public EC_IvtrItem()
|
||||
@@ -1138,9 +1141,9 @@ namespace BrewMonster.Scripts.Managers
|
||||
}
|
||||
|
||||
/// <summary>Get item cool time in milliseconds (0 by default).</summary>
|
||||
public virtual int GetCoolTime(out int? piMax)
|
||||
public virtual int GetCoolTime(out int piMax)
|
||||
{
|
||||
piMax = null;
|
||||
piMax = -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -2114,6 +2117,17 @@ namespace BrewMonster.Scripts.Managers
|
||||
}
|
||||
|
||||
#endregion
|
||||
// public ushort GetData(string strName = "")
|
||||
// {
|
||||
// // if (0 != m_dwData && strName != m_strDataName)
|
||||
// // AUI_ReportError(__LINE__, 1, "AUIObject::GetData(), data name not match");
|
||||
// return m_dwData;
|
||||
// }
|
||||
// public void SetData(ushort dwData, string strName)
|
||||
// {
|
||||
// m_strDataName = strName;
|
||||
// m_dwData = dwData;
|
||||
// }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -65,8 +65,9 @@ namespace PerfectWorld.Scripts.Managers
|
||||
{
|
||||
return m_pDBEssence.Name;
|
||||
}
|
||||
public int GetCoolTime(ref int piMax/* NULL */)
|
||||
public override int GetCoolTime(out int piMax/* NULL */)
|
||||
{
|
||||
piMax = 1;
|
||||
CECHostPlayer pHost = CECGameRun.Instance.GetHostPlayer();
|
||||
if (!pHost)
|
||||
return 0;
|
||||
@@ -75,11 +76,11 @@ namespace PerfectWorld.Scripts.Managers
|
||||
|
||||
switch (m_pDBMajorType.id)
|
||||
{
|
||||
case 1810: iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_REJUVENATION_POTION, ref piMax); break;
|
||||
case 1794: iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_HP_POTION, ref piMax); break;
|
||||
case 1802: iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_MP_POTION, ref piMax); break;
|
||||
case 1810: iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_REJUVENATION_POTION, out piMax); break;
|
||||
case 1794: iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_HP_POTION, out piMax); break;
|
||||
case 1802: iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_MP_POTION, out piMax); break;
|
||||
case 1815:
|
||||
case 2038: iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_ANTIDOTE_POTION, ref piMax); break;
|
||||
case 2038: iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_ANTIDOTE_POTION, out piMax); break;
|
||||
}
|
||||
|
||||
return iTime;
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace PerfectWorld.Scripts.Managers
|
||||
if (!pHost)
|
||||
return 0;
|
||||
|
||||
int iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_FEED_PET, ref piMax);
|
||||
int iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_FEED_PET, out piMax);
|
||||
return iTime;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
using BrewMonster;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using ModelRenderer.Scripts.GameData;
|
||||
|
||||
namespace PerfectWorld.Scripts.Managers
|
||||
{
|
||||
public class EC_IvtrStone : EC_IvtrItem
|
||||
{
|
||||
// Data in database
|
||||
private STONE_ESSENCE m_pDBEssence;
|
||||
|
||||
/// <summary>
|
||||
/// Not create logic yet (add summary later)
|
||||
/// </summary>
|
||||
@@ -10,11 +16,29 @@ namespace PerfectWorld.Scripts.Managers
|
||||
/// <param name="expire_date">Expire date</param>
|
||||
public EC_IvtrStone(int tid, int expire_date) : base(tid, expire_date)
|
||||
{
|
||||
m_iCID = (int)EC_IvtrEquip.EQUIP_CLASS_ID.ICID_STONE;
|
||||
|
||||
// Get database data
|
||||
elementdataman pDB = ElementDataManProvider.GetElementDataMan();
|
||||
DATA_TYPE DataType = default;
|
||||
m_pDBEssence = (STONE_ESSENCE)pDB.get_data_ptr((uint)tid, ID_SPACE.ID_SPACE_ESSENCE,ref DataType);
|
||||
// m_pDBSubType = (STONE_SUB_TYPE*)pDB->get_data_ptr(m_pDBEssence->id_sub_type, ID_SPACE_ESSENCE, DataType);
|
||||
|
||||
m_iPileLimit = m_pDBEssence.pile_num_max;
|
||||
m_iPrice = m_pDBEssence.price;
|
||||
m_iShopPrice = m_pDBEssence.shop_price;
|
||||
m_iProcType = (int)m_pDBEssence.proc_type;
|
||||
m_i64EquipMask = 0;
|
||||
m_bEmbeddable = true;
|
||||
|
||||
m_bNeedUpdate = false;
|
||||
}
|
||||
|
||||
public EC_IvtrStone(EC_IvtrStone other) : base(other)
|
||||
{
|
||||
}
|
||||
|
||||
public STONE_ESSENCE GetDBEssence() { return m_pDBEssence; }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
using BrewMonster;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
namespace PerfectWorld.Scripts.Managers
|
||||
{
|
||||
public class EC_IvtrTargetItem : EC_IvtrItem
|
||||
{
|
||||
private CECSkill m_pTargetSkill;
|
||||
|
||||
private TARGET_ITEM_ESSENCE m_pDBEssence;
|
||||
private bool m_bEssenceLoaded = false; // Flag to track if essence is loaded
|
||||
|
||||
/// <summary>
|
||||
/// Not create logic yet (add summary later)
|
||||
/// </summary>
|
||||
@@ -15,6 +21,33 @@ namespace PerfectWorld.Scripts.Managers
|
||||
public EC_IvtrTargetItem(EC_IvtrTargetItem other) : base(other)
|
||||
{
|
||||
}
|
||||
|
||||
public TARGET_ITEM_ESSENCE GetDBEssence()
|
||||
{
|
||||
if (!m_bEmbeddable)
|
||||
{
|
||||
DATA_TYPE DataType = DATA_TYPE.DT_INVALID;
|
||||
var pDataBuf = ElementDataManProvider.GetElementDataMan()
|
||||
.get_data_ptr((uint)m_tid, ID_SPACE.ID_SPACE_ESSENCE, ref DataType);
|
||||
|
||||
if (DataType == DATA_TYPE.DT_TARGET_ITEM_ESSENCE && pDataBuf != null)
|
||||
{
|
||||
m_pDBEssence = (TARGET_ITEM_ESSENCE)pDataBuf;
|
||||
m_bEssenceLoaded = true;
|
||||
}
|
||||
}
|
||||
return m_pDBEssence;
|
||||
}
|
||||
|
||||
public bool IsEssenceLoaded()
|
||||
{
|
||||
return m_bEssenceLoaded;
|
||||
}
|
||||
|
||||
public CECSkill GetTargetSkill()
|
||||
{
|
||||
return m_pTargetSkill;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using BrewMonster;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
namespace PerfectWorld.Scripts.Managers
|
||||
{
|
||||
@@ -15,6 +16,13 @@ namespace PerfectWorld.Scripts.Managers
|
||||
public EC_IvtrTossMat(EC_IvtrTossMat other) : base(other)
|
||||
{
|
||||
}
|
||||
|
||||
protected TOSSMATTER_ESSENCE m_pDBEssence;
|
||||
|
||||
public TOSSMATTER_ESSENCE GetDBEssence()
|
||||
{
|
||||
return m_pDBEssence;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace PerfectWorld.Scripts.Managers
|
||||
public int GetCoolTime(ref int piMax)
|
||||
{
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
|
||||
return pHost ? pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_TOWNSCROLL, ref piMax) : 0;
|
||||
return pHost ? pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_TOWNSCROLL, out piMax) : 0;
|
||||
}
|
||||
|
||||
protected override string GetNormalDesc(bool bRepair)
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace PerfectWorld.Scripts.Managers
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
|
||||
if (!pHost)
|
||||
return 0;
|
||||
int iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_TOWNSCROLL, ref piMax);
|
||||
int iTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_TOWNSCROLL, out piMax);
|
||||
return iTime;
|
||||
}
|
||||
|
||||
|
||||
@@ -76,6 +76,7 @@ namespace PerfectWorld.Scripts.Managers
|
||||
protected WEAPON_MAJOR_TYPE m_pDBMajorType;
|
||||
protected WEAPON_SUB_TYPE m_pDBSubType;
|
||||
protected WEAPON_ESSENCE m_pDBEssence;
|
||||
public WEAPON_ESSENCE GetDBEssence() { return m_pDBEssence; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for weapon item (cac loai vu khi)
|
||||
|
||||
@@ -58,6 +58,7 @@ namespace BrewMonster
|
||||
protected ROLEBASICPROP m_BasicProps;
|
||||
public int m_iMoveEnv = Move_environment.MOVEENV_GROUND; // Move environment
|
||||
public bool m_bWalkRun = true;
|
||||
public bool m_bInSanctuary = true;
|
||||
public A3DAABB m_aabbServer = new A3DAABB(); // Óë·þÎñÆ÷±£³ÖÒ»ÖµÄaabb£¬ ²»ÊÜËõ·ÅÓ°Ïì
|
||||
public A3DAABB m_aabb = new A3DAABB(); // Player's aabb£¬ÓÃÓÚÏÔʾµÄaabb£¬ÊÜËõ·ÅÓ°Ïì
|
||||
public int m_iProfession; // Profession
|
||||
@@ -261,6 +262,11 @@ namespace BrewMonster
|
||||
return (m_dwStates & PlayerNPCState.GP_STATE_INVISIBLE) != 0;
|
||||
}
|
||||
|
||||
public bool IsInSanctuary()
|
||||
{
|
||||
return m_bInSanctuary;
|
||||
}
|
||||
|
||||
public bool IsValidAction(int iIndex)
|
||||
{
|
||||
return (iIndex >= 0 && iIndex < (int)PLAYER_ACTION_TYPE.ACT_MAX) ? true : false;
|
||||
|
||||
@@ -135,7 +135,7 @@ public class CECNPCServer : CECNPC
|
||||
m_TaskIcon = IconTaskType.QI_NONE;
|
||||
uint taskFlag = 0;
|
||||
|
||||
BMLogger.Log($"[UpdateCurTaskIcon] NPC {m_NPCInfo.nid}, id_task_in_service={m_pDBEssence.Value.id_task_in_service}, id_task_out_service={m_pDBEssence.Value.id_task_out_service}");
|
||||
//BMLogger.Log($"[UpdateCurTaskIcon] NPC {m_NPCInfo.nid}, id_task_in_service={m_pDBEssence.Value.id_task_in_service}, id_task_out_service={m_pDBEssence.Value.id_task_out_service}");
|
||||
if (m_pDBEssence.Value.id_task_in_service != 0)
|
||||
{
|
||||
DATA_TYPE dt = DATA_TYPE.DT_INVALID;
|
||||
@@ -243,9 +243,6 @@ public class CECNPCServer : CECNPC
|
||||
uint idTask = outService.id_tasks[i];
|
||||
if (idTask <= 0)
|
||||
continue;
|
||||
|
||||
BMLogger.Log($"[UpdateCurTaskIcon] Check OUT task {idTask}, CanShow={pTask.CanShowTask(idTask)}, CanDeliver={pTask.CanDeliverTask(idTask)}");
|
||||
|
||||
if (!pTask.CanShowTask(idTask))
|
||||
continue;
|
||||
|
||||
@@ -258,7 +255,6 @@ public class CECNPCServer : CECNPC
|
||||
if (pTaskTemp.IsKeyTask())
|
||||
{
|
||||
m_TaskIcon = IconTaskType.QI_OUT_K;
|
||||
BMLogger.Log($"[UpdateCurTaskIcon] Set icon QI_OUT_K for task {idTask}");
|
||||
UpdateTaskIconUI();
|
||||
return;
|
||||
}
|
||||
@@ -307,7 +303,7 @@ public class CECNPCServer : CECNPC
|
||||
else if ((taskFlag & TASK_CANNOTGET) != 0)
|
||||
m_TaskIcon = IconTaskType.QI_OUT_N;
|
||||
|
||||
BMLogger.Log($"[UpdateCurTaskIcon] Final icon {m_TaskIcon}, taskFlag={taskFlag}");
|
||||
//BMLogger.Log($"[UpdateCurTaskIcon] Final icon {m_TaskIcon}, taskFlag={taskFlag}");
|
||||
UpdateTaskIconUI();
|
||||
}
|
||||
|
||||
|
||||
@@ -1459,6 +1459,14 @@ namespace CSNetwork.S2CCommand
|
||||
public int idItem;
|
||||
public uint dwCount;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct EmbedCONTENT
|
||||
{
|
||||
public ushort wStoneIdx;
|
||||
public ushort wEquipIdx;
|
||||
public int tidStone;
|
||||
public int tidEquip;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct SevLearnSkillCONTENT
|
||||
@@ -1574,14 +1582,14 @@ namespace CSNetwork.S2CCommand
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct cmd_embed_item
|
||||
{
|
||||
public int chip_idx;
|
||||
public int equip_idx;
|
||||
public byte chip_idx;
|
||||
public byte equip_idx;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct cmd_get_item_info
|
||||
{
|
||||
public byte byPackage;
|
||||
public int bySlot;
|
||||
public byte bySlot;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
|
||||
@@ -2,6 +2,7 @@ using BrewMonster;
|
||||
using CSNetwork.GPDataType;
|
||||
using CSNetwork.S2CCommand;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -825,6 +826,25 @@ namespace CSNetwork.C2SCommand
|
||||
return SerializeCommand(CommandID.USE_ITEM, pCmd);
|
||||
}
|
||||
|
||||
public static Octets CreateUseItemWithTarget(byte byPackage, byte bySlot, int tid, byte byPVPMask)
|
||||
{
|
||||
using (var stream = new MemoryStream())
|
||||
using (var writer = new BinaryWriter(stream))
|
||||
{
|
||||
// Write command header
|
||||
writer.Write((ushort)CommandID.USE_ITEM_T);
|
||||
|
||||
// Write cmd_use_item structure
|
||||
writer.Write(byPackage); // where
|
||||
writer.Write((byte)1); // byCount (always 1 for target items)
|
||||
writer.Write((ushort)bySlot); // index
|
||||
writer.Write(tid); // item_id
|
||||
writer.Write(byPVPMask); // pvp_mask
|
||||
|
||||
return new Octets(stream.ToArray());
|
||||
}
|
||||
}
|
||||
|
||||
public static Octets CreateGivePresentCmd(int roleid, int mail_id, int goods_id, int goods_index, int goods_slot)
|
||||
{
|
||||
cmd_player_give_present pCmd = new cmd_player_give_present();
|
||||
@@ -874,20 +894,19 @@ namespace CSNetwork.C2SCommand
|
||||
pCmd.faction_id = faction_id;
|
||||
return SerializeCommand(CommandID.QUERY_MAFIA_PVP_INFO, pCmd);
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct EmbedCONTENT
|
||||
{
|
||||
public ushort wStoneIdx;
|
||||
public ushort wEquipIdx;
|
||||
public int tidStone;
|
||||
public int tidEquip;
|
||||
}
|
||||
|
||||
public static Octets CreateNPCSevEmbedCmd(
|
||||
ushort wStoneIdx,
|
||||
ushort wEquipIdx,
|
||||
int tidStone,
|
||||
int tidEquip)
|
||||
{
|
||||
// cmd_sevnpc_serve
|
||||
cmd_sevnpc_serve cmd = new cmd_sevnpc_serve
|
||||
{
|
||||
service_type = (int)NPC_service_type.GP_NPCSEV_EMBED,
|
||||
len = (uint)Marshal.SizeOf<EmbedCONTENT>()
|
||||
};
|
||||
// CONTENT
|
||||
EmbedCONTENT content = new EmbedCONTENT
|
||||
{
|
||||
@@ -897,25 +916,18 @@ namespace CSNetwork.C2SCommand
|
||||
tidEquip = tidEquip
|
||||
};
|
||||
|
||||
// cmd_sevnpc_serve
|
||||
cmd_sevnpc_serve cmd = new cmd_sevnpc_serve
|
||||
{
|
||||
service_type = (int)NPC_service_type.GP_NPCSEV_EMBED,
|
||||
len = (uint)Marshal.SizeOf<EmbedCONTENT>()
|
||||
};
|
||||
|
||||
return SerializeCommand(
|
||||
CommandID.USE_ITEM,
|
||||
CommandID.SEVNPC_SERVE,
|
||||
cmd,
|
||||
content
|
||||
);
|
||||
}
|
||||
public static Octets CreateGetItemInfoCmd(byte byPackage, int bySlot)
|
||||
public static Octets CreateGetItemInfoCmd(byte byPackage, byte bySlot)
|
||||
{
|
||||
cmd_get_item_info pCmd = new cmd_get_item_info();
|
||||
pCmd.byPackage = byPackage;
|
||||
pCmd.bySlot = bySlot;
|
||||
return SerializeCommand(CommandID.QUERY_MAFIA_PVP_INFO, pCmd);
|
||||
return SerializeCommand(CommandID.GET_ITEM_INFO, pCmd);
|
||||
}
|
||||
|
||||
public static Octets CreateSetStatusPtCmd(int vitality, int energy, int strength, int agility)
|
||||
|
||||
@@ -872,12 +872,30 @@ namespace CSNetwork.GPDataType
|
||||
public int line;
|
||||
};
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct cmd_host_use_item
|
||||
{
|
||||
public byte byPackage;
|
||||
public byte bySlot;
|
||||
public int item_id;
|
||||
public ushort use_count;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct cmd_matter_pickup
|
||||
{
|
||||
public int matter_id;
|
||||
public int who;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct OBJECT_COORD
|
||||
{
|
||||
public string strMap;
|
||||
public A3DVECTOR3 vPos;
|
||||
//bool operator == (const ACString& rhsStr) const {return strMap == rhsStr;}
|
||||
public bool Equals(string rhsStr) {return strMap == rhsStr;}
|
||||
//override == method
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct A3DVECTOR3
|
||||
|
||||
@@ -474,6 +474,13 @@ namespace CSNetwork
|
||||
SendProtocol(gamedatasendRequest);
|
||||
}
|
||||
|
||||
public void c2s_SendCmdUseItemWithTarget(byte byPackage, byte bySlot, int tid, byte byPVPMask)
|
||||
{
|
||||
gamedatasend gamedatasend = new gamedatasend();
|
||||
gamedatasend.Data = C2SCommandFactory.CreateUseItemWithTarget(byPackage, bySlot, tid, byPVPMask);
|
||||
SendProtocol(gamedatasend);
|
||||
}
|
||||
|
||||
public void RequestOwnItemInfoAsync(
|
||||
byte byPackage,
|
||||
byte bySlot,
|
||||
@@ -798,6 +805,10 @@ namespace CSNetwork
|
||||
// string szMsg = m_ErrorMsgs.GetWideString(pCmd.iMessage);
|
||||
// if (string.IsNullOrEmpty(szMsg))
|
||||
// BMLogger.LogError("SERVER - unknown error !");
|
||||
// else
|
||||
// {
|
||||
// BMLogger.LogError("SERVER - error: "+szMsg);
|
||||
// }
|
||||
// else if (pCmd.iMessage != 2)
|
||||
// g_pGame.GetGameRun().AddChatMessage(szMsg, GP_CHAT_MISC);
|
||||
}
|
||||
@@ -957,6 +968,9 @@ namespace CSNetwork
|
||||
case CommandID.SET_COOLDOWN:
|
||||
EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_SETCOOLTIME, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader);
|
||||
break;
|
||||
case CommandID.HOST_USE_ITEM:
|
||||
EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_USEITEM, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader);
|
||||
break;
|
||||
case CommandID.COMBO_SKILL_PREPARE:
|
||||
EC_ManMessage.PostMessage(EC_MsgDef.MSG_HST_COMBO_SKILL_PREPARE, MANAGER_INDEX.MAN_PLAYER, 0, pDataBuf, pCmdHeader, dwDataSize);
|
||||
break;
|
||||
@@ -1758,7 +1772,7 @@ namespace CSNetwork
|
||||
gamedatasend.Data = C2SCommandFactory.CreateNPCSevEmbedCmd(wStoneIdx, wEquipIdx, tidStone, tidEquip);
|
||||
SendProtocol(gamedatasend);
|
||||
}
|
||||
public void c2s_SendCmdGetItemInfo(byte byPackage, int bySlot)
|
||||
public void c2s_SendCmdGetItemInfo(byte byPackage, byte bySlot)
|
||||
{
|
||||
gamedatasend gamedatasend = new gamedatasend();
|
||||
gamedatasend.Data = C2SCommandFactory.CreateGetItemInfoCmd(byPackage, bySlot);
|
||||
|
||||
@@ -235,6 +235,10 @@ namespace BrewMonster.Network
|
||||
{
|
||||
Instance._gameSession.RequestReviveByPlayer();
|
||||
}
|
||||
public static void c2s_SendCmdUseItemWithTarget(byte byPackage, byte bySlot, int tid, byte byPVPMask)
|
||||
{
|
||||
Instance._gameSession.c2s_SendCmdUseItemWithTarget(byPackage, bySlot, tid, byPVPMask);
|
||||
}
|
||||
|
||||
public void RequestMallShopping(uint count, int good_id, int good_index, int good_pos)
|
||||
{
|
||||
@@ -457,7 +461,7 @@ namespace BrewMonster.Network
|
||||
{
|
||||
Instance._gameSession.c2s_SendCmdNPCSevEmbed(wStoneIdx, wEquipIdx, tidStone, tidEquip);
|
||||
}
|
||||
public static void c2s_CmdGetItemInfo(byte byPackage, int bySlot)
|
||||
public static void c2s_CmdGetItemInfo(byte byPackage, byte bySlot)
|
||||
{
|
||||
Instance._gameSession.c2s_SendCmdGetItemInfo(byPackage, bySlot);
|
||||
}
|
||||
|
||||
@@ -787,6 +787,17 @@ namespace BrewMonster
|
||||
return new CECShortcut();
|
||||
}
|
||||
public virtual bool Execute() { return true; }
|
||||
|
||||
public virtual int GetCoolTime(ref int piMax)
|
||||
{
|
||||
piMax = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public virtual string GetIconFile()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
public class CECSCCommand : CECShortcut
|
||||
|
||||
@@ -1377,6 +1377,19 @@ namespace BrewMonster.Scripts.Task
|
||||
Addressables.Release(handle);
|
||||
}
|
||||
}
|
||||
public TASK_DICE_BY_WEIGHT_CONFIG GetWeightTasksEssence(uint idStorage, out bool result)
|
||||
{
|
||||
result = false;
|
||||
if (!m_WeightEssenseMap.TryGetValue(idStorage, out uint essenceId))
|
||||
return default;
|
||||
|
||||
DATA_TYPE dt = DATA_TYPE.DT_INVALID;
|
||||
var temp = m_pEleDataMan.get_data_ptr((uint)essenceId, ID_SPACE.ID_SPACE_CONFIG, ref dt);
|
||||
if (temp == null && dt != DATA_TYPE.DT_TASK_DICE_BY_WEIGHT_CONFIG)
|
||||
return default;
|
||||
result = true;
|
||||
return (TASK_DICE_BY_WEIGHT_CONFIG)temp;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
|
||||
@@ -1868,6 +1868,32 @@ namespace BrewMonster.Scripts.Task
|
||||
}
|
||||
}
|
||||
}
|
||||
public int GetWorldContribution()
|
||||
{
|
||||
return m_pHost.GetWorldContribution();
|
||||
}
|
||||
|
||||
public bool CanFinishTaskSpendingWorldContribution(int taskID)
|
||||
{
|
||||
var pTempl = GetTaskTemplMan().GetTaskTemplByID((uint)taskID);
|
||||
return pTempl != null && pTempl.m_FixedData.m_iWorldContribution <= GetWorldContribution();
|
||||
}
|
||||
public void FinishTaskSpendingWorldContribution(int taskID, int choice = 2)
|
||||
{
|
||||
if (CanFinishTaskSpendingWorldContribution(taskID))
|
||||
NotifyServer(new byte[] { (byte)taskID, (byte)choice }, 2);
|
||||
}
|
||||
public int GetWorldContributionSpend()
|
||||
{
|
||||
return m_pHost.GetWorldContributionSpend();
|
||||
}
|
||||
|
||||
public bool PlayerCanSpendContributionAsWill()
|
||||
{
|
||||
return m_pHost.HaveHealthStones();
|
||||
}
|
||||
|
||||
|
||||
// void CECTaskInterface::UpdateTaskEmotionAction(unsigned int task_id)
|
||||
// {
|
||||
// if (m_emotionTask.find(task_id)!=m_emotionTask.end())
|
||||
|
||||
@@ -550,12 +550,26 @@ namespace BrewMonster.Scripts.Task
|
||||
// CECUIHelper.OnTaskProcessUpdated(pNotify.task);
|
||||
}
|
||||
// Handle task completion or give up notification
|
||||
else if (pNotify.reason == TaskTemplConstants.TASK_SVR_NOTIFY_COMPLETE || pNotify.reason == TaskTemplConstants.TASK_SVR_NOTIFY_GIVE_UP)
|
||||
else if (pNotify.reason == TaskTemplConstants.TASK_SVR_NOTIFY_COMPLETE )
|
||||
{
|
||||
// TODO: CECUIHelper.OnTaskCompleted not found; implement UI update if needed
|
||||
// CECUIHelper.OnTaskCompleted(pNotify.task);
|
||||
}
|
||||
else if (pNotify.reason == TaskTemplConstants.TASK_SVR_NOTIFY_GIVE_UP)
|
||||
{
|
||||
ActiveTaskList pLst = TryGetActiveList(pTask);
|
||||
if (pLst != null)
|
||||
{
|
||||
pLst.ClearTask(pTask, pEntry, false);
|
||||
}
|
||||
pLst.ClearTask(pTask, pEntry, false);
|
||||
if (pTempl.m_FixedData.m_bDisplayInTitleTaskUI)
|
||||
pTask.UpdateTaskUI(pTempl.m_FixedData.m_ID, TaskTemplConstants.TASK_SVR_NOTIFY_GIVE_UP);
|
||||
//if ((pTempl.m_FixedData.m_enumMethod == (uint)TaskCompletionMethod.enumTMSimpleClientTask) && pTempl.m_FixedData.m_uiEmotion > 0)
|
||||
//pTask.UpdateTaskUI(pTempl.m_FixedData.m_ID, TaskTemplConstants.TASK_SVR_NOTIFY_GIVE_UP);
|
||||
|
||||
pTask.OnGiveupTask((int)pTempl.m_FixedData.m_ID);
|
||||
}
|
||||
// Validate template was found
|
||||
if (pTempl == null)
|
||||
{
|
||||
|
||||
@@ -1706,14 +1706,14 @@ namespace BrewMonster.Scripts.Task
|
||||
/* ÈÎÎñ½áÊøºóµÄ½±Àø */
|
||||
|
||||
public uint m_ID => m_FixedData.m_ID;
|
||||
uint m_ulAwardType_S => m_FixedData.m_ulAwardType_S;
|
||||
uint m_ulAwardType_F => m_FixedData.m_ulAwardType_F;
|
||||
public uint GetAwardType_S() => m_FixedData.m_ulAwardType_S;
|
||||
public uint GetAwardType_F() => m_FixedData.m_ulAwardType_F;
|
||||
// ʱ¼äÏÞÖÆ
|
||||
uint m_ulTimeLimit => m_FixedData.m_ulTimeLimit;
|
||||
|
||||
/* ÆÕͨºÍ°´Ã¿¸ö·½Ê½ */
|
||||
AWARD_DATA m_Award_S => m_FixedData.m_Award_S; /* ³É¹¦ */
|
||||
AWARD_DATA m_Award_F => m_FixedData.m_Award_F; /* ʧ°Ü */
|
||||
public AWARD_DATA m_Award_S => m_FixedData.m_Award_S; /* ³É¹¦ */
|
||||
public AWARD_DATA m_Award_F => m_FixedData.m_Award_F; /* ʧ°Ü */
|
||||
/* ʱ¼ä±ÈÀý·½Ê½ */
|
||||
AWARD_RATIO_SCALE m_AwByRatio_S => m_FixedData.m_AwByRatio_S;
|
||||
AWARD_RATIO_SCALE m_AwByRatio_F => m_FixedData.m_AwByRatio_F;
|
||||
@@ -4561,7 +4561,7 @@ namespace BrewMonster.Scripts.Task
|
||||
uint ulTaskTime,
|
||||
uint ulCurTime)
|
||||
{
|
||||
var ulType = (pEntry.IsSuccess() ? m_ulAwardType_S : m_ulAwardType_F);
|
||||
var ulType = (pEntry.IsSuccess() ? m_FixedData.m_ulAwardType_S : m_FixedData.m_ulAwardType_F);
|
||||
switch (ulType)
|
||||
{
|
||||
case (uint)TaskAwardType.enumTATNormal:
|
||||
@@ -5440,5 +5440,10 @@ namespace BrewMonster.Scripts.Task
|
||||
if(m_pNextSibling!= null) NextSiblingID = m_pNextSibling.m_ID;
|
||||
if(m_pFirstChild!= null) FirstChildID = m_pFirstChild.m_ID;
|
||||
}
|
||||
|
||||
public string GetName()
|
||||
{
|
||||
return ByteToStringUtils.UshortArrayToUnicodeString(m_FixedData.m_szName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,269 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using CSNetwork.Protocols;
|
||||
using System;
|
||||
using CSNetwork.GPDataType;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts.Task;
|
||||
using BrewMonster.Scripts.Task.UI;
|
||||
using BrewMonster.Scripts.World;
|
||||
namespace BrewMonster.UI
|
||||
{
|
||||
using CommandMap = Dictionary<string, LinkCommand>;
|
||||
[Serializable]
|
||||
public class StringRef
|
||||
{
|
||||
public string Value;
|
||||
}
|
||||
public class DlgNameLink : AUIDialog
|
||||
{
|
||||
public string m_TargetName;
|
||||
public Vector3 m_TargetPos;
|
||||
public List<Vector3> m_Targets;
|
||||
public int m_TargetId;
|
||||
public int m_TaskId;
|
||||
private CommandMap m_Commands = new Dictionary<string, LinkCommand>();
|
||||
public bool BindLinkCommand(TMP_Text pArea, string pName, LinkCommand pCmdType)
|
||||
{
|
||||
// pAres's name combined with input name to make the key
|
||||
if(pArea == null || string.IsNullOrEmpty(pName))
|
||||
return false;
|
||||
string key="";
|
||||
if(pArea)
|
||||
key = pArea.name;
|
||||
if(!string.IsNullOrEmpty(pName))
|
||||
key += pName;
|
||||
bool isDuplicated = false;
|
||||
if(m_Commands.TryGetValue(key, out LinkCommand pTmp))
|
||||
{
|
||||
m_Commands.Remove(key);
|
||||
isDuplicated = true;
|
||||
}
|
||||
if(pCmdType != null)
|
||||
{
|
||||
pTmp = pCmdType.Clone();
|
||||
pTmp.m_pArea = pArea;
|
||||
pTmp.AppendText();
|
||||
m_Commands[key] = pTmp;
|
||||
}
|
||||
return isDuplicated;
|
||||
}
|
||||
public LinkCommand GetLinkCommand(TMP_Text pArea, string pName)
|
||||
{
|
||||
if(pArea != null && !string.IsNullOrEmpty(pName))
|
||||
{
|
||||
string key = pArea.name;
|
||||
key += pName;
|
||||
if(m_Commands.TryGetValue(key, out LinkCommand pTmp))
|
||||
{
|
||||
return m_Commands[key];
|
||||
}
|
||||
}
|
||||
if(pArea != null)
|
||||
{
|
||||
string key = pArea.name;
|
||||
if(m_Commands.TryGetValue(key, out LinkCommand pTmp))
|
||||
{
|
||||
return m_Commands[key];
|
||||
}
|
||||
}
|
||||
if(pName != null)
|
||||
{
|
||||
string key = pName;
|
||||
if(m_Commands.TryGetValue(key, out LinkCommand pTmp))
|
||||
{
|
||||
return m_Commands[key];
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
public void ClearCommands()
|
||||
{
|
||||
foreach(var cmd in m_Commands)
|
||||
{
|
||||
cmd.Value.m_pArea = null;
|
||||
}
|
||||
m_Commands.Clear();
|
||||
}
|
||||
public override void Release()
|
||||
{
|
||||
ClearCommands();
|
||||
base.Release();
|
||||
}
|
||||
}
|
||||
|
||||
// command pattern for click a hyper link in textarea
|
||||
public abstract class LinkCommand
|
||||
{
|
||||
public TMP_Text m_pArea =null;
|
||||
public abstract bool Execute(TMP_Text pArea);
|
||||
public TMP_Text GetTxtArea() {return m_pArea;}
|
||||
public virtual void AppendText(){
|
||||
m_pArea.text += GetLinkText();
|
||||
}
|
||||
public abstract LinkCommand Clone();
|
||||
public abstract string GetLinkText();
|
||||
|
||||
public LinkCommand(TMP_Text pArea)
|
||||
{
|
||||
m_pArea = pArea;
|
||||
}
|
||||
|
||||
public LinkCommand()
|
||||
{
|
||||
m_pArea = null;
|
||||
}
|
||||
}
|
||||
// click this textarea will cause player move to the specific target
|
||||
public class MoveToLinkCommand : LinkCommand
|
||||
{
|
||||
|
||||
public string m_TargetName;
|
||||
public A3DVECTOR3 m_TargetPos;
|
||||
public List<OBJECT_COORD> m_Targets;
|
||||
public int m_TargetId;
|
||||
public int m_TaskId;
|
||||
public MoveToLinkCommand(int idTarget, string targetName, int idTask = 0){
|
||||
|
||||
m_TargetId = idTarget;
|
||||
m_TargetName = targetName;
|
||||
m_TaskId = idTask;
|
||||
m_TargetPos = new A3DVECTOR3(0, 0, 0);
|
||||
bool bInTable = false;
|
||||
m_TargetPos = EC_Game.GetGameRun().GetHostPlayer().GetObjectCoordinates(
|
||||
idTarget, ref m_Targets, ref bInTable);
|
||||
//todo: add map feature here.
|
||||
if(!bInTable && /*MAJOR_MAP*/1 == CECWorld.Instance.GetInstanceID())
|
||||
{
|
||||
ATaskTemplMan pMan = EC_Game.GetTaskTemplateMan();
|
||||
if(pMan.TryGetTaskNPCInfo((uint)idTarget, out NPC_INFO pInfo))
|
||||
{
|
||||
m_TargetPos.Set(pInfo.x, pInfo.z, pInfo.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
public MoveToLinkCommand(int idTarget, A3DVECTOR3 targetPos, string targetName, int idTask = 0){
|
||||
|
||||
m_TargetId = idTarget;
|
||||
m_TargetName = targetName;
|
||||
m_TaskId = idTask;
|
||||
m_TargetPos = targetPos;
|
||||
OBJECT_COORD coor = new OBJECT_COORD();
|
||||
coor.vPos = m_TargetPos;
|
||||
m_Targets.Add(coor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the first position from the targets list
|
||||
/// </summary>
|
||||
/// <param name="targets"></param>
|
||||
/// <param name="targetName"></param>
|
||||
public MoveToLinkCommand(List<OBJECT_COORD> targets, string targetName){
|
||||
m_TargetName = targetName;
|
||||
m_Targets = targets;
|
||||
m_TargetPos = new A3DVECTOR3(0, 0, 0);
|
||||
m_TargetId = 0;
|
||||
m_TaskId = 0;
|
||||
if(targets.Count > 0)
|
||||
{
|
||||
m_TargetPos = m_Targets[0].vPos;
|
||||
}
|
||||
}
|
||||
public MoveToLinkCommand(MoveToLinkCommand rhs){
|
||||
m_TargetId = rhs.m_TargetId;
|
||||
m_TargetName = rhs.m_TargetName;
|
||||
m_TaskId = rhs.m_TaskId;
|
||||
m_TargetPos = rhs.m_TargetPos;
|
||||
m_Targets = rhs.m_Targets;
|
||||
}
|
||||
|
||||
public override string GetLinkText()
|
||||
{
|
||||
if(m_TargetPos.IsZero())
|
||||
{
|
||||
return m_TargetName;
|
||||
}
|
||||
else
|
||||
{
|
||||
string szNameLink = string.Format("<color=#00FF00><u>{0}</u></color><color=#FFFFFF>", m_TargetName);
|
||||
return szNameLink;
|
||||
}
|
||||
}
|
||||
|
||||
public override LinkCommand Clone() => new MoveToLinkCommand(this);
|
||||
|
||||
public override bool Execute(TMP_Text pLink){
|
||||
if (pLink)
|
||||
{
|
||||
if (!m_TargetPos.IsZero())
|
||||
{
|
||||
// show the flag on worldmap
|
||||
DlgTask.SetTracePosition(m_Targets, m_TargetName);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("MoveToLinkCommand: Invalid target position");
|
||||
//EC_Game.GetGameRun().AddFixedMessage(FIXMSG_ERR_FC_INVALID_OPERATION);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// TaskNameHoverCommand
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// ����ȷ������������ĸ�������
|
||||
public class TaskNameHoverCommand : LinkCommand
|
||||
{
|
||||
public StringRef m_Buffer;
|
||||
public string m_TaskName;
|
||||
public bool m_bError;
|
||||
public int m_iTaskID;
|
||||
public bool m_bCanContributionFinish;
|
||||
public TaskNameHoverCommand(StringRef buffer, string strName, int task_id, bool bError, bool bCanContributionFinish)
|
||||
{
|
||||
m_Buffer = buffer;
|
||||
m_TaskName = strName;
|
||||
m_iTaskID = task_id;
|
||||
m_bError = bError;
|
||||
m_bCanContributionFinish = bCanContributionFinish;
|
||||
}
|
||||
public TaskNameHoverCommand(TaskNameHoverCommand rhs)
|
||||
{
|
||||
m_Buffer = rhs.m_Buffer;
|
||||
m_TaskName = rhs.m_TaskName;
|
||||
m_iTaskID = rhs.m_iTaskID;
|
||||
m_bError = rhs.m_bError;
|
||||
m_bCanContributionFinish = rhs.m_bCanContributionFinish;
|
||||
}
|
||||
|
||||
public override string GetLinkText()
|
||||
{
|
||||
|
||||
string szNameLink = string.Format("<color=#FF0000>{0}", m_TaskName);//red
|
||||
if (m_bError)
|
||||
szNameLink = string.Format("<color=#FF0000>{0}", m_TaskName);//red
|
||||
else
|
||||
szNameLink = string.Format("<color=#FFFF00>{0}", m_TaskName);//yellow
|
||||
|
||||
return szNameLink;
|
||||
}
|
||||
|
||||
public override void AppendText()
|
||||
{
|
||||
m_Buffer.Value += GetLinkText();
|
||||
}
|
||||
public override LinkCommand Clone()
|
||||
{
|
||||
return new TaskNameHoverCommand(this);
|
||||
}
|
||||
public override bool Execute(TMP_Text pLink)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c1f5700d6e50348a188e5a289150751f
|
||||
@@ -36,7 +36,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
// Keep original macro as constant for array sizing
|
||||
public const int CDLGTASK_AWARDITEM_MAX = 8;
|
||||
|
||||
public const int TickRate = 1000;
|
||||
// ===== Nested structs (converted from C++), keep naming, public with explicit layout =====
|
||||
|
||||
// [中文] 任务目标位置
|
||||
@@ -99,7 +99,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
[SerializeField] protected Button m_pBtn_NormalQuest; // PAUISTILLIMAGEBUTTON -> Button
|
||||
[SerializeField] protected Button m_pBtn_SearchQuest; // PAUISTILLIMAGEBUTTON -> Button
|
||||
[SerializeField] protected Button m_pBtn_HaveQuest; // PAUISTILLIMAGEBUTTON -> Button
|
||||
[SerializeField] protected Button m_pBtn_bShowTrace; // PAUISTILLIMAGEBUTTON -> Button
|
||||
[SerializeField] protected Toggle m_pTog_bShowTrace; // PAUISTILLIMAGEBUTTON -> Button
|
||||
[SerializeField] protected Button m_pBtn_FinishTask; // PAUISTILLIMAGEBUTTON -> Button
|
||||
[SerializeField] protected TMP_Text m_pTxt_BaseAward; // PAUILABEL -> TMP_Text
|
||||
|
||||
@@ -126,7 +126,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
// [中文] 目标坐标集合
|
||||
// [English] Target coordinates collection
|
||||
private static List<Vector3> m_TargetCoord = new List<Vector3>();
|
||||
private static List<OBJECT_COORD> m_TargetCoord = new List<OBJECT_COORD>();
|
||||
|
||||
private static string m_strTraceName = string.Empty; // ACString -> string
|
||||
|
||||
@@ -166,6 +166,12 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
m_pBtn_HaveQuest.onClick.AddListener(OnCommand_havequest);
|
||||
m_pBtn_SearchQuest.onClick.AddListener(OnCommand_searchquest);
|
||||
m_pBtn_Abandon.onClick.AddListener(OnCommand_abandon);
|
||||
Btn_Focus.onClick.AddListener(() => OnCommand_focus());
|
||||
if (m_pTog_bShowTrace)
|
||||
{
|
||||
m_pTog_bShowTrace.onValueChanged.AddListener((state) => OnCommand_showtrace(null,state));
|
||||
m_pTog_bShowTrace.isOn = false;
|
||||
}
|
||||
|
||||
// Convert exactly like C++ OnEventLButtonDown_Txt_QuestItem // 完全按照C++ OnEventLButtonDown_Txt_QuestItem转换
|
||||
// C++ uses WM_LBUTTONDOWN event, we use EventTrigger PointerClick // C++使用WM_LBUTTONDOWN事件,我们使用EventTrigger PointerClick
|
||||
@@ -329,6 +335,10 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
// C++: ChangeFocus(NULL); // C++: ChangeFocus(NULL);
|
||||
// TODO: Implement ChangeFocus if needed // TODO: 如果需要,实现ChangeFocus
|
||||
}
|
||||
public static void SetTracePosition(List<OBJECT_COORD> targetPos, string targetName)
|
||||
{
|
||||
CECUIHelper.FollowCoord(targetPos, targetName);
|
||||
}
|
||||
|
||||
private new void Update()
|
||||
{
|
||||
@@ -347,7 +357,6 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
// PAUIOBJECT pObj = GetDlgItem("Img_New");
|
||||
// if (pObj && IsShow()) pObj->Show(false);
|
||||
// if(GetDlgItem("Lab_Trace")) GetDlgItem("Lab_Trace")->Show(false);
|
||||
if(m_pBtn_bShowTrace) m_pBtn_bShowTrace.gameObject.SetActive(false);
|
||||
m_pBtn_Abandon.gameObject.SetActive(false);
|
||||
Btn_Focus.gameObject.SetActive(false);
|
||||
Lab_QuestNO.gameObject.SetActive(false);
|
||||
@@ -360,7 +369,6 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
{
|
||||
m_iType = 0;
|
||||
// TODO: if(GetDlgItem("Lab_Trace")) GetDlgItem("Lab_Trace")->Show(true);
|
||||
if(m_pBtn_bShowTrace) m_pBtn_bShowTrace.gameObject.SetActive(true);
|
||||
m_pBtn_Abandon.gameObject.SetActive(true);
|
||||
Btn_Focus.gameObject.SetActive(true);
|
||||
Lab_QuestNO.gameObject.SetActive(true);
|
||||
@@ -369,8 +377,123 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
m_pBtn_HaveQuest.interactable = false;
|
||||
UpdateTask();
|
||||
}
|
||||
public void OnCommand_showtrace(string szCommand) {}
|
||||
public void OnCommand_focus(string szCommand) {}
|
||||
public void OnCommand_showtrace(string szCommand,bool state) {
|
||||
m_bShowTrace = state;
|
||||
// hide the trace window
|
||||
// Get AUIManager, fallback to GetGameUIMan() if m_pAUIManager is not set yet
|
||||
// 获取AUIManager,如果m_pAUIManager尚未设置则回退到GetGameUIMan()
|
||||
AUIManager auiManager = GetAUIManager();
|
||||
if (auiManager == null) {
|
||||
// Try to get it from GetGameUIMan() as fallback
|
||||
// 尝试从GetGameUIMan()获取作为回退
|
||||
CECGameUIMan gameUIMan = GetGameUIMan();
|
||||
auiManager = gameUIMan;
|
||||
}
|
||||
|
||||
AUIDialog pTrace = auiManager.GetDialog("Win_QuestMinion");
|
||||
if (pTrace) {
|
||||
pTrace.Show(m_bShowTrace);
|
||||
}
|
||||
}
|
||||
public void OnCommand_focus(string szCommand="") {
|
||||
var pTree = m_pTv_Quest;
|
||||
var pItem = pTree?.GetSelectedItem();
|
||||
if (pItem == null)
|
||||
{
|
||||
BMLogger.LogWarning("Cannot focus task: No task is currently selected");
|
||||
return;
|
||||
}
|
||||
var idTask = pTree?.GetItemData(pItem);
|
||||
if (idTask == 0)
|
||||
{
|
||||
BMLogger.LogWarning("Cannot focus task: Selected item has no valid task ID");
|
||||
return;
|
||||
}
|
||||
m_pTog_bShowTrace.onValueChanged.Invoke(true);
|
||||
SwitchTaskTrace((int)idTask);
|
||||
}
|
||||
void SwitchTaskTrace(int idTask)
|
||||
{
|
||||
var pDlg =
|
||||
m_pAUIManager?.GetDialog("Win_QuestMinion");
|
||||
pDlg?.Show(true);
|
||||
if (IsPQTaskOrSubTask(idTask))
|
||||
return;
|
||||
|
||||
if(!IsTaskTraceable(idTask))
|
||||
return;
|
||||
|
||||
var pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
bool bFinishedTask = pTask?.CanFinishTask((uint)idTask) ?? false;
|
||||
|
||||
// Toggle behavior: if task is already in a list, remove it; otherwise add it
|
||||
bool isInCanFinish = m_vecTasksCanFinish.Contains(idTask);
|
||||
bool isInUnFinish = m_vecTasksUnFinish.Contains(idTask);
|
||||
|
||||
if (isInCanFinish || isInUnFinish)
|
||||
{
|
||||
// Second click: remove from both lists (toggle off)
|
||||
m_vecTasksCanFinish.Remove(idTask);
|
||||
m_vecTasksUnFinish.Remove(idTask);
|
||||
}
|
||||
else
|
||||
{
|
||||
// First click: add to appropriate list (toggle on)
|
||||
if(bFinishedTask)
|
||||
{
|
||||
m_vecTasksCanFinish.Add(idTask);
|
||||
m_vecTasksUnFinish.Remove(idTask); // Remove from other list if present
|
||||
}
|
||||
else
|
||||
{
|
||||
m_vecTasksUnFinish.Add(idTask);
|
||||
m_vecTasksCanFinish.Remove(idTask); // Remove from other list if present
|
||||
}
|
||||
}
|
||||
}
|
||||
bool IsTaskTraceable(int idTask)
|
||||
{
|
||||
var pMan = EC_Game.GetTaskTemplateMan();
|
||||
var pTemp = pMan?.GetTaskTemplByID((uint)idTask);
|
||||
|
||||
// ����������
|
||||
if (IsQuestionTask(pTemp)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Task_State_info tsi = default;
|
||||
var pTask = GetHostPlayer()?.GetTaskInterface();
|
||||
pTask?.GetTaskStateInfo((uint)idTask, ref tsi);
|
||||
|
||||
bool bTrace = tsi.m_ulTimeLimit > 0 ||
|
||||
tsi.m_ulProtectTime > 0 ||
|
||||
tsi.m_ulNPCToProtect > 0 ||
|
||||
tsi.m_MonsterWanted[0].m_ulMonstersToKill > 0 ||
|
||||
tsi.m_PlayerWanted[0].m_ulPlayersToKill > 0 ||
|
||||
tsi.m_ItemsWanted[0].m_ulItemId > 0 ||
|
||||
tsi.m_ulWaitTime > 0 ||
|
||||
tsi.m_TaskCharArr._finish > 0 ||
|
||||
tsi.m_ulReachLevel > 0 ||
|
||||
tsi.m_ulReachRealm > 0 ||
|
||||
tsi.m_ulReachReincarnation > 0;
|
||||
|
||||
// check the condition from template
|
||||
if(!bTrace)
|
||||
{
|
||||
if (pTemp.m_FixedData.m_ulReachSiteCnt > 0 ||
|
||||
(pTemp.m_FixedData.m_ulAwardNPC > 0 && (pTask?.CanFinishTask((uint)idTask) ?? false))){
|
||||
bTrace = true;
|
||||
}
|
||||
}
|
||||
|
||||
return bTrace;
|
||||
}
|
||||
bool IsPQTaskOrSubTask(int idTask)
|
||||
{
|
||||
var pMan = EC_Game.GetTaskTemplateMan();
|
||||
var pTemp = pMan?.GetTaskTemplByID((uint)idTask);
|
||||
return (pTemp!=null && (pTemp.m_FixedData.m_bPQTask || pTemp.m_FixedData.m_bPQSubTask));
|
||||
}
|
||||
public void OnCommand_abandon()
|
||||
{
|
||||
// [中文] 放弃任务:发送通知到服务器 // [English] Abandon task: send notification to server
|
||||
@@ -398,6 +521,14 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the task is actually active before allowing abandon
|
||||
// This prevents trying to abandon a task that's already been abandoned
|
||||
if (!pTask.HasTask(selectedTaskId))
|
||||
{
|
||||
BMLogger.LogWarning($"Cannot abandon task: Task {selectedTaskId} is not active");
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the task template to find the top-level task
|
||||
ATaskTemplMan pMan = EC_Game.GetTaskTemplateMan();
|
||||
ATaskTempl pTempl = pMan?.GetTaskTemplByID(selectedTaskId);
|
||||
@@ -411,8 +542,31 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
ATaskTempl pTopTask = pTempl.GetTopTask();
|
||||
uint topTaskId = pTopTask != null ? pTopTask.GetID() : selectedTaskId;
|
||||
|
||||
// Verify the top-level task is also active
|
||||
if (!pTask.HasTask(topTaskId))
|
||||
{
|
||||
BMLogger.LogWarning($"Cannot abandon task: Top-level task {topTaskId} is not active");
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove task from trace lists immediately (optimistic update)
|
||||
// This prevents the abandoned task from showing in the task trace UI
|
||||
int taskIdInt = (int)topTaskId;
|
||||
m_vecTasksCanFinish.Remove(taskIdInt);
|
||||
m_vecTasksUnFinish.Remove(taskIdInt);
|
||||
|
||||
// Send notification to server to abandon the currently selected task
|
||||
TaskClient._notify_svr(pTask, (byte)ClientNotificationConstants.TASK_CLT_NOTIFY_CHECK_GIVEUP, (ushort)topTaskId);
|
||||
|
||||
// Refresh UI immediately to reflect the change
|
||||
// The server confirmation will trigger another refresh, but this gives immediate feedback
|
||||
RefreshTaskTrace();
|
||||
|
||||
// Clear selection if the abandoned task was selected
|
||||
if (m_idSelTask == (int)topTaskId)
|
||||
{
|
||||
m_idSelTask = 0;
|
||||
}
|
||||
}
|
||||
public void OnCommand_CANCEL(string szCommand) {}
|
||||
public void OnCommand_TreasureMap(string szCommand) {}
|
||||
@@ -451,6 +605,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
// }
|
||||
|
||||
m_idSelTask = idTask;
|
||||
Debug.Log($"[DlgTask] OnEventLButtonDown_Tv_Quest: {idTask}");
|
||||
}
|
||||
// void OnEventMouseMove_Txt_QuestItem(WPARAM wParam, LPARAM lParam, AUIObject *pObj);
|
||||
// void OnEventLButtonDown_Txt_QuestItem(WPARAM wParam, LPARAM lParam, AUIObject *pObj);
|
||||
@@ -539,7 +694,6 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
}
|
||||
Color result;
|
||||
EC_Utility.STRING_TO_A3DCOLOR(GetStringFromTable(idType - (int)ENUM_TASK_TYPE.enumTTDaily + 3121), out result);
|
||||
Debug.Log("[DlgTask] GetTaskColor result : " + result);
|
||||
return result;
|
||||
// return UnityEngine.Color.white;
|
||||
}
|
||||
@@ -552,6 +706,8 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
//
|
||||
private bool Tick()
|
||||
{
|
||||
Debug.Log("[DlgTask] Tick");
|
||||
RefreshTaskTrace();
|
||||
// Time-window task refresh: while in Search view, refresh the list when server time crosses a minute boundary.
|
||||
// This is throttled to avoid rebuilding large task lists every frame.
|
||||
if (m_iType == 1)
|
||||
@@ -572,7 +728,6 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
// Rebuild available task list according to current time-based prerequisites.
|
||||
SearchForTask(-1);
|
||||
|
||||
// Restore selection best-effort (TaskTreeView selection is driven by EventBus).
|
||||
if (_pendingReselectTaskId != 0u)
|
||||
{
|
||||
@@ -652,8 +807,146 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
return true;
|
||||
}
|
||||
//
|
||||
// void RefreshTaskTrace();
|
||||
|
||||
public void TickTaskTrace()
|
||||
{
|
||||
if (m_TaskTraceCounter.IncCounter(EC_Game.GetRealTickTime())) {
|
||||
m_TaskTraceCounter.Reset();
|
||||
RefreshTaskTrace();
|
||||
}
|
||||
}
|
||||
public void RefreshTaskTrace()
|
||||
{
|
||||
Debug.Log("[DlgTask] RefreshTaskTrace");
|
||||
// Get AUIManager, fallback to GetGameUIMan() if m_pAUIManager is not set yet
|
||||
// 获取AUIManager,如果m_pAUIManager尚未设置则回退到GetGameUIMan()
|
||||
AUIManager auiManager = GetAUIManager();
|
||||
if (auiManager == null) {
|
||||
CECGameUIMan gameUIMan = GetGameUIMan();
|
||||
if (gameUIMan == null) {
|
||||
return;
|
||||
}
|
||||
auiManager = gameUIMan;
|
||||
}
|
||||
|
||||
DlgTaskTrace pDlgTaskTrace = auiManager.GetDialog("Win_QuestMinion") as DlgTaskTrace;
|
||||
if (pDlgTaskTrace == null)
|
||||
return;
|
||||
if (m_pTog_bShowTrace && !m_bShowTrace)
|
||||
return;
|
||||
ShowType showType = pDlgTaskTrace.GetShowType();
|
||||
// bool bShow = showType == ShowType.ST_TRACED || showType == ShowType.ST_TITLE;
|
||||
bool bShow =true;//for test
|
||||
if (bShow)
|
||||
{
|
||||
CECHostPlayer host = GetHostPlayer();
|
||||
CECTaskInterface pTask = host.GetTaskInterface();
|
||||
if( m_vecTasksCanFinish.Count > 0 )
|
||||
{
|
||||
for(int i = 0; i < m_vecTasksCanFinish.Count; i++ )
|
||||
{
|
||||
int idTask = m_vecTasksCanFinish[i];
|
||||
bool bCanFinish = pTask.CanFinishTask((uint)idTask);
|
||||
bool bHasTask = pTask.HasTask((uint)idTask);
|
||||
if(!bHasTask || !bCanFinish)
|
||||
{
|
||||
// 任务未完成,状态变化要删除
|
||||
m_vecTasksCanFinish.RemoveAt(i);
|
||||
i--;
|
||||
if (bHasTask && !bCanFinish) {
|
||||
if (!m_vecTasksUnFinish.Contains(idTask))
|
||||
m_vecTasksUnFinish.Add(idTask);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if( m_vecTasksUnFinish.Count > 0 )
|
||||
{
|
||||
for(int i = 0; i < m_vecTasksUnFinish.Count; i++ )
|
||||
{
|
||||
int idTask = m_vecTasksUnFinish[i];
|
||||
bool bCanFinish = pTask.CanFinishTask((uint)idTask);
|
||||
bool bHasTask = pTask.HasTask((uint)idTask);
|
||||
if(!bHasTask || bCanFinish)
|
||||
{
|
||||
// �������û���ˣ�����״̬�仯Ҫ�Ƴ�����
|
||||
m_vecTasksUnFinish.RemoveAt(i);
|
||||
i--;
|
||||
if (bHasTask && bCanFinish) {
|
||||
if (!m_vecTasksCanFinish.Contains(idTask))
|
||||
m_vecTasksCanFinish.Add(idTask);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
List<int> tasks = new List<int>();
|
||||
tasks.Capacity = m_vecTasksCanFinish.Count + m_vecTasksUnFinish.Count;
|
||||
tasks.AddRange(m_vecTasksCanFinish);
|
||||
tasks.AddRange(m_vecTasksUnFinish);
|
||||
List<ATaskTempl> titlle_list = new List<ATaskTempl>();
|
||||
List<int> titletask_list = new List<int>();
|
||||
//Dictionary<int, int> title_map = new Dictionary<int, int>();
|
||||
if (pDlgTaskTrace.GetShowType() == ShowType.ST_TITLE)
|
||||
{
|
||||
ATaskTemplMan pMan = EC_Game.GetTaskTemplateMan();
|
||||
//pMan.GetTitleTasks(pTask, titlle_list);
|
||||
for (int i = 0; i < titlle_list.Count; i++) {
|
||||
if (IsTaskTraceable(titlle_list[i].GetID()))
|
||||
titletask_list.Add((int)titlle_list[i].GetID());
|
||||
}
|
||||
}
|
||||
// Always refresh task trace, even when lists are empty, to clear/update the display
|
||||
if (!(GetHostPlayer().IsDead() || GetHostPlayer().IsTrading() || 0 != GetHostPlayer().GetBoothState()))
|
||||
{
|
||||
pDlgTaskTrace.RefreshTaskTrace(tasks.ToArray(), tasks.Count, titletask_list.ToArray(), titletask_list.Count, true);
|
||||
}
|
||||
} else if (showType == ShowType.ST_CONTRIBUTION)
|
||||
{
|
||||
pDlgTaskTrace.UpdateContributionTask();
|
||||
}
|
||||
}
|
||||
public bool IsTaskTraceable(uint idTask)
|
||||
{
|
||||
ATaskTemplMan pMan = EC_Game.GetTaskTemplateMan();
|
||||
ATaskTempl pTemp = pMan.GetTaskTemplByID(idTask);
|
||||
|
||||
// ����������
|
||||
if (IsQuestionTask(pTemp)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Task_State_info tsi = new Task_State_info();
|
||||
CECTaskInterface pTask = GetHostPlayer().GetTaskInterface();
|
||||
pTask.GetTaskStateInfo(idTask, ref tsi);
|
||||
|
||||
bool bTrace = tsi.m_ulTimeLimit > 0 ||
|
||||
tsi.m_ulProtectTime > 0 ||
|
||||
tsi.m_ulNPCToProtect > 0 ||
|
||||
tsi.m_MonsterWanted[0].m_ulMonstersToKill > 0 ||
|
||||
tsi.m_PlayerWanted[0].m_ulPlayersToKill > 0 ||
|
||||
tsi.m_ItemsWanted[0].m_ulItemId > 0 ||
|
||||
tsi.m_ulWaitTime > 0 ||
|
||||
tsi.m_TaskCharArr._finish > 0 ||
|
||||
tsi.m_ulReachLevel > 0 ||
|
||||
tsi.m_ulReachRealm > 0 ||
|
||||
tsi.m_ulReachReincarnation > 0;
|
||||
|
||||
// check the condition from template
|
||||
if(!bTrace)
|
||||
{
|
||||
if (pTemp.m_FixedData.m_ulReachSiteCnt > 0 ||
|
||||
(pTemp.m_FixedData.m_ulAwardNPC > 0 && pTask.CanFinishTask((uint)idTask))){
|
||||
bTrace = true;
|
||||
}
|
||||
}
|
||||
|
||||
return bTrace;
|
||||
}
|
||||
|
||||
public bool IsQuestionTask(ATaskTempl pTemp){
|
||||
return pTemp.m_FixedData.m_ulType == (uint)ENUM_TASK_TYPE.enumTTQuestion;
|
||||
}
|
||||
|
||||
public bool UpdateTask(int idTask = -1)
|
||||
{
|
||||
// Only rebuild the list if viewing "Have Quest" (m_iType == 0)
|
||||
@@ -975,7 +1268,36 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
// void OnTaskPush(); // ���µĿɽ�����
|
||||
// void OnTaskProcessUpdated(int idTask); // �ѽ�����������Ҫ��ǰ��ʾ��
|
||||
// void OnTaskItemGained(int idItem);
|
||||
public static MINE_ESSENCE SearchTaskMine(int idTask, out bool found)
|
||||
{
|
||||
if(idTask <= 0)
|
||||
{
|
||||
found = false;
|
||||
return default;
|
||||
}
|
||||
|
||||
if (m_TaskMines.Count == 0)
|
||||
{
|
||||
var pDataMan = ElementDataManProvider.GetElementDataMan();
|
||||
|
||||
foreach (var kv in pDataMan.essence_id_data_type_map)
|
||||
{
|
||||
if (kv.Value == DATA_TYPE.DT_MINE_ESSENCE && kv.Key != 0)
|
||||
{
|
||||
DATA_TYPE dt = DATA_TYPE.DT_INVALID;
|
||||
var pMine = (MINE_ESSENCE)pDataMan.get_data_ptr(kv.Key, ID_SPACE.ID_SPACE_ESSENCE, ref dt);
|
||||
m_TaskMines[(int)pMine.task_in] = pMine;
|
||||
}
|
||||
}
|
||||
|
||||
// avoid duplicated init
|
||||
m_TaskMines[0] = null;
|
||||
}
|
||||
|
||||
var itr = m_TaskMines.TryGetValue(idTask, out var value);
|
||||
found =itr;
|
||||
return itr ? (MINE_ESSENCE)value : default;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region PRIVATE METHODS
|
||||
@@ -1047,6 +1369,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
// virtual bool OnInitDialog();
|
||||
void OnShowDialog()
|
||||
{
|
||||
OnCommand_showtrace(null,m_bShowTrace);
|
||||
if (m_idSelTask != 0)
|
||||
UpdateTask();
|
||||
}
|
||||
@@ -1117,7 +1440,6 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
ATaskTempl childTempl = pMan.GetTaskTemplByID(childId);
|
||||
Color disPlayColor=Color.white;
|
||||
string text = childTempl != null ? GetTaskNameWithColor(childTempl,out disPlayColor) : $"Task {childId}";
|
||||
Debug.Log("[DlgTask] InsertActiveTaskChildren text: " + text);
|
||||
var pItem = pTreeTask.InsertItem(text, pRoot, null);
|
||||
pItem.SetItemTextColor(disPlayColor);
|
||||
if (pItem != null)
|
||||
@@ -1337,7 +1659,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
strText += sb.ToString();
|
||||
}
|
||||
|
||||
private static string FormatTime(int nSec, string desc, int timeLimit)
|
||||
public static string FormatTime(int nSec, string desc, int timeLimit)
|
||||
{
|
||||
var ts = System.TimeSpan.FromSeconds(System.Math.Max(0, nSec));
|
||||
string label = string.IsNullOrEmpty(desc) ? string.Empty : desc;
|
||||
@@ -1498,7 +1820,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
{
|
||||
// Resolve monster name
|
||||
// 解析怪物名称
|
||||
string strName = "^00FF00????^FFFFFF";
|
||||
string strName = "<color=#00FF00>????<color=#FFFFFF>";
|
||||
var edm = BrewMonster.ElementDataManProvider.GetElementDataMan();
|
||||
if (edm != null && edm.essence_id_data_type_map.TryGetValue(id, out var dtype)
|
||||
&& dtype == DATA_TYPE.DT_MONSTER_ESSENCE
|
||||
@@ -1557,7 +1879,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
if (tsi.m_ulReachReincarnation != 0)
|
||||
{
|
||||
int iLevel = GetReincarnationCount(pHost);
|
||||
string strColor = (iLevel < (int)tsi.m_ulReachReincarnation) ? "^ff0000" : "^00ff00";
|
||||
string strColor = (iLevel < (int)tsi.m_ulReachReincarnation) ? "<color=#ff0000>" : "<color=#00ff00>";
|
||||
if (iLevel < (int)tsi.m_ulReachReincarnation)
|
||||
{
|
||||
strHint += Format(GetStringFromTable(11144), iLevel);
|
||||
@@ -1571,7 +1893,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
if (tsi.m_ulReachLevel != 0 && pHost != null)
|
||||
{
|
||||
int iLevel = pHost.GetBasicProps().iLevel;
|
||||
string strColor = (iLevel < (int)tsi.m_ulReachLevel) ? "^ff0000" : "^00ff00";
|
||||
string strColor = (iLevel < (int)tsi.m_ulReachLevel) ? "<color=#ff0000>" : "<color=#00ff00>";
|
||||
if (iLevel < (int)tsi.m_ulReachLevel)
|
||||
{
|
||||
strHint += Format(GetStringFromTable(11143), iLevel);
|
||||
@@ -1585,7 +1907,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
if (tsi.m_ulReachRealm != 0 && pHost != null)
|
||||
{
|
||||
int iLevel = GetRealmLevel(pHost);
|
||||
string strColor = (iLevel < (int)tsi.m_ulReachRealm) ? "^ff0000" : "^00ff00";
|
||||
string strColor = (iLevel < (int)tsi.m_ulReachRealm) ? "<color=#ff0000>" : "<color=#00ff00>";
|
||||
if (iLevel < (int)tsi.m_ulReachRealm)
|
||||
{
|
||||
strHint += Format(GetStringFromTable(11145), iLevel);
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bac01b5537b4341a7885fe2392d32eaa
|
||||
@@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
public enum TaskTreeState
|
||||
{
|
||||
Rto_Button1Active,
|
||||
Rto_Button1Inactive,
|
||||
Rto_Button2Active,
|
||||
Rto_Button2Inactive,
|
||||
Rto_Button3Active,
|
||||
Rto_Button3Inactive
|
||||
}
|
||||
[CreateAssetMenu(fileName = "TaskTreeStateUIResource", menuName = "Task/TaskTreeStateUIResource")]
|
||||
public class TaskTreeStateMap: ScriptableObject
|
||||
{
|
||||
public List<TaskTreeStateUIResource> resources;
|
||||
public TaskTreeStateUIResource GetTaskTreeStateUIResource(int state)
|
||||
{
|
||||
return resources.Find(resource => (int)resource.state == state);
|
||||
}
|
||||
}
|
||||
[Serializable]
|
||||
public class TaskTreeStateUIResource
|
||||
{
|
||||
public TaskTreeState state;
|
||||
public Sprite Rto_ButtonSprite;
|
||||
public Sprite BackgroundSprite;
|
||||
public Color TextColor;
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 757291f3b49ff4f309f9a726204f6260
|
||||
@@ -6,12 +6,15 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
{
|
||||
public class TaskTreeView : MonoBehaviour, IRefreshLayout
|
||||
{
|
||||
[SerializeField] private TaskTreeViewItem m_pTreeViewItemPrefab;
|
||||
[SerializeField] private TaskTreeViewItem m_pTreeItemPrefab_Deep1;
|
||||
[SerializeField] private TaskTreeViewItem m_pTreeItemPrefab_Deep2;
|
||||
[SerializeField] private TaskTreeViewItem m_pTreeItemPrefab_Deep3;
|
||||
|
||||
[Header("DEBUG")]
|
||||
[SerializeField] private TaskTreeViewItem _currentSelectedItem = null;
|
||||
[SerializeField] private TaskTreeViewItem[] m_aTreeViewItems;
|
||||
|
||||
|
||||
private void Start()
|
||||
{
|
||||
EventBus.Subscribe<TaskItemClickEvent>(evt =>
|
||||
@@ -27,6 +30,8 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
public uint GetItemData(TaskTreeViewItem item)
|
||||
{
|
||||
if (item == null)
|
||||
return 0;
|
||||
return item.GetItemData();
|
||||
}
|
||||
|
||||
@@ -51,8 +56,22 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
|
||||
public TaskTreeViewItem InsertItem(string text, TaskTreeViewItem pParent, TaskTreeViewItem pAfter)
|
||||
{
|
||||
//caculate treelevel first
|
||||
int treeLevel = pParent != null ? pParent.GetTreeLevel() + 1 : 0;
|
||||
// Create a new item GameObject and component
|
||||
TaskTreeViewItem pItem = Instantiate(m_pTreeViewItemPrefab);
|
||||
TaskTreeViewItem pItem = null;
|
||||
switch (treeLevel)
|
||||
{
|
||||
case 0:
|
||||
pItem = Instantiate(m_pTreeItemPrefab_Deep1);
|
||||
break;
|
||||
case 1:
|
||||
pItem = Instantiate(m_pTreeItemPrefab_Deep2);
|
||||
break;
|
||||
default:
|
||||
pItem = Instantiate(m_pTreeItemPrefab_Deep3);
|
||||
break;
|
||||
}
|
||||
if(pParent != null)
|
||||
{
|
||||
pParent.SetLastItem(false);
|
||||
@@ -81,7 +100,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
// var label = go.GetComponentInChildren<TMPro.TMP_Text>(true);
|
||||
// if (label != null) label.text = text ?? string.Empty;
|
||||
pItem.SetItemText(text);
|
||||
pItem.SetTreeLevel(pParent != null ? pParent.GetTreeLevel() + 1 : 0);
|
||||
pItem.SetTreeLevel(treeLevel);
|
||||
|
||||
// Refresh local cache of items
|
||||
m_aTreeViewItems = GetComponentsInChildren<TaskTreeViewItem>(true);
|
||||
@@ -146,6 +165,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
void SetSelectedItem(uint idItem)
|
||||
{
|
||||
_currentSelectedItem = GetItemByData(idItem);
|
||||
Debug.Log($"[TaskTreeView] SetSelectedItem: {idItem}");
|
||||
}
|
||||
|
||||
public void RefreshLayout()
|
||||
|
||||
@@ -14,7 +14,9 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
[SerializeField] private Toggle _expandToggle;
|
||||
[SerializeField] private TextOutlet _expandText;
|
||||
[SerializeField] private LayoutElement _space;
|
||||
|
||||
[SerializeField] private Image _expandBG;
|
||||
[SerializeField] private Sprite ExpandBGActive;
|
||||
[SerializeField] private Sprite ExpandBGInactive;
|
||||
[Header("DEBUG")]
|
||||
[SerializeField] private uint m_uItemData;
|
||||
[SerializeField] private int _treeLevel;
|
||||
@@ -109,7 +111,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
if(children[i].GetTreeLevel() == _treeLevel + 1)
|
||||
children[i].gameObject.SetActive(expand);
|
||||
}
|
||||
|
||||
_expandBG.sprite = expand ? ExpandBGActive : ExpandBGInactive;
|
||||
//_expandButton.gameObject.SetActive(!expand);
|
||||
//_collapseButton.gameObject.SetActive(expand);
|
||||
|
||||
@@ -148,6 +150,7 @@ namespace BrewMonster.Scripts.Task.UI
|
||||
{
|
||||
OnClick.Invoke(m_uItemData);
|
||||
EventBus.Publish(new TaskItemClickEvent() { Data = m_uItemData });
|
||||
Debug.Log($"[TaskTreeViewItem] OnBtnClick: {m_uItemData}");
|
||||
}
|
||||
|
||||
void OnExpandBtnClicked()
|
||||
|
||||
@@ -336,7 +336,6 @@ namespace BrewMonster.UI
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,11 +13,14 @@ namespace BrewMonster.UI
|
||||
protected uint m_dwData;
|
||||
protected object m_pvData;
|
||||
protected AUIManager m_pAUIManager = null;
|
||||
string m_szName;
|
||||
protected string m_szName;
|
||||
|
||||
private bool m_bUpdateRenderTarget = false;
|
||||
|
||||
public virtual void Show(bool value)
|
||||
{
|
||||
gameObject.SetActive(value);
|
||||
m_bShow = value;
|
||||
OnShowDialogue();
|
||||
}
|
||||
public string GetName()
|
||||
@@ -89,6 +92,182 @@ namespace BrewMonster.UI
|
||||
return str;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Format a string table entry that may still use printf-style placeholders (e.g. "%d", "%s").
|
||||
/// This converts printf-style placeholders into C# string.Format placeholders ("{0}", "{1}", ...).
|
||||
/// </summary>
|
||||
protected string FormatFromTable(int idString, params object[] args)
|
||||
{
|
||||
return FormatPrintf(GetStringFromTable(idString), args);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert/format printf-style strings (e.g. "ID:%d Name:%s") with C# args.
|
||||
/// Supports common specifiers and keeps "%%" as a literal percent.
|
||||
/// </summary>
|
||||
protected static string FormatPrintf(string formatStr, params object[] args)
|
||||
{
|
||||
if (string.IsNullOrEmpty(formatStr))
|
||||
return formatStr;
|
||||
|
||||
var sb = new System.Text.StringBuilder();
|
||||
int paramIndex = 0;
|
||||
|
||||
for (int i = 0; i < formatStr.Length; i++)
|
||||
{
|
||||
if (formatStr[i] == '%' && i + 1 < formatStr.Length)
|
||||
{
|
||||
// "%%" -> literal '%'
|
||||
if (formatStr[i + 1] == '%')
|
||||
{
|
||||
sb.Append('%');
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
int startPos = i;
|
||||
int j = i + 1;
|
||||
|
||||
// Parse flags (skip; best-effort)
|
||||
bool hasMinus = false;
|
||||
bool hasZero = false;
|
||||
bool hasPlus = false;
|
||||
while (j < formatStr.Length)
|
||||
{
|
||||
char c = formatStr[j];
|
||||
if (c == '-')
|
||||
{
|
||||
hasMinus = true;
|
||||
j++;
|
||||
}
|
||||
else if (c == '0')
|
||||
{
|
||||
hasZero = true;
|
||||
j++;
|
||||
}
|
||||
else if (c == '+')
|
||||
{
|
||||
hasPlus = true;
|
||||
j++;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Parse width
|
||||
int width = 0;
|
||||
int widthStart = j;
|
||||
while (j < formatStr.Length && char.IsDigit(formatStr[j]))
|
||||
j++;
|
||||
if (j > widthStart)
|
||||
int.TryParse(formatStr.Substring(widthStart, j - widthStart), out width);
|
||||
|
||||
// Parse precision (e.g. ".2")
|
||||
int precision = -1;
|
||||
if (j < formatStr.Length && formatStr[j] == '.')
|
||||
{
|
||||
j++;
|
||||
int precStart = j;
|
||||
while (j < formatStr.Length && char.IsDigit(formatStr[j]))
|
||||
j++;
|
||||
if (j > precStart)
|
||||
int.TryParse(formatStr.Substring(precStart, j - precStart), out precision);
|
||||
}
|
||||
|
||||
// Final type char
|
||||
if (j >= formatStr.Length)
|
||||
{
|
||||
sb.Append('%');
|
||||
continue;
|
||||
}
|
||||
|
||||
char typeChar = formatStr[j];
|
||||
bool recognized =
|
||||
typeChar == 'd' || typeChar == 'i' || typeChar == 'u' ||
|
||||
typeChar == 's' || typeChar == 'c' ||
|
||||
typeChar == 'f' || typeChar == 'F' ||
|
||||
typeChar == 'e' || typeChar == 'E' ||
|
||||
typeChar == 'g' || typeChar == 'G';
|
||||
|
||||
if (!recognized)
|
||||
{
|
||||
// Not a recognized printf placeholder: keep original char(s)
|
||||
sb.Append(formatStr[startPos]);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Build C# placeholder, preserving common width/precision behavior (best-effort).
|
||||
string csharpFormatSpec = string.Empty;
|
||||
|
||||
// Alignment for width: left/right
|
||||
if (width > 0 && (typeChar == 'd' || typeChar == 'i' || typeChar == 'u' || typeChar == 's' || typeChar == 'c'))
|
||||
{
|
||||
// C# alignment: {0,10} right-aligned; {0,-10} left-aligned
|
||||
int align = hasMinus ? -width : width;
|
||||
csharpFormatSpec = $",{align}";
|
||||
}
|
||||
|
||||
// Precision for float: %.2f -> {0:F2}
|
||||
if (precision >= 0 && (typeChar == 'f' || typeChar == 'F' || typeChar == 'e' || typeChar == 'E' || typeChar == 'g' || typeChar == 'G'))
|
||||
{
|
||||
string floatFmt =
|
||||
(typeChar == 'e' || typeChar == 'E') ? $"E{precision}" :
|
||||
(typeChar == 'g' || typeChar == 'G') ? $"G{precision}" :
|
||||
$"F{precision}";
|
||||
|
||||
if (csharpFormatSpec.StartsWith(","))
|
||||
csharpFormatSpec += $":{floatFmt}";
|
||||
else
|
||||
csharpFormatSpec = $":{floatFmt}";
|
||||
}
|
||||
|
||||
// %+d -> show sign (best-effort)
|
||||
if (hasPlus && (typeChar == 'd' || typeChar == 'i') && string.IsNullOrEmpty(csharpFormatSpec))
|
||||
{
|
||||
csharpFormatSpec = ":+0;-0";
|
||||
}
|
||||
|
||||
// %0Nd -> zero-padded integers (best-effort)
|
||||
if (hasZero && width > 0 && (typeChar == 'd' || typeChar == 'i' || typeChar == 'u'))
|
||||
{
|
||||
if (!csharpFormatSpec.StartsWith(","))
|
||||
csharpFormatSpec = $":D{width}";
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(csharpFormatSpec))
|
||||
{
|
||||
if (csharpFormatSpec.StartsWith(",") || csharpFormatSpec.StartsWith(":"))
|
||||
sb.Append($"{{{paramIndex}{csharpFormatSpec}}}");
|
||||
else
|
||||
sb.Append($"{{{paramIndex}:{csharpFormatSpec}}}");
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.Append($"{{{paramIndex}}}");
|
||||
}
|
||||
|
||||
paramIndex++;
|
||||
i = j; // skip the full specifier
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.Append(formatStr[i]);
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return string.Format(sb.ToString(), args);
|
||||
}
|
||||
catch (System.FormatException)
|
||||
{
|
||||
Debug.LogWarning($"[AUIDialog] FormatPrintf failed for string: {formatStr}, expected {paramIndex} args, got {args?.Length ?? 0}");
|
||||
return formatStr;
|
||||
}
|
||||
}
|
||||
|
||||
public AUIManager GetAUIManager()
|
||||
{
|
||||
return m_pAUIManager;
|
||||
@@ -137,8 +316,32 @@ namespace BrewMonster.UI
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual void Release()
|
||||
{
|
||||
m_StringTable.Clear();
|
||||
m_strDataName = "";
|
||||
m_strDataPtrName = "";
|
||||
m_dwData = 0;
|
||||
m_pvData = null;
|
||||
m_szName = "";
|
||||
}
|
||||
|
||||
/// <summary>Override in dialogs that support attribute-point reset (e.g. DlgCharacter). No-op by default.</summary>
|
||||
public virtual void ResetPoints() { }
|
||||
|
||||
public virtual void UpdateRenderTarget()
|
||||
{
|
||||
m_bUpdateRenderTarget = true;
|
||||
}
|
||||
|
||||
public bool NeedRenderTargetUpdate()
|
||||
{
|
||||
return m_bUpdateRenderTarget;
|
||||
}
|
||||
|
||||
public void ResetRenderTargetFlag()
|
||||
{
|
||||
m_bUpdateRenderTarget = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using PerfectWorld.Scripts.Task;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using BrewMonster.Scripts;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
@@ -28,7 +29,7 @@ namespace BrewMonster
|
||||
|
||||
[Header("Buttons and Money")]
|
||||
[SerializeField] private TextMeshProUGUI m_TxtMoney;
|
||||
[SerializeField] private Button m_BtnInstall;
|
||||
[SerializeField] private Button m_BtnMerge;
|
||||
[SerializeField] private Button m_BtnCancel;
|
||||
|
||||
[SerializeField] private Sprite khung_item;
|
||||
@@ -38,6 +39,7 @@ namespace BrewMonster
|
||||
|
||||
private int m_FirstInvSlot = -1;
|
||||
private int m_SecondInvSlot = -1;
|
||||
private int m_install_price = -1;
|
||||
|
||||
public override void Awake()
|
||||
{
|
||||
@@ -48,7 +50,22 @@ namespace BrewMonster
|
||||
RegisterClick(m_SlotSecondlParent, OnClickMaterialSlot);
|
||||
}
|
||||
|
||||
public void OnpenInstall(uint npcId)
|
||||
public override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
//todo need to set from other class
|
||||
// SetName("Win_Enchase");
|
||||
m_BtnMerge.onClick.AddListener(OnClickedMerge);
|
||||
m_install_price = -1;
|
||||
}
|
||||
|
||||
public override void OnDisable()
|
||||
{
|
||||
base.OnDisable();
|
||||
m_BtnMerge.onClick.RemoveListener(OnClickedMerge);
|
||||
}
|
||||
|
||||
public void OpenInstall(uint npcId)
|
||||
{
|
||||
|
||||
}
|
||||
@@ -99,8 +116,6 @@ namespace BrewMonster
|
||||
return list[slot];
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void RegisterDrop(Transform target, Action<PointerEventData> callback)
|
||||
{
|
||||
var trigger = target.GetComponent<EventTrigger>();
|
||||
@@ -157,7 +172,6 @@ namespace BrewMonster
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private EC_IvtrItem GetItemFromDrag(PointerEventData eventData)
|
||||
{
|
||||
if (eventData.pointerDrag == null)
|
||||
@@ -203,6 +217,7 @@ namespace BrewMonster
|
||||
else
|
||||
detailedItem.GetDetailDataFromLocal();
|
||||
|
||||
m_SelectedEquip?.Freeze(false);
|
||||
m_SelectedEquip = detailedItem;
|
||||
m_FirstInvSlot = slotIndex;
|
||||
|
||||
@@ -211,10 +226,11 @@ namespace BrewMonster
|
||||
|
||||
SetInventorySlotGray(btn, true);
|
||||
|
||||
detailedItem.Freeze(true);
|
||||
|
||||
Debug.Log($"[Install] Equipment: {detailedItem.m_tid} from slot {slotIndex}");
|
||||
}
|
||||
|
||||
|
||||
private void OnDropMaterial(PointerEventData eventData)
|
||||
{
|
||||
if (eventData.pointerDrag == null)
|
||||
@@ -236,7 +252,9 @@ namespace BrewMonster
|
||||
else
|
||||
detailedItem.GetDetailDataFromLocal();
|
||||
|
||||
m_SelectedMaterial?.Freeze(false);
|
||||
m_SelectedMaterial = detailedItem;
|
||||
m_SelectedMaterial?.Freeze(true);
|
||||
m_SecondInvSlot = slotIndex;
|
||||
|
||||
m_TxtSecondName.text = detailedItem.GetName();
|
||||
@@ -244,6 +262,42 @@ namespace BrewMonster
|
||||
|
||||
SetInventorySlotGray(btn, true);
|
||||
|
||||
// GetGameUIMan().PlayItemSound(pIvtrSrc, true);
|
||||
EC_IvtrStone pStone = null;
|
||||
STONE_ESSENCE pEssence;
|
||||
// ACHAR szText[40] = _AL("0");
|
||||
|
||||
//check if material is stone and show price to merge
|
||||
if(m_SelectedMaterial.GetClassID() == (int)EC_IvtrEquip.EQUIP_CLASS_ID.ICID_STONE)
|
||||
{
|
||||
pStone = (EC_IvtrStone)m_SelectedMaterial;
|
||||
pEssence = pStone.GetDBEssence();
|
||||
m_TxtMoney.text = $"{pEssence.install_price}";
|
||||
// a_sprintf(szText, _AL("%d"), pEssence->install_price);
|
||||
// m_pTxtGold->SetText(szText);
|
||||
}
|
||||
// else if( 0 == stricmp(this->GetName(), "Win_Disenchase")
|
||||
// && pIvtrSrc->IsEquipment() )
|
||||
// {
|
||||
// a_LogOutput(1, "[Dat Embed] OnItemDragDrop stricmp(this->GetName(), Win_Disenchase");
|
||||
// int i, nAmount = 0, idItem;
|
||||
// CECIvtrEquip *pEquip = (CECIvtrEquip *)pIvtrSrc;
|
||||
//
|
||||
// for( i = 0; i < pEquip->GetHoleNum(); i++ )
|
||||
// {
|
||||
// idItem = pEquip->GetHoleItem(i);
|
||||
// if( idItem <= 0 ) continue;
|
||||
//
|
||||
// pStone = (CECIvtrStone *)CECIvtrItem::CreateItem(idItem, 0, 1);
|
||||
// pEssence = (STONE_ESSENCE *)pStone->GetDBEssence();
|
||||
// nAmount += pEssence->uninstall_price;
|
||||
// delete pStone;
|
||||
// }
|
||||
//
|
||||
// a_sprintf(szText, _AL("%d"), nAmount);
|
||||
// m_pTxtGold->SetText(szText);
|
||||
// }
|
||||
|
||||
Debug.Log($"[Install] Material: {detailedItem.m_tid} from slot {slotIndex}");
|
||||
}
|
||||
|
||||
@@ -261,7 +315,6 @@ namespace BrewMonster
|
||||
: Color.white;
|
||||
}
|
||||
|
||||
|
||||
private void SetSlotIcon(Transform slot, EC_IvtrItem item)
|
||||
{
|
||||
if (slot == null || item == null)
|
||||
@@ -289,6 +342,8 @@ namespace BrewMonster
|
||||
|
||||
private void ClearEquipSlot()
|
||||
{
|
||||
m_SelectedEquip?.Freeze(false);
|
||||
m_SelectedMaterial?.Freeze(false);
|
||||
m_SelectedEquip = null;
|
||||
m_FirstInvSlot = -1;
|
||||
m_TxtFirstName.text = "___";
|
||||
@@ -318,5 +373,116 @@ namespace BrewMonster
|
||||
|
||||
img.sprite = khung_item;
|
||||
}
|
||||
private void OnClickedMerge()
|
||||
{
|
||||
// PAUIDIALOG pMsgBox;
|
||||
CECHostPlayer pHost = GetHostPlayer();
|
||||
|
||||
// if( !m_pItema->GetDataPtr("ptr_CECIvtrItem") ) return;
|
||||
string message = "";
|
||||
|
||||
int nMoney = m_install_price;
|
||||
if( nMoney > pHost.GetMoneyAmount() )
|
||||
{
|
||||
message = GetGameUIMan().GetStringFromTable(226);
|
||||
Debug.LogError(message);
|
||||
// GetGameUIMan()->MessageBox("", GetGameUIMan().GetStringFromTable(226), MB_OK,
|
||||
// A3DCOLORRGBA(255, 255, 255, 160), &pMsgBox);
|
||||
// pMsgBox->SetLife(3);
|
||||
return;
|
||||
}
|
||||
|
||||
EC_IvtrItem pIvtrA = m_SelectedEquip;
|
||||
if( !pIvtrA.IsEquipment() )
|
||||
{
|
||||
message = GetGameUIMan().GetStringFromTable(223);
|
||||
Debug.LogError(message);
|
||||
// GetGameUIMan().MessageBox("", GetGameUIMan().GetStringFromTable(223), MB_OK,
|
||||
// A3DCOLORRGBA(255, 255, 255, 160), &pMsgBox);
|
||||
// pMsgBox.SetLife(3);
|
||||
return;
|
||||
}
|
||||
|
||||
EC_IvtrEquip pEquipA = (EC_IvtrEquip)pIvtrA;
|
||||
// a_LogOutput(1, "[Dat Embed] Send protocol here");
|
||||
// if( 0 == string.CompareOrdinal(GetName(), "Win_Enchase") )
|
||||
// {
|
||||
if( pEquipA.GetEmptyHoleNum() <= 0 )
|
||||
{
|
||||
message = GetGameUIMan().GetStringFromTable(224);
|
||||
Debug.LogError(message);
|
||||
// GetGameUIMan().MessageBox("", GetGameUIMan()->GetStringFromTable(224), MB_OK,
|
||||
// A3DCOLORRGBA(255, 255, 255, 160), &pMsgBox);
|
||||
// pMsgBox.SetLife(3);
|
||||
return;
|
||||
}
|
||||
|
||||
EC_IvtrItem pIvtrB = m_SelectedMaterial;
|
||||
if(pIvtrB == null || !pIvtrB.IsEmbeddable() )
|
||||
{
|
||||
message = GetGameUIMan().GetStringFromTable(225);
|
||||
Debug.LogError(message);
|
||||
// GetGameUIMan().MessageBox("", GetGameUIMan().GetStringFromTable(225), MB_OK,
|
||||
// A3DCOLORRGBA(255, 255, 255, 160), &pMsgBox);
|
||||
// pMsgBox.SetLife(3);
|
||||
return;
|
||||
}
|
||||
|
||||
if( pIvtrB.GetClassID() != (int)EC_IvtrEquip.EQUIP_CLASS_ID.ICID_STONE)
|
||||
return;
|
||||
|
||||
int nStoneLevel = ((EC_IvtrStone)pIvtrB).GetDBEssence().level;
|
||||
int nEquipLevel = -1;
|
||||
switch( pEquipA.GetClassID() )
|
||||
{
|
||||
case (int)EC_IvtrEquip.EQUIP_CLASS_ID.ICID_WEAPON:
|
||||
nEquipLevel = ((EC_IvtrWeapon)pEquipA).GetDBEssence().level;
|
||||
break;
|
||||
case (int)EC_IvtrEquip.EQUIP_CLASS_ID.ICID_ARMOR:
|
||||
nEquipLevel = ((EC_IvtrArmor)pEquipA).GetDBEssence().level;
|
||||
break;
|
||||
case (int)EC_IvtrEquip.EQUIP_CLASS_ID.ICID_DECORATION:
|
||||
nEquipLevel = ((EC_IvtrDecoration)pEquipA).GetDBEssence().level;
|
||||
break;
|
||||
}
|
||||
|
||||
if( nStoneLevel > nEquipLevel )
|
||||
{
|
||||
message = GetGameUIMan().GetStringFromTable(300);
|
||||
Debug.LogError(message);
|
||||
// GetGameUIMan().MessageBox("", GetGameUIMan().GetStringFromTable(300), MB_OK,
|
||||
// A3DCOLORRGBA(255, 255, 255, 160), &pMsgBox);
|
||||
// pMsgBox.SetLife(3);
|
||||
return;
|
||||
}
|
||||
//pr
|
||||
UnityGameSession.c2s_CmdNPCSevEmbed(
|
||||
(ushort)m_SecondInvSlot, (ushort)m_FirstInvSlot,
|
||||
pIvtrB.GetTemplateID(), pIvtrA.GetTemplateID());
|
||||
// ClearEquipment();
|
||||
// ClearStone();
|
||||
pHost.GetPack(InventoryConst.IVTRTYPE_PACK).UnfreezeAllItems();
|
||||
|
||||
message = GetGameUIMan().GetStringFromTable(228);
|
||||
Debug.LogError(message);
|
||||
// GetGameUIMan().MessageBox("", GetGameUIMan().GetStringFromTable(228),
|
||||
// MB_OK, A3DCOLORRGBA(255, 255, 255, 160), &pMsgBox);
|
||||
// pMsgBox.SetLife(3);
|
||||
// }
|
||||
// else if( 0 == stricmp(GetName(), "Win_Disenchase") )
|
||||
// {
|
||||
// a_LogOutput(1, "[Dat Embed] Win_Disenchase");
|
||||
// if( pEquipA->GetEmptyHoleNum() == pEquipA->GetHoleNum() )
|
||||
// {
|
||||
// GetGameUIMan()->MessageBox("", GetGameUIMan()->GetStringFromTable(227), MB_OK,
|
||||
// A3DCOLORRGBA(255, 255, 255, 160), &pMsgBox);
|
||||
// pMsgBox->SetLife(3);
|
||||
// return;
|
||||
// }
|
||||
|
||||
// GetGameUIMan()->MessageBox("Game_Disenchase", GetGameUIMan()->GetStringFromTable(229),
|
||||
// MB_OKCANCEL, A3DCOLORRGBA(255, 255, 255, 160));
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3425,7 +3425,7 @@ namespace BrewMonster.UI
|
||||
|
||||
if(dlgInstall != null)
|
||||
{
|
||||
dlgInstall.OnpenInstall(npcID);
|
||||
dlgInstall.OpenInstall(npcID);
|
||||
}
|
||||
}
|
||||
//pShow1 = m_pAUIManager.GetDialog("Win_Enchase");
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
using System.Collections.Generic;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Managers;
|
||||
using BrewMonster.Scripts.Task;
|
||||
using BrewMonster.Scripts;
|
||||
using CSNetwork.GPDataType;
|
||||
|
||||
using CSNetwork;
|
||||
namespace BrewMonster.Scripts.UI
|
||||
{
|
||||
public class CECUIHelper
|
||||
@@ -241,5 +242,83 @@ namespace BrewMonster.Scripts.UI
|
||||
UnityEngine.Debug.Log($"[CECUIHelper] FollowCoord: Started auto-move to ({vPos.x},{vPos.y},{vPos.z}) for id={id}, taskId={taskId}");
|
||||
return true;
|
||||
}
|
||||
|
||||
// Follow coord using target coordinate list and trace name
|
||||
// 使用目标坐标列表和追踪名称跟随坐标
|
||||
public static bool FollowCoord(List<OBJECT_COORD> m_TargetCoord, string m_strTraceName)
|
||||
{
|
||||
// Validate inputs
|
||||
// 验证输入
|
||||
if (m_TargetCoord == null || m_TargetCoord.Count == 0)
|
||||
{
|
||||
UnityEngine.Debug.LogWarning($"[CECUIHelper] FollowCoord: m_TargetCoord is null or empty, traceName={m_strTraceName} (will not move)");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Use the first coordinate from the list
|
||||
// 使用列表中的第一个坐标
|
||||
OBJECT_COORD targetCoord = m_TargetCoord[0];
|
||||
A3DVECTOR3 vPos = targetCoord.vPos;
|
||||
|
||||
// Log map information if available (for debugging)
|
||||
// 如果可用,记录地图信息(用于调试)
|
||||
if (!string.IsNullOrEmpty(targetCoord.strMap))
|
||||
{
|
||||
UnityEngine.Debug.Log($"[CECUIHelper] FollowCoord: Target map='{targetCoord.strMap}', traceName={m_strTraceName}");
|
||||
}
|
||||
|
||||
// Start auto-move work to destination (this is what actually moves the player in this project)
|
||||
// 启动自动移动工作(这才是本项目中真正驱动角色移动的系统)
|
||||
CECHostPlayer host = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if (host == null)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"[CECUIHelper] FollowCoord: Host player is null, traceName={m_strTraceName}");
|
||||
return false;
|
||||
}
|
||||
|
||||
CECHPWorkMan wm = host.GetWorkMan();
|
||||
if (wm == null)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"[CECUIHelper] FollowCoord: WorkMan is null, traceName={m_strTraceName}");
|
||||
return false;
|
||||
}
|
||||
|
||||
CECHPWorkMove work = wm.CreateWork(CECHPWork.Host_work_ID.WORK_MOVETOPOS) as CECHPWorkMove;
|
||||
if (work == null)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"[CECUIHelper] FollowCoord: Failed to create WORK_MOVETOPOS, traceName={m_strTraceName}");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Prefer AutoPF intelligent route (original PW behavior) instead of naive straight-line.
|
||||
// 优先使用 AutoPF 智能寻路(原版 PW 行为),而不是简单直线移动。
|
||||
work.SetDestination(CECHPWorkMove.DestTypes.DEST_AUTOPF, vPos);
|
||||
|
||||
// If trace name is provided and there are multiple coordinates, we might want to trace through them
|
||||
// 如果提供了追踪名称且有多个坐标,我们可能想要追踪它们
|
||||
// Note: SetTaskNPCInfo might not be applicable here since we don't have taskId/id
|
||||
// 注意:SetTaskNPCInfo 可能不适用于此,因为我们没有 taskId/id
|
||||
|
||||
wm.StartWork_p2(work);
|
||||
|
||||
UnityEngine.Debug.Log($"[CECUIHelper] FollowCoord: Started auto-move to ({vPos.x},{vPos.y},{vPos.z}) map={targetCoord.strMap}, traceName={m_strTraceName}, coordCount={m_TargetCoord.Count}");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void AutoMoveStartComplex(A3DVECTOR3 dst, int targetId = 0, int taskId = 0)
|
||||
{
|
||||
UnityEngine.Debug.Log($"[CECUIHelper] AutoMoveStartComplex: dst={dst}, targetId={targetId}, taskId={taskId}");
|
||||
// TODO: Implement this method properly
|
||||
// if( CECAutoPolicy.Instance.IsAutoPolicyEnabled() )
|
||||
// return;
|
||||
ECMSG msg = new ECMSG();
|
||||
msg.iManager = 0;
|
||||
msg.iSubID = 0;
|
||||
msg.dwParam1 = (uint)dst.x;
|
||||
msg.dwParam2 = (uint)dst.y;
|
||||
msg.dwParam3 = (uint)dst.z;
|
||||
msg.dwParam4 = new MsgDataAutoMove(0, targetId, taskId);
|
||||
EC_ManMessage.PostMessage(0, 0, 0, msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using BrewMonster.UI;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -20,6 +21,12 @@ namespace BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay
|
||||
[SerializeField] int cooldownTime;
|
||||
[SerializeField] AUIClockIcon m_ClockCounter;
|
||||
|
||||
private Color m_color = Color.white;
|
||||
private bool m_bUpdateRenderTarget;
|
||||
private bool m_bForceDynamicRender;
|
||||
|
||||
private AUIDialog m_pParent;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (skillbutton == null)
|
||||
@@ -27,6 +34,7 @@ namespace BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay
|
||||
Debug.LogError("Skill Button is not assigned in AUIImagePicture");
|
||||
}
|
||||
skillbutton.onClick.AddListener(Execute);
|
||||
m_pParent = GetComponentInParent<AUIDialog>();
|
||||
}
|
||||
public void SetDataPtr(CECShortcut pvData, string strName)
|
||||
{
|
||||
@@ -69,6 +77,24 @@ namespace BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay
|
||||
skillbutton.interactable = true;
|
||||
}
|
||||
public AUIClockIcon GetClockIcon() => m_ClockCounter;
|
||||
|
||||
public void SetColor(Color color)
|
||||
{
|
||||
if (m_color != color)
|
||||
UpdateRenderTargert();
|
||||
m_color = color;
|
||||
}
|
||||
|
||||
private void UpdateRenderTargert()
|
||||
{
|
||||
if (!NeedDynamicRender())
|
||||
m_pParent.UpdateRenderTarget();
|
||||
}
|
||||
|
||||
private bool NeedDynamicRender()
|
||||
{
|
||||
return m_bUpdateRenderTarget || m_bForceDynamicRender;
|
||||
}
|
||||
}
|
||||
public struct OpenSkillUIEvent
|
||||
{
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using BrewMonster.Scripts.Skills;
|
||||
using BrewMonster.UI;
|
||||
using CSNetwork.GPDataType;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
@@ -197,6 +199,125 @@ namespace BrewMonster
|
||||
pClock->SetColor(A3DCOLORRGBA(0, 0, 0, 128));
|
||||
}
|
||||
}*/
|
||||
else if(pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_ITEM)
|
||||
{
|
||||
iIconFile = (int)EC_GAMEUI_ICONS.ICONS_INVENTORY;
|
||||
pCell.SetColor(new Color(1f, 1f, 1f));
|
||||
CECSCItem pSCItem = (CECSCItem)pSC;
|
||||
EC_Inventory pIvtr = pHost.GetPack(pSCItem.GetInventory());
|
||||
EC_IvtrItem pItem = pIvtr?.GetItem(pSCItem.GetIvtrSlot());
|
||||
|
||||
if (pItem != null)
|
||||
{
|
||||
int maxNullable = -1;
|
||||
int coolTime = pItem.GetCoolTime(out maxNullable);
|
||||
nMax = maxNullable > 0 ? maxNullable: 0;
|
||||
|
||||
if (coolTime > 0)
|
||||
{
|
||||
pClock.SetProgressRange(0, nMax);
|
||||
pClock.SetProgressPos(nMax - coolTime);
|
||||
pClock.SetColor(new Color32(0, 0, 0, 128));
|
||||
}
|
||||
}
|
||||
|
||||
//if (pSCItem.GetInventory == InventoryConst.IVTRTYPE_EQUIPPACK)
|
||||
//{
|
||||
// pCell.SetColor(new Color(128, 128, 255, 128));
|
||||
//}
|
||||
|
||||
if (pItem != null)
|
||||
{
|
||||
string itemIcon = pItem.GetIconFile();
|
||||
GetGameUIMan().SetCover(pCell, itemIcon, EC_GAMEUI_ICONS.ICONS_INVENTORY);
|
||||
}
|
||||
}
|
||||
//else if(pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_PET)
|
||||
//{
|
||||
// // Pet shortcut handling
|
||||
// CECSCPet pSCPet = (CECSCPet)pSC;
|
||||
// EC_PetCorral pPetCorral = pHost.GetPetCorral();
|
||||
// CECPetData pPet = pPetCorral?.GetPetData(pSCPet.GetPetIndex());
|
||||
|
||||
// iIconFile = (int)EC_GAMEUI_ICONS.ICONS_INVENTORY;
|
||||
// //pCell.SetColor(new Color(1f, 1f, 1f)); // RGB(255, 255, 255)
|
||||
|
||||
// if (pPet != null)
|
||||
// {
|
||||
// // Dead combat pet - grayscale
|
||||
// if ((pPet.GetClass() == (int)PetClass.GP_PET_CLASS_COMBAT ||
|
||||
// pPet.GetClass() == (int)PetClass.GP_PET_CLASS_EVOLUTION) &&
|
||||
// pPet.GetHPFactor() == 0.0f)
|
||||
// {
|
||||
// //pCell.SetColor(new Color32(128, 128, 128, 255));
|
||||
// }
|
||||
// // Current active pet - yellow highlight
|
||||
// else if (pSCPet.IsActivePet())
|
||||
// {
|
||||
// //pCell.SetColor(new Color32(255, 255, 0, 255));
|
||||
// }
|
||||
// }
|
||||
|
||||
// // Set pet icon
|
||||
// if (pPet != null)
|
||||
// {
|
||||
// slotIndex++;
|
||||
// string petIcon = pSCPet.GetIconFile();
|
||||
// GetGameUIMan().SetCover(pCell, petIcon, EC_GAMEUI_ICONS.ICONS_INVENTORY);
|
||||
// }
|
||||
//}
|
||||
else if(pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_AUTOFASHION)
|
||||
{
|
||||
iIconFile = (int)EC_GAMEUI_ICONS.ICONS_SUITE;
|
||||
|
||||
int fashionCoolTime = pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_EQUIP_FASHION_ITEM, out int fashionCoolTimeMax);
|
||||
pCell.SetColor(new Color(1f, 1f, 1f));
|
||||
|
||||
if (fashionCoolTimeMax > 0)
|
||||
{
|
||||
pClock.SetProgressRange(0, fashionCoolTimeMax);
|
||||
pClock.SetProgressPos(fashionCoolTimeMax - fashionCoolTime);
|
||||
pClock.SetColor(new Color32(0, 0, 0, 175));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
iIconFile = (int)EC_GAMEUI_ICONS.ICONS_ACTION;
|
||||
if (pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_COMMAND)
|
||||
{
|
||||
CECSCCommand pCommandSC = (CECSCCommand)pSC;
|
||||
if (pHost.IsInvisible())
|
||||
{
|
||||
if (pCommandSC.GetCommandID() == (int)CECSCCommand.CommandID.CMD_STARTTRADE ||
|
||||
pCommandSC.GetCommandID() == (int)CECSCCommand.CommandID.CMD_SELLBOOTH ||
|
||||
pCommandSC.GetCommandID() == (int)CECSCCommand.CommandID.CMD_BINDBUDDY)
|
||||
{
|
||||
pCell.SetColor(new Color(128, 128, 128, 255));
|
||||
}
|
||||
else
|
||||
{
|
||||
pCell.SetColor(new Color(1f, 1f, 1f));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pCell.SetColor(new Color(1f, 1f, 1f));
|
||||
}
|
||||
}
|
||||
nMax = 0;
|
||||
int cmdCoolTime = pSC.GetCoolTime(ref nMax);
|
||||
if (cmdCoolTime > 0)
|
||||
{
|
||||
pClock.SetProgressRange(0, nMax);
|
||||
pClock.SetProgressPos(nMax - cmdCoolTime);
|
||||
pClock.SetColor(new Color32(0, 0, 0, 128));
|
||||
}
|
||||
|
||||
string cmdIcon = pSC.GetIconFile();
|
||||
GetGameUIMan().SetCover(pCell, cmdIcon, EC_GAMEUI_ICONS.ICONS_ACTION);
|
||||
}
|
||||
|
||||
|
||||
if (pSC != null)
|
||||
{
|
||||
pCell.SetDataPtr(pSC, "ptr_CECShortcut");
|
||||
|
||||
@@ -89,14 +89,14 @@ namespace BrewMonster.UI
|
||||
|
||||
public bool UpdateTask(uint idTask, int reason)
|
||||
{
|
||||
// TODO:
|
||||
// CDlgTaskTrace* pDlg = dynamic_cast<CDlgTaskTrace*>(GetDialog("Win_QuestMinion"));
|
||||
// if (pDlg) {
|
||||
Debug.Log($"[EC_GameUIMan] UpdateTask: idTask={idTask}, reason={reason}");
|
||||
DlgTaskTrace pDlg = GetDialog("Win_QuestMinion").GetComponent<DlgTaskTrace>();
|
||||
if (pDlg) {
|
||||
//pDlg->SetBtnUnTraceY(-1, 0);
|
||||
// pDlg->UpdateContributionTask();
|
||||
// if (reason == TASK_SVR_NOTIFY_NEW)
|
||||
// pDlg->OnTaskNew(idTask);
|
||||
// }
|
||||
pDlg.UpdateContributionTask();
|
||||
if (reason == TaskTemplConstants.TASK_SVR_NOTIFY_NEW)
|
||||
pDlg.OnTaskNew(idTask);
|
||||
}
|
||||
|
||||
// TODO
|
||||
// ���´����������
|
||||
@@ -153,6 +153,16 @@ namespace BrewMonster.UI
|
||||
{
|
||||
pImgPic.SetImage(m_IconMap[(byte)iCONS_SKILL].Item2.FirstOrDefault(s => s.name == nameImage));
|
||||
}
|
||||
public string GetRealmName(int realmLevel)
|
||||
{
|
||||
string strRealm = string.Empty;
|
||||
if (realmLevel > 0){
|
||||
int layer = CECHostPlayer.GetRealmLayer(realmLevel);
|
||||
int subLevel = CECHostPlayer.GetRealmSubLevel(realmLevel);
|
||||
strRealm = string.Format(GetStringFromTable(11100), GetStringFromTable(11100+layer), GetStringFromTable(11120+subLevel));
|
||||
}
|
||||
return strRealm;
|
||||
}
|
||||
}
|
||||
public enum EC_GAMEUI_ICONS : byte
|
||||
|
||||
|
||||
@@ -11,6 +11,8 @@ namespace BrewMonster
|
||||
[SerializeField] private int m_iMax;
|
||||
[SerializeField] private int m_iPos;
|
||||
|
||||
private Color m_dwCol;
|
||||
|
||||
public Image GetClockIcon() => m_ClockIcon;
|
||||
public void SetProgressPos(int progress)
|
||||
{
|
||||
@@ -36,5 +38,9 @@ namespace BrewMonster
|
||||
m_ClockIcon.fillAmount = progress;
|
||||
}
|
||||
|
||||
public void SetColor(Color dwCol)
|
||||
{
|
||||
m_dwCol = dwCol;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,21 +9,21 @@ namespace BrewMonster
|
||||
public enum IconTaskType
|
||||
{
|
||||
QI_NONE = -1,
|
||||
QI_OUT = 2, // task tu chan (nhan)
|
||||
QI_IN = 2, // task tu chan (hoan thanh)
|
||||
QI_OUT_N = 3, // chua du dieu kien nhan task
|
||||
QI_OUT = 0, // task tu chan (nhan)
|
||||
QI_IN = 1, // task tu chan (hoan thanh)
|
||||
QI_OUT_N = 2, // chua du dieu kien nhan task
|
||||
QI_IN_N = 3, // task nhan nhung chua lam (chua xong)
|
||||
QI_OUT_K = 0, // chua biet
|
||||
QI_OUT_K = 4, // chua biet
|
||||
QI_IN_K = 5, // chua biet
|
||||
|
||||
QI_OUT_TYPE1 = 5, // task bang hoi (nhan)
|
||||
QI_IN_TYPE1 = 5, // task bang hoi (hoan thanh)
|
||||
QI_OUT_TYPE2 = 1, // chua biet
|
||||
QI_IN_TYPE2 = 1, // chua biet
|
||||
QI_OUT_TYPE3 = -1, // task daily (nhan)
|
||||
QI_IN_TYPE3 = -1, // task daily (hoan thanh)
|
||||
QI_OUT_TYPE4 = 0, // task chinh (nhan)
|
||||
QI_IN_TYPE4 = 4, // task chinh (hoan thanh)
|
||||
QI_OUT_TYPE1 = 6, // task bang hoi (nhan)
|
||||
QI_IN_TYPE1 = 7, // task bang hoi (hoan thanh)
|
||||
QI_OUT_TYPE2 = 8, // chua biet
|
||||
QI_IN_TYPE2 = 9, // chua biet
|
||||
QI_OUT_TYPE3 = 10, // task daily (nhan)
|
||||
QI_IN_TYPE3 = 11, // task daily (hoan thanh)
|
||||
QI_OUT_TYPE4 = 12, // task chinh (nhan)
|
||||
QI_IN_TYPE4 = 13, // task chinh (hoan thanh)
|
||||
}
|
||||
|
||||
public class UINPC : MonoBehaviour
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
public class TwoStateToggle : MonoBehaviour
|
||||
{
|
||||
[SerializeField] Toggle toggle;
|
||||
[SerializeField] Transform HideStateObject;
|
||||
[SerializeField] Transform ShowStateObject;
|
||||
protected void Awake()
|
||||
{
|
||||
toggle.onValueChanged.AddListener(SetState);
|
||||
}
|
||||
protected void OnDestroy()
|
||||
{
|
||||
toggle.onValueChanged.RemoveAllListeners();
|
||||
}
|
||||
public void SetState(bool state)
|
||||
{
|
||||
HideStateObject.gameObject.SetActive(!state);
|
||||
ShowStateObject.gameObject.SetActive(state);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 35157c775228541e3ba4a1cf99c8cde0
|
||||
@@ -0,0 +1,242 @@
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts.Skills;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Unity.VisualScripting;
|
||||
using static BrewMonster.SkillArrayWrapper;
|
||||
using UnityEngine;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using UnityEditorInternal.Profiling.Memory.Experimental;
|
||||
using BrewMonster.Scripts;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
// Item shortcut class - represents a shortcut to an inventory item
|
||||
public class CECSCItem : CECShortcut
|
||||
{
|
||||
private int m_iIvtr;
|
||||
private int m_iSlot;
|
||||
private int m_tidItem;
|
||||
private string m_strIconFile;
|
||||
private bool m_bAutoFind;
|
||||
|
||||
// Constructor
|
||||
public CECSCItem() : base()
|
||||
{
|
||||
m_iSCType = (int)ShortcutType.SCT_ITEM;
|
||||
m_iIvtr = 0;
|
||||
m_iSlot = 0;
|
||||
m_tidItem = 0;
|
||||
m_strIconFile = "";
|
||||
m_bAutoFind = false;
|
||||
}
|
||||
|
||||
// Copy constructor
|
||||
public CECSCItem(CECSCItem src) : base()
|
||||
{
|
||||
m_iSCType = (int)ShortcutType.SCT_ITEM;
|
||||
m_iIvtr = src.m_iIvtr;
|
||||
m_iSlot = src.m_iSlot;
|
||||
m_tidItem = src.m_tidItem;
|
||||
m_strIconFile = src.m_strIconFile;
|
||||
m_bAutoFind = src.m_bAutoFind;
|
||||
}
|
||||
|
||||
// Initialize object
|
||||
public bool Init(int iIvtr, int iSlot, EC_IvtrItem pItem)
|
||||
{
|
||||
m_iIvtr = iIvtr;
|
||||
m_iSlot = iSlot;
|
||||
|
||||
if (pItem != null)
|
||||
{
|
||||
m_tidItem = pItem.GetTemplateID();
|
||||
m_strIconFile = pItem.GetIconFile();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_tidItem = 0;
|
||||
m_strIconFile = "";
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Clone this shortcut
|
||||
public override CECShortcut Clone()
|
||||
{
|
||||
return new CECSCItem(this);
|
||||
}
|
||||
|
||||
// Execute this shortcut - use the item
|
||||
public override bool Execute()
|
||||
{
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if(pHost == null)
|
||||
return false;
|
||||
|
||||
EC_IvtrItem pItem = GetItem();
|
||||
if (pItem == null)
|
||||
{
|
||||
if (m_bAutoFind)
|
||||
{
|
||||
if(!AutoFindItem())
|
||||
return false;
|
||||
|
||||
pItem = GetItem();
|
||||
if(pItem == null)
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return pHost.UseItemInPack(m_iIvtr, m_iSlot);
|
||||
}
|
||||
|
||||
public virtual string GetIconFile()
|
||||
{
|
||||
return m_strIconFile;
|
||||
}
|
||||
|
||||
public virtual string GetDesc()
|
||||
{
|
||||
EC_IvtrItem pItem = GetItem();
|
||||
if (pItem != null)
|
||||
{
|
||||
return pItem.GetDesc();
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
public virtual int GetCoolTime(ref int piMax)
|
||||
{
|
||||
EC_IvtrItem pItem = GetItem();
|
||||
if (pItem != null)
|
||||
{
|
||||
int maxNullable = -1;
|
||||
int result = pItem.GetCoolTime(out maxNullable);
|
||||
piMax = maxNullable >0 ? maxNullable: 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
piMax = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int GetInventory()
|
||||
{
|
||||
return m_iIvtr;
|
||||
}
|
||||
|
||||
public int GetIvtrSlot()
|
||||
{
|
||||
return m_iSlot;
|
||||
}
|
||||
|
||||
public int GetItemTID()
|
||||
{
|
||||
return m_tidItem;
|
||||
}
|
||||
|
||||
public void MoveItem(int iIvtr, int iSlot)
|
||||
{
|
||||
m_iIvtr = iIvtr;
|
||||
m_iSlot = iSlot;
|
||||
UpdateItemData();
|
||||
}
|
||||
|
||||
public bool GetAutoFindFlag()
|
||||
{
|
||||
return m_bAutoFind;
|
||||
}
|
||||
|
||||
public void SetAutoFindFlag(bool bAutoFind)
|
||||
{
|
||||
m_bAutoFind = bAutoFind;
|
||||
}
|
||||
|
||||
// Update item associated data after m_iIvtr or m_iSlot changed
|
||||
private void UpdateItemData()
|
||||
{
|
||||
EC_IvtrItem pItem = GetItem();
|
||||
if (pItem != null)
|
||||
{
|
||||
m_tidItem = pItem.GetTemplateID();
|
||||
m_strIconFile = pItem.GetIconFile();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_tidItem = 0;
|
||||
m_strIconFile = "";
|
||||
}
|
||||
}
|
||||
|
||||
// Auto find item in all inventory slots by template ID
|
||||
private bool AutoFindItem()
|
||||
{
|
||||
if(m_tidItem == 0)
|
||||
return false;
|
||||
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if(pHost == null)
|
||||
return false;
|
||||
|
||||
EC_Inventory pPack = pHost.GetPack(EC_Inventory.Inventory_type.IVTRTYPE_PACK);
|
||||
if (pPack != null)
|
||||
{
|
||||
int iSlot = pPack.FindItem(m_tidItem);
|
||||
if (iSlot >= 0)
|
||||
{
|
||||
m_iIvtr = EC_Inventory.Inventory_type.IVTRTYPE_PACK;
|
||||
m_iSlot = iSlot;
|
||||
UpdateItemData();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
EC_Inventory pEquipPack = pHost.GetPack(EC_Inventory.Inventory_type.IVTRTYPE_EQUIPPACK);
|
||||
if (pEquipPack != null)
|
||||
{
|
||||
int iSlot = pPack.FindItem(m_tidItem);
|
||||
if (iSlot >= 0)
|
||||
{
|
||||
m_iIvtr = InventoryConst.IVTRTYPE_EQUIPPACK;
|
||||
m_iSlot = iSlot;
|
||||
UpdateItemData();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
EC_Inventory pTaskPack = pHost.GetPack(EC_Inventory.Inventory_type.IVTRTYPE_TASKPACK);
|
||||
if (pTaskPack != null)
|
||||
{
|
||||
int iSlot = pPack.FindItem(m_tidItem);
|
||||
if (iSlot >= 0)
|
||||
{
|
||||
m_iIvtr = InventoryConst.IVTRTYPE_TASKPACK;
|
||||
m_iSlot = iSlot;
|
||||
UpdateItemData();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private EC_IvtrItem GetItem()
|
||||
{
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if(pHost == null)
|
||||
return null;
|
||||
|
||||
EC_Inventory pIvtr = pHost.GetPack(m_iIvtr);
|
||||
if (pIvtr == null)
|
||||
return null;
|
||||
|
||||
return pIvtr.GetItem(m_iSlot);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 05cde8ef04e79fd449fdb73d3f3fdc0f
|
||||
@@ -0,0 +1,197 @@
|
||||
using BrewMonster.Assets.PerfectWorld.Scripts.Players;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using ModelRenderer.Scripts.Common;
|
||||
using ModelRenderer.Scripts.GameData;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BrewMonster
|
||||
{
|
||||
/// <summary>
|
||||
/// Pet shortcut for quick summoning/recalling pets
|
||||
/// </summary>
|
||||
public class CECSCPet : CECShortcut
|
||||
{
|
||||
/*#region Fields
|
||||
|
||||
private int m_iPetIndex = -1; // Pet index in pet corral
|
||||
private PET_ESSENCE m_pPetEssence; // Pet essence data
|
||||
private bool m_bHasEssence = false; // Whether the pet essence has been loaded
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
||||
/// <summary>
|
||||
/// Default constructor
|
||||
/// </summary>
|
||||
public CECSCPet()
|
||||
{
|
||||
m_iSCType = (int)ShortcutType.SCT_PET;
|
||||
m_iPetIndex = -1;
|
||||
m_bHasEssence = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copy constructor
|
||||
/// </summary>
|
||||
/// <param name="src">Source pet shortcut to copy from</param>
|
||||
public CECSCPet(CECSCPet src)
|
||||
{
|
||||
m_iSCType = src.m_iSCType;
|
||||
m_iPetIndex = src.m_iPetIndex;
|
||||
m_pPetEssence = src.m_pPetEssence;
|
||||
m_bHasEssence = src.m_bHasEssence;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Initialization
|
||||
|
||||
/// <summary>
|
||||
/// Initialize the pet shortcut with a pet index
|
||||
/// </summary>
|
||||
/// <param name="iPetIndex">Index of the pet in the pet corral</param>
|
||||
/// <returns>True if initialization succeeded</returns>
|
||||
public bool Init(int iPetIndex)
|
||||
{
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if (pHost == null)
|
||||
return false;
|
||||
|
||||
EC_PetCorral pPetCorral = pHost.GetPetCorral();
|
||||
if (pPetCorral == null)
|
||||
return false;
|
||||
|
||||
//CECPetData pPet = pPetCorral.GetPetData(iPetIndex);
|
||||
if (pPet == null)
|
||||
return false;
|
||||
|
||||
elementdataman pDB = ElementDataManProvider.GetElementDataMan();
|
||||
if (pDB == null)
|
||||
return false;
|
||||
|
||||
DATA_TYPE dataType = DATA_TYPE.DT_INVALID;
|
||||
object essenceObj = pDB.get_data_ptr((uint)pPet.GetTemplateID(), ID_SPACE.ID_SPACE_ESSENCE, ref dataType);
|
||||
|
||||
if (essenceObj == null || !(essenceObj is PET_ESSENCE))
|
||||
return false;
|
||||
|
||||
m_pPetEssence = (PET_ESSENCE)essenceObj;
|
||||
m_bHasEssence = true;
|
||||
m_iPetIndex = iPetIndex;
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region CECShortcut Overrides
|
||||
|
||||
/// <summary>
|
||||
/// Clone this pet shortcut
|
||||
/// </summary>
|
||||
/// <returns>A new instance with the same data</returns>
|
||||
public override CECShortcut Clone()
|
||||
{
|
||||
return new CECSCPet(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Execute the pet shortcut - summon or recall the pet
|
||||
/// </summary>
|
||||
/// <returns>True if execution succeeded</returns>
|
||||
public override bool Execute()
|
||||
{
|
||||
if (m_iPetIndex < 0)
|
||||
return false;
|
||||
|
||||
CECHostPlayer pHost = EC_Game.GetGameRun()?.GetHostPlayer();
|
||||
if (pHost == null)
|
||||
return false;
|
||||
|
||||
EC_PetCorral pPetCorral = pHost.GetPetCorral();
|
||||
if (pPetCorral == null)
|
||||
return false;
|
||||
|
||||
//if (pPetCorral.GetActivePetIndex() == m_iPetIndex)
|
||||
//{
|
||||
// // If this pet is the active one, recall it
|
||||
// pHost.RecallPet();
|
||||
//}
|
||||
else
|
||||
{
|
||||
// Check action switcher for fly-to-ride transition
|
||||
CECActionSwitcherBase pSwitcher = pHost.GetActionSwitcher();
|
||||
//if (pSwitcher != null && pSwitcher.OnFlyToRideAction(m_iPetIndex))
|
||||
//{
|
||||
// return true;
|
||||
//}
|
||||
|
||||
// Summon this pet
|
||||
//pHost.SummonPet(m_iPetIndex);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the icon file path for this pet
|
||||
/// </summary>
|
||||
/// <returns>Icon file path</returns>
|
||||
//public override string GetIconFile()
|
||||
//{
|
||||
// return m_pPetEssence?.file_icon ?? string.Empty;
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// Get the description text for this pet
|
||||
/// </summary>
|
||||
/// <returns>Pet description</returns>
|
||||
//public override string GetDesc()
|
||||
//{
|
||||
// // TODO: Implement pet description retrieval
|
||||
//}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
|
||||
/// <summary>
|
||||
/// Check if this pet is currently active
|
||||
/// </summary>
|
||||
/// <returns>True if this pet is the active pet</returns>
|
||||
//public bool IsActivePet()
|
||||
//{
|
||||
// EC_PetCorral pPetCorral = EC_Game.GetGameRun()?.GetHostPlayer()?.GetPetCorral();
|
||||
// if (pPetCorral == null)
|
||||
// return false;
|
||||
|
||||
// return pPetCorral.GetActivePetIndex() == m_iPetIndex;
|
||||
//}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
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/// <summary>
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/// Get the pet index in pet corral
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/// </summary>
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/// <returns>Pet index</returns>
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/// <summary>
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@@ -1,6 +1,7 @@
|
||||
using BrewMonster;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using BrewMonster.Scripts.World;
|
||||
using BrewMonster.UI;
|
||||
using CSNetwork;
|
||||
@@ -46,6 +47,8 @@ public partial class CECGameRun
|
||||
|
||||
static RoleInfo l_SelRoleInfo; // Selected character's role info.
|
||||
|
||||
private int m_iDExpEndTime = 0;
|
||||
|
||||
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||
private static void AfterSceneLoad()
|
||||
@@ -525,4 +528,179 @@ public partial class CECGameRun
|
||||
}
|
||||
return szRet;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a fixed message to chat system with optional formatting parameters
|
||||
/// 添加固定消息到聊天系统,支持可选的格式化参数
|
||||
/// </summary>
|
||||
/// <param name="iMsg">Fixed message ID / 固定消息ID</param>
|
||||
/// <param name="args">Optional formatting arguments / 可选的格式化参数</param>
|
||||
public void AddFixedMessage(int iMsg, params object[] args)
|
||||
{
|
||||
CECStringTab pStrTab = EC_Game.GetFixedMsgs();
|
||||
if (pStrTab == null)
|
||||
{
|
||||
Debug.LogWarning("[AddFixedMessage] Failed to get fixed message table");
|
||||
return;
|
||||
}
|
||||
|
||||
string szFixMsg = pStrTab.GetWideString(iMsg);
|
||||
if (string.IsNullOrEmpty(szFixMsg))
|
||||
{
|
||||
Debug.LogWarning($"[AddFixedMessage] Fixed message {iMsg} not found");
|
||||
return;
|
||||
}
|
||||
|
||||
// Format the message with provided arguments
|
||||
string szFormattedMsg;
|
||||
try
|
||||
{
|
||||
if (args != null && args.Length > 0)
|
||||
{
|
||||
szFormattedMsg = string.Format(szFixMsg, args);
|
||||
}
|
||||
else
|
||||
{
|
||||
szFormattedMsg = szFixMsg;
|
||||
}
|
||||
}
|
||||
catch (System.FormatException ex)
|
||||
{
|
||||
Debug.LogError($"[AddFixedMessage] Format error for message {iMsg}: {ex.Message}");
|
||||
szFormattedMsg = szFixMsg; // Use unformatted message as fallback
|
||||
}
|
||||
|
||||
// Try to add to in-game UI chat
|
||||
CECGameUIMan pGameUI = m_pUIManager?.GetInGameUIMan();
|
||||
if (pGameUI != null)
|
||||
{
|
||||
//pGameUI.AddChatMessage(szFormattedMsg, (int)GP_CHAT.GP_CHAT_SYSTEM);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback to debug output if UI is not available
|
||||
Debug.Log($"[System] {szFormattedMsg}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a fixed message to specific chat channel with optional formatting
|
||||
/// 添加固定消息到指定聊天频道,支持可选的格式化
|
||||
/// </summary>
|
||||
/// <param name="iMsg">Fixed message ID / 固定消息ID</param>
|
||||
/// <param name="cChannel">Chat channel ID / 聊天频道ID</param>
|
||||
/// <param name="args">Optional formatting arguments / 可选的格式化参数</param>
|
||||
public void AddFixedChannelMsg(int iMsg, int cChannel, params object[] args)
|
||||
{
|
||||
CECStringTab pStrTab = EC_Game.GetFixedMsgs();
|
||||
if (pStrTab == null)
|
||||
{
|
||||
Debug.LogWarning("[AddFixedChannelMsg] Failed to get fixed message table");
|
||||
return;
|
||||
}
|
||||
|
||||
string szFixMsg = pStrTab.GetWideString(iMsg);
|
||||
if (string.IsNullOrEmpty(szFixMsg))
|
||||
{
|
||||
Debug.LogWarning($"[AddFixedChannelMsg] Fixed message {iMsg} not found");
|
||||
return;
|
||||
}
|
||||
|
||||
// Format the message with provided arguments
|
||||
string szFormattedMsg;
|
||||
try
|
||||
{
|
||||
if (args != null && args.Length > 0)
|
||||
{
|
||||
szFormattedMsg = string.Format(szFixMsg, args);
|
||||
}
|
||||
else
|
||||
{
|
||||
szFormattedMsg = szFixMsg;
|
||||
}
|
||||
}
|
||||
catch (System.FormatException ex)
|
||||
{
|
||||
Debug.LogError($"[AddFixedChannelMsg] Format error for message {iMsg}: {ex.Message}");
|
||||
szFormattedMsg = szFixMsg; // Use unformatted message as fallback
|
||||
}
|
||||
|
||||
// Try to add to in-game UI chat with specific channel
|
||||
CECGameUIMan pGameUI = m_pUIManager?.GetInGameUIMan();
|
||||
if (pGameUI != null)
|
||||
{
|
||||
//pGameUI.AddChatMessage(szFormattedMsg, cChannel);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback to debug output if UI is not available
|
||||
Debug.Log($"[Channel {cChannel}] {szFormattedMsg}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a chat message with full parameters (matching C++ signature)
|
||||
/// 添加聊天消息(完整参数版本,匹配C++签名)
|
||||
/// </summary>
|
||||
/// <param name="pszMsg">Message text / 消息文本</param>
|
||||
/// <param name="cChannel">Chat channel / 聊天频道</param>
|
||||
/// <param name="idPlayer">Player ID (default -1) / 玩家ID</param>
|
||||
/// <param name="szName">Player name (optional) / 玩家名称</param>
|
||||
/// <param name="byFlag">Message flag (default 0) / 消息标志</param>
|
||||
/// <param name="cEmotion">Emotion ID (default 0) / 表情ID</param>
|
||||
/// <param name="pItem">Related item (optional) / 相关物品</param>
|
||||
/// <param name="pszMsgOrigion">Original message (optional) / 原始消息</param>
|
||||
public void AddChatMessage(string pszMsg, int cChannel, int idPlayer = -1,
|
||||
string szName = null, byte byFlag = 0, int cEmotion = 0,
|
||||
EC_IvtrItem pItem = null, string pszMsgOrigion = null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(pszMsg))
|
||||
return;
|
||||
|
||||
CECGameUIMan pGameUI = m_pUIManager?.GetInGameUIMan();
|
||||
if (pGameUI != null)
|
||||
{
|
||||
// Call UI manager's AddChatMessage with full parameters
|
||||
//pGameUI.AddChatMessage(pszMsg, cChannel, idPlayer, szName, byFlag, cEmotion, pItem, pszMsgOrigion);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback to debug output if UI is not available
|
||||
Debug.Log($"[Channel {cChannel}] {pszMsg}");
|
||||
|
||||
// Note: In C++ original, pItem is deleted here if UI is not available
|
||||
// In C#, we don't need explicit deletion due to garbage collection
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get remaining double experience time in seconds
|
||||
/// 获取剩余双倍经验时间(秒)
|
||||
/// </summary>
|
||||
public int GetRemainDblExpTime()
|
||||
{
|
||||
int iRemainTime = m_iDExpEndTime - GetServerAbsTime();
|
||||
if (iRemainTime < 0) iRemainTime = 0;
|
||||
return iRemainTime;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get server absolute time
|
||||
/// 获取服务器绝对时间
|
||||
/// </summary>
|
||||
public int GetServerAbsTime()
|
||||
{
|
||||
// TODO: Implement server time synchronization
|
||||
// This should return the synchronized server timestamp
|
||||
return (int)(System.DateTime.UtcNow.Subtract(new System.DateTime(1970, 1, 1))).TotalSeconds;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set double experience end time
|
||||
/// 设置双倍经验结束时间
|
||||
/// </summary>
|
||||
public void SetDExpEndTime(int endTime)
|
||||
{
|
||||
m_iDExpEndTime = endTime;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ using BrewMonster.Assets.PerfectWorld.Scripts.Players;
|
||||
using BrewMonster.Managers;
|
||||
using BrewMonster.Network;
|
||||
using BrewMonster.PerfectWorld.Scripts.Vfx;
|
||||
using BrewMonster.PerfectWorld.Scripts.Vfx;
|
||||
using BrewMonster.Scripts;
|
||||
using BrewMonster.Scripts.Managers;
|
||||
using BrewMonster.Scripts.Skills;
|
||||
@@ -28,7 +27,7 @@ using static BrewMonster.Scripts.Managers.EC_Inventory;
|
||||
using cmd_select_target = CSNetwork.GPDataType.cmd_select_target;
|
||||
using Host_work_ID = BrewMonster.Scripts.CECHPWork.Host_work_ID;
|
||||
using Trace_reason = BrewMonster.CECHPWorkTrace.Trace_reason;
|
||||
|
||||
using ObjectCoords = System.Collections.Generic.List<CSNetwork.GPDataType.OBJECT_COORD>;
|
||||
namespace BrewMonster
|
||||
{
|
||||
public partial class CECHostPlayer : CECPlayer
|
||||
@@ -50,6 +49,7 @@ namespace BrewMonster
|
||||
public bool m_bPrepareFight = false; // true, prepare to fight
|
||||
private int m_iJumpCount = 0;
|
||||
private bool m_bJumpInWater = false;
|
||||
private int m_iMoveEnv;
|
||||
|
||||
public A3DVECTOR3 m_vVelocity; // Velocity
|
||||
|
||||
@@ -87,6 +87,8 @@ namespace BrewMonster
|
||||
List<ushort> m_aWayPoints = new List<ushort>(); // Active way points
|
||||
bool m_bIsInKingService = false; // ÊÇ·ñÕýÔÚ½øÐйúÍõ·þÎñ²Ù×÷
|
||||
CECActionSwitcherBase m_pActionSwitcher;
|
||||
private int m_iWorldContribution;
|
||||
private int m_iWorldContributionSpend;
|
||||
private bool m_bSpellDSkill;
|
||||
private CECSkill m_pCurSkill;
|
||||
private CECSkill m_pTargetItemSkill; // Target item skill
|
||||
@@ -220,6 +222,8 @@ namespace BrewMonster
|
||||
}
|
||||
|
||||
// Get navigate player // 获取导航玩家
|
||||
public int GetWorldContribution() { return m_iWorldContribution; }
|
||||
public int GetWorldContributionSpend() { return m_iWorldContributionSpend; }
|
||||
private CECHostNavigatePlayer m_pNavigatePlayer = null;
|
||||
public CECHostNavigatePlayer GetNavigatePlayer()
|
||||
{
|
||||
@@ -562,6 +566,8 @@ namespace BrewMonster
|
||||
break;
|
||||
case int value when value == EC_MsgDef.MSG_HST_SELTARGET:
|
||||
OnMsgHstSelTarget(Msg); break;
|
||||
case int value when value == EC_MsgDef.MSG_HST_USEITEM:OnMsgHstUseItem(Msg);
|
||||
break;
|
||||
case int value when value == EC_MsgDef.MSG_HST_ATKRESULT: OnMsgHstAttackResult(Msg); break;
|
||||
case int value when value == EC_MsgDef.MSG_HST_ATTACKED: OnMsgHstAttacked(Msg); break;
|
||||
case int value when value == EC_MsgDef.MSG_HST_HURTRESULT: OnMsgHstHurtResult(Msg); break;
|
||||
@@ -675,8 +681,9 @@ namespace BrewMonster
|
||||
COOLTIME ct = m_aCoolTimes[pCmd.cooldown_index];
|
||||
ct.iCurTime = pCmd.cooldown_time;
|
||||
ct.iMaxTime = pCmd.cooldown_time;
|
||||
Debug.Log("New Max cool time forIvtrMedicine: it be: " + pCmd.cooldown_time);
|
||||
Math.Min(ct.iCurTime, ct.iMaxTime);
|
||||
|
||||
m_aCoolTimes[pCmd.cooldown_index] = ct;
|
||||
if (pCmd.cooldown_index == (int)CoolTimeIndex.GP_CT_CAST_ELF_SKILL)
|
||||
{
|
||||
int i;
|
||||
@@ -704,7 +711,7 @@ namespace BrewMonster
|
||||
CECSkill pSkill = GetPositiveSkillByIndex(i);
|
||||
int fakeRef = 0;
|
||||
if (pSkill != null && (pSkill.GetCommonCoolDown() & mask) != 0)
|
||||
pSkill.StartCooling(GetCoolTime(pCmd.cooldown_index, ref fakeRef), GetCoolTime(pCmd.cooldown_index, ref fakeRef));
|
||||
pSkill.StartCooling(GetCoolTime(pCmd.cooldown_index, out fakeRef), GetCoolTime(pCmd.cooldown_index, out fakeRef));
|
||||
}
|
||||
/*const std::map<unsigned int, CECSkill*>&inherentSkillMap = CECComboSkillState::Instance().GetInherentSkillMap();
|
||||
std::map < unsigned int, CECSkill*>::const_iterator it;
|
||||
@@ -3412,6 +3419,12 @@ namespace BrewMonster
|
||||
return m_iJumpCount > 0;
|
||||
}
|
||||
|
||||
public bool IsFalling()
|
||||
{
|
||||
return m_iMoveEnv == (int)MoveEnvironment.MOVEENV_GROUND
|
||||
&& m_GndInfo.bOnGround == false;
|
||||
}
|
||||
|
||||
public bool IsPlayingAction(int iAction)
|
||||
{
|
||||
if (iAction == (int)PLAYER_ACTION_TYPE.ACT_WALK) //&& _playerStateMachine.State is PlayerMoveState
|
||||
@@ -6089,13 +6102,13 @@ namespace BrewMonster
|
||||
}
|
||||
|
||||
// Get cool time
|
||||
public int GetCoolTime(int iIndex, ref int piMax /* NULL */)
|
||||
public virtual int GetCoolTime(int iIndex, out int piMax /* NULL */)
|
||||
{
|
||||
piMax = 1;
|
||||
if (iIndex >= 0 && iIndex < (int)CoolTimeIndex.GP_CT_MAX)
|
||||
{
|
||||
if (piMax > 0)
|
||||
piMax = m_aCoolTimes[iIndex].iMaxTime;
|
||||
|
||||
return m_aCoolTimes[iIndex].iCurTime;
|
||||
}
|
||||
|
||||
@@ -6978,7 +6991,7 @@ namespace BrewMonster
|
||||
}
|
||||
return iItemCnt;
|
||||
}
|
||||
bool CanUseEquipment(EC_IvtrEquip pEquip, ref int piReason)
|
||||
public bool CanUseEquipment(EC_IvtrEquip pEquip, ref int piReason)
|
||||
{
|
||||
int iReason = 0;
|
||||
if(pEquip == null)
|
||||
@@ -7059,5 +7072,622 @@ namespace BrewMonster
|
||||
{
|
||||
return m_pPetCorral;
|
||||
}
|
||||
|
||||
// Get key object(NPC..) coordinates
|
||||
public A3DVECTOR3 GetObjectCoordinates(int idTarget,ref ObjectCoords TargetCoord, ref bool bInTable)
|
||||
{
|
||||
if(TargetCoord == null)
|
||||
{
|
||||
TargetCoord = new ObjectCoords();
|
||||
}
|
||||
TargetCoord.Clear();
|
||||
|
||||
A3DVECTOR3 vDestPos = new A3DVECTOR3(0, 0, 0);
|
||||
|
||||
bInTable = false;
|
||||
// Get object coordinates from CECGame::m_CoordTab
|
||||
string szText = idTarget.ToString();
|
||||
List<OBJECT_COORD> tempCoord = new List<OBJECT_COORD>();
|
||||
int iCount = EC_Game.GetObjectCoord(szText, ref tempCoord);
|
||||
if(iCount == 0)
|
||||
{
|
||||
return vDestPos;
|
||||
}
|
||||
|
||||
float fMinDist = 99999999.0f;
|
||||
|
||||
// Get Current map name, such as 'a32' etc.
|
||||
int idInstance = CECGameRun.Instance.GetWorld().GetInstanceID();
|
||||
CECInstance pInstance = CECGameRun.Instance.GetInstance(idInstance);
|
||||
string strCurMap = pInstance.GetPath();
|
||||
// �ȼ��ͬһ��ͼ���Ƿ���Ҫ���ҵ���Ʒ
|
||||
bool bHasObjectInCurrentInstance = tempCoord.Any(coord => coord.strMap == strCurMap);
|
||||
for(int i=0;i<iCount;i++)
|
||||
{
|
||||
OBJECT_COORD objCoord = tempCoord[i];
|
||||
|
||||
if(strCurMap == objCoord.strMap)
|
||||
{
|
||||
TargetCoord.Add(objCoord);
|
||||
|
||||
// Check if this is the nearest target
|
||||
float tempDist = (objCoord.vPos - GetPos()).Magnitude();
|
||||
if(tempDist < fMinDist)
|
||||
{
|
||||
fMinDist = tempDist;
|
||||
bInTable = true;
|
||||
vDestPos = objCoord.vPos;
|
||||
}
|
||||
}
|
||||
// ��ǰ��ͼ��û��Ŀ��Ļ�����Ŀ�����ڵ�ͼ�ڵ�ǰ��ͼ�����
|
||||
else if (!bHasObjectInCurrentInstance)
|
||||
{
|
||||
// find the entrance of instance
|
||||
List<OBJECT_COORD> instCoord = new List<OBJECT_COORD>();
|
||||
int iCount2 = EC_Game.GetObjectCoord(objCoord.strMap, ref instCoord);
|
||||
for (int j = 0; j < iCount2; ++j)
|
||||
{
|
||||
if (instCoord[j].strMap == strCurMap)
|
||||
{
|
||||
TargetCoord.Add(instCoord[j]);
|
||||
|
||||
// Check if this is the nearest target
|
||||
float tempDist = (instCoord[i].vPos - GetPos()).Magnitude();
|
||||
if(tempDist < fMinDist)
|
||||
{
|
||||
fMinDist = tempDist;
|
||||
bInTable = true;
|
||||
vDestPos = instCoord[j].vPos;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return vDestPos;
|
||||
}
|
||||
public int GetRealmLayer() {return m_RealmLevel / 100; }
|
||||
public int GetRealmSubLevel(){ return m_RealmLevel % 100; }
|
||||
public static int GetRealmLayer(int realmLevel){return realmLevel > 0 ? (realmLevel + 9) / 10 : 0;}
|
||||
public static int GetRealmSubLevel(int realmLevel){return realmLevel > 0 ? (realmLevel % 10 > 0 ? realmLevel % 10 : 10) : 0;}
|
||||
public bool HaveHealthStones()
|
||||
{
|
||||
var pPack = GetPack();
|
||||
var items = new int[] {36764, 36765, 36766, 36767};
|
||||
for (int i = 0; i < items.Length; ++ i) {
|
||||
if (pPack.FindItem(items[i]) >= 0)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool UseItemInPack(int iPack, int iSlot, bool showMsg = true)
|
||||
{
|
||||
if(!CanDo(ActionCanDo.CANDO_USEITEM))
|
||||
return false;
|
||||
|
||||
EC_Inventory pPack = GetPack(iPack);
|
||||
if (pPack == null)
|
||||
return false;
|
||||
|
||||
EC_IvtrItem pItem = pPack.GetItem(iSlot);
|
||||
if (pItem == null || pItem.IsFrozen())
|
||||
return false;
|
||||
|
||||
if(pItem.Use_Persist() && (IsJumping() || IsFalling()))
|
||||
return false;
|
||||
|
||||
CECGameRun pGameRun = EC_Game.GetGameRun();
|
||||
//CECGameSession pSession = g_pGame.GetGameSession();
|
||||
|
||||
if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_TRANSMITSCROLL)
|
||||
{
|
||||
CECGameUIMan pGameUI = pGameRun.GetUIManager().GetInGameUIMan();
|
||||
if (pGameUI != null && !IsFighting())
|
||||
{
|
||||
// TODO: Implement travel map dialog
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_TARGETITEM)
|
||||
{
|
||||
EC_IvtrTargetItem pTargetItem = pItem as EC_IvtrTargetItem;
|
||||
if(pTargetItem == null)
|
||||
return false;
|
||||
|
||||
var essence = pTargetItem.GetDBEssence();
|
||||
|
||||
if(!pTargetItem.IsEssenceLoaded())
|
||||
return false;
|
||||
|
||||
if (IsFighting() && essence.use_in_combat == 0)
|
||||
{
|
||||
if (showMsg)
|
||||
if (showMsg) pGameRun.AddFixedMessage((int)FixedMsg.FIXMSG_CANNOT_USE_IN_BATTLE);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pTargetItem.GetDBEssence().use_in_sanctuary_only != 0 && !IsInSanctuary())
|
||||
{
|
||||
if (showMsg)
|
||||
pGameRun.AddFixedMessage((int)FixedMsg.FIXMSG_USE_IN_SANCTUARY_ONLY);
|
||||
return false;
|
||||
}
|
||||
|
||||
int iCurrMap = pGameRun.GetWorld().GetInstanceID();
|
||||
if (pTargetItem.GetDBEssence().num_area != 0)
|
||||
{
|
||||
bool found = false;
|
||||
for (int i = 0; i < pTargetItem.GetDBEssence().num_area; i++)
|
||||
{
|
||||
if (pTargetItem.GetDBEssence().area_id[i] == iCurrMap)
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found)
|
||||
{
|
||||
if(showMsg)
|
||||
pGameRun.AddFixedMessage((int)FixedMsg.FIXMSG_CANNOT_USE_IN_CURR_MAP);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(!CanDo(ActionCanDo.CANDO_SPELLMAGIC))
|
||||
return false;
|
||||
|
||||
if (InSlidingState())
|
||||
return false;
|
||||
|
||||
if (m_idSelTarget == 0)
|
||||
return false;
|
||||
|
||||
CECSkill pSkill = pTargetItem.GetTargetSkill();
|
||||
if (pSkill == null)
|
||||
return false;
|
||||
|
||||
if (IsSpellingMagic() && m_pCurSkill != null && m_pCurSkill.IsCharging() &&
|
||||
m_pCurSkill.GetSkillID() == pSkill.GetSkillID())
|
||||
{
|
||||
m_pCurSkill.EndCharging();
|
||||
UnityGameSession.c2s_SendCmdContinueAction();
|
||||
return true;
|
||||
}
|
||||
|
||||
int iCon = CheckSkillCastCondition(pSkill);
|
||||
if (iCon != 0)
|
||||
{
|
||||
if (showMsg)
|
||||
ProcessSkillCondition(iCon);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool bForceAttack = glb_GetForceAttackFlag(0);
|
||||
if (pSkill.GetType() == (int)CECSkill.SkillType.TYPE_ATTACK ||
|
||||
pSkill.GetType() == (int)CECSkill.SkillType.TYPE_CURSE)
|
||||
{
|
||||
if (m_idSelTarget == m_PlayerInfo.cid)
|
||||
{
|
||||
if (showMsg)
|
||||
pGameRun.AddFixedChannelMsg((int)FixedMsg.FIXMSG_TARGETWRONG, (int)ChatChannel.GP_CHAT_FIGHT);
|
||||
return false;
|
||||
}
|
||||
else if (m_idSelTarget != 0)
|
||||
{
|
||||
if (AttackableJudge(m_idSelTarget, bForceAttack) != 1)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
int idCastTarget = m_idSelTarget;
|
||||
int iTargetType = pSkill.GetTargetType();
|
||||
|
||||
if (pSkill.GetType() == (int)CECSkill.SkillType.TYPE_BLESS ||
|
||||
pSkill.GetType() == (int)CECSkill.SkillType.TYPE_NEUTRALBLESS)
|
||||
{
|
||||
if(iTargetType == 0 || !GPDataTypeHelper.ISPLAYERID(m_idSelTarget))
|
||||
idCastTarget = m_PlayerInfo.cid;
|
||||
|
||||
if (GPDataTypeHelper.ISPLAYERID(idCastTarget) && idCastTarget != m_PlayerInfo.cid)
|
||||
{
|
||||
byte byBLSMask = EC_Utility.glb_BuildBLSMask();
|
||||
|
||||
if (pSkill.GetRangeType() == (int)CECSkill.RangeType.RANGE_POINT)
|
||||
{
|
||||
if (!IsTeamMember(idCastTarget))
|
||||
{
|
||||
if ((byBLSMask & (byte)PVPMask.GP_BLSMASK_SELF) != 0)
|
||||
{
|
||||
idCastTarget = m_PlayerInfo.cid;
|
||||
}
|
||||
else
|
||||
{
|
||||
EC_ElsePlayer pPlayer = EC_ManMessageMono.Instance.GetECManPlayer.GetElsePlayer(idCastTarget) as EC_ElsePlayer;
|
||||
if(pPlayer == null)
|
||||
return false;
|
||||
|
||||
if (pPlayer.IsInvader() || pPlayer.IsPariah())
|
||||
{
|
||||
if((byBLSMask & (byte)PVPMask.GP_BLSMASK_NORED) != 0)
|
||||
idCastTarget = m_PlayerInfo.cid;
|
||||
}
|
||||
|
||||
if (!IsFactionMember(pPlayer.GetFactionID()))
|
||||
{
|
||||
if ((byBLSMask & (byte)PVPMask.GP_BLSMASK_NOMAFIA) != 0)
|
||||
idCastTarget = m_PlayerInfo.cid;
|
||||
}
|
||||
|
||||
if (!IsFactionAllianceMember(pPlayer.GetFactionID()))
|
||||
{
|
||||
if((byBLSMask & (byte)PVPMask.GP_BLSMASK_NOALLIANCE) != 0)
|
||||
idCastTarget = m_PlayerInfo.cid;
|
||||
}
|
||||
|
||||
if (GetForce() != pPlayer.GetForce())
|
||||
{
|
||||
if((byBLSMask & (byte)PVPMask.GP_BLSMASK_NOFORCE) != 0)
|
||||
idCastTarget = m_PlayerInfo.cid;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If host is in dule
|
||||
if(IsInDuel() && m_idSelTarget == m_pvp.idDuelOpp)
|
||||
idCastTarget = m_PlayerInfo.cid;
|
||||
|
||||
// If host is in battle
|
||||
if (IsInBattle())
|
||||
{
|
||||
EC_ElsePlayer pPlayer = EC_ManMessageMono.Instance.GetECManPlayer.GetElsePlayer(idCastTarget);
|
||||
if (!InSameBattleCamp(pPlayer))
|
||||
idCastTarget = m_PlayerInfo.cid;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iTargetType != 0)
|
||||
{
|
||||
int iAliveFlag = 0;
|
||||
if (iTargetType == 1)
|
||||
iTargetType = 1;
|
||||
else if (iTargetType == 2)
|
||||
iTargetType = 2;
|
||||
|
||||
CECObject pObject = EC_ManMessageMono.Instance.GetObject(idCastTarget, iAliveFlag);
|
||||
if(pObject == null)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!IsMeleeing() && !IsSpellingMagic() &&
|
||||
(iTargetType == 0 || idCastTarget == m_PlayerInfo.cid))
|
||||
{
|
||||
if(!pSkill.ReadyToCast())
|
||||
return false;
|
||||
|
||||
if (!pSkill.IsInstant() && pSkill.GetType() != (int)CECSkill.SkillType.TYPE_FLASHMOVE)
|
||||
{
|
||||
// TODO: Implement NaturallyStopMoving
|
||||
//if (!NaturallyStopMoving())
|
||||
// return false;
|
||||
}
|
||||
else if (pSkill.GetType() == (int)CECSkill.SkillType.TYPE_FLASHMOVE)
|
||||
{
|
||||
if(!CanDo(ActionCanDo.CANDO_FLASHMOVE))
|
||||
return false;
|
||||
}
|
||||
|
||||
m_pPrepSkill = pSkill;
|
||||
}
|
||||
else if (IsSpellingMagic() && m_pCurSkill == pSkill && !pSkill.ReadyToCast())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (pItem.IsEquipment())
|
||||
{
|
||||
if (iPack == Inventory_type.IVTRTYPE_EQUIPPACK)
|
||||
{
|
||||
// Take off equipment
|
||||
int iEmpty = m_pPack.SearchEmpty();
|
||||
if (iEmpty < 0)
|
||||
return false;
|
||||
|
||||
UnityGameSession.RequestEquipItemAsync((byte)iEmpty, (byte)iSlot, null);
|
||||
return true;
|
||||
}
|
||||
|
||||
EC_IvtrEquip pEquip = pItem as EC_IvtrEquip;
|
||||
if(pEquip == null)
|
||||
return false;
|
||||
|
||||
int iReason = 0;
|
||||
if(!CanUseEquipment(pEquip, ref iReason))
|
||||
return false;
|
||||
|
||||
int iFirstFree = -1, iFirstCan = -1;
|
||||
for (int i = 0; i < InventoryConst.SIZE_ALL_EQUIPIVTR; i++)
|
||||
{
|
||||
if (pItem.CanEquippedTo(i))
|
||||
{
|
||||
if (iFirstCan < 0)
|
||||
iFirstCan = i;
|
||||
|
||||
if (m_pEquipPack.GetItem(i) == null && iFirstFree < 0)
|
||||
{
|
||||
iFirstFree = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int iDst;
|
||||
if (iFirstFree >= 0)
|
||||
iDst = iFirstFree;
|
||||
else if (iFirstCan >= 0)
|
||||
iDst = iFirstCan;
|
||||
else
|
||||
{
|
||||
Debug.Assert(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_ARROW ||
|
||||
pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_DYNSKILLEQUIP)
|
||||
{
|
||||
EC_IvtrItem pDstItem = m_pEquipPack.GetItem(iDst);
|
||||
if (pDstItem == null || pItem.GetTemplateID() != pDstItem.GetTemplateID())
|
||||
UnityGameSession.RequestEquipItemAsync((byte)iSlot, (byte)iDst, null);
|
||||
else
|
||||
{
|
||||
//UnityGameSession.c2s_CmdMoveItemToEquip((byte)iSlot, (byte)iDst);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_GENERALCARD)
|
||||
{
|
||||
//TODO: Add general card equip request
|
||||
}
|
||||
UnityGameSession.RequestEquipItemAsync((byte)iSlot, (byte)iDst, null);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if(iPack != Inventory_type.IVTRTYPE_PACK)
|
||||
return false;
|
||||
|
||||
if (!pItem.CheckUseCondition())
|
||||
{
|
||||
if (showMsg)
|
||||
pGameRun.AddFixedMessage((int)FixedMsg.FIXMSG_ITEM_CANNOTUSE);
|
||||
return false;
|
||||
}
|
||||
|
||||
int piMax = -1;
|
||||
if (pItem.GetCoolTime(out piMax) > 0)
|
||||
{
|
||||
if (showMsg)
|
||||
pGameRun.AddFixedMessage((int)FixedMsg.FIXMSG_ITEM_INCOOLTIME);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pItem.Use_AtkTarget() || pItem.Use_Target())
|
||||
{
|
||||
if(pItem.Use_AtkTarget() && CannotAttack())
|
||||
return false;
|
||||
|
||||
if (m_idSelTarget == 0 || m_idSelTarget == m_PlayerInfo.cid)
|
||||
{
|
||||
if (showMsg)
|
||||
{
|
||||
CECStringTab pStrTab = EC_Game.GetFixedMsgs();
|
||||
pGameRun.AddChatMessage(pStrTab.GetWideString((int)FixedMsg.FIXMSG_NOTARGET), (int)ChatChannel.GP_CHAT_SYSTEM);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
float fAattackRange = 10000.0f;
|
||||
if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_TOSSMAT)
|
||||
{
|
||||
EC_IvtrTossMat pTossMat = pItem as EC_IvtrTossMat;
|
||||
if (pTossMat != null)
|
||||
fAattackRange = pTossMat.GetDBEssence().attack_range;
|
||||
}
|
||||
else if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_TANKCALLIN)
|
||||
{
|
||||
fAattackRange = 5.0f;
|
||||
}
|
||||
else if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_TARGETITEM)
|
||||
{
|
||||
EC_IvtrTargetItem pTargetItem = pItem as EC_IvtrTargetItem;
|
||||
if (pTargetItem != null && pTargetItem.GetTargetSkill() != null)
|
||||
{
|
||||
fAattackRange = pTargetItem.GetTargetSkill().GetCastRange(m_ExtProps.ak.AttackRange, GetPrayDistancePlus());
|
||||
}
|
||||
}
|
||||
|
||||
float fDist = 0, fTargetRag = 0;
|
||||
CECObject pObject = null;
|
||||
//if (CalcDist(m_idSelTarget, ref fDist, ref pObject))
|
||||
//{
|
||||
// return false;
|
||||
//}
|
||||
|
||||
if (GPDataTypeHelper.ISNPCID(m_idSelTarget))
|
||||
{
|
||||
CECNPC pNPC = pObject as CECNPC;
|
||||
if (pNPC != null)
|
||||
fTargetRag = pNPC.GetTouchRadius();
|
||||
}
|
||||
else if (GPDataTypeHelper.ISPLAYERID(m_idSelTarget))
|
||||
{
|
||||
EC_ElsePlayer pPlayer = pObject as EC_ElsePlayer;
|
||||
if(pPlayer != null)
|
||||
fTargetRag = pPlayer.GetTouchRadius();
|
||||
}
|
||||
|
||||
if (fDist - fTargetRag > fAattackRange * 0.8f)
|
||||
{
|
||||
if (showMsg)
|
||||
{
|
||||
CECStringTab pStrTab = EC_Game.GetFixedMsgs();
|
||||
pGameRun.AddChatMessage(pStrTab.GetWideString((int)FixedMsg.FIXMSG_TARGETISFAR), (int)ChatChannel.GP_CHAT_SYSTEM);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
byte byPVPMask = glb_BuildPVPMask(glb_GetForceAttackFlag(0));
|
||||
UnityGameSession.c2s_SendCmdUseItemWithTarget((byte)iPack, (byte)iSlot, pItem.GetTemplateID(), byPVPMask);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_DOUBLEEXP)
|
||||
{
|
||||
EC_IvtrDoubleExp pDoubleExp = pItem as EC_IvtrDoubleExp;
|
||||
if (pDoubleExp != null)
|
||||
{
|
||||
if (pDoubleExp.GetDBEssence().double_exp_time + pGameRun.GetRemainDblExpTime() > 3600 * 4)
|
||||
{
|
||||
if (showMsg)
|
||||
{
|
||||
CECGameUIMan pGameUI = pGameRun.GetUIManager().GetInGameUIMan();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (pItem.GetClassID() == (int)EC_IvtrItem.InventoryClassId.ICID_SHARPENER)
|
||||
{
|
||||
if (showMsg)
|
||||
pGameRun.AddFixedMessage((int)FixedMsg.FIXMSG_SHARPEN_ON_DRAG);
|
||||
return false;
|
||||
}
|
||||
UnityGameSession.c2s_SendCmdUseItem((byte)iPack, (byte)iSlot, pItem.GetTemplateID(), 1);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void OnMsgHstUseItem(ECMSG Msg)
|
||||
{
|
||||
cmd_host_use_item pCmd = GPDataTypeHelper.FromBytes<cmd_host_use_item>((byte[])Msg.dwParam1);
|
||||
EC_Inventory pPack = GetPack(pCmd.byPackage);
|
||||
if (pPack == null)
|
||||
{
|
||||
Debug.LogError("[OnMsgHstUseItem] Pack not found");
|
||||
return;
|
||||
}
|
||||
|
||||
EC_IvtrItem pItem = pPack.GetItem(pCmd.bySlot, false);
|
||||
if (pItem == null || pItem.GetTemplateID() != pCmd.item_id)
|
||||
{
|
||||
Debug.LogError($"[OnMsgHstUseItem] Item mismatch at slot {pCmd.bySlot}");
|
||||
return;
|
||||
}
|
||||
|
||||
pItem.Use();
|
||||
|
||||
if (pCmd.use_count > 0)
|
||||
{
|
||||
bool removed = pPack.RemoveItem(pCmd.bySlot, pCmd.use_count);
|
||||
if (removed)
|
||||
{
|
||||
if (pPack.GetItem(pCmd.bySlot, false) == null)
|
||||
{
|
||||
Debug.Log($"[OnMsgHstUseItem] Item {pCmd.item_id} removed from slot {pCmd.bySlot}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError($"[OnMsgHstUseItem] Failed to remove item {pCmd.item_id} from slot {pCmd.bySlot}");
|
||||
}
|
||||
|
||||
var ui = GameObject.FindFirstObjectByType<EC_InventoryUI>();
|
||||
if (ui != null)
|
||||
{
|
||||
ui.RefreshAll();
|
||||
ui.UpdateCooldownOverlays();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("[OnMsgHstUseItem] EC_InventoryUI not found, UI may not update");
|
||||
}
|
||||
}
|
||||
|
||||
if (m_pWorkMan != null)
|
||||
{
|
||||
CECHPWork pWork = m_pWorkMan.GetRunningWork(Host_work_ID.WORK_USEITEM);
|
||||
if (pWork is CECHPWorkUse useWork)
|
||||
{
|
||||
if(useWork.GetItem() == pCmd.item_id)
|
||||
{
|
||||
m_pWorkMan.FinishRunningWork(Host_work_ID.WORK_USEITEM);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate distance to an object and optionally retrieve the object reference
|
||||
/// 计算到对象的距离,并可选地获取对象引用
|
||||
/// </summary>
|
||||
/// <param name="idObject">Target object ID / 目标对象ID</param>
|
||||
/// <param name="pfDist">Output distance / 输出距离</param>
|
||||
/// <param name="ppObject">Output object reference (optional) / 输出对象引用(可选)</param>
|
||||
/// <returns>True if calculation succeeded / 计算成功返回true</returns>
|
||||
//public bool CalcDist(int idObject, ref float pfDist, out CECObject ppObject)
|
||||
//{
|
||||
// ppObject = null;
|
||||
|
||||
// if (idObject == 0 || idObject == m_PlayerInfo.cid)
|
||||
// return false;
|
||||
|
||||
// CECObject pObject = CECGameRun.Instance.GetWorld()?.GetObject(idObject, 1);
|
||||
// if (pObject == null)
|
||||
// return false;
|
||||
|
||||
// ppObject = pObject;
|
||||
// float fDist = 0.0f;
|
||||
|
||||
// if (ISNPCID(idObject))
|
||||
// {
|
||||
// CECNPC pNPC = (CECNPC)pObject;
|
||||
// fDist = pNPC.CalcDist(GetPos(), true);
|
||||
// }
|
||||
// else if (ISPLAYERID(idObject))
|
||||
// {
|
||||
// Debug.Assert(pObject.GetClassID() == CECObject.OCID_ELSEPLAYER);
|
||||
// EC_ElsePlayer pPlayer = (EC_ElsePlayer)pObject;
|
||||
// fDist = pPlayer.CalcDist(GetPos(), true);
|
||||
// }
|
||||
// else if (ISMATTERID(idObject))
|
||||
// {
|
||||
// Debug.Assert(pObject.GetClassID() == CECObject.OCID_MATTER);
|
||||
// CECMatter pMatter = (CECMatter)pObject;
|
||||
// fDist = (pMatter.GetPos() - GetPos()).magnitude;
|
||||
// }
|
||||
// else
|
||||
// return false;
|
||||
|
||||
// pfDist = fDist;
|
||||
// return true;
|
||||
//}
|
||||
|
||||
//// Helper method overload without object output
|
||||
//public bool CalcDist(int idObject, ref float pfDist)
|
||||
//{
|
||||
// CECObject pObject;
|
||||
// return CalcDist(idObject, ref pfDist, out pObject);
|
||||
//}
|
||||
|
||||
//// ID checking helper methods
|
||||
//private bool ISNPCID(int id) => ((id & 0x80000000) != 0) && ((id & 0x40000000) == 0);
|
||||
//private bool ISPLAYERID(int id) => id != 0 && (id & 0x80000000) == 0;
|
||||
//private bool ISMATTERID(int id) => ((id) & 0xC0000000) == 0xC0000000;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||