update logic select last role

This commit is contained in:
NguyenVanDat
2026-05-26 10:39:47 +07:00
parent fa322512db
commit df3f4c2839
4 changed files with 41 additions and 12 deletions
@@ -111,7 +111,7 @@ namespace BrewMonster.Scripts
/// Loads one preview instance per role (via <see cref="NPCManager.GetModelPlayer"/>).
/// All instances stay hidden until <see cref="ShowPlayerModel"/> is called.
/// </summary>
public async void ShowAllPlayerModels(List<RoleInfo> roleInfos)
public async UniTask<bool> ShowAllPlayerModels(List<RoleInfo> roleInfos)
{
BMLogger.Log($"ShowAllPlayerModels: {roleInfos.Count}");
_loadVersion++;
@@ -121,7 +121,7 @@ namespace BrewMonster.Scripts
{
ClearModels();
_suppressHierarchyWatch = false;
return;
return false;
}
List<GameObject> oldModels = new List<GameObject>(playerModels);
@@ -139,7 +139,7 @@ namespace BrewMonster.Scripts
if (version != _loadVersion)
{
Destroy(model);
return;
return false;
}
model.transform.SetParent(modelRoot, false);
@@ -164,6 +164,7 @@ namespace BrewMonster.Scripts
_suppressHierarchyWatch = false;
if (_inventoryPreviewActive)
SyncHierarchyBaseline();
return true;
}
/// <summary>
@@ -431,7 +432,7 @@ namespace BrewMonster.Scripts
_lastPreviewRoleInfo = roleInfo;
_suppressHierarchyWatch = true;
ShowAllPlayerModels(new List<RoleInfo> { roleInfo });
ShowAllPlayerModels(new List<RoleInfo> { roleInfo }).Forget();
ShowPlayerModel(roleInfo.roleid);
}
@@ -11,6 +11,7 @@ using UnityEngine.UI;
using BrewMonster.Scripts;
using BrewMonster.PerfectWorld.Scripts.Utility.ChatFilter;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
namespace BrewMonster.UI
{
@@ -402,7 +403,7 @@ namespace BrewMonster.UI
}
}
PlayerModelPreview.Instance.ShowAllPlayerModels(_roleInfos);
PlayerModelPreview.Instance.ShowAllPlayerModels(_roleInfos).Forget();
}
private void LoadShowModel(int prof, int gender)
+6 -1
View File
@@ -19,6 +19,7 @@ public class CharacterItemUI : MonoBehaviour
private void OnEnable()
{
if(_goFocusImage!=null)
_goFocusImage.SetActive(false);
}
@@ -53,7 +54,11 @@ public class CharacterItemUI : MonoBehaviour
}
}
public void OnClickBtn()
private void OnClickBtn()
{
onClick?.Invoke(this);
}
public void ForceClickBtn()
{
onClick?.Invoke(this);
}
+26 -4
View File
@@ -6,6 +6,7 @@ using UnityEngine;
using UnityEngine.UI;
using BrewMonster;
using System.Collections;
using Cysharp.Threading.Tasks;
namespace BrewMonster.UI
{
@@ -26,6 +27,7 @@ namespace BrewMonster.UI
private Action<RoleInfo> _onCreateCharacterComplete;
private Action _onExit;
private List<RoleInfo> _roleInfos;
private List<CharacterItemUI> _characterItems = new List<CharacterItemUI>();
private Coroutine _showModelReadyCoroutine;
private int _pendingShowModelRoleId = -1;
@@ -42,7 +44,7 @@ namespace BrewMonster.UI
if (_roleInfos != null && _roleInfos.Count > 0)
{
PlayerModelPreview.Instance?.ShowAllPlayerModels(_roleInfos);
PlayerModelPreview.Instance?.ShowAllPlayerModels(_roleInfos).Forget();
}
else
{
@@ -71,11 +73,12 @@ namespace BrewMonster.UI
}
}
public void InitScreen(List<RoleInfo> roleInfos, Action<RoleInfo> OnClickItemChar, Action<RoleInfo> onCreateCharacterComplete = null, Action onExit = null)
public async UniTask<bool> InitScreen(List<RoleInfo> roleInfos, Action<RoleInfo> OnClickItemChar, Action<RoleInfo> onCreateCharacterComplete = null, Action onExit = null)
{
_onClickItemChar = OnClickItemChar;
_onCreateCharacterComplete = onCreateCharacterComplete;
_onExit = onExit;
_characterItems.Clear();
// Clear existing items
if (parentItems != null)
@@ -91,14 +94,24 @@ namespace BrewMonster.UI
// Create character items
if (roleInfos != null)
{
RoleInfo lastRoleInfo = null;
int lastTimeLogin = int.MinValue;
foreach (RoleInfo info in roleInfos)
{
if (characterItemPrefab != null && parentItems != null)
{
CharacterItemUI item = Instantiate(characterItemPrefab, parentItems).GetComponent<CharacterItemUI>();
item.InitItem(info, OnSelectCharacter);
_characterItems.Add(item);
if (info.lastlogin_time > lastTimeLogin)
{
lastTimeLogin = info.lastlogin_time;
_selectingCharacterItemUI = item;
}
}
}
_selectingCharacterItemUI.ForceClickBtn();
_selectingCharacterItemUI.SetFocus(true);
// If number of roles < 8, spawn addCharacterItemPrefab and hide createCharacterButton
if (roleInfos.Count < 8)
@@ -137,18 +150,27 @@ namespace BrewMonster.UI
}
// Load player preview 3D models
PlayerModelPreview.Instance?.ShowAllPlayerModels(roleInfos);
if (PlayerModelPreview.Instance != null)
{
var success = await PlayerModelPreview.Instance.ShowAllPlayerModels(roleInfos);
if (success)
{
_selectingCharacterItemUI.ForceClickBtn();
_selectingCharacterItemUI.SetFocus(true);
}
}
}
else
{
if (PlayerModelPreview.Instance != null)
PlayerModelPreview.Instance.ShowAllPlayerModels(null);
_ = await PlayerModelPreview.Instance.ShowAllPlayerModels(null);
// If roleInfos is null, show createCharacterButton
if (createCharacterButton != null)
{
createCharacterButton.gameObject.SetActive(true);
}
}
return true;
}
private void OnSelectCharacter(CharacterItemUI characterItemUI)