show equipment when use player clone
This commit is contained in:
@@ -127,7 +127,7 @@ namespace BrewMonster
|
||||
// Track instantiated weapon objects
|
||||
private GameObject _currentRightHandWeapon;
|
||||
private GameObject _currentLeftHandWeapon;
|
||||
private PlayerDefaultEquipments PlayerDefaultEquipments
|
||||
protected PlayerDefaultEquipments PlayerDefaultEquipments
|
||||
{
|
||||
get
|
||||
{
|
||||
@@ -534,7 +534,7 @@ namespace BrewMonster
|
||||
}
|
||||
|
||||
#region Helper Methods
|
||||
private GameObject FindChildObjectRecursive(Transform parent, string name)
|
||||
protected GameObject FindChildObjectRecursive(Transform parent, string name)
|
||||
{
|
||||
foreach (Transform child in parent)
|
||||
{
|
||||
@@ -551,7 +551,7 @@ namespace BrewMonster
|
||||
return null;
|
||||
}
|
||||
|
||||
private SkeletonBuilder GetSkeletonBuilder()
|
||||
protected SkeletonBuilder GetSkeletonBuilder()
|
||||
{
|
||||
if (_skeletonBuilder == null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user