Merge branch 'develop' into feature/elseplayer
This commit is contained in:
@@ -3,18 +3,19 @@ using CSNetwork;
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using CSNetwork.GPDataType;
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using CSNetwork.Protocols;
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using CSNetwork.Protocols.RPCData;
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using PerfectWorld.Scripts.Managers;
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using PerfectWorld.Scripts.Task;
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using TMPro;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.InputSystem;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using Scene = UnityEngine.SceneManagement.Scene;
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using System.Runtime.InteropServices;
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using Unity.VisualScripting;
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using PerfectWorld.Scripts.Managers;
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public class CECHostPlayer : EC_Player
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{
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@@ -196,7 +197,8 @@ public class CECHostPlayer : EC_Player
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public void ProcessMessage(in ECMSG Msg)
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{
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Debug.LogWarning("HoangDev : ProcessMessageProcessMessageProcessMessage");
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switch ((int)Msg.dwMsg)
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var msg = (int)Msg.dwMsg;
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switch (msg)
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{
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case int value when value == EC_MsgDef.MSG_HST_CORRECTPOS: OnMsgHstCorrectPos(Msg); break;
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case int value when value == EC_MsgDef.MSG_HST_GOTO: OnMsgHstGoto(Msg); break;
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@@ -210,6 +212,12 @@ public class CECHostPlayer : EC_Player
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OnMsgHstOwnItemInfo(Msg);
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break;
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}
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case int value when value == EC_MsgDef.MSG_HST_TASKDATA:
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{
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OnMsgHstTaskData(Msg);
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Debug.LogError("[Dat]- OnMsgHstTaskData");
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break;
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}
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case int value when value == EC_MsgDef.MSG_HST_ITEMOPERATION:
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OnMsgHstItemOperation(Msg);
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break;
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@@ -377,6 +385,83 @@ public class CECHostPlayer : EC_Player
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SetModelHostPlayer();
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Debug.LogError("Pos Character = " + pos);
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}
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#region Task
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public void OnMsgHstTaskData(ECMSG Msg)
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{
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int cmd = Convert.ToInt32(Msg.dwParam2);
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if (cmd == CommandID.TASK_DATA)
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{
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Debug.Log("[Dat]- OnMsgHstTaskData- TASK_DATA");
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//a_LogOutput(1, "[Dat]- EC_HostMsg- OnMsgHstTaskData- TASK_DATA");
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//cmd_task_data* pCmd = (cmd_task_data*)Msg.dwParam1;
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//ASSERT(pCmd);
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//int iActiveListSize = (int)pCmd->active_list_size;
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//BYTE* pData = (BYTE*)pCmd + sizeof(size_t);
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//void* pActiveListbuf = pData;
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//pData += iActiveListSize;
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//int iFinishedListSize = *(int*)pData;
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//pData += sizeof(int);
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//void* pFinishedListBuf = pData;
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//pData += iFinishedListSize;
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//int iFinishTimeListSize = *(int*)pData;
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//pData += sizeof(int);
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//void* pFinishTimeListBuf = pData;
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//pData += iFinishTimeListSize;
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//int iFinishedCountListSize = *(int*)pData;
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//pData += sizeof(int);
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//void* pFinishedCountListBuf = pData;
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//pData += iFinishedCountListSize;
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//int iStorageTasksListSize = *(int*)pData;
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//pData += sizeof(int);
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//void* pStorageTaskListBuf = pData;
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//pData += iStorageTasksListSize;
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//A3DRELEASE(m_pTaskInterface);
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var m_pTaskInterface = new CECTaskInterface(this);
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if (!m_pTaskInterface.Init(null, 0, null, 0,
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null, 0, null, 0, null, 0))
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{
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//a_LogOutput(1, "CECHostPlayer::OnMsgHstTaskData, failed to initialize task interface");
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return;
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}
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//m_pTaskInterface.CheckPQEnterWorldInit();
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//// check if player has equipped goblin
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//if (m_pEquipPack->GetItem(EQUIPIVTR_GOBLIN) != NULL)
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//{
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// CECIvtrGoblin* pIvtrGoblin = (CECIvtrGoblin*)m_pEquipPack->GetItem(EQUIPIVTR_GOBLIN);
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// m_pGoblin = new CECHostGoblin();
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// m_pGoblin->Init(pIvtrGoblin->GetTemplateID(), pIvtrGoblin, this);
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//}
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//// Note: this command now is also used as the end flag of responding
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//// for GET_ALL_DATA request
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//g_pGame->GetGameSession()->LoadConfigData();
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//// ¸ù¾Ý×°±¸°ü¹ü¸üÐÂ×°±¸¼¼Äܵ½¼¼ÄÜÁбí
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//if (UpdateEquipSkills())
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// UpdateEquipSkillCoolDown();
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}
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else if (cmd == CommandID.TASK_VAR_DATA)
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{
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//cmd_task_var_data* pCmd = (cmd_task_var_data*)Msg.dwParam1;
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//ASSERT(pCmd);
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//if (m_pTaskInterface)
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// OnServerNotify(m_pTaskInterface, pCmd->data, pCmd->size);
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//else
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// ASSERT(m_pTaskInterface);
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}
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}
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#endregion
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}
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public enum StateAnim
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@@ -1,6 +1,15 @@
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using CSNetwork.GPDataType;
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using System;
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using System.Runtime.InteropServices;
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using UnityEngine;
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struct cmd_get_all_data
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{
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byte byPack; // Get detail info. flag
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byte byEquip;
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byte byTask;
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};
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struct cmd_player_move
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{
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Vector3 vCurPos;
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@@ -17,7 +26,78 @@ struct cmd_host_correct_pos
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};
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struct cmd_notify_hostpos
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{
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public Vector3 vPos;
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public int tag;
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public int line;
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public Vector3 vPos;
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public int tag;
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public int line;
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};
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struct cmd_task_data
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{
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public uint active_list_size;
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public byte[] active_list;
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public uint finished_list_size;
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public byte[] finished_list;
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public uint finished_time_list_size;
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public byte[] finished_time_list;
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public uint finished_count_size;
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public byte[] finished_count;
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public uint storage_task_size;
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public byte[] storage_task;
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public static cmd_task_data FromPointer(IntPtr ptr)
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{
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// Copy enough memory into managed buffer (you can optimize this later)
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int maxExpectedSize = 1024 * 10;
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byte[] buffer = new byte[maxExpectedSize];
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Marshal.Copy(ptr, buffer, 0, buffer.Length);
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return FromBuffer(buffer);
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}
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public static cmd_task_data FromBuffer(byte[] buffer)
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{
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cmd_task_data result = new cmd_task_data();
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int offset = 0;
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result.active_list_size = (uint)ReadULong(buffer, ref offset);
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result.active_list = ReadBytes(buffer, ref offset, (int)result.active_list_size);
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result.finished_list_size = (uint)ReadULong(buffer, ref offset);
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result.finished_list = ReadBytes(buffer, ref offset, (int)result.finished_list_size);
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result.finished_time_list_size = (uint)ReadULong(buffer, ref offset);
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result.finished_time_list = ReadBytes(buffer, ref offset, (int)result.finished_time_list_size);
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result.finished_count_size = (uint)ReadULong(buffer, ref offset);
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result.finished_count = ReadBytes(buffer, ref offset, (int)result.finished_count_size);
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result.storage_task_size = (uint)ReadULong(buffer, ref offset);
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result.storage_task = ReadBytes(buffer, ref offset, (int)result.storage_task_size);
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return result;
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}
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private static ulong ReadULong(byte[] buffer, ref int offset)
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{
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ulong value = BitConverter.ToUInt64(buffer, offset);
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offset += 8;
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return value;
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}
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private static byte[] ReadBytes(byte[] buffer, ref int offset, int count)
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{
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byte[] result = new byte[count];
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Buffer.BlockCopy(buffer, offset, result, 0, count);
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offset += count;
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return result;
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}
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};
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struct cmd_task_var_data
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{
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public uint size;
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public byte[] data;
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};
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: b7b3600ea9146f345883726da0f9c37e
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,217 @@
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using ModelRenderer.Scripts.GameData;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace PerfectWorld.Scripts.Task
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{
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public struct TASK_PACK_HEADER
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{
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public ulong magic;
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public ulong version;
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public ulong item_count;
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};
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public class ATaskTemplMan
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{
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public const ulong TASK_PACK_MAGIC = 0x93858361;
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public const ulong _task_templ_cur_version = 121;
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private ulong g_ulNewCount = 0;// do we need this?
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private Dictionary<ulong, ATaskTempl> m_TaskTemplMap = new Dictionary<ulong, ATaskTempl>();
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private Dictionary<ulong, ATaskTempl> m_AllTemplMap = new Dictionary<ulong, ATaskTempl>();
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private Dictionary<ulong, ATaskTempl> m_DynTaskMap = new Dictionary<ulong, ATaskTempl>();
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private Dictionary<ulong, ATaskTempl> m_TitleTaskMap = new Dictionary<ulong, ATaskTempl>();
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private Dictionary<ulong, ATaskTempl> m_ExlusiveAwardTaskMap = new Dictionary<ulong, ATaskTempl>();
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private Dictionary<ulong, ATaskTempl> m_ProtectNPCMap = new Dictionary<ulong, ATaskTempl>();
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private Dictionary<ulong, ATaskTempl> m_AutoDelvMap = new Dictionary<ulong, ATaskTempl>();
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private Dictionary<ulong, ATaskTempl> m_DeathTrigMap = new Dictionary<ulong, ATaskTempl>();
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private Dictionary<ulong, ATaskTempl> m_PQTemplMap = new Dictionary<ulong, ATaskTempl>();
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private List<ATaskTempl> m_SkillTaskLst = new List<ATaskTempl>();
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private List<ATaskTempl> m_TmLmtChkLst = new List<ATaskTempl>();
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private elementdataman m_pEleDataMan;
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public void Release()
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{
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}
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public void Init(elementdataman pMan)
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{
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m_pEleDataMan = pMan;
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}
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public bool LoadTasksFromPack(string szPackPath, bool bLoadDescript)
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{
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//TaskInterface::WriteLog(0, 0, 2, "LoadPack begin");
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FileStream fs = new FileStream(szPackPath, FileMode.Open, FileAccess.Read);
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if (fs == null) return false;
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TASK_PACK_HEADER tph;
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// fread(&tph, sizeof(tph), 1, fp);
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tph = ReadStruct<TASK_PACK_HEADER>(fs);
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||||
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||||
if (tph.magic != TASK_PACK_MAGIC
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|| tph.version != _task_templ_cur_version)
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||||
return false;
|
||||
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||||
if (tph.item_count == 0) return true;
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||||
|
||||
long[] pOffs = new long[tph.item_count];
|
||||
g_ulNewCount++;
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||||
// fread(pOffs, sizeof(long), tph.item_count, fp);
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||||
// Convert fread(pOffs, sizeof(long), tph.item_count, fp); to C#
|
||||
// Read tph.item_count 8-byte integers (long) from the FileStream fs into pOffs array
|
||||
|
||||
byte[] offsBuffer = new byte[tph.item_count * sizeof(long)];
|
||||
int bytesRead = fs.Read(offsBuffer, 0, offsBuffer.Length);
|
||||
if (bytesRead != offsBuffer.Length)
|
||||
throw new EndOfStreamException("Could not read enough bytes for offsets");
|
||||
|
||||
for (ulong i = 0; i < tph.item_count; i++)
|
||||
{
|
||||
pOffs[i] = System.BitConverter.ToInt64(offsBuffer, (int)(i * sizeof(long)));
|
||||
}
|
||||
|
||||
|
||||
for (ulong i = 0; i < tph.item_count; i++)
|
||||
{
|
||||
// if (fseek(fp, pOffs[i], SEEK_SET) != 0)
|
||||
// continue;
|
||||
if (fs.Seek(pOffs[i], SeekOrigin.Begin) != 0)
|
||||
continue;
|
||||
|
||||
ATaskTempl pTempl = new ATaskTempl();
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||||
g_ulNewCount++;
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||||
|
||||
if (!pTempl.LoadFromBinFile(fs))
|
||||
{
|
||||
CECTaskInterface.WriteLog(0, (int)pTempl.m_ID, 0, "Cant Load Task");
|
||||
// LOG_DELETE(pTempl);
|
||||
continue;
|
||||
}
|
||||
|
||||
AddOneTaskTempl(pTempl);
|
||||
// TaskInterface::WriteLog(0, pTempl->m_ID, 2, "LoadTask");
|
||||
}
|
||||
|
||||
// char log[1024];
|
||||
// sprintf(log, "LoadTask, Count = %d", m_TaskTemplMap.size());
|
||||
// TaskInterface::WriteLog(0, 0, 2, log);
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||||
|
||||
//todo: check
|
||||
// LOG_DELETE_ARR(pOffs);
|
||||
fs.Close();
|
||||
UpdateTimeLimitCheckList();
|
||||
|
||||
#if _ELEMENTCLIENT
|
||||
_task_err.Release();
|
||||
_task_err.Init("Configs\\task_err.txt", true);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// General method to read a struct from a FileStream
|
||||
private T ReadStruct<T>(FileStream stream) where T : struct
|
||||
{
|
||||
int size = System.Runtime.InteropServices.Marshal.SizeOf(typeof(T));
|
||||
byte[] buffer = new byte[size];
|
||||
int bytesRead = stream.Read(buffer, 0, size);
|
||||
if (bytesRead != size)
|
||||
throw new EndOfStreamException("Could not read enough bytes for struct");
|
||||
var handle = System.Runtime.InteropServices.GCHandle.Alloc(buffer, System.Runtime.InteropServices.GCHandleType.Pinned);
|
||||
try
|
||||
{
|
||||
return (T)System.Runtime.InteropServices.Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(T));
|
||||
}
|
||||
finally
|
||||
{
|
||||
handle.Free();
|
||||
}
|
||||
}
|
||||
public bool LoadNPCInfoFromPack(string szPath)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public void VerifyDynTasksPack(string szPath)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void AddOneTaskTempl(ATaskTempl pTask)
|
||||
{
|
||||
//todo: recheck - wrong logic
|
||||
if (m_AllTemplMap.ContainsKey(pTask.m_ID))
|
||||
{
|
||||
CECTaskInterface.WriteLog(0, (int)pTask.m_ID, 0, "Dup Task Found");
|
||||
// Optionally log duplicate task found, e.g.:
|
||||
// Debug.LogWarning($"Duplicate Task Found: {pTempl.m_ID}");
|
||||
return;
|
||||
}
|
||||
|
||||
m_TaskTemplMap[pTask.m_ID] = pTask;
|
||||
|
||||
if (pTask.m_bDeathTrig) m_DeathTrigMap[pTask.m_ID] = pTask;
|
||||
else if (pTask.m_bAutoDeliver) m_AutoDelvMap[pTask.m_ID] = pTask;
|
||||
|
||||
if (pTask.m_bPQTask) m_PQTemplMap[pTask.m_ID] = pTask;
|
||||
|
||||
if (pTask.m_bSkillTask) m_SkillTaskLst.Add(pTask);
|
||||
|
||||
//todo: recheck m_DynTaskType type
|
||||
if (!string.IsNullOrEmpty(pTask.m_DynTaskType))
|
||||
{
|
||||
if (m_DynTaskMap.TryGetValue(pTask.m_ID, out ATaskTempl task))
|
||||
{
|
||||
CECTaskInterface.WriteLog(0, (int)pTask.m_ID, 0, "Dup Dyn Task Found");
|
||||
}
|
||||
|
||||
m_DynTaskMap[pTask.m_ID] = pTask;
|
||||
}
|
||||
if (pTask.m_bDisplayInTitleTaskUI)
|
||||
m_TitleTaskMap[pTask.m_ID] = pTask;
|
||||
if (pTask.m_bAutoDeliver && pTask.m_bDisplayInExclusiveUI)
|
||||
m_ExlusiveAwardTaskMap[pTask.m_ID] = pTask;
|
||||
|
||||
//#if _TASK_CLIENT
|
||||
// if (pTask.m_ulDelvNPC != 0 && pTask.m_bCanSeekOut)
|
||||
// m_TasksCanSeekOut.Add(pTask);
|
||||
//#endif
|
||||
|
||||
AddTaskToMap(pTask);
|
||||
}
|
||||
|
||||
private void AddTaskToMap(ATaskTempl pTempl)
|
||||
{
|
||||
if (pTempl.m_enumMethod == (ulong)TaskMethod.enumTMProtectNPC && pTempl.m_ulNPCToProtect > 0)
|
||||
m_ProtectNPCMap[pTempl.m_ulNPCToProtect] = pTempl;
|
||||
|
||||
m_AllTemplMap[pTempl.m_ID] = pTempl;
|
||||
ATaskTempl pChild = pTempl.m_pFirstChild;
|
||||
|
||||
while (pChild != null)
|
||||
{
|
||||
AddTaskToMap(pChild);
|
||||
pChild = pChild.m_pNextSibling;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateTimeLimitCheckList()
|
||||
{
|
||||
m_TmLmtChkLst.Clear();
|
||||
|
||||
foreach (var entry in m_TaskTemplMap)
|
||||
{
|
||||
if (entry.Value.m_ulMaxReceiver != 0)
|
||||
{
|
||||
m_TmLmtChkLst.Add(entry.Value);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb2a99ced76b6c847810e2eadf598724
|
||||
@@ -0,0 +1,118 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PerfectWorld.Scripts.Task
|
||||
{
|
||||
public class CECTaskInterface : TaskInterface
|
||||
{
|
||||
CECHostPlayer m_pHost;
|
||||
object[] m_pActiveListBuf; // Active task list buffer
|
||||
object[] m_pFinishedListBuf; // Finished task list buffer
|
||||
object[] m_pFinishedTimeListBuf; // Finished time list buffer
|
||||
object[] m_pFinishedCountListBuf;// Finished count list buffer
|
||||
object[] m_pStorageTaskListBuf; // Storage tasks list buffer
|
||||
private Dictionary<int, bool> m_TasksToConfirm = new Dictionary<int, bool>();
|
||||
|
||||
public CECTaskInterface()
|
||||
{
|
||||
|
||||
}
|
||||
public CECTaskInterface(CECHostPlayer pHost)
|
||||
{
|
||||
m_pHost = pHost;
|
||||
|
||||
m_pActiveListBuf = null;
|
||||
m_pFinishedListBuf = null;
|
||||
m_pFinishedTimeListBuf = null;
|
||||
m_pFinishedCountListBuf = null;
|
||||
m_pStorageTaskListBuf = null;
|
||||
}
|
||||
|
||||
public bool Init(object[] pActiveListBuf, int iActiveListLen, object[] pFinishedListBuf, int iFinishedListLen, object[] pFinishedTimeListBuf, int iFinishedTimeListLen, object[] pFinishedCountListBuf, int iFinishedCountListLen, object[] pStorageTaskListBuf, int iStorageTaskListLen)
|
||||
{
|
||||
//if (!(m_pActiveListBuf = a_malloc(TASK_ACTIVE_LIST_BUF_SIZE)))
|
||||
//{
|
||||
// glb_ErrorOutput(ECERR_NOTENOUGHMEMORY, "CECTaskInterface::Init", __LINE__);
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//if (!(m_pFinishedListBuf = a_malloc(TASK_FINISHED_LIST_BUF_SIZE)))
|
||||
//{
|
||||
// a_free(m_pActiveListBuf);
|
||||
// m_pFinishedListBuf = NULL;
|
||||
// glb_ErrorOutput(ECERR_NOTENOUGHMEMORY, "CECTaskInterface::Init", __LINE__);
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//if (!(m_pFinishedTimeListBuf = a_malloc(TASK_FINISH_TIME_LIST_BUF_SIZE)))
|
||||
//{
|
||||
// a_free(m_pActiveListBuf);
|
||||
// a_free(m_pFinishedListBuf);
|
||||
// glb_ErrorOutput(ECERR_NOTENOUGHMEMORY, "CECTaskInterface::Init", __LINE__);
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//if (!(m_pFinishedCountListBuf = a_malloc(TASK_FINISH_COUNT_LIST_BUF_SIZE)))
|
||||
//{
|
||||
// a_free(m_pActiveListBuf);
|
||||
// a_free(m_pFinishedListBuf);
|
||||
// a_free(m_pFinishedCountListBuf);
|
||||
// glb_ErrorOutput(ECERR_NOTENOUGHMEMORY, "CECTaskInterface::Init", __LINE__);
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//if (!(m_pStorageTaskListBuf = a_malloc(TASK_STORAGE_LIST_BUF_SIZE)))
|
||||
//{
|
||||
// a_free(m_pActiveListBuf);
|
||||
// a_free(m_pFinishedListBuf);
|
||||
// a_free(m_pFinishedCountListBuf);
|
||||
// a_free(m_pStorageTaskListBuf);
|
||||
// glb_ErrorOutput(ECERR_NOTENOUGHMEMORY, "CECTaskInterface::Init", __LINE__);
|
||||
// return false;
|
||||
//}
|
||||
//ASSERT(pActiveListBuf && pFinishedListBuf && pFinishedTimeListBuf && pFinishedCountListBuf);
|
||||
//memcpy(m_pActiveListBuf, pActiveListBuf, iActiveListLen);
|
||||
//memcpy(m_pFinishedListBuf, pFinishedListBuf, iFinishedListLen);
|
||||
//memcpy(m_pFinishedTimeListBuf, pFinishedTimeListBuf, iFinishedTimeListLen);
|
||||
//memcpy(m_pFinishedCountListBuf, pFinishedCountListBuf, iFinishedCountListLen);
|
||||
//memcpy(m_pStorageTaskListBuf, pStorageTaskListBuf, iStorageTaskListLen);
|
||||
|
||||
//// Clear rest buffer
|
||||
//if (iActiveListLen < TASK_ACTIVE_LIST_BUF_SIZE)
|
||||
// memset((BYTE*)m_pActiveListBuf + iActiveListLen, 0, TASK_ACTIVE_LIST_BUF_SIZE - iActiveListLen);
|
||||
|
||||
//if (iFinishedListLen < TASK_FINISHED_LIST_BUF_SIZE)
|
||||
// memset((BYTE*)m_pFinishedListBuf + iFinishedListLen, 0, TASK_FINISHED_LIST_BUF_SIZE - iFinishedListLen);
|
||||
|
||||
//if (iFinishedTimeListLen < TASK_FINISH_TIME_LIST_BUF_SIZE)
|
||||
// memset((BYTE*)m_pFinishedTimeListBuf + iFinishedTimeListLen, 0, TASK_FINISH_TIME_LIST_BUF_SIZE - iFinishedTimeListLen);
|
||||
|
||||
//if (iFinishedCountListLen < TASK_FINISH_COUNT_LIST_BUF_SIZE)
|
||||
// memset((BYTE*)m_pFinishedCountListBuf + iFinishedCountListLen, 0, TASK_FINISH_COUNT_LIST_BUF_SIZE - iFinishedCountListLen);
|
||||
|
||||
//if (iStorageTaskListLen < TASK_STORAGE_LIST_BUF_SIZE)
|
||||
// memset((BYTE*)m_pStorageTaskListBuf + iStorageTaskListLen, 0, TASK_STORAGE_LIST_BUF_SIZE - iStorageTaskListLen);
|
||||
|
||||
ATaskTemplMan pTaskMan = GetTaskTemplMan();
|
||||
pTaskMan.Release();
|
||||
pTaskMan.LoadTasksFromPack("data\\tasks.data", true);
|
||||
pTaskMan.LoadNPCInfoFromPack("data\\task_npc.data");
|
||||
pTaskMan.VerifyDynTasksPack("userdata\\dyn_tasks.data");
|
||||
//InitActiveTaskList();
|
||||
|
||||
//m_bForceNavigateFinish = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void WriteLog(int nPlayerId, int nTaskId, int nType, string szLog)
|
||||
{
|
||||
//do something?
|
||||
}
|
||||
|
||||
private ATaskTemplMan GetTaskTemplMan()
|
||||
{
|
||||
//return g_pGame->GetTaskTemplateMan();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb2c49d4eb415e343b0b312e215a2d00
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace PerfectWorld.Scripts.Task
|
||||
{
|
||||
public interface TaskInterface
|
||||
{
|
||||
bool Init(object[] pActiveListBuf, int iActiveListLen, object[] pFinishedListBuf, int iFinishedListLen, object[] pFinishedTimeListBuf, int iFinishedTimeListLen, object[] pFinishedCountListBuf, int iFinishedCountListLen, object[] pStorageTaskListBuf, int iStorageTaskListLen);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1247ada478ebf564e9086d6142776d50
|
||||
@@ -0,0 +1,538 @@
|
||||
using UnityEngine;
|
||||
using System.IO;
|
||||
namespace PerfectWorld.Scripts.Task
|
||||
{
|
||||
/// <summary>
|
||||
/// Completion Method
|
||||
/// </summary>
|
||||
public enum TaskMethod
|
||||
{
|
||||
enumTMNone = 0, // None
|
||||
enumTMKillNumMonster, // Kill a number of monsters
|
||||
enumTMCollectNumArticle, // Collect a number of items
|
||||
enumTMTalkToNPC, // Talk to a specific NPC
|
||||
enumTMReachSite, // Reach a specific location
|
||||
enumTMWaitTime, // Wait for a specified time
|
||||
enumTMAnswerQuestion, // Answer a question
|
||||
enumTMTinyGame, // Mini-game
|
||||
enumTMProtectNPC, // Protect a specific NPC
|
||||
enumTMNPCReachSite, // NPC reaches a specific location
|
||||
enumTMGlobalValOK, // Global variable condition satisfied
|
||||
enumTMLeaveSite, // Leave a specific location
|
||||
enumTMReachTreasureZone, // Reach the treasure area
|
||||
enumTMKillPlayer, // Kill another player
|
||||
enumTMTransform, // Transform state
|
||||
enumTMReachLevel, // Check level: normal level, rebirth count, realm level
|
||||
enumTMSimpleClientTask, // Simple client task (only client-side validation, currently just checks UI triggers)
|
||||
enumTMSimpleClientTaskForceNavi // Force navigation
|
||||
}
|
||||
|
||||
public class ATaskTemplFixedData
|
||||
{
|
||||
public ulong m_ID;
|
||||
public ulong m_ulNPCToProtect;
|
||||
public ulong m_ulProtectTimeLen;
|
||||
public ulong m_enumMethod;
|
||||
public ulong m_enumFinishType;
|
||||
|
||||
//Hierarchy
|
||||
public ATaskTempl m_pParent;
|
||||
public ATaskTempl m_pPrevSibling;
|
||||
public ATaskTempl m_pNextSibling;
|
||||
public ATaskTempl m_pFirstChild;
|
||||
|
||||
// Required items
|
||||
public ulong m_ulPremItems;
|
||||
// public ItemWanted[] m_PremItems; // [MAX_ITEM_WANTED]
|
||||
public bool m_bShowByItems;
|
||||
public bool m_bPremItemsAnyOne;
|
||||
|
||||
// Level condition
|
||||
public ulong m_ulPremise_Lev_Min;
|
||||
public ulong m_ulPremise_Lev_Max;
|
||||
public ulong m_bPremCheckMaxHistoryLevel;
|
||||
public bool m_bShowByLev;
|
||||
|
||||
// Monster controller
|
||||
public long m_lMonsCtrl;
|
||||
public bool m_bTrigCtrl;
|
||||
|
||||
// Auto trigger when conditions are met
|
||||
public bool m_bAutoDeliver;
|
||||
|
||||
// Whether to display in exclusive UI
|
||||
public bool m_bDisplayInExclusiveUI;
|
||||
public bool m_bReadyToNotifyServer;
|
||||
|
||||
// Whether used in token shop
|
||||
public bool m_bUsedInTokenShop;
|
||||
|
||||
// Trigger on death
|
||||
public bool m_bDeathTrig;
|
||||
|
||||
// Whether clear all acquired items
|
||||
public bool m_bClearAcquired;
|
||||
|
||||
// Recommended level
|
||||
public ulong m_ulSuitableLevel;
|
||||
|
||||
// Whether to show prompt
|
||||
public bool m_bShowPrompt;
|
||||
|
||||
// Whether it is a key task
|
||||
public bool m_bKeyTask;
|
||||
|
||||
// Deliver NPC
|
||||
public ulong m_ulDelvNPC;
|
||||
|
||||
// Award NPC
|
||||
public ulong m_ulAwardNPC;
|
||||
|
||||
// Whether it is a skill task
|
||||
public bool m_bSkillTask;
|
||||
|
||||
// Can be sought out
|
||||
public bool m_bCanSeekOut;
|
||||
|
||||
// Whether to show direction
|
||||
public bool m_bShowDirection;
|
||||
|
||||
// Marriage
|
||||
public bool m_bMarriage;
|
||||
|
||||
// Change global key/value
|
||||
public ulong m_ulChangeKeyCnt;
|
||||
public long[] m_plChangeKey; // [TASK_AWARD_MAX_CHANGE_VALUE]
|
||||
public long[] m_plChangeKeyValue;
|
||||
public bool[] m_pbChangeType;
|
||||
|
||||
// Switch scene fail
|
||||
public bool m_bSwitchSceneFail;
|
||||
|
||||
// Hidden task
|
||||
public bool m_bHidden;
|
||||
|
||||
// Whether to deliver skill [Yongdong, 2010-1-6]
|
||||
public bool m_bDeliverySkill;
|
||||
public int m_iDeliveredSkillID;
|
||||
public int m_iDeliveredSkillLevel;
|
||||
|
||||
// Whether to show task finished effect [Yongdong, 2010-1-21]
|
||||
public bool m_bShowGfxFinished; // Show effect when task is completed
|
||||
|
||||
// Whether change PQ ranking
|
||||
public bool m_bChangePQRanking;
|
||||
|
||||
// Compare items with player inventory before delivery
|
||||
public bool m_bCompareItemAndInventory;
|
||||
public ulong m_ulInventorySlotNum; // Required number of inventory slots
|
||||
|
||||
// Whether it is a PQ task
|
||||
public bool m_bPQTask;
|
||||
|
||||
// PQ task global variable display
|
||||
public ulong m_ulPQExpCnt;
|
||||
// Dynamic task type
|
||||
public string m_DynTaskType;
|
||||
|
||||
// Special award ID, used for events
|
||||
public ulong m_ulSpecialAward;
|
||||
// Whether to display in the title task UI
|
||||
public bool m_bDisplayInTitleTaskUI;
|
||||
|
||||
// Maximum number of receivers
|
||||
public ulong m_ulMaxReceiver;
|
||||
}
|
||||
public class ATaskTempl : ATaskTemplFixedData
|
||||
{
|
||||
const int MAX_TASK_NAME_LEN = 30;
|
||||
public bool LoadFromBinFile(FileStream fp)
|
||||
{
|
||||
LoadBinary(fp);
|
||||
// CheckDepth();
|
||||
return true;
|
||||
}
|
||||
private void LoadBinary(FileStream fp)
|
||||
{
|
||||
LoadFixedDataFromBinFile(fp);
|
||||
// LoadDescriptionBin(fp);
|
||||
// LoadTributeBin(fp);
|
||||
|
||||
//# ifndef _TASK_CLIENT
|
||||
// CheckMask();
|
||||
//#else
|
||||
// SyncTaskType();
|
||||
//#endif
|
||||
|
||||
|
||||
// namechar code = (namechar)m_ID;
|
||||
|
||||
// m_DelvTaskTalk.load(fp);
|
||||
// convert_talk_text(&m_DelvTaskTalk, code);
|
||||
|
||||
// m_UnqualifiedTalk.load(fp);
|
||||
// convert_talk_text(&m_UnqualifiedTalk, code);
|
||||
|
||||
// m_DelvItemTalk.load(fp);
|
||||
// convert_talk_text(&m_DelvItemTalk, code);
|
||||
|
||||
// m_ExeTalk.load(fp);
|
||||
// convert_talk_text(&m_ExeTalk, code);
|
||||
|
||||
// m_AwardTalk.load(fp);
|
||||
// convert_talk_text(&m_AwardTalk, code);
|
||||
|
||||
// fread(&m_nSubCount, sizeof(m_nSubCount), 1, fp);
|
||||
|
||||
// for (int i = 0; i < m_nSubCount; i++)
|
||||
// {
|
||||
// ATaskTempl* pSub = new ATaskTempl;
|
||||
// g_ulNewCount++;
|
||||
// AddSubTaskTempl(pSub);
|
||||
// pSub->LoadBinary(fp);
|
||||
// }
|
||||
|
||||
// SynchID();
|
||||
//return true;
|
||||
}
|
||||
private bool LoadFixedDataFromBinFile(FileStream fp)
|
||||
{
|
||||
// LOG_DELETE(m_Award_S);
|
||||
// LOG_DELETE(m_Award_F);
|
||||
// LOG_DELETE(m_AwByRatio_S);
|
||||
// LOG_DELETE(m_AwByRatio_F);
|
||||
// LOG_DELETE(m_AwByItems_S);
|
||||
// LOG_DELETE(m_AwByItems_F);
|
||||
// LOG_DELETE_ARR(m_tmStart);
|
||||
// LOG_DELETE_ARR(m_tmEnd);
|
||||
// LOG_DELETE_ARR(m_plChangeKey);
|
||||
// LOG_DELETE_ARR(m_plChangeKeyValue);
|
||||
// LOG_DELETE_ARR(m_pbChangeType);
|
||||
// LOG_DELETE_ARR(m_PremItems);
|
||||
// LOG_DELETE_ARR(m_GivenItems);
|
||||
// LOG_DELETE_ARR(m_TeamMemsWanted);
|
||||
// LOG_DELETE_ARR(m_ItemsWanted);
|
||||
// LOG_DELETE_ARR(m_PlayerWanted);
|
||||
// LOG_DELETE_ARR(m_MonsterWanted);
|
||||
// LOG_DELETE_ARR(m_pszSignature);
|
||||
// LOG_DELETE_ARR(m_pszExp);
|
||||
// LOG_DELETE_ARR(m_pExpArr);
|
||||
// LOG_DELETE_ARR(m_pTaskChar);
|
||||
// LOG_DELETE_ARR(m_pszPQExp);
|
||||
// LOG_DELETE_ARR(m_pPQExpArr);
|
||||
// LOG_DELETE_ARR(m_MonstersContrib);
|
||||
|
||||
// LOG_DELETE_ARR(m_pDelvRegion);
|
||||
// LOG_DELETE_ARR(m_pEnterRegion);
|
||||
// LOG_DELETE_ARR(m_pLeaveRegion);
|
||||
// LOG_DELETE_ARR(m_pReachSite);
|
||||
// LOG_DELETE_ARR(m_pLeaveSite);
|
||||
// LOG_DELETE_ARR(m_PremTitles);
|
||||
|
||||
ulong i;
|
||||
//write method FRead convert this to c#
|
||||
//fread(this, sizeof(*this), 1, fp);
|
||||
|
||||
//convert_txt(m_szName, MAX_TASK_NAME_LEN, (namechar)m_ID);
|
||||
|
||||
// m_Award_S = new AWARD_DATA;
|
||||
// g_ulNewCount++;
|
||||
// m_Award_F = new AWARD_DATA;
|
||||
// g_ulNewCount++;
|
||||
// m_AwByRatio_S = new AWARD_RATIO_SCALE;
|
||||
// g_ulNewCount++;
|
||||
// m_AwByRatio_F = new AWARD_RATIO_SCALE;
|
||||
// g_ulNewCount++;
|
||||
// m_AwByItems_S = new AWARD_ITEMS_SCALE;
|
||||
// g_ulNewCount++;
|
||||
// m_AwByItems_F = new AWARD_ITEMS_SCALE;
|
||||
// g_ulNewCount++;
|
||||
// m_tmStart = NULL;
|
||||
// m_tmEnd = NULL;
|
||||
// m_plChangeKey = NULL;
|
||||
// m_plChangeKeyValue = NULL;
|
||||
// m_pbChangeType = NULL;
|
||||
// m_PremItems = NULL;
|
||||
// m_GivenItems = NULL;
|
||||
// m_TeamMemsWanted= NULL;
|
||||
// m_ItemsWanted = NULL;
|
||||
// m_PlayerWanted = NULL;
|
||||
// m_MonsterWanted = NULL;
|
||||
// m_pszSignature = NULL;
|
||||
// m_pszExp = NULL;
|
||||
// m_pExpArr = NULL;
|
||||
// m_pTaskChar = NULL;
|
||||
// m_pszPQExp = NULL;
|
||||
// m_pPQExpArr = NULL;
|
||||
// m_MonstersContrib = NULL;
|
||||
// m_PremTitles = NULL;
|
||||
|
||||
// if (m_bHasSign)
|
||||
// {
|
||||
// m_pszSignature = new task_char[MAX_TASK_NAME_LEN];
|
||||
// g_ulNewCount++;
|
||||
// fread(m_pszSignature, sizeof(task_char), MAX_TASK_NAME_LEN, fp);
|
||||
// convert_txt(m_pszSignature, MAX_TASK_NAME_LEN, (namechar)m_ID);
|
||||
// }
|
||||
|
||||
// if (m_ulTimetable)
|
||||
// {
|
||||
// m_tmStart = new task_tm[m_ulTimetable];
|
||||
// g_ulNewCount++;
|
||||
// m_tmEnd = new task_tm[m_ulTimetable];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
|
||||
// for (i = 0; i < m_ulTimetable; i++)
|
||||
// {
|
||||
// fread(&m_tmStart[i], sizeof(task_tm), 1, fp);
|
||||
// fread(&m_tmEnd[i], sizeof(task_tm), 1, fp);
|
||||
// }
|
||||
|
||||
// if (m_ulChangeKeyCnt)
|
||||
// {
|
||||
// m_plChangeKey = new long[m_ulChangeKeyCnt];
|
||||
// m_plChangeKeyValue = new long[m_ulChangeKeyCnt];
|
||||
// m_pbChangeType = new bool[m_ulChangeKeyCnt];
|
||||
// }
|
||||
|
||||
// for (i=0; i<m_ulChangeKeyCnt; i++)
|
||||
// {
|
||||
// fread(&m_plChangeKey[i], sizeof(long), 1, fp);
|
||||
// fread(&m_plChangeKeyValue[i], sizeof(long), 1, fp);
|
||||
// fread(&m_pbChangeType[i], sizeof(bool), 1, fp);
|
||||
// }
|
||||
|
||||
// if (m_ulPQExpCnt)
|
||||
// {
|
||||
// m_pszPQExp = new char[m_ulPQExpCnt][TASK_AWARD_MAX_DISPLAY_CHAR_LEN];
|
||||
// memset(m_pszPQExp, 0, m_ulPQExpCnt*TASK_AWARD_MAX_DISPLAY_CHAR_LEN);
|
||||
|
||||
// m_pPQExpArr = new TASK_EXPRESSION[m_ulPQExpCnt][TASK_AWARD_MAX_DISPLAY_CHAR_LEN];
|
||||
// memset(m_pPQExpArr, 0, sizeof(TASK_EXPRESSION)*m_ulPQExpCnt*TASK_AWARD_MAX_DISPLAY_CHAR_LEN);
|
||||
|
||||
// for (i=0; i<m_ulPQExpCnt; i++)
|
||||
// {
|
||||
// fread(m_pszPQExp[i], 1, TASK_AWARD_MAX_DISPLAY_CHAR_LEN, fp);
|
||||
// fread(m_pPQExpArr[i], sizeof(TASK_EXPRESSION), TASK_AWARD_MAX_DISPLAY_CHAR_LEN, fp);
|
||||
// }
|
||||
// }
|
||||
|
||||
// if (m_ulMonsterContribCnt)
|
||||
// {
|
||||
// m_MonstersContrib = new MONSTERS_CONTRIB[m_ulMonsterContribCnt];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
|
||||
// for (i = 0; i < m_ulMonsterContribCnt; i++)
|
||||
// {
|
||||
// MONSTERS_CONTRIB& mc = m_MonstersContrib[i];
|
||||
// fread(&mc, sizeof(mc), 1, fp);
|
||||
// }
|
||||
|
||||
// // version 80
|
||||
// if (m_ulDelvRegionCnt>0)
|
||||
// {
|
||||
// m_pDelvRegion = new Task_Region[m_ulDelvRegionCnt];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
// else m_pDelvRegion = NULL;
|
||||
|
||||
// for (i=0;i<m_ulDelvRegionCnt;i++)
|
||||
// {
|
||||
// Task_Region& t = m_pDelvRegion[i];
|
||||
// fread(&t,sizeof(Task_Region),1,fp);
|
||||
// }
|
||||
// if (m_ulEnterRegionCnt>0)
|
||||
// {
|
||||
// m_pEnterRegion = new Task_Region[m_ulEnterRegionCnt];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
// else m_pEnterRegion = NULL;
|
||||
|
||||
// for (i=0;i<m_ulEnterRegionCnt;i++)
|
||||
// {
|
||||
// Task_Region& t = m_pEnterRegion[i];
|
||||
// fread(&t,sizeof(Task_Region),1,fp);
|
||||
// }
|
||||
// if (m_ulLeaveRegionCnt>0)
|
||||
// {
|
||||
// m_pLeaveRegion = new Task_Region[m_ulLeaveRegionCnt];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
// else m_pLeaveRegion = NULL;
|
||||
|
||||
// for (i=0;i<m_ulLeaveRegionCnt;i++)
|
||||
// {
|
||||
// Task_Region& t = m_pLeaveRegion[i];
|
||||
// fread(&t,sizeof(Task_Region),1,fp);
|
||||
// }
|
||||
|
||||
// // ÈÎÎñ¿ªÆôÌõ¼þ¼°·½Ê½
|
||||
// if (m_ulPremItems)
|
||||
// {
|
||||
// m_PremItems = new ITEM_WANTED[m_ulPremItems];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
|
||||
// for (i = 0; i < m_ulPremItems; i++)
|
||||
// {
|
||||
// ITEM_WANTED& iw = m_PremItems[i];
|
||||
// fread(&iw, sizeof(iw), 1, fp);
|
||||
// }
|
||||
|
||||
// m_ulGivenCmnCount = 0;
|
||||
// m_ulGivenTskCount = 0;
|
||||
|
||||
// if (m_ulGivenItems)
|
||||
// {
|
||||
// m_GivenItems = new ITEM_WANTED[m_ulGivenItems];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
|
||||
// for (i = 0; i < m_ulGivenItems; i++)
|
||||
// {
|
||||
// ITEM_WANTED& iw = m_GivenItems[i];
|
||||
// fread(&iw, sizeof(iw), 1, fp);
|
||||
|
||||
// if (iw.m_bCommonItem) m_ulGivenCmnCount++;
|
||||
// else m_ulGivenTskCount++;
|
||||
// }
|
||||
|
||||
// if (m_bTeamwork)
|
||||
// {
|
||||
// if (m_ulTeamMemsWanted)
|
||||
// {
|
||||
// m_TeamMemsWanted = new TEAM_MEM_WANTED[m_ulTeamMemsWanted];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
|
||||
// for (i = 0; i < m_ulTeamMemsWanted; i++)
|
||||
// {
|
||||
// TEAM_MEM_WANTED& tmw = m_TeamMemsWanted[i];
|
||||
// fread(&tmw, sizeof(tmw), 1, fp);
|
||||
// }
|
||||
// }
|
||||
// if (m_iPremTitleNumTotal)
|
||||
// {
|
||||
// m_PremTitles = new int[m_iPremTitleNumTotal];
|
||||
// g_ulNewCount++;
|
||||
// for (i = 0; i < m_iPremTitleNumTotal; i++)
|
||||
// {
|
||||
// fread(&m_PremTitles[i], sizeof(int), 1, fp);
|
||||
// }
|
||||
// }
|
||||
|
||||
// /* ÈÎÎñÍê³ÉµÄ·½Ê½¼°Ìõ¼þ */
|
||||
|
||||
// if (m_ulMonsterWanted)
|
||||
// {
|
||||
// m_MonsterWanted = new MONSTER_WANTED[m_ulMonsterWanted];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
|
||||
// for (i = 0; i < m_ulMonsterWanted; i++)
|
||||
// {
|
||||
// MONSTER_WANTED& mw = m_MonsterWanted[i];
|
||||
// fread(&mw, sizeof(mw), 1, fp);
|
||||
// }
|
||||
|
||||
// if (m_ulPlayerWanted)
|
||||
// {
|
||||
// m_PlayerWanted = new PLAYER_WANTED[m_ulPlayerWanted];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
// for (i = 0; i < m_ulPlayerWanted; ++i)
|
||||
// {
|
||||
// PLAYER_WANTED& pw = m_PlayerWanted[i];
|
||||
// fread(&pw, sizeof(pw), 1, fp);
|
||||
// }
|
||||
|
||||
// if (m_ulItemsWanted)
|
||||
// {
|
||||
// m_ItemsWanted = new ITEM_WANTED[m_ulItemsWanted];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
|
||||
// for (i = 0; i < m_ulItemsWanted; i++)
|
||||
// {
|
||||
// ITEM_WANTED& iw = m_ItemsWanted[i];
|
||||
// fread(&iw, sizeof(iw), 1, fp);
|
||||
// }
|
||||
|
||||
// if (m_ulExpCnt)
|
||||
// {
|
||||
// m_pszExp = new char[m_ulExpCnt][TASK_AWARD_MAX_DISPLAY_CHAR_LEN];
|
||||
// memset(m_pszExp, 0, m_ulExpCnt*TASK_AWARD_MAX_DISPLAY_CHAR_LEN);
|
||||
|
||||
// m_pExpArr = new TASK_EXPRESSION[m_ulExpCnt][TASK_AWARD_MAX_DISPLAY_CHAR_LEN];
|
||||
// memset(m_pExpArr, 0, sizeof(TASK_EXPRESSION)*m_ulExpCnt*TASK_AWARD_MAX_DISPLAY_CHAR_LEN);
|
||||
|
||||
// for (i=0; i<m_ulExpCnt; i++)
|
||||
// {
|
||||
// fread(m_pszExp[i], 1, TASK_AWARD_MAX_DISPLAY_CHAR_LEN, fp);
|
||||
// fread(m_pExpArr[i], sizeof(TASK_EXPRESSION), TASK_AWARD_MAX_DISPLAY_CHAR_LEN, fp);
|
||||
// }
|
||||
// }
|
||||
|
||||
// if (m_ulTaskCharCnt)
|
||||
// {
|
||||
// m_pTaskChar = new task_char[m_ulTaskCharCnt][TASK_AWARD_MAX_DISPLAY_CHAR_LEN];
|
||||
// memset(m_pTaskChar, 0, sizeof(task_char)*m_ulTaskCharCnt*TASK_AWARD_MAX_DISPLAY_CHAR_LEN);
|
||||
|
||||
// for (i=0; i<m_ulTaskCharCnt; i++)
|
||||
// {
|
||||
// fread(m_pTaskChar[i], sizeof(task_char), TASK_AWARD_MAX_DISPLAY_CHAR_LEN, fp);
|
||||
// }
|
||||
// }
|
||||
|
||||
// // version 80
|
||||
// if (m_ulReachSiteCnt>0)
|
||||
// {
|
||||
// m_pReachSite = new Task_Region[m_ulReachSiteCnt];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
// else m_pReachSite = NULL;
|
||||
|
||||
// for (i=0;i<m_ulReachSiteCnt;i++)
|
||||
// {
|
||||
// Task_Region& t = m_pReachSite[i];
|
||||
// fread(&t,sizeof(Task_Region),1,fp);
|
||||
// }
|
||||
// if (m_ulLeaveSiteCnt>0)
|
||||
// {
|
||||
// m_pLeaveSite = new Task_Region[m_ulLeaveSiteCnt];
|
||||
// g_ulNewCount++;
|
||||
// }
|
||||
// else m_pLeaveSite = NULL;
|
||||
|
||||
// for (i=0;i<m_ulLeaveSiteCnt;i++)
|
||||
// {
|
||||
// Task_Region& t = m_pLeaveSite[i];
|
||||
// fread(&t,sizeof(Task_Region),1,fp);
|
||||
// }
|
||||
|
||||
// LoadAwardDataBin(fp, *m_Award_S, _task_templ_cur_version);
|
||||
// LoadAwardDataBin(fp, *m_Award_F, _task_templ_cur_version);
|
||||
|
||||
// LoadAwardDataRatioScale(fp, *m_AwByRatio_S, _task_templ_cur_version);
|
||||
// LoadAwardDataRatioScale(fp, *m_AwByRatio_F, _task_templ_cur_version);
|
||||
|
||||
// LoadAwardDataItemsScale(fp, *m_AwByItems_S, _task_templ_cur_version);
|
||||
// LoadAwardDataItemsScale(fp, *m_AwByItems_F, _task_templ_cur_version);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
string ConvertTxt(string str, char code)
|
||||
{
|
||||
char[] chars = str.ToCharArray();
|
||||
for (int i = 0; i < chars.Length; i++)
|
||||
{
|
||||
chars[i] = (char)(chars[i] ^ code);
|
||||
}
|
||||
return new string(chars);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7428b1ddedbd2da409ed16996d66f7c6
|
||||
Reference in New Issue
Block a user