change to state machine

This commit is contained in:
VDH
2025-09-08 09:20:50 +07:00
parent 1d7a284aaf
commit ee8b1d6a98
20 changed files with 442 additions and 3 deletions
@@ -0,0 +1,23 @@
using UnityEngine;
public class PlayerMoveState : PlayerState
{
public PlayerMoveState(CharacterCtrl characterCtrl) : base(characterCtrl)
{
}
public override void Enter()
{
}
public override void Exit()
{
}
public override void Update()
{
_characterCtrl.HandleMovement();
}
}