update icon combo
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@@ -11,7 +11,7 @@ public class NPCVisual : MonoBehaviour
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protected CECNPC.INFO m_NPCInfo;
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[SerializeField] private Queue<string> _animationQueue = new Queue<string>();
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[SerializeField] private AnimancerState _currentState;
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private bool debugNamePlateBounds = true;
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private bool debugNamePlateBounds = false;
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private const float fadeTime = .2f;
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private const FadeMode FadeMode = Animancer.FadeMode.FixedDuration;
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