DONE: save skill combo

This commit is contained in:
MinhHai
2026-03-12 13:50:41 +07:00
parent e81797def4
commit f8a8d3d9d4
18 changed files with 540 additions and 1607 deletions
+14 -12
View File
@@ -9,6 +9,19 @@ using BrewMonster.Scripts;
namespace BrewMonster
{
// C++: Host config constants (version, shortcut set counts/sizes)
public static class HostCfgConstants
{
public const int HOSTCFG_VERSION = 11;
public const int NUM_HOSTSCSETS1 = 5; // expanded from 3 to 5 (2009.05.27)
public const int NUM_HOSTSCSETS2 = 3;
public const int SIZE_HOSTSCSET1 = 9; // expanded from 6 to 9 (2009.05.27)
public const int SIZE_HOSTSCSET2 = 8;
public const int NUM_SYSMODSETS = 4; // System module shortcut sets count
public const int SIZE_SYSMODSCSET = 4; // System module shortcut set size (first 4 slots)
public const int SIZE_FASHIONSCSET = 240;
}
public partial class CECHostPlayer
{
// Shortcut sets (converted from C++: m_aSCSets1[NUM_HOSTSCSETS1], m_aSCSets2[NUM_HOSTSCSETS2], m_aSCSetSysMod[NUM_SYSMODSETS])
@@ -27,18 +40,7 @@ namespace BrewMonster
BOOTH_AUTO_YINPIAO m_AutoYinpiao;
// C++: Host config constants (version, shortcut set counts/sizes)
private static class HostCfgConstants
{
public const int HOSTCFG_VERSION = 11;
public const int NUM_HOSTSCSETS1 = 5; // expanded from 3 to 5 (2009.05.27)
public const int NUM_HOSTSCSETS2 = 3;
public const int SIZE_HOSTSCSET1 = 9; // expanded from 6 to 9 (2009.05.27)
public const int SIZE_HOSTSCSET2 = 8;
public const int NUM_SYSMODSETS = 4; // System module shortcut sets count
public const int SIZE_SYSMODSCSET = 4; // System module shortcut set size (first 4 slots)
public const int SIZE_FASHIONSCSET = 240;
}
// Load configs data (shortcut, etc.) from specified buffer
// Converted from: bool CECHostPlayer::LoadConfigData(const void* pDataBuf)
+3 -3
View File
@@ -902,14 +902,14 @@ public partial class CECGameRun : ITickable
// iTotalSize += (int)dwUISize;
// iTotalSize += sizeof (int);
uint dwUISize = 0;
pGameUI.GetUserLayout(null, ref dwUISize); // TODO: Check if this is needed here
pGameUI.GetUserLayout(null,0, ref dwUISize); // TODO: Check if this is needed here
iTotalSize += sizeof(int) + (int)dwUISize;
// int iSettingSize = 0;
// g_pGame->GetConfigs()->SaveUserConfigData(NULL, &iSettingSize);
// iTotalSize += iSettingSize;
int iSettingSize = 0;
EC_Game.GetConfigs().SaveUserConfigData(null, out iSettingSize);
EC_Game.GetConfigs().SaveUserConfigData(null, 0, out iSettingSize);
// iTotalSize += sizeof(int) + iSettingSize;
iTotalSize += iSettingSize;
@@ -941,7 +941,7 @@ public partial class CECGameRun : ITickable
// pData += dwUISize;
Buffer.BlockCopy(BitConverter.GetBytes((int)dwUISize), 0, pDataBuf, offset, sizeof(int));
offset += sizeof(int);
pGameUI.GetUserLayout(pDataBuf, ref dwUISize); // TODO: Check if this is needed here
pGameUI.GetUserLayout(pDataBuf, offset, ref dwUISize); // TODO: Check if this is needed here
offset += (int)dwUISize;
BMLogger.Log($"[SaveConfigsToServer] offset={offset} (after UI layout, dwUISize={dwUISize})");