Merge branch 'develop' into feature/hp_interact_npc
# Conflicts: # Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs # Assets/PerfectWorld/Scripts/Move/CECPlayer.cs # Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs # Assets/Scenes/NPCRender.unity
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@@ -281,6 +281,16 @@ namespace BrewMonster.Network
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}
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#endregion
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public static void GetRoleBaseInfo(int iNumRole, List<int> aRoleIDs)
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{
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Instance._gameSession.GetRoleBaseInfo(iNumRole, aRoleIDs);
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}
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public static void GetRoleCustomizeData(int iNumRole, List<int> aRoleIDs)
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{
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Instance._gameSession.GetRoleCustomizeData(iNumRole, aRoleIDs);
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}
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public void LoadScene(string sceneName, LoadSceneMode mode, Action<bool> actDone)
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{
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StartCoroutine(LoadSceneCoroutine(sceneName, mode, actDone));
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