Merge branch 'develop' into feature/hp_interact_npc

# Conflicts:
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
This commit is contained in:
Tungdv
2025-11-17 14:50:24 +07:00
13036 changed files with 747964 additions and 12302 deletions
@@ -281,6 +281,16 @@ namespace BrewMonster.Network
}
#endregion
public static void GetRoleBaseInfo(int iNumRole, List<int> aRoleIDs)
{
Instance._gameSession.GetRoleBaseInfo(iNumRole, aRoleIDs);
}
public static void GetRoleCustomizeData(int iNumRole, List<int> aRoleIDs)
{
Instance._gameSession.GetRoleCustomizeData(iNumRole, aRoleIDs);
}
public void LoadScene(string sceneName, LoadSceneMode mode, Action<bool> actDone)
{
StartCoroutine(LoadSceneCoroutine(sceneName, mode, actDone));