Commit Graph

75 Commits

Author SHA1 Message Date
MinhHai 8dee1d3541 fix DlgTask prefab: change name 2025-12-17 11:23:10 +07:00
HungDK fa7b374442 Add task icon, correct show logic, dlg ui feature 2025-12-17 11:07:50 +07:00
MinhHai 2aed1dd794 Merge branch 'implement_task_UI' of https://git.brew.monster/Unity/perfect-world-unity into implement_task_UI 2025-12-17 10:49:35 +07:00
MinhHai c15108fcf5 cache TaskTempl Data into SO 2025-12-17 10:49:19 +07:00
HungDK e2324c634d Add gametime 2025-12-17 10:01:03 +07:00
NguyenVanDat 67bbf2d2ba fix preload task 2025-12-16 18:19:34 +07:00
MinhHai bf3b364eef Merge remote-tracking branch 'origin/develop' into implement_task_UI 2025-12-16 17:32:48 +07:00
NguyenVanDat 717eef48cb finish add summy loading task UI 2025-12-16 16:53:01 +07:00
HungDK c35e464a1d Fixing wrong logic check task and subtask 2025-12-16 16:37:03 +07:00
NguyenVanDat 5a0ad3ad4f loading task ui 2025-12-16 15:39:18 +07:00
HungDK e124f2fab1 Implement write task struct data logic 2025-12-16 11:02:28 +07:00
HungDK 7184ab3ad3 Update ui task 2025-12-16 10:58:47 +07:00
HungDK a6d970d0be Implement deserialize logic for data of new, complete, giveup task 2025-12-16 10:58:09 +07:00
HungDK f647e578ad Implement RealignTask logic and update monster killed count real timre 2025-12-16 10:45:25 +07:00
HungDK 8822775d6a Implement TASK_SVR_NOTIFY_STORAGE notify 2025-12-16 10:43:12 +07:00
HungDK dac9753570 Fix condition to follow cpp code 2025-12-16 10:42:40 +07:00
HungDK 6141971ddf Add handle storage task data method 2025-12-16 10:41:31 +07:00
HungDK a3f22af550 Fix duplicate and wrong argument 2025-12-15 16:20:38 +07:00
HungDK 6c25b1f0dc Add abandon task option 2025-12-15 16:18:51 +07:00
HungDK 341a8bfde9 Remove duplicate struct 2025-12-15 16:17:22 +07:00
HungDK ad72ea5106 Merge branch 'implement_task_UI' into feature/skill-hung 2025-12-15 10:32:12 +07:00
MinhHai 028563e660 Merge remote-tracking branch 'origin/implement_task_UI' into feature/fix-dyn-tasks 2025-12-15 10:01:23 +07:00
MinhHai 5646c3be62 add DlgTask into UIManager, fix load DynTask logic 2025-12-15 10:01:00 +07:00
HungDK 3279b322b2 Fixing missing task search method, get task status 2025-12-13 16:35:45 +07:00
NguyenVanDat dd64a49dd6 check null shortcut 2025-12-13 16:10:21 +07:00
NguyenVanDat e46bcbb56a show dummy DlgSubSkill 2025-12-13 15:04:27 +07:00
NguyenVanDat cdb18dd691 Merge branch 'implement_task_UI' into feature/task-emote
# Conflicts:
#	Assets/PerfectWorld/Scene/TaskTest.unity
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
#	Assets/PerfectWorld/Scripts/Task/TaskTest.cs
#	Assets/PerfectWorld/Scripts/UI/Dialogs/AUIDialog.cs
2025-12-13 14:19:19 +07:00
NguyenVanDat a228a5ce1f add action emote 2025-12-13 14:12:09 +07:00
MinhHai ba94ec3416 add DlgTask into UI System 2025-12-12 15:46:38 +07:00
HungDK a57e5b4f32 Update task, filtering all task can take 2025-12-11 17:41:20 +07:00
MinhHai de05654bd1 Merge remote-tracking branch 'origin/implement_task_UI' into feature/task-npc-give-award
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
2025-12-11 13:45:44 +07:00
MinhHai 09c3b5de28 complete mockup for DlgAward, after npc deliver award -> update runtime in Inventory 2025-12-11 11:41:54 +07:00
NguyenVanDat c454eba988 add auto team 2025-12-10 13:55:52 +07:00
NguyenVanDat c8a21a5a33 add auto team 2025-12-09 18:13:30 +07:00
NguyenVanDat 7cd12d5041 read dynamic task data 2025-12-09 11:33:18 +07:00
NguyenVanDat 3de0b5537d read dynamic task 2025-12-09 09:51:30 +07:00
NguyenVanDat 157659d320 Merge branch 'develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Resources/UI/DialogScriptTableObject.asset
#	Assets/PerfectWorld/Scripts/UI/Dialogs/DlgNPC.cs
2025-12-08 15:40:11 +07:00
MinhHai 9bc02e1fef add DlgAward 2025-12-05 22:00:00 +07:00
MinhHai 6faa7a7904 Merge remote-tracking branch 'origin/develop' into implement_task_UI 2025-12-04 09:32:34 +07:00
MinhHai 9bbfc4d84f update method InitActiveTask of CECTaskInterface 2025-12-04 09:32:08 +07:00
NguyenVanDat 632f6b3813 replace state machine by HPWork 2025-12-03 18:14:10 +07:00
MinhHai a73bacfa87 fix UIPlayer class 2025-12-02 14:28:00 +07:00
MinhHai f827878785 Merge remote-tracking branch 'origin/develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
2025-12-02 10:25:35 +07:00
MinhHai 039d0a3ddc update logic get notify task from server 2025-12-02 10:22:02 +07:00
VDH d092605651 done skill don't move after cast 2025-11-25 12:10:43 +07:00
MinhHai 6591b1b41c Merge branch 'develop' into implement_task_UI 2025-11-25 11:56:11 +07:00
MinhHai c3ea7b7851 update logic send cmd TASK_NOTIFY from Client to Server 2025-11-25 11:25:53 +07:00
VDH 9418884c28 fix skill after merge 2025-11-24 11:36:21 +07:00
VDH 3450fd015f Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Config.meta
#	Assets/PerfectWorld/Editor.meta
#	Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.Task.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECPlayer_Inventory.cs
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-11-24 10:16:07 +07:00
MinhHai beb12c8723 update logic NotifyServer of class TaskClient 2025-11-22 18:58:40 +07:00