Le Duc Anh
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0e6ceaf6f3
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Play from Bootstrap scene. Move heavy logic to other Thread
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2026-02-20 01:20:05 +07:00 |
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NguyenVanDat
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5a0ad3ad4f
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loading task ui
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2025-12-16 15:39:18 +07:00 |
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MinhHai
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5646c3be62
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add DlgTask into UIManager, fix load DynTask logic
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2025-12-15 10:01:00 +07:00 |
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VDH
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1e34f48215
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fix merge
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2025-11-24 11:09:11 +07:00 |
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VDH
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ae94300b0f
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st
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2025-11-24 10:21:08 +07:00 |
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VDH
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3450fd015f
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Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
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2025-11-24 10:16:07 +07:00 |
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MinhHai
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beb12c8723
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update logic NotifyServer of class TaskClient
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2025-11-22 18:58:40 +07:00 |
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MinhHai
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7ba8ca49ba
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fix EC_Game: get GameRun, cache TaskData before playmode
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2025-11-22 10:04:50 +07:00 |
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MinhHai
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e1bfd720e3
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update logic receive Command.TASK_VER_DATA
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2025-11-21 11:29:34 +07:00 |
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VDH
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c37ec4d136
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Push hoang current work
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2025-11-21 10:18:08 +07:00 |
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VDH
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8ee2477681
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get config
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2025-11-18 18:54:56 +07:00 |
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MinhHai
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271bb0d787
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fix conflict
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2025-11-12 17:14:39 +07:00 |
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MinhHai
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2c3c44de4e
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update Task: complete read task templ, log task name and description on UI, add sprites asset
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2025-11-12 16:56:35 +07:00 |
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