Tungdv
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ff1e2dd89e
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fix: update normal atk.
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2025-10-08 19:32:05 +07:00 |
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Tungdv
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ee618bc38e
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fix: update attack normal.
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2025-10-07 18:13:30 +07:00 |
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Tungdv
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9c2b5b87f3
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Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
# Packages/manifest.json
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2025-10-07 14:15:17 +07:00 |
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Tungdv
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83816419ae
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Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
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2025-10-06 17:36:58 +07:00 |
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Tungdv
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78e7d1babb
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feat: add struct for normal atk.
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2025-10-03 19:10:14 +07:00 |
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Le Duc Anh
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1efca22cb8
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convert TaskTempl
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2025-10-01 15:12:40 +07:00 |
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Tungdv
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4bad286d20
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feat: add logic and struct class for normal atk.
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2025-09-30 17:49:49 +07:00 |
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VDH
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586e2f834b
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npc animtion processing
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2025-09-27 17:10:53 +07:00 |
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VDH
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7640efa9d7
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Merge remote-tracking branch 'origin/develop' into feature/movement
# Conflicts:
# Assets/NetworkLib/Debug/netstandard2.1/CSNetwork.dll
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2025-09-26 11:30:32 +07:00 |
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VDH
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78152af05d
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npc Process
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2025-09-25 17:38:33 +07:00 |
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Tungdv
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59cf4c05fd
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feat: Add new camera on host player.
fix: Update animtion run and stand on elseplayer.
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2025-09-25 17:05:49 +07:00 |
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VDH
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f8d208be02
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for build
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2025-09-22 18:03:35 +07:00 |
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VDH
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a995887904
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done else player animation
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2025-09-22 12:15:11 +07:00 |
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VDH
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0dd73da3c4
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animation host done
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2025-09-19 17:39:39 +07:00 |
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VDH
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53013d7887
|
aniamtion processs
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2025-09-18 18:07:23 +07:00 |
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VDH
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68eb9bd928
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change state move and idle
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2025-09-15 18:01:08 +07:00 |
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VDH
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36168112bf
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move and stop
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2025-09-13 17:48:04 +07:00 |
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VDH
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74105e6aa2
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debug fix time
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2025-09-12 10:24:14 +07:00 |
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VDH
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d4cec0a051
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fix send cmd
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2025-09-11 18:12:24 +07:00 |
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VDH
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032cd80b77
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change type time
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2025-09-11 09:36:24 +07:00 |
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VDH
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4a9d07bc89
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tesst send move
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2025-09-10 14:23:25 +07:00 |
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VDH
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f1ca00030d
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adjust
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2025-09-08 18:04:40 +07:00 |
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VDH
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ee8b1d6a98
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change to state machine
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2025-09-08 09:26:20 +07:00 |
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