using UnityEngine; namespace BrewMonster.Scripts { public class InGameOptionButtionTest : MonoBehaviour { private bool _isHighQuality = false; private void Start() { SetLowQuality(); } public void OnGraphicSettingButtonClicked() { if (_isHighQuality) SetLowQuality(); else SetHighQuality(); } private void SetLowQuality() { InGameGraphicOption.Instance.SetRenderDistance(200f); InGameGraphicOption.Instance.SetRenderScale(0.6f); InGameGraphicOption.Instance.SetMSAA(0); _isHighQuality = false; } private void SetHighQuality() { InGameGraphicOption.Instance.SetRenderDistance(500f); InGameGraphicOption.Instance.SetRenderScale(1f); InGameGraphicOption.Instance.SetMSAA(4); _isHighQuality = true; } } }