//#define Applyforalicense using BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay; using BrewMonster.Network; using BrewMonster.Scripts; using BrewMonster.Scripts.Managers; using BrewMonster.Scripts.Skills; using BrewMonster.UI; using CSNetwork.GPDataType; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.Serialization; using UnityEngine.UI; using static BrewMonster.PET_EGG_ESSENCE; namespace BrewMonster { public class DlgAssignSlots : AUIDialog { //[SerializeField] List m_aSkillImage = new List(); //[SerializeField] List