using BrewMonster.Network; namespace BrewMonster { public partial class CECHostPlayer { /*private CECFriendMan _pFriendMan; public CECFriendMan GetFriendMan() { return _pFriendMan; } public void SetFriendMan(CECFriendMan pFriendMan) { _pFriendMan = pFriendMan; } */ public bool IsOmitBlocking(int roleid) { CECFactionMan pFacMan = EC_Game.GetFactionMan(); if(pFacMan != null && pFacMan.GetMember(roleid) != null) { return true; } CECTeam pTeam = GetTeam(); if(pTeam != null && pTeam.GetMemberByID(roleid) != null) { return true; } CECFriendMan pFriMan = GetFriendMan(); if(pFriMan != null && pFriMan.GetFriendByID(roleid) != null) { return true; } return false; } } }