//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("UnityEditorOnlyAnalyzer")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+3f57f648cedeea1d6fcdb384ee3b716fb9ec6b38")] [assembly: System.Reflection.AssemblyProductAttribute("UnityEditorOnlyAnalyzer")] [assembly: System.Reflection.AssemblyTitleAttribute("UnityEditorOnlyAnalyzer")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] // Generated by the MSBuild WriteCodeFragment class.