using UnityEngine;
namespace EditorAttributes
{
///
/// Attribute to display a dropdown of animator parameters
///
public class AnimatorParamDropdownAttribute : PropertyAttribute
{
public string AnimatorFieldName { get; private set; }
///
/// Attribute to display a dropdown of animator parameters
///
/// The animator from which to get the parameters
public AnimatorParamDropdownAttribute(string animatorFieldName) => AnimatorFieldName = animatorFieldName;
}
}