using System.IO; using UnityEngine; namespace BrewMonster.Scripts.Task { public class TaskTest : MonoBehaviour { ATaskTemplMan m_pTaskMan; [ContextMenu("Load Data")] void LoadTaskData() { if (m_pTaskMan == null) { m_pTaskMan = new ATaskTemplMan(); } string path = Path.Combine(Application.streamingAssetsPath, "data/tasks.data"); m_pTaskMan.LoadTasksFromPack(path, true); } } }